net.minecraft.block

public class BlockState

extends AbstractState<Block, BlockState> implements State<BlockState>

All mapped superinterfaces:

State

byg
net.minecraft.world.level.block.state.BlockState
net.minecraft.class_2680
net.minecraft.block.BlockState
net.minecraft.unmapped.C_txtbiemp
net.minecraft.block.BlockState
net.minecraft.block.BlockState

Field summary

Modifier and TypeField
private BlockState$ShapeCache
c
cache
field_12290
shapeCache
f_feygeoqe
field_215707_c
cache
private final int
d
lightEmission
field_16553
luminance
f_rodqvvud
field_215708_d
lightLevel
private final boolean
e
useShapeForLightOcclusion
field_16554
hasSidedTransparency
f_sqihzrer
field_215709_e
transparent

Constructor summary

ModifierConstructor
public (Block block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>> propertyMap)

Method summary

Modifier and TypeMethod
public void
c()
initCache()
method_11590()
initShapeCache()
m_zbvtflti()
func_215692_c()
cacheState()
public Block
d()
getBlock()
method_11614()
getBlock()
m_ghmuoyra()
func_177230_c()
getBlock()
public Material
e()
getMaterial()
method_11620()
getMaterial()
m_myievwec()
func_185904_a()
getMaterial()
public boolean
a(bjd arg0, fk arg1, akr<?> arg2)
isValidSpawn(BlockGetter arg0, BlockPos arg1, EntityType<?> arg2)
method_11611(class_1922 arg0, class_2338 arg1, class_1299<?> arg2)
allowsSpawning(BlockView view, BlockPos pos, EntityType<?> type)
m_ehzgbgoy(C_peaveboq arg0, C_hynzadkk arg1, C_ogavsvbr<?> arg2)
func_215688_a(IBlockReader arg0, BlockPos arg1, EntityType<?> arg2)
canEntitySpawn(IBlockReader worldIn, BlockPos pos, EntityType<?> type)
public boolean
a(bjd arg0, fk arg1)
propagatesSkylightDown(BlockGetter arg0, BlockPos arg1)
method_11623(class_1922 arg0, class_2338 arg1)
isTranslucent(BlockView view, BlockPos pos)
m_cbchdtrc(C_peaveboq arg0, C_hynzadkk arg1)
func_200131_a(IBlockReader arg0, BlockPos arg1)
propagatesSkylightDown(IBlockReader worldIn, BlockPos pos)
public int
b(bjd arg0, fk arg1)
getLightBlock(BlockGetter arg0, BlockPos arg1)
method_11581(class_1922 arg0, class_2338 arg1)
getOpacity(BlockView view, BlockPos pos)
m_qrgshxmt(C_peaveboq arg0, C_hynzadkk arg1)
func_200016_a(IBlockReader arg0, BlockPos arg1)
getOpacity(IBlockReader worldIn, BlockPos pos)
public VoxelShape
a(bjd arg0, fk arg1, fp arg2)
getFaceOcclusionShape(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_16384(class_1922 arg0, class_2338 arg1, class_2350 arg2)
getCullingFace(BlockView view, BlockPos pos, Direction facing)
m_fcgtqzem(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_215702_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
getFaceOcclusionShape(IBlockReader worldIn, BlockPos pos, Direction directionIn)
public boolean
f()
hasLargeCollisionShape()
method_17900()
exceedsCube()
m_zsongmis()
func_215704_f()
isCollisionShapeLargerThanFullBlock()
public boolean
g()
useShapeForLightOcclusion()
method_16386()
hasSidedTransparency()
m_ykxfxnhm()
func_215691_g()
isTransparent()
public int
h()
getLightEmission()
method_11630()
getLuminance()
m_eafqercu()
func_185906_d()
getLightValue()
public boolean
i()
isAir()
method_11588()
isAir()
m_xpgzqwjn()
func_196958_f()
isAir()
public MaterialColor
c(bjd arg0, fk arg1)
getMapColor(BlockGetter arg0, BlockPos arg1)
method_11625(class_1922 arg0, class_2338 arg1)
getTopMaterialColor(BlockView view, BlockPos pos)
m_exvxutyl(C_peaveboq arg0, C_hynzadkk arg1)
func_185909_g(IBlockReader arg0, BlockPos arg1)
getMaterialColor(IBlockReader worldIn, BlockPos pos)
public BlockState
a(btr arg0)
rotate(Rotation arg0)
method_11626(class_2470 arg0)
rotate(BlockRotation rotation)
m_cknsidqp(C_mboglirk arg0)
func_185907_a(Rotation arg0)
rotate(Rotation rot)
public BlockState
a(bsr arg0)
mirror(Mirror arg0)
method_11605(class_2415 arg0)
mirror(BlockMirror mirror)
m_xhxydoqh(C_qomzaqud arg0)
func_185902_a(Mirror arg0)
mirror(Mirror mirrorIn)
public BlockRenderType
j()
getRenderShape()
method_11610()
getRenderType()
m_bvmvljbb()
func_185901_i()
getRenderType()
public boolean
e(bjd arg0, fk arg1)
isRedstoneConductor(BlockGetter arg0, BlockPos arg1)
method_11621(class_1922 arg0, class_2338 arg1)
isSimpleFullBlock(BlockView view, BlockPos pos)
m_uabfrawj(C_peaveboq arg0, C_hynzadkk arg1)
func_215686_e(IBlockReader arg0, BlockPos arg1)
isNormalCube(IBlockReader reader, BlockPos pos)
public boolean
l()
isSignalSource()
method_11634()
emitsRedstonePower()
m_svntsnib()
func_185897_m()
canProvidePower()
public int
b(bjd arg0, fk arg1, fp arg2)
getSignal(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_11597(class_1922 arg0, class_2338 arg1, class_2350 arg2)
getWeakRedstonePower(BlockView view, BlockPos pos, Direction facing)
m_acfshvhp(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_185911_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
getWeakPower(IBlockReader blockAccess, BlockPos pos, Direction side)
public boolean
m()
hasAnalogOutputSignal()
method_11584()
hasComparatorOutput()
m_xjuqqzpt()
func_185912_n()
hasComparatorInputOverride()
public int
a(bjt arg0, fk arg1)
getAnalogOutputSignal(Level arg0, BlockPos arg1)
method_11627(class_1937 arg0, class_2338 arg1)
getComparatorOutput(World world, BlockPos pos)
m_fuwfdumr(C_cdctfzbn arg0, C_hynzadkk arg1)
func_185888_a(World arg0, BlockPos arg1)
getComparatorInputOverride(World worldIn, BlockPos pos)
public float
f(bjd arg0, fk arg1)
getDestroySpeed(BlockGetter arg0, BlockPos arg1)
method_11579(class_1922 arg0, class_2338 arg1)
getHardness(BlockView view, BlockPos pos)
m_bejfuwbl(C_peaveboq arg0, C_hynzadkk arg1)
func_185887_b(IBlockReader arg0, BlockPos arg1)
getBlockHardness(IBlockReader worldIn, BlockPos pos)
public float
a(ayg arg0, bjd arg1, fk arg2)
getDestroyProgress(Player arg0, BlockGetter arg1, BlockPos arg2)
method_11589(class_1657 arg0, class_1922 arg1, class_2338 arg2)
calcBlockBreakingDelta(PlayerEntity player, BlockView view, BlockPos pos)
m_zwgackgf(C_jzrpycqo arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_185903_a(PlayerEntity arg0, IBlockReader arg1, BlockPos arg2)
getPlayerRelativeBlockHardness(PlayerEntity player, IBlockReader worldIn, BlockPos pos)
public int
c(bjd arg0, fk arg1, fp arg2)
getDirectSignal(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_11577(class_1922 arg0, class_2338 arg1, class_2350 arg2)
getStrongRedstonePower(BlockView view, BlockPos pos, Direction facing)
m_prlqmuvj(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_185893_b(IBlockReader arg0, BlockPos arg1, Direction arg2)
getStrongPower(IBlockReader blockAccess, BlockPos pos, Direction side)
public PistonBehavior
n()
getPistonPushReaction()
method_11586()
getPistonBehavior()
m_kuputbnx()
func_185905_o()
getPushReaction()
public boolean
g(bjd arg0, fk arg1)
isSolidRender(BlockGetter arg0, BlockPos arg1)
method_11598(class_1922 arg0, class_2338 arg1)
isFullOpaque(BlockView view, BlockPos pos)
m_inmjqzyi(C_peaveboq arg0, C_hynzadkk arg1)
func_200015_d(IBlockReader arg0, BlockPos arg1)
isOpaqueCube(IBlockReader worldIn, BlockPos pos)
public boolean
o()
canOcclude()
method_11619()
isOpaque()
m_vunkghfa()
func_200132_m()
isSolid()
public VoxelShape
h(bjd arg0, fk arg1)
getShape(BlockGetter arg0, BlockPos arg1)
method_17770(class_1922 arg0, class_2338 arg1)
getOutlineShape(BlockView view, BlockPos pos)
m_wluvqydz(C_peaveboq arg0, C_hynzadkk arg1)
func_196954_c(IBlockReader arg0, BlockPos arg1)
getShape(IBlockReader worldIn, BlockPos pos)
public VoxelShape
a(bjd arg0, fk arg1, cvn arg2)
getShape(BlockGetter arg0, BlockPos arg1, CollisionContext arg2)
method_11606(class_1922 arg0, class_2338 arg1, class_3726 arg2)
getOutlineShape(BlockView view, BlockPos pos, EntityContext context)
m_ktjawsrg(C_peaveboq arg0, C_hynzadkk arg1, C_pbfjvesm arg2)
func_215700_a(IBlockReader arg0, BlockPos arg1, ISelectionContext arg2)
getShape(IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public VoxelShape
i(bjd arg0, fk arg1)
getCollisionShape(BlockGetter arg0, BlockPos arg1)
method_11628(class_1922 arg0, class_2338 arg1)
getCollisionShape(BlockView view, BlockPos pos)
m_ychyidgr(C_peaveboq arg0, C_hynzadkk arg1)
func_196952_d(IBlockReader arg0, BlockPos arg1)
getCollisionShape(IBlockReader worldIn, BlockPos pos)
public VoxelShape
b(bjd arg0, fk arg1, cvn arg2)
getCollisionShape(BlockGetter arg0, BlockPos arg1, CollisionContext arg2)
method_16337(class_1922 arg0, class_2338 arg1, class_3726 arg2)
getCollisionShape(BlockView view, BlockPos pos, EntityContext ePos)
m_qbdwrjrm(C_peaveboq arg0, C_hynzadkk arg1, C_pbfjvesm arg2)
func_215685_b(IBlockReader arg0, BlockPos arg1, ISelectionContext arg2)
getCollisionShape(IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public VoxelShape
j(bjd arg0, fk arg1)
getOcclusionShape(BlockGetter arg0, BlockPos arg1)
method_11615(class_1922 arg0, class_2338 arg1)
getCullingShape(BlockView view, BlockPos pos)
m_geetkkqu(C_peaveboq arg0, C_hynzadkk arg1)
func_196951_e(IBlockReader arg0, BlockPos arg1)
getRenderShape(IBlockReader worldIn, BlockPos pos)
public VoxelShape
k(bjd arg0, fk arg1)
getInteractionShape(BlockGetter arg0, BlockPos arg1)
method_11607(class_1922 arg0, class_2338 arg1)
getRayTraceShape(BlockView view, BlockPos pos)
m_khqwlfzm(C_peaveboq arg0, C_hynzadkk arg1)
func_199611_f(IBlockReader arg0, BlockPos arg1)
getRaytraceShape(IBlockReader worldIn, BlockPos pos)
public final boolean
a(bjd arg0, fk arg1, akn arg2)
entityCanStandOn(BlockGetter arg0, BlockPos arg1, Entity arg2)
method_11631(class_1922 arg0, class_2338 arg1, class_1297 arg2)
hasSolidTopSurface(BlockView view, BlockPos pos, Entity entity)
m_shoehymi(C_peaveboq arg0, C_hynzadkk arg1, C_astfners arg2)
func_215682_a(IBlockReader arg0, BlockPos arg1, Entity arg2)
isTopSolid(IBlockReader reader, BlockPos pos, Entity entityIn)
public Vec3d
l(bjd arg0, fk arg1)
getOffset(BlockGetter arg0, BlockPos arg1)
method_11599(class_1922 arg0, class_2338 arg1)
getOffsetPos(BlockView view, BlockPos pos)
m_wnjsixrv(C_peaveboq arg0, C_hynzadkk arg1)
func_191059_e(IBlockReader arg0, BlockPos arg1)
getOffset(IBlockReader access, BlockPos pos)
public boolean
a(bjt arg0, fk arg1, int arg2, int arg3)
triggerEvent(Level arg0, BlockPos arg1, int arg2, int arg3)
method_11583(class_1937 arg0, class_2338 arg1, int arg2, int arg3)
onBlockAction(World world, BlockPos pos, int type, int data)
m_ncrjucge(C_cdctfzbn arg0, C_hynzadkk arg1, int arg2, int arg3)
func_189547_a(World arg0, BlockPos arg1, int arg2, int arg3)
onBlockEventReceived(World worldIn, BlockPos pos, int id, int param)
public void
a(bjt arg0, fk arg1, bpe arg2, fk arg3, boolean arg4)
neighborChanged(Level arg0, BlockPos arg1, Block arg2, BlockPos arg3, boolean arg4)
method_11622(class_1937 arg0, class_2338 arg1, class_2248 arg2, class_2338 arg3, boolean arg4)
neighborUpdate(World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos, boolean arg4)
m_kfbgfwfy(C_cdctfzbn arg0, C_hynzadkk arg1, C_mmxmpdoq arg2, C_hynzadkk arg3, boolean arg4)
func_215697_a(World arg0, BlockPos arg1, Block arg2, BlockPos arg3, boolean arg4)
neighborChanged(World worldIn, BlockPos posIn, Block blockIn, BlockPos fromPosIn, boolean isMoving)
public void
a(bju arg0, fk arg1, int arg2)
updateNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2)
method_11635(class_1936 arg0, class_2338 arg1, int arg2)
updateNeighborStates(IWorld world, BlockPos pos, int flags)
m_rctratlm(C_vdvbsyle arg0, C_hynzadkk arg1, int arg2)
func_196946_a(IWorld arg0, BlockPos arg1, int arg2)
updateNeighbors(IWorld worldIn, BlockPos pos, int flags)
public void
b(bju arg0, fk arg1, int arg2)
updateIndirectNeighbourShapes(LevelAccessor arg0, BlockPos arg1, int arg2)
method_11637(class_1936 arg0, class_2338 arg1, int arg2)
method_11637(IWorld world, BlockPos pos, int flags)
m_dfcpyqvv(C_vdvbsyle arg0, C_hynzadkk arg1, int arg2)
func_196948_b(IWorld arg0, BlockPos arg1, int arg2)
updateDiagonalNeighbors(IWorld worldIn, BlockPos pos, int flags)
public void
a(bjt arg0, fk arg1, byg arg2, boolean arg3)
onPlace(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_11580(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
onBlockAdded(World world, BlockPos pos, BlockState oldState, boolean moved)
m_kprvdetv(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
func_215705_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
onBlockAdded(World worldIn, BlockPos pos, BlockState oldState, boolean isMoving)
public void
b(bjt arg0, fk arg1, byg arg2, boolean arg3)
onRemove(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_11600(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
onBlockRemoved(World world, BlockPos pos, BlockState newState, boolean moved)
m_gdaxokrv(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
func_196947_b(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
onReplaced(World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
public void
a(xd arg0, fk arg1, Random arg2)
tick(ServerLevel arg0, BlockPos arg1, Random arg2)
method_11585(class_3218 arg0, class_2338 arg1, Random arg2)
scheduledTick(ServerWorld world, BlockPos pos, Random random)
m_avwubbet(C_bdwnwhiu arg0, C_hynzadkk arg1, Random arg2)
func_227033_a_(ServerWorld arg0, BlockPos arg1, Random arg2)
tick(ServerWorld worldIn, BlockPos posIn, Random randomIn)
public void
b(xd arg0, fk arg1, Random arg2)
randomTick(ServerLevel arg0, BlockPos arg1, Random arg2)
method_11624(class_3218 arg0, class_2338 arg1, Random arg2)
randomTick(ServerWorld world, BlockPos pos, Random random)
m_vdequhib(C_bdwnwhiu arg0, C_hynzadkk arg1, Random arg2)
func_227034_b_(ServerWorld arg0, BlockPos arg1, Random arg2)
randomTick(ServerWorld worldIn, BlockPos posIn, Random randomIn)
public void
a(bjt arg0, fk arg1, akn arg2)
entityInside(Level arg0, BlockPos arg1, Entity arg2)
method_11613(class_1937 arg0, class_2338 arg1, class_1297 arg2)
onEntityCollision(World world, BlockPos pos, Entity entity)
m_hinqrckq(C_cdctfzbn arg0, C_hynzadkk arg1, C_astfners arg2)
func_196950_a(World arg0, BlockPos arg1, Entity arg2)
onEntityCollision(World worldIn, BlockPos pos, Entity entityIn)
public void
a(bjt arg0, fk arg1, bek arg2)
spawnAfterBreak(Level arg0, BlockPos arg1, ItemStack arg2)
method_11595(class_1937 arg0, class_2338 arg1, class_1799 arg2)
onStacksDropped(World world, BlockPos pos, ItemStack stack)
m_oybcoexx(C_cdctfzbn arg0, C_hynzadkk arg1, C_sddaxwyk arg2)
func_215706_a(World arg0, BlockPos arg1, ItemStack arg2)
spawnAdditionalDrops(World worldIn, BlockPos pos, ItemStack stack)
public List<ItemStack>
a(cru$a arg0)
getDrops(LootContext$Builder arg0)
method_11612(class_47$class_48 arg0)
getDroppedStacks(LootContext$Builder builder)
m_hvfitjbi(C_iakykpgh$C_xdyltqvb arg0)
func_215693_a(LootContext$Builder arg0)
getDrops(LootContext$Builder builder)
public ActionResult
a(bjt arg0, ayg arg1, ajh arg2, cvd arg3)
use(Level arg0, Player arg1, InteractionHand arg2, BlockHitResult arg3)
method_11629(class_1937 arg0, class_1657 arg1, class_1268 arg2, class_3965 arg3)
onUse(World world, PlayerEntity player, Hand hand, BlockHitResult hit)
m_tuenhshz(C_cdctfzbn arg0, C_jzrpycqo arg1, C_laxmzoqs arg2, C_jdakttms arg3)
func_227031_a_(World arg0, PlayerEntity arg1, Hand arg2, BlockRayTraceResult arg3)
onBlockActivated(World worldIn, PlayerEntity player, Hand handIn, BlockRayTraceResult resultIn)
public void
a(bjt arg0, fk arg1, ayg arg2)
attack(Level arg0, BlockPos arg1, Player arg2)
method_11636(class_1937 arg0, class_2338 arg1, class_1657 arg2)
onBlockBreakStart(World world, BlockPos pos, PlayerEntity player)
m_acmhislq(C_cdctfzbn arg0, C_hynzadkk arg1, C_jzrpycqo arg2)
func_196942_a(World arg0, BlockPos arg1, PlayerEntity arg2)
onBlockClicked(World worldIn, BlockPos pos, PlayerEntity player)
public boolean
m(bjd arg0, fk arg1)
isSuffocating(BlockGetter arg0, BlockPos arg1)
method_11582(class_1922 arg0, class_2338 arg1)
canSuffocate(BlockView view, BlockPos pos)
m_oqcbzzxp(C_peaveboq arg0, C_hynzadkk arg1)
func_229980_m_(IBlockReader arg0, BlockPos arg1)
isSuffocating(IBlockReader blockReaderIn, BlockPos blockPosIn)
public BlockState
a(fp arg0, byg arg1, bju arg2, fk arg3, fk arg4)
updateShape(Direction arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, BlockPos arg4)
method_11578(class_2350 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, class_2338 arg4)
getStateForNeighborUpdate(Direction facing, BlockState neighborState, IWorld world, BlockPos pos, BlockPos neighborPos)
m_vditlurp(C_xpuuihxf arg0, C_txtbiemp arg1, C_vdvbsyle arg2, C_hynzadkk arg3, C_hynzadkk arg4)
func_196956_a(Direction arg0, BlockState arg1, IWorld arg2, BlockPos arg3, BlockPos arg4)
updatePostPlacement(Direction face, BlockState queried, IWorld worldIn, BlockPos currentPos, BlockPos offsetPos)
public boolean
a(bjd arg0, fk arg1, cqo arg2)
isPathfindable(BlockGetter arg0, BlockPos arg1, PathComputationType arg2)
method_11609(class_1922 arg0, class_2338 arg1, class_10 arg2)
canPlaceAtSide(BlockView view, BlockPos pos, BlockPlacementEnvironment env)
m_ptynjfhm(C_peaveboq arg0, C_hynzadkk arg1, C_kjwlgpfr arg2)
func_196957_g(IBlockReader arg0, BlockPos arg1, PathType arg2)
allowsMovement(IBlockReader worldIn, BlockPos pos, PathType type)
public boolean
a(bcn arg0)
canBeReplaced(BlockPlaceContext arg0)
method_11587(class_1750 arg0)
canReplace(ItemPlacementContext ctx)
m_tugzoagu(C_aiootljq arg0)
func_196953_a(BlockItemUseContext arg0)
isReplaceable(BlockItemUseContext useContext)
public boolean
a(cof arg0)
canBeReplaced(Fluid arg0)
method_22360(class_3611 arg0)
canBucketPlace(Fluid fluid)
m_plaxfgkr(C_rxhyurmy arg0)
func_227032_a_(Fluid arg0)
isReplaceable(Fluid fluidIn)
public boolean
a(bjw arg0, fk arg1)
canSurvive(LevelReader arg0, BlockPos arg1)
method_11591(class_4538 arg0, class_2338 arg1)
canPlaceAt(WorldView world, BlockPos pos)
m_ucbdtbrb(C_eemzphbi arg0, C_hynzadkk arg1)
func_196955_c(IWorldReader arg0, BlockPos arg1)
isValidPosition(IWorldReader worldIn, BlockPos pos)
public boolean
o(bjd arg0, fk arg1)
hasPostProcess(BlockGetter arg0, BlockPos arg1)
method_11601(class_1922 arg0, class_2338 arg1)
shouldPostProcess(BlockView view, BlockPos pos)
m_elmjchsm(C_peaveboq arg0, C_hynzadkk arg1)
func_202065_c(IBlockReader arg0, BlockPos arg1)
blockNeedsPostProcessing(IBlockReader worldIn, BlockPos pos)
public NameableContainerProvider
b(bjt arg0, fk arg1)
getMenuProvider(Level arg0, BlockPos arg1)
method_17526(class_1937 arg0, class_2338 arg1)
createContainerProvider(World world, BlockPos pos)
m_jkrkmssa(C_cdctfzbn arg0, C_hynzadkk arg1)
func_215699_b(World arg0, BlockPos arg1)
getContainer(World worldIn, BlockPos pos)
public boolean
a(aaz<bpe> arg0)
is(Tag<Block> arg0)
method_11602(class_3494<class_2248> arg0)
matches(Tag<Block> tag)
m_uoubvxvs(C_mokekhxv<C_mmxmpdoq> arg0)
func_203425_a(Tag<Block> arg0)
isIn(Tag<Block> tagIn)
public FluidState
p()
getFluidState()
method_11618()
getFluidState()
m_bnzgmodo()
func_204520_s()
getFluidState()
public boolean
q()
isRandomlyTicking()
method_11616()
hasRandomTicks()
m_okhhqqjs()
func_204519_t()
ticksRandomly()
public BlockSoundGroup
r()
getSoundType()
method_11638()
getSoundGroup()
m_ozfoxrwr()
func_215695_r()
getSoundType()
public void
a(bjt arg0, byg arg1, cvd arg2, akn arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
method_19287(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
onProjectileHit(World world, BlockState state, BlockHitResult hitResult, Entity projectile)
m_dtblfgtz(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_astfners arg3)
func_215690_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
onProjectileCollision(World worldIn, BlockState state, BlockRayTraceResult hit, Entity projectile)
public boolean
d(bjd arg0, fk arg1, fp arg2)
isFaceSturdy(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_20827(class_1922 arg0, class_2338 arg1, class_2350 arg2)
isSideSolidFullSquare(BlockView world, BlockPos pos, Direction direction)
m_migrxlrs(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_224755_d(IBlockReader arg0, BlockPos arg1, Direction arg2)
isSolidSide(IBlockReader blockReaderIn, BlockPos blockPosIn, Direction directionIn)
public boolean
p(bjd arg0, fk arg1)
isCollisionShapeFullBlock(BlockGetter arg0, BlockPos arg1)
method_21743(class_1922 arg0, class_2338 arg1)
isFullCube(BlockView world, BlockPos pos)
m_swqxjdmc(C_peaveboq arg0, C_hynzadkk arg1)
func_224756_o(IBlockReader arg0, BlockPos arg1)
isCollisionShapeOpaque(IBlockReader blockReaderIn, BlockPos blockPosIn)
public static <T> Dynamic<T>
a(DynamicOps<T> arg0, byg arg1)
serialize(com.mojang.datafixers.types.DynamicOps<T> arg0, BlockState arg1)
method_16550(com.mojang.datafixers.types.DynamicOps<T> arg0, class_2680 arg1)
serialize(com.mojang.datafixers.types.DynamicOps<T> ops, BlockState state)
m_bxoxtfuz(com.mojang.datafixers.types.DynamicOps<T> arg0, C_txtbiemp arg1)
func_215689_a(com.mojang.datafixers.types.DynamicOps<T> arg0, BlockState arg1)
serialize(com.mojang.datafixers.types.DynamicOps<T> opsIn, BlockState state)
public static <T> BlockState
a(Dynamic<T> arg0)
deserialize(com.mojang.datafixers.Dynamic<T> arg0)
method_11633(com.mojang.datafixers.Dynamic<T> arg0)
deserialize(com.mojang.datafixers.Dynamic<T> dynamic)
m_oknerqnu(com.mojang.datafixers.Dynamic<T> arg0)
func_215698_a(com.mojang.datafixers.Dynamic<T> arg0)
deserialize(com.mojang.datafixers.Dynamic<T> dynamic)
public boolean
k()
emissiveRendering()
method_22361()
hasEmissiveLighting()
m_myvigbsi()
func_227035_k_()
isEmissiveRendering()
public float
d(bjd arg0, fk arg1)
getShadeBrightness(BlockGetter arg0, BlockPos arg1)
method_11596(class_1922 arg0, class_2338 arg1)
getAmbientOcclusionLightLevel(BlockView view, BlockPos pos)
m_ogzidcbr(C_peaveboq arg0, C_hynzadkk arg1)
func_215703_d(IBlockReader arg0, BlockPos arg1)
getAmbientOcclusionLightValue(IBlockReader reader, BlockPos pos)
public boolean
a(byg arg0, fp arg1)
skipRendering(BlockState arg0, Direction arg1)
method_11592(class_2680 arg0, class_2350 arg1)
isSideInvisible(BlockState neighbor, Direction facing)
m_ikyumyxc(C_txtbiemp arg0, C_xpuuihxf arg1)
func_200017_a(BlockState arg0, Direction arg1)
isSideInvisible(BlockState state, Direction face)
public boolean
n(bjd arg0, fk arg1)
isViewBlocking(BlockGetter arg0, BlockPos arg1)
method_24220(class_1922 arg0, class_2338 arg1)
hasInWallOverlay(BlockView view, BlockPos pos)
m_hahardzc(C_peaveboq arg0, C_hynzadkk arg1)
func_215696_m(IBlockReader arg0, BlockPos arg1)
causesSuffocation(IBlockReader worldIn, BlockPos pos)
public long
a(fk arg0)
getSeed(BlockPos arg0)
method_11617(class_2338 arg0)
getRenderingSeed(BlockPos pos)
m_ttnaykot(C_hynzadkk arg0)
func_209533_a(BlockPos arg0)
getPositionRandom(BlockPos pos)