net.minecraft.block

public class LeavesBlock

extends Block

All mapped superinterfaces:

ItemLike

bpm
net.minecraft.class_2397
net.minecraft.block.LeavesBlock
net.minecraft.block.LeavesBlock
net.minecraft.block.LeavesBlock

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_11199
DISTANCE
field_208494_a
field_208494_a
public static final BooleanProperty
b
field_11200
PERSISTENT
field_208495_b
field_208495_b
protected static boolean
c
field_11198
culling
field_196478_c
field_196478_c

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
m(bvj arg0)
method_9542(class_2680 arg0)
ticksRandomly(BlockState arg0)
func_149653_t(BlockState arg0)
ticksRandomly(BlockState arg0)
public void
c(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
k(bvj arg0, bgr arg1, ev arg2)
method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getOpacity(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static BlockState
a(bvj arg0, bhi arg1, ev arg2)
method_10300(class_2680 arg0, class_1936 arg1, class_2338 arg2)
updateDistance(BlockState state, WorldAccess world, BlockPos pos)
func_208493_b(BlockState arg0, IWorld arg1, BlockPos arg2)
updateDistance(BlockState arg0, IWorld arg1, BlockPos arg2)
private static int
j(bvj arg0)
method_10302(class_2680 arg0)
getDistance(BlockState state)
func_208492_w(BlockState arg0)
getDistance(BlockState neighbor)
public boolean
f(bvj arg0)
method_9601(class_2680 arg0)
hasAmbientOcclusion(BlockState arg0)
func_200124_e(BlockState arg0)
isSolid(BlockState arg0)
public BlockLayer
c()
method_9551()
getRenderLayer()
func_180664_k()
getRenderLayer()
public boolean
c(bvj arg0, bgr arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isViewBlocking(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvj arg0, bgr arg1, ev arg2, aij<?> arg3)
method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3)
canSpawn(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3)
func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3)
func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockState
a(bae arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(boolean arg0)
method_10301(boolean arg0)
setCulling(boolean culling)
func_196475_b(boolean arg0)
setRenderTranslucent(boolean fancy)