net.minecraft.world.biome

public abstract class Biome

bie
net.minecraft.class_1959
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome

Field summary

Modifier and TypeField
public static final org.apache.logging.log4j.Logger
a
field_9330
LOGGER
field_150586_aC
field_150586_aC
public static final Set<Biome>
b
field_9323
f_39737410
field_201870_ab
field_201870_ab
public static final Id2ObjectBiMap<Biome>
c
field_9328
MUTATED_BIOMES
field_185373_j
field_185373_j
protected static final PerlinSimplexNoise
d
field_9335
TEMPERATURE_NOISE
field_150605_ac
field_150605_ac
public static final PerlinSimplexNoise
e
field_9324
FOLIAGE_NOISE
field_180281_af
field_180281_af
protected String
f
field_9331
key
field_205405_aL
field_205405_aL
protected final float
g
field_9343
depth
field_76748_D
field_76748_D
protected final float
h
field_9341
scale
field_76749_E
field_76749_E
protected final float
i
field_9339
temperature
field_76750_F
field_76750_F
protected final float
j
field_9338
downfall
field_76751_G
field_76751_G
protected final int
k
field_9342
waterColor
field_76759_H
field_76759_H
protected final int
l
field_9340
waterFogColor
field_204275_aE
field_204275_aE
protected final String
m
field_9332
parent
field_185364_H
field_185364_H
protected final ConfiguredSurfaceBuilder<?>
n
field_9336
surfaceBuilder
field_201875_ar
field_201875_ar
protected final Biome$BiomeCategory
o
field_9329
biomeCategory
field_201877_au
field_201877_au
protected final Biome$Precipitation
p
field_9327
precipitation
field_201878_av
field_201878_av
protected final Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>
q
field_9333
carvers
field_201871_ag
field_201871_ag
protected final Map<GenerationStep$Decoration, List<C_62232938<?>>>
r
field_9326
features
field_201872_ah
field_201872_ah
protected final List<C_62232938<?>>
s
field_9334
flowers
field_201873_ai
field_201873_ai
protected final Map<StructureFeature<?>, Configuration>
t
field_9337
structureConfigs
field_201874_aj
field_201874_aj
private final Map<MobCategory, List<Biome$SpawnEntry>>
u
field_9325
spawnEntries
field_201880_ax
field_201880_ax

Constructor summary

ModifierConstructor
protected (Biome$Builder builder)

Method summary

Modifier and TypeMethod
public static Biome
a(bie arg0)
method_8716(class_1959 arg0)
getMutatedVariant(Biome biome)
func_185356_b(Biome arg0)
getMutationForBiome(Biome biome)
public static <C extends C_94348168> ConfiguredWorldCarver<C>
a(bzj<C> arg0, C arg1)
method_8714(class_2939<C> arg0, C arg1)
configureCarver(AbstractWorldCarver<C> arg0, C arg1)
func_203606_a(WorldCarver<C> arg0, C arg1)
createWorldCarverWrapper(WorldCarver<C> carver, C config)
public static <F extends Configuration, D extends DecoratorConfiguration> C_62232938<?>
a(cbd<F> arg0, F arg1, cgt<D> arg2, D arg3)
method_8699(class_3031<F> arg0, F arg1, class_3284<D> arg2, D arg3)
configureFeature(Feature<F> arg0, F arg1, FeatureDecorator<D> arg2, D arg3)
func_222280_a(Feature<F> arg0, F arg1, Placement<D> arg2, D arg3)
func_222280_a(Feature<F> arg0, F arg1, Placement<D> arg2, D arg3)
public boolean
a()
method_8723()
isMutated()
func_185363_b()
isMutation()
protected void
a(aiq arg0, bie$e arg1)
method_8708(class_1311 arg0, class_1959$class_1964 arg1)
addSpawnEntry(MobCategory category, Biome$SpawnEntry entry)
func_201866_a(EntityClassification arg0, Biome$SpawnListEntry arg1)
addSpawn(EntityClassification type, Biome$SpawnListEntry spawnListEntry)
public List<Biome$SpawnEntry>
a(aiq arg0)
method_8700(class_1311 arg0)
getSpawnEntries(MobCategory category)
func_76747_a(EntityClassification arg0)
getSpawns(EntityClassification creatureType)
public Biome$Precipitation
b()
method_8694()
getPrecipitation()
func_201851_b()
getPrecipitation()
public boolean
c()
method_8724()
isHumid()
func_76736_e()
isHighHumidity()
public float
d()
method_8690()
getAnimalSpawnChance()
func_76741_f()
getSpawningChance()
public float
c(ev arg0)
method_8707(class_2338 arg0)
getTemperature(BlockPos pos)
func_180626_a(BlockPos arg0)
getTemperature(BlockPos pos)
public boolean
a(bhk arg0, ev arg1)
method_8705(class_1941 arg0, class_2338 arg1)
isFreezing(WorldView world, BlockPos pos)
func_201848_a(IWorldReader arg0, BlockPos arg1)
doesWaterFreeze(IWorldReader arg0, BlockPos pos)
public boolean
a(bhk arg0, ev arg1, boolean arg2)
method_8685(class_1941 arg0, class_2338 arg1, boolean arg2)
isFreezing(WorldView world, BlockPos pos, boolean requireSurroundedByWater)
func_201854_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
doesWaterFreeze(IWorldReader worldIn, BlockPos water, boolean mustBeAtEdge)
public boolean
b(bhk arg0, ev arg1)
method_8696(class_1941 arg0, class_2338 arg1)
isSnowing(WorldView world, BlockPos pos)
func_201850_b(IWorldReader arg0, BlockPos arg1)
doesSnowGenerate(IWorldReader worldIn, BlockPos pos)
public void
a(byp$b arg0, cab<?> arg1)
method_8719(class_2893$class_2895 arg0, class_2975<?> arg1)
addFeature(GenerationStep$Decoration arg0, C_62232938<?> arg1)
func_203611_a(GenerationStage$Decoration arg0, ConfiguredFeature<?> arg1)
addFeature(GenerationStage$Decoration decorationStage, ConfiguredFeature<?> featureIn)
public <C extends C_94348168> void
a(byp$a arg0, bze<C> arg1)
method_8691(class_2893$class_2894 arg0, class_2922<C> arg1)
addCarver(GenerationStep$Carving step, ConfiguredWorldCarver<C> carver)
func_203609_a(GenerationStage$Carving arg0, ConfiguredCarver<C> arg1)
addCarver(GenerationStage$Carving stage, ConfiguredCarver<C> carver)
public List<ConfiguredWorldCarver<?>>
a(byp$a arg0)
method_8717(class_2893$class_2894 arg0)
getCarvers(GenerationStep$Carving step)
func_203603_a(GenerationStage$Carving arg0)
getCarvers(GenerationStage$Carving stage)
public <C extends Configuration> void
a(cej<C> arg0, C arg1)
method_8710(class_3195<C> arg0, C arg1)
addStructure(StructureFeature<C> structure, C config)
func_201865_a(Structure<C> arg0, C arg1)
addStructure(Structure<C> structureIn, C config)
public <C extends Configuration> boolean
a(cej<C> arg0)
method_8684(class_3195<C> arg0)
hasStructure(StructureFeature<C> structure)
func_201858_a(Structure<C> arg0)
hasStructure(Structure<C> structureIn)
public <C extends Configuration> C
b(cej<C> arg0)
method_8706(class_3195<C> arg0)
getStructureConfig(StructureFeature<C> structure)
func_201857_b(Structure<C> arg0)
getStructureConfig(Structure<C> structureIn)
public List<C_62232938<?>>
e()
method_8718()
getFlowers()
func_201853_g()
getFlowers()
public List<C_62232938<?>>
a(byp$b arg0)
method_8721(class_2893$class_2895 arg0)
getFeatures(GenerationStep$Decoration step)
func_203607_a(GenerationStage$Decoration arg0)
getFeatures(GenerationStage$Decoration decorationStage)
public void
a(byp$b arg0, bwy<? extends byl> arg1, bhi arg2, long arg3, bza arg4, ev arg5)
method_8702(class_2893$class_2895 arg0, class_2794<? extends class_2888> arg1, class_1936 arg2, long arg3, class_2919 arg4, class_2338 arg5)
placeFeatures(GenerationStep$Decoration arg0, AbstractChunkGenerator<? extends BaseChunkGeneratorSettings> arg1, WorldAccess arg2, long arg3, WorldGenRandom arg4, BlockPos arg5)
func_203608_a(GenerationStage$Decoration arg0, ChunkGenerator<? extends GenerationSettings> arg1, IWorld arg2, long arg3, SharedSeedRandom arg4, BlockPos arg5)
decorate(GenerationStage$Decoration stage, ChunkGenerator<? extends GenerationSettings> chunkGenerator, IWorld worldIn, long arg3, SharedSeedRandom random, BlockPos pos)
public void
a(Random arg0, bwx arg1, int arg2, int arg3, int arg4, double arg5, bvj arg6, bvj arg7, int arg8, long arg9)
method_8703(Random arg0, class_2791 arg1, int arg2, int arg3, int arg4, double arg5, class_2680 arg6, class_2680 arg7, int arg8, long arg9)
buildSurfaces(Random random, ChunkAccess chunk, int x, int z, int surface, double noise, BlockState defaultBlock, BlockState defaultLiquid, int seaLevel, long seed)
func_206854_a(Random arg0, IChunk arg1, int arg2, int arg3, int arg4, double arg5, BlockState arg6, BlockState arg7, int arg8, long arg9)
buildSurface(Random seed, IChunk chunkIn, int x, int z, int startHeight, double noise, BlockState defaultBlock, BlockState defaultFluid, int arg8, long arg9)
public Biome$TemperatureCategory
f()
method_8704()
getTemperatureCategory()
func_150561_m()
getTempCategory()
public final float
g()
method_8695()
getDepth()
func_185355_j()
getDepth()
public final float
h()
method_8715()
getDownfall()
func_76727_i()
getDownfall()
public String
j()
method_8689()
getTranslationKey()
func_210773_k()
getTranslationKey()
public final float
k()
method_8686()
getScale()
func_185360_m()
getScale()
public final float
l()
method_8712()
getTemperature()
func_185353_n()
getDefaultTemperature()
public final int
m()
method_8687()
getWaterColor()
func_185361_o()
getWaterColor()
public final int
n()
method_8713()
getWaterFogColor()
func_204274_p()
getWaterFogColor()
public final Biome$BiomeCategory
o()
method_8688()
getBiomeCategory()
func_201856_r()
getCategory()
public ConfiguredSurfaceBuilder<?>
p()
method_8692()
getSurfaceBuilder()
func_205401_q()
getSurfaceBuilder()
public SurfaceBuilderConfiguration
q()
method_8722()
getSurfaceBuilderConfig()
func_203944_q()
getSurfaceBuilderConfig()
public String
r()
method_8725()
getParent()
func_205402_s()
getParent()
public int
a(float arg0)
method_8697(float arg0)
getSkyColor(float temperature)
func_76731_a(float arg0)
getSkyColorByTemp(float currentTemperature)
public int
b(ev arg0)
method_8711(class_2338 arg0)
getGrassColor(BlockPos pos)
func_180627_b(BlockPos arg0)
getGrassColor(BlockPos pos)
public int
a(ev arg0)
method_8698(class_2338 arg0)
getFoliageColor(BlockPos pos)
func_180625_c(BlockPos arg0)
getFoliageColor(BlockPos pos)
public Text
i()
method_8693()
getName()
func_205403_k()
getDisplayName()