net.minecraft.world.gen.surface

public class BadlandsSurfaceBuilder

extends SurfaceBuilder<BaseSurfaceBuilderConfiguration>

cjl
net.minecraft.class_3506
net.minecraft.world.gen.surface.BadlandsSurfaceBuilder
net.minecraft.world.gen.surfacebuilders.BadlandsSurfaceBuilder
net.minecraft.world.gen.surfacebuilders.BadlandsSurfaceBuilder

Field summary

Modifier and TypeField
private static final BlockState
S
field_15624
WHITE_TERRACOTTA
field_215434_S
field_215434_S
private static final BlockState
T
field_15620
ORANGE_TERRACOTTA
field_215436_T
field_215436_T
private static final BlockState
U
field_15625
HARDENED_CLAY
field_215438_U
field_215438_U
private static final BlockState
V
field_15626
YELLOW_TERRACOTTA
field_215440_V
field_215440_V
private static final BlockState
W
field_15616
BROWN_TERRACOTTA
field_215441_W
field_215441_W
private static final BlockState
X
field_15621
RED_TERRACOTTA
field_215442_X
field_215442_X
private static final BlockState
Y
field_15617
LIGHT_GRAY_TERRACOTTA
field_215443_Y
field_215443_Y
protected BlockState[]
a
field_15627
clayBands
field_215432_a
field_215432_a
protected long
b
field_15622
seed
field_215433_b
field_215433_b
protected PerlinSimplexNoise
c
field_15623
pillarNoise
field_215435_c
field_215435_c
protected PerlinSimplexNoise
d
field_15618
pillarRoofNoise
field_215437_d
field_215437_d
protected PerlinSimplexNoise
e
field_15619
clayBandsOffsetNoise
field_215439_e
field_215439_e

Constructor summary

ModifierConstructor
public (Function<Dynamic<?>, ? extends BaseSurfaceBuilderConfiguration> arg0)

Method summary

Modifier and TypeMethod
public void
a(Random arg0, bwx arg1, bie arg2, int arg3, int arg4, int arg5, double arg6, bvj arg7, bvj arg8, int arg9, long arg10, cjx arg11)
method_15208(Random arg0, class_2791 arg1, class_1959 arg2, int arg3, int arg4, int arg5, double arg6, class_2680 arg7, class_2680 arg8, int arg9, long arg10, class_3527 arg11)
build(Random random, ChunkAccess chunk, Biome biome, int x, int z, int surface, double noise, BlockState defaultBlock, BlockState defaultLiquid, int seaLevel, long seed, BaseSurfaceBuilderConfiguration config)
func_205610_a_(Random arg0, IChunk arg1, Biome arg2, int arg3, int arg4, int arg5, double arg6, BlockState arg7, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11)
buildSurface(Random seaLevel, IChunk chunkIn, Biome biomeIn, int x, int z, int startHeight, double noise, BlockState defaultBlock, BlockState arg8, int arg9, long arg10, SurfaceBuilderConfig arg11)
public void
a(long arg0)
method_15306(long arg0)
prepare(long arg0)
func_205548_a(long arg0)
setSeed(long arg0)
protected void
b(long arg0)
method_15209(long arg0)
generateBands(long seed)
func_215430_b(long arg0)
func_215430_b(long arg0)
protected BlockState
a(int arg0, int arg1, int arg2)
method_15207(int arg0, int arg1, int arg2)
getBand(int x, int y, int z)
func_215431_a(int arg0, int arg1, int arg2)
func_215431_a(int arg0, int arg1, int arg2)