net.minecraft.block

public class VineBlock

extends Block

All mapped superinterfaces:

ItemLike

bso
net.minecraft.class_2541
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11703
UP
field_176277_a
field_176277_a
public static final BooleanProperty
b
field_11706
NORTH
field_176273_b
field_176273_b
public static final BooleanProperty
c
field_11702
EAST
field_176278_M
field_176278_M
public static final BooleanProperty
d
field_11699
SOUTH
field_176279_N
field_176279_N
public static final BooleanProperty
e
field_11696
WEST
field_176280_O
field_176280_O
public static final Map<Direction, BooleanProperty>
f
field_11697
PROPERTIES
field_196546_A
field_196546_A
protected static final VoxelShape
g
field_11698
CEILING_SHAPE
field_185757_g
field_185757_g
protected static final VoxelShape
h
field_11705
WEST_SHAPE
field_185753_B
field_185753_B
protected static final VoxelShape
i
field_11704
EAST_SHAPE
field_185754_C
field_185754_C
protected static final VoxelShape
j
field_11700
NORTH_SHAPE
field_185755_D
field_185755_D
protected static final VoxelShape
k
field_11701
SOUTH_SHAPE
field_185756_E
field_185756_E

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvj arg0, bhk arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
private boolean
j(bvj arg0)
method_10823(class_2680 arg0)
isConnected(BlockState state)
func_196543_i(BlockState arg0)
func_196543_i(BlockState arg0)
private int
q(bvj arg0)
method_10822(class_2680 arg0)
getConnections(BlockState state)
func_208496_w(BlockState arg0)
func_208496_w(BlockState arg0)
private boolean
b(bgr arg0, ev arg1, fa arg2)
method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2)
canSurvive(BlockView world, BlockPos pos, Direction face)
func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
public static boolean
a(bgr arg0, ev arg1, fa arg2)
method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2)
canGrowOn(BlockView arg0, BlockPos world, Direction pos)
func_196542_b(IBlockReader arg0, BlockPos arg1, Direction arg2)
canAttachTo(IBlockReader arg0, BlockPos worldIn, Direction neighborPos)
private BlockState
m(bvj arg0, bgr arg1, ev arg2)
method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2)
updateConnections(BlockState state, BlockView world, BlockPos pos)
func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2)
func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private BlockState
a(bvj arg0, bvj arg1, Random arg2)
method_10820(class_2680 arg0, class_2680 arg1, Random arg2)
copyRandomConnections(BlockState from, BlockState to, Random random)
func_196544_a(BlockState arg0, BlockState arg1, Random arg2)
func_196544_a(BlockState arg0, BlockState arg1, Random arg2)
private boolean
r(bvj arg0)
method_10830(class_2680 arg0)
hasHorizontalConnection(BlockState state)
func_196540_x(BlockState arg0)
func_196540_x(BlockState arg0)
private boolean
a(bgr arg0, ev arg1)
method_10824(class_1922 arg0, class_2338 arg1)
hasConnections(BlockView world, BlockPos pos)
func_196539_a(IBlockReader arg0, BlockPos arg1)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(bvj arg0, bae arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
func_196253_a(BlockState arg0, BlockItemUseContext arg1)
isReplaceable(BlockState arg0, BlockItemUseContext arg1)
public BlockState
a(bae arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockLayer
c()
method_9551()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockState
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
public static BooleanProperty
a(fa arg0)
method_10828(class_2350 arg0)
getPropertyForDirection(Direction dir)
func_176267_a(Direction arg0)
getPropertyFor(Direction side)