net.minecraft.world.explosion

public class Explosion

bhk
net.minecraft.world.level.Explosion
net.minecraft.class_1927
net.minecraft.world.explosion.Explosion
net.minecraft.unmapped.C_aahhrzpf
net.minecraft.world.explosion.Explosion
net.minecraft.world.Explosion
net.minecraft.world.Explosion

Field summary

Modifier and TypeField
private final boolean
a
fire
field_9186
createFire
f_fyfuqznk
createFire
field_77286_a
causesFire
private final Explosion$DestructionType
b
blockInteraction
field_9184
blockDestructionType
f_zcwavomt
destructive
field_222260_b
mode
private final Random
c
random
field_9191
random
f_ldasayda
random
field_77290_i
random
private final World
d
level
field_9187
world
f_nfdacxse
world
field_77287_j
world
private final double
e
x
field_9195
x
f_niwlmbad
x
field_77284_b
x
private final double
f
y
field_9192
y
f_worknpnn
y
field_77285_c
y
private final double
g
z
field_9189
z
f_kwyrvmzu
z
field_77282_d
z
private final Entity
h
source
field_9185
entity
f_yrknfzdd
source
field_77283_e
exploder
private final float
i
radius
field_9190
power
f_xsxdhlzb
power
field_77280_f
size
private DamageSource
j
damageSource
field_9193
damageSource
f_tjovbypl
damageSource
field_199593_j
damageSource
private final List<BlockPos>
k
toBlow
field_9188
affectedBlocks
f_btbvmope
damagedBlocks
field_77281_g
affectedBlockPositions
private final Map<PlayerEntity, Vec3d>
l
hitPlayers
field_9194
affectedPlayers
f_flkxxpot
damagedPlayers
field_77288_k
playerKnockbackMap

Constructor summary

ModifierConstructor
public (World world, Entity entity, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType blockDestructionType)
public (World world, Entity entity, double x, double y, double z, float power, List<BlockPos> affectedBlocks)
public (World world, Entity entity, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType arg7, List<BlockPos> affectedBlocks)

Method summary

Modifier and TypeMethod
public static float
a(csi arg0, aio arg1)
getSeenPercent(Vec3 arg0, Entity arg1)
method_17752(class_243 arg0, class_1297 arg1)
getExposure(Vec3d source, Entity entity)
m_hyeznwfn(C_vgpupfxx arg0, C_astfners arg1)
m_90558204(Vec3d arg0, Entity arg1)
func_222259_a(Vec3d arg0, Entity arg1)
getBlockDensity(Vec3d arg0, Entity arg1)
public void
a()
explode()
method_8348()
collectBlocksAndDamageEntities()
m_oivdgoim()
damageEntities()
func_77278_a()
doExplosionA()
public void
a(boolean arg0)
finalizeExplosion(boolean arg0)
method_8350(boolean arg0)
affectWorld(boolean arg0)
m_yxczltpy(boolean arg0)
damageBlocks(boolean createFire)
func_77279_a(boolean arg0)
doExplosionB(boolean spawnParticles)
public DamageSource
b()
getDamageSource()
method_8349()
getDamageSource()
m_awfgczru()
getDamageSource()
func_199591_b()
getDamageSource()
public void
a(ahx arg0)
setDamageSource(DamageSource arg0)
method_8345(class_1282 arg0)
setDamageSource(DamageSource arg0)
m_mkliwgcn(C_sbxfkpyv arg0)
setDamageSource(DamageSource source)
func_199592_a(DamageSource arg0)
setDamageSource(DamageSource damageSourceIn)
public Map<PlayerEntity, Vec3d>
c()
getHitPlayers()
method_8351()
getAffectedPlayers()
m_scvsetyy()
getDamagedPlayers()
func_77277_b()
getPlayerKnockbackMap()
public LivingEntity
d()
getSourceMob()
method_8347()
getCausingEntity()
m_ncldsngr()
getSource()
func_94613_c()
getExplosivePlacedBy()
public void
e()
clearToBlow()
method_8352()
clearAffectedBlocks()
m_ditilhwv()
clearDamagedBlocks()
func_180342_d()
clearAffectedBlockPositions()
public List<BlockPos>
f()
getToBlow()
method_8346()
getAffectedBlocks()
m_pjedevud()
getDamagedBlocks()
func_180343_e()
getAffectedBlockPositions()