net.minecraft.world

public class ChunkRegion

implements IWorld

vq
net.minecraft.server.level.WorldGenRegion
net.minecraft.class_3233
net.minecraft.world.ChunkRegion
net.minecraft.unmapped.C_ezymcfey
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_14092
LOGGER
f_hzdlfydo
LOGGER
field_208303_a
LOGGER
private final List<Chunk>
b
cache
field_14098
chunks
f_afffypez
cache
field_201684_a
chunkPrimers
private final int
c
x
field_14090
centerChunkX
f_dtudksbl
chunkX
field_201685_b
mainChunkX
private final int
d
z
field_14089
centerChunkZ
f_ommchbsq
chunkZ
field_201686_c
mainChunkZ
private final int
e
size
field_14088
width
f_acknftpi
sizeZ
field_217380_e
field_217380_e
private final ServerWorld
f
level
field_14093
world
f_bnhyiupf
world
field_201689_f
world
private final long
g
seed
field_14087
seed
f_fgwyankg
seed
field_201690_g
seed
private final int
h
seaLevel
field_14086
seaLevel
f_wjoeovzo
seaLevel
field_201691_h
seaLevel
private final LevelProperties
i
levelData
field_14097
levelProperties
f_tunfsyck
data
field_201692_i
worldInfo
private final Random
j
random
field_14091
random
f_suyzlldd
random
field_201693_j
random
private final Dimension
k
dimension
field_14096
dimension
f_wdqcyvgn
dimension
field_201694_k
dimension
private final ChunkGeneratorConfig
l
settings
field_14095
generatorSettings
f_ufzibauo
generatorSettings
field_201695_l
chunkGenSettings
private final TickScheduler<Block>
m
blockTicks
field_14099
blockTickScheduler
f_ueegfinu
blockTicks
field_205336_m
pendingBlockTickList
private final TickScheduler<Fluid>
n
liquidTicks
field_14094
fluidTickScheduler
f_otnlddan
fluidTicks
field_205337_n
pendingFluidTickList

Constructor summary

ModifierConstructor
public (ServerWorld world, List<Chunk> chunks)

Method summary

Modifier and TypeMethod
public int
a()
getCenterX()
method_14336()
getCenterChunkX()
m_rrmjfzpc()
getChunkX()
func_201679_a()
getMainChunkX()
public int
b()
getCenterZ()
method_14339()
getCenterChunkZ()
m_vjdgekry()
getChunkZ()
func_201680_b()
getMainChunkZ()
public Chunk
a(int arg0, int arg1)
getChunk(int arg0, int arg1)
method_8392(int arg0, int arg1)
getChunk(int arg0, int arg1)
m_lhpibwaq(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
getChunk(int arg0, int arg1)
public Chunk
a(int arg0, int arg1, bxm arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
m_fmjkhicb(int arg0, int arg1, C_kogtzhzt arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
m_vahflkwe(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
chunkExists(int arg0, int arg1)
public BlockState
e_(ew arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
m_cwgupilf(C_hynzadkk arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public FluidState
b(ew arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
m_ldbsxred(C_hynzadkk arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluidState(BlockPos arg0)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, Predicate<aio> arg4)
getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
method_8604(double arg0, double arg1, double arg2, double arg3, Predicate<class_1297> arg4)
getClosestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
m_gqhfqwis(double arg0, double arg1, double arg2, double arg3, Predicate<C_astfners> arg4)
getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
getClosestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
getSkyDarken()
method_8594()
getAmbientDarkness()
m_euvuteoo()
getAmbientDarkness()
func_175657_ab()
getSkylightSubtracted()
public Biome
c(ew arg0)
getBiome(BlockPos arg0)
method_8310(class_2338 arg0)
getBiome(BlockPos arg0)
m_vcvuysfl(C_hynzadkk arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPos arg0)
public int
a(bia arg0, ew arg1)
getBrightness(LightLayer arg0, BlockPos arg1)
method_8314(class_1944 arg0, class_2338 arg1)
getLightLevel(LightType arg0, BlockPos arg1)
m_syrnsfmx(C_fhvlmqtw arg0, C_hynzadkk arg1)
getLight(LightType arg0, BlockPos arg1)
func_175642_b(LightType arg0, BlockPos arg1)
getLightFor(LightType arg0, BlockPos arg1)
public int
a_(ew arg0, int arg1)
getRawBrightness(BlockPos arg0, int arg1)
method_8624(class_2338 arg0, int arg1)
getLightLevel(BlockPos arg0, int arg1)
m_zhdcmaxn(C_hynzadkk arg0, int arg1)
getLight(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightSubtracted(BlockPos arg0, int arg1)
public boolean
b(ew arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
method_8651(class_2338 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
m_iuidonhj(C_hynzadkk arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
public BlockEntity
d(ew arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
m_ufqcrdbx(C_hynzadkk arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
public boolean
a(ew arg0, bvt arg1, int arg2)
setBlock(BlockPos arg0, BlockState arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
m_ebjyeehq(C_hynzadkk arg0, C_txtbiemp arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
private void
i(ew arg0)
markPosForPostprocessing(BlockPos arg0)
method_14338(class_2338 arg0)
markBlockForPostProcessing(BlockPos arg0)
m_lqleqcle(C_hynzadkk arg0)
markForPostProcessing(BlockPos pos)
func_201683_l(BlockPos arg0)
markBlockForPostprocessing(BlockPos pos)
public boolean
c(aio arg0)
addFreshEntity(Entity arg0)
method_8649(class_1297 arg0)
spawnEntity(Entity arg0)
m_fkgielag(C_astfners arg0)
addEntity(Entity arg0)
func_217376_c(Entity arg0)
addEntity(Entity arg0)
public boolean
a(ew arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
m_qqxrgwdx(C_hynzadkk arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
public WorldBorder
q_()
getWorldBorder()
method_8621()
getWorldBorder()
m_qjyqfrbd()
getWorldBorder()
func_175723_af()
getWorldBorder()
public boolean
a(aio arg0, ctc arg1)
isUnobstructed(Entity arg0, VoxelShape arg1)
method_8611(class_1297 arg0, class_265 arg1)
intersectsEntities(Entity arg0, VoxelShape arg1)
m_kttthrjv(C_astfners arg0, C_zscvhwbd arg1)
isUnobstructed(Entity arg0, VoxelShape arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
checkNoEntityCollision(Entity arg0, VoxelShape arg1)
public boolean
e()
isClientSide()
method_8608()
isClient()
m_cnmhzsof()
isClient()
func_201670_d()
isRemote()
public ServerWorld
f()
getLevel()
method_19506()
getWorld()
m_zmcrqdsx()
getWorld()
func_201672_e()
getWorld()
public LevelProperties
p_()
getLevelData()
method_8401()
getLevelProperties()
m_eudwfuph()
getData()
func_72912_H()
getWorldInfo()
public LocalDifficulty
e(ew arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
m_tssnbger(C_hynzadkk arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos arg0)
public ChunkManager
E()
getChunkSource()
method_8398()
getChunkManager()
m_umfnetns()
getChunkSource()
func_72863_F()
getChunkProvider()
public long
n_()
getSeed()
method_8412()
getSeed()
m_vqeormrr()
getSeed()
func_72905_C()
getSeed()
public TickScheduler<Block>
G()
getBlockTicks()
method_8397()
getBlockTickScheduler()
m_lpnurhso()
getBlockTicks()
func_205220_G_()
getPendingBlockTicks()
public TickScheduler<Fluid>
F()
getLiquidTicks()
method_8405()
getFluidTickScheduler()
m_vdnkudza()
getFluidTicks()
func_205219_F_()
getPendingFluidTicks()
public int
i()
getSeaLevel()
method_8615()
getSeaLevel()
m_iscraqpz()
getSeaLevel()
func_181545_F()
getSeaLevel()
public Random
k()
getRandom()
method_8409()
getRandom()
m_zjrueiug()
getRandom()
func_201674_k()
getRandom()
public void
a(ew arg0, bmv arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
m_yjkyqlyg(C_hynzadkk arg0, C_mmxmpdoq arg1)
onBlockChanged(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
notifyNeighbors(BlockPos arg0, Block arg1)
public int
a(bza$a arg0, int arg1, int arg2)
getHeight(Heightmap$Types arg0, int arg1, int arg2)
method_8589(class_2902$class_2903 arg0, int arg1, int arg2)
getTop(Heightmap$Type arg0, int arg1, int arg2)
m_evwwzxjz(C_ybztoekc$C_wkdeqzbn arg0, int arg1, int arg2)
getHeight(HeightMap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
getHeight(Heightmap$Type arg0, int arg1, int arg2)
public void
a(awg arg0, ew arg1, yo arg2, yq arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
m_gcoioubf(C_jzrpycqo arg0, C_hynzadkk arg1, C_avavozay arg2, C_pqzizukq arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(gf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_bmupbnfh(C_nqucohct arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
a(awg arg0, int arg1, ew arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
m_kiwkevmb(C_jzrpycqo arg0, int arg1, C_hynzadkk arg2, int arg3)
doWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public Dimension
r_()
getDimension()
method_8597()
getDimension()
m_zounsynk()
getDimension()
func_201675_m()
getDimension()
public boolean
a(ew arg0, Predicate<bvt> arg1)
isStateAtPosition(BlockPos arg0, Predicate<BlockState> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
testBlockState(BlockPos arg0, Predicate<BlockState> arg1)
m_vwpdpjct(C_hynzadkk arg0, Predicate<C_txtbiemp> arg1)
checkBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
hasBlockState(BlockPos arg0, Predicate<BlockState> arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, csc arg1, Predicate<? super T> arg2)
getEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
m_xzcerjev(Class<? extends T> arg0, C_hbcjzgoe arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getEntitiesWithinAABB(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public List<Entity>
a(aio arg0, csc arg1, Predicate<? super aio> arg2)
getEntities(Entity arg0, AABB arg1, Predicate<? super Entity> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
m_bvadoixo(C_astfners arg0, C_hbcjzgoe arg1, Predicate<? super C_astfners> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntitiesInAABBexcluding(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public List<PlayerEntity>
A()
players()
method_18456()
getPlayers()
m_keuhwtge()
getPlayers()
func_217369_A()
getPlayers()
public BlockPos
a(bza$a arg0, ew arg1)
getHeightmapPos(Heightmap$Types arg0, BlockPos arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getTopPosition(Heightmap$Type arg0, BlockPos arg1)
m_yirkkvqk(C_ybztoekc$C_wkdeqzbn arg0, C_hynzadkk arg1)
getHeight(HeightMap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHeight(Heightmap$Type arg0, BlockPos arg1)
public BlockPos
o_()
getSharedSpawnPos()
method_8395()
getSpawnPos()
m_cbdwltxz()
getSpawnPoint()
func_175694_M()
getSpawnPoint()