net.minecraft.block

public class PistonBaseBlock

extends FacingBlock

All mapped superinterfaces:

ItemLike

bvd
net.minecraft.class_2665
net.minecraft.block.PistonBaseBlock
net.minecraft.block.PistonBlock
net.minecraft.block.PistonBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
b
field_12191
EXTENDED
field_176320_b
field_176320_b
protected static final VoxelShape
c
field_12188
EAST_SHAPE
field_185648_b
field_185648_b
protected static final VoxelShape
d
field_12184
WEST_SHAPE
field_185649_c
field_185649_c
protected static final VoxelShape
e
field_12186
SOUTH_SHAPE
field_185650_d
field_185650_d
protected static final VoxelShape
f
field_12189
NORTH_SHAPE
field_185651_e
field_185651_e
protected static final VoxelShape
g
field_12185
UP_SHAPE
field_185652_f
field_185652_f
protected static final VoxelShape
h
field_12190
DOWN_SHAPE
field_185653_g
field_185653_g
private final boolean
i
field_12187
sticky
field_150082_a
field_150082_a

Constructor summary

ModifierConstructor
public (boolean sticky, Block$Properties properties)

Method summary

Modifier and TypeMethod
public boolean
c(bvj arg0, bgr arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isViewBlocking(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
d(bvj arg0, bgr arg1, ev arg2)
method_9521(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isSolid(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220081_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
func_220081_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
public void
b(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(bae arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
private void
a(bhh arg0, ev arg1, bvj arg2)
method_11483(class_1937 arg0, class_2338 arg1, class_2680 arg2)
checkExtended(World world, BlockPos pos, BlockState state)
func_176316_e(World arg0, BlockPos arg1, BlockState arg2)
checkForMove(World worldIn, BlockPos pos, BlockState state)
private boolean
a(bhh arg0, ev arg1, fa arg2)
method_11482(class_1937 arg0, class_2338 arg1, class_2350 arg2)
shouldExtend(World world, BlockPos pos, Direction facing)
func_176318_b(World arg0, BlockPos arg1, Direction arg2)
shouldBeExtended(World worldIn, BlockPos pos, Direction facing)
public boolean
a(bvj arg0, bhh arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public static boolean
a(bvj arg0, bhh arg1, ev arg2, fa arg3, boolean arg4, fa arg5)
method_11484(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3, boolean arg4, class_2350 arg5)
canMoveBlock(BlockState state, World world, BlockPos pos, Direction dir, boolean allowBreaking, Direction fromDir)
func_185646_a(BlockState arg0, World arg1, BlockPos arg2, Direction arg3, boolean arg4, Direction arg5)
canPush(BlockState blockStateIn, World worldIn, BlockPos pos, Direction facing, boolean destroyBlocks, Direction arg5)
private boolean
a(bhh arg0, ev arg1, fa arg2, boolean arg3)
method_11481(class_1937 arg0, class_2338 arg1, class_2350 arg2, boolean arg3)
move(World world, BlockPos pos, Direction facing, boolean extend)
func_176319_a(World arg0, BlockPos arg1, Direction arg2, boolean arg3)
doMove(World worldIn, BlockPos pos, Direction directionIn, boolean extending)
public BlockState
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
n(bvj arg0)
method_9526(class_2680 arg0)
isCube(BlockState arg0)
func_220074_n(BlockState arg0)
func_220074_n(BlockState arg0)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)