net.minecraft.client.render.entity

public class BoatEntityRenderer

extends EntityRenderer<BoatEntity>

dri
net.minecraft.client.renderer.entity.BoatRenderer
net.minecraft.class_881
net.minecraft.client.render.entity.BoatEntityRenderer
net.minecraft.unmapped.C_gkybhjrd
net.minecraft.client.render.entity.BoatRenderer
net.minecraft.client.renderer.entity.BoatRenderer
net.minecraft.client.renderer.entity.BoatRenderer

Field summary

Modifier and TypeField
private static final Identifier[]
f
BOAT_TEXTURE_LOCATIONS
field_4648
SKIN
f_fxfxqeig
LOCATIONS
field_110782_f
BOAT_TEXTURES
protected final BoatEntityModel
a
model
field_4647
model
f_bcpnzwbk
model
field_76998_a
field_76998_a

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
public void
a(axw arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(Boat arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3888(class_1690 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
m_dzklular(C_mpfuowct arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(BoatEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76986_a(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRender(BoatEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
public void
a(axw arg0, float arg1, float arg2)
setupRotation(Boat arg0, float arg1, float arg2)
method_3889(class_1690 arg0, float arg1, float arg2)
rotateToBoat(BoatEntity boat, float yaw, float tickDelta)
m_hoypdufs(C_mpfuowct arg0, float arg1, float arg2)
glRotate(BoatEntity boat, float angle, float tickDelta)
func_188311_a(BoatEntity arg0, float arg1, float arg2)
setupRotation(BoatEntity entityIn, float entityYaw, float partialTicks)
public void
a(double arg0, double arg1, double arg2)
setupTranslation(double arg0, double arg1, double arg2)
method_3890(double arg0, double arg1, double arg2)
translateToBoat(double x, double y, double z)
m_itrxjtsg(double arg0, double arg1, double arg2)
glTranslate(double dx, double dy, double dz)
func_188309_a(double arg0, double arg1, double arg2)
setupTranslation(double x, double y, double z)
protected Identifier
a(axw arg0)
getTextureLocation(Boat arg0)
method_3891(class_1690 arg0)
getTexture(BoatEntity arg0)
m_xxchcagn(C_mpfuowct arg0)
getTextureLocation(BoatEntity entity)
func_110775_a(BoatEntity arg0)
getEntityTexture(BoatEntity entity)
public boolean
a()
hasSecondPass()
method_16894()
hasSecondPass()
m_kqadrxog()
hasSecondPass()
func_188295_H_()
isMultipass()
public void
b(axw arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(Boat arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3887(class_1690 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
m_uykmfhxu(C_mpfuowct arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(BoatEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_188300_b(BoatEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderMultipass(BoatEntity entityIn, double x, double y, double z, float entityYaw, float partialTicks)