net.minecraft.client.render.chunk

public class ChunkRenderData

dpw
net.minecraft.client.renderer.chunk.CompiledChunk
net.minecraft.class_849
net.minecraft.client.render.chunk.ChunkRenderData
net.minecraft.unmapped.C_vmolhuvx
net.minecraft.client.render.world.CompiledChunk
net.minecraft.client.renderer.chunk.CompiledChunk
net.minecraft.client.renderer.chunk.CompiledChunk

Field summary

Modifier and TypeField
public static final ChunkRenderData
a
UNCOMPILED
field_4451
EMPTY
f_jtkrikos
UNCOMPILED
field_178502_a
DUMMY
private final boolean[]
b
hasBlocks
field_4450
nonEmpty
f_zvtnviaq
blocks
field_178500_b
layersUsed
private final boolean[]
c
hasLayer
field_4452
initialized
f_iyofmuny
layers
field_178501_c
layersStarted
private boolean
d
isCompletelyEmpty
field_4454
empty
f_qpvebnti
empty
field_178498_d
empty
private final List<BlockEntity>
e
renderableBlockEntities
field_4456
blockEntities
f_yjssqvmz
renderableBlockEntities
field_178499_e
tileEntities
private ChunkOcclusionData
f
visibilitySet
field_4455
occlusionGraph
f_lxdlgisc
occlusion
field_178496_f
setVisibility
private BufferBuilder$State
g
transparencyState
field_4453
bufferState
f_uqgwgyod
transparencyState
field_178497_g
state

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public boolean
a()
hasNoRenderableLayers()
method_3645()
isEmpty()
m_oodkmtzz()
isEmpty()
func_178489_a()
isEmpty()
protected void
a(bhc arg0)
setChanged(BlockLayer arg0)
method_3643(class_1921 arg0)
setNonEmpty(RenderLayer layer)
m_csyevugh(C_jwrzsrpm arg0)
setBlock(BlockLayer layer)
func_178486_a(BlockRenderLayer arg0)
setLayerUsed(BlockRenderLayer layer)
public boolean
b(bhc arg0)
isEmpty(BlockLayer arg0)
method_3641(class_1921 arg0)
isEmpty(RenderLayer layer)
m_zxsnukmd(C_jwrzsrpm arg0)
hasBlock(BlockLayer layer)
func_178491_b(BlockRenderLayer arg0)
isLayerEmpty(BlockRenderLayer layer)
public void
c(bhc arg0)
layerIsPresent(BlockLayer arg0)
method_3647(class_1921 arg0)
markBufferInitialized(RenderLayer layer)
m_cdjezgpp(C_jwrzsrpm arg0)
setLayer(BlockLayer layer)
func_178493_c(BlockRenderLayer arg0)
setLayerStarted(BlockRenderLayer layer)
public boolean
d(bhc arg0)
hasLayer(BlockLayer arg0)
method_3649(class_1921 arg0)
isBufferInitialized(RenderLayer layer)
m_vpkvsxhd(C_jwrzsrpm arg0)
hasLayer(BlockLayer layer)
func_178492_d(BlockRenderLayer arg0)
isLayerStarted(BlockRenderLayer layer)
public List<BlockEntity>
b()
getRenderableBlockEntities()
method_3642()
getBlockEntities()
m_zwkaayvv()
getRenderableBlockEntities()
func_178485_b()
getTileEntities()
public void
a(btw arg0)
addRenderableBlockEntity(BlockEntity arg0)
method_3646(class_2586 arg0)
addBlockEntity(BlockEntity arg0)
m_rfxdndwe(C_kvegafmh arg0)
addRenderableBlockEntity(BlockEntity blockEntity)
func_178490_a(TileEntity arg0)
addTileEntity(TileEntity tileEntityIn)
public boolean
a(fb arg0, fb arg1)
facesCanSeeEachother(Direction arg0, Direction arg1)
method_3650(class_2350 arg0, class_2350 arg1)
isVisibleThrough(Direction arg0, Direction arg1)
m_enyukyxr(C_xpuuihxf arg0, C_xpuuihxf arg1)
isVisible(Direction from, Direction to)
func_178495_a(Direction arg0, Direction arg1)
isVisible(Direction facing, Direction facing2)
public void
a(dqc arg0)
setVisibilitySet(VisibilitySet arg0)
method_3640(class_854 arg0)
setOcclusionGraph(ChunkOcclusionData occlusionGraph)
m_ijlkucew(C_bfihfxcg arg0)
setOcclusionData(OcclusionData occlusion)
func_178488_a(SetVisibility arg0)
setVisibility(SetVisibility visibility)
public BufferBuilder$State
c()
getTransparencyState()
method_3644()
getBufferState()
m_ooxgpmae()
getTransparencyState()
func_178487_c()
getState()
public void
a(cuw$a arg0)
setTransparencyState(BufferBuilder$State arg0)
method_3648(class_287$class_288 arg0)
setBufferState(BufferBuilder$State arg0)
m_varfubbs(C_nxnqmnng$C_viciqogq arg0)
setTransparencyState(BufferBuilder$State state)
func_178494_a(BufferBuilder$State arg0)
setState(BufferBuilder$State stateIn)