net.minecraft.client.render.block

public class BlockRenderManager

implements SynchronousResourceReloadListener

drh
net.minecraft.client.renderer.block.BlockRenderDispatcher
net.minecraft.class_776
net.minecraft.client.render.block.BlockRenderManager
net.minecraft.unmapped.C_vdyoclwy
net.minecraft.client.renderer.BlockRendererDispatcher
net.minecraft.client.renderer.BlockRendererDispatcher

Field summary

Modifier and TypeField
private final BlockModels
a
blockModelShaper
field_4168
models
f_etteaqms
field_175028_a
blockModelShapes
private final BlockModelRenderer
b
modelRenderer
field_4170
blockModelRenderer
f_xevewwuj
field_175027_c
blockModelRenderer
private final FluidRenderer
c
liquidBlockRenderer
field_4167
fluidRenderer
f_altenmvl
field_175025_e
fluidRenderer
private final Random
d
random
field_4169
random
f_kwfijdtk
field_195476_e
random
private final BlockColors
e
blockColors
field_20987
blockColors
f_vxschigy
field_228790_e_
blockColors

Constructor summary

ModifierConstructor
public (BlockModels arg0, BlockColors arg1)

Method summary

Modifier and TypeMethod
public BlockModels
a()
getBlockModelShaper()
method_3351()
getModels()
m_upacnsyn()
func_175023_a()
getBlockModelShapes()
public void
a(byg arg0, fk arg1, bjb arg2, cyi arg3, cyl arg4)
renderBreakingTexture(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4)
method_23071(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4)
renderDamage(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer)
m_nnkjbkiw(C_txtbiemp arg0, C_hynzadkk arg1, C_xjeuupup arg2, C_cnszsxvd arg3, C_igthdzux arg4)
func_228792_a_(BlockState arg0, BlockPos arg1, ILightReader arg2, MatrixStack arg3, IVertexBuilder arg4)
renderBlockDamage(BlockState blockStateIn, BlockPos posIn, ILightReader lightReaderIn, MatrixStack matrixStackIn, IVertexBuilder vertexBuilderIn)
public boolean
a(byg arg0, fk arg1, bjb arg2, cyi arg3, cyl arg4, boolean arg5, Random arg6)
renderBatched(BlockState arg0, BlockPos arg1, BlockAndTintGetter arg2, PoseStack arg3, VertexConsumer arg4, boolean arg5, Random arg6)
method_3355(class_2680 arg0, class_2338 arg1, class_1920 arg2, class_4587 arg3, class_4588 arg4, boolean arg5, Random arg6)
renderBlock(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, Random random)
m_xgwfqvvb(C_txtbiemp arg0, C_hynzadkk arg1, C_xjeuupup arg2, C_cnszsxvd arg3, C_igthdzux arg4, boolean arg5, Random arg6)
func_228793_a_(BlockState arg0, BlockPos arg1, ILightReader arg2, MatrixStack arg3, IVertexBuilder arg4, boolean arg5, Random arg6)
renderModel(BlockState blockStateIn, BlockPos posIn, ILightReader lightReaderIn, MatrixStack matrixStackIn, IVertexBuilder vertexBuilderIn, boolean checkSides, Random rand)
public boolean
a(fk arg0, bjb arg1, cyl arg2, cog arg3)
renderLiquid(BlockPos arg0, BlockAndTintGetter arg1, VertexConsumer arg2, FluidState arg3)
method_3352(class_2338 arg0, class_1920 arg1, class_4588 arg2, class_3610 arg3)
renderFluid(BlockPos arg0, BlockRenderView arg1, VertexConsumer arg2, FluidState arg3)
m_esaonkvu(C_hynzadkk arg0, C_xjeuupup arg1, C_igthdzux arg2, C_xqketiuf arg3)
func_228794_a_(BlockPos arg0, ILightReader arg1, IVertexBuilder arg2, IFluidState arg3)
renderFluid(BlockPos posIn, ILightReader lightReaderIn, IVertexBuilder vertexBuilderIn, IFluidState fluidStateIn)
public BlockModelRenderer
b()
getModelRenderer()
method_3350()
getModelRenderer()
m_rezfaeis()
func_175019_b()
getBlockModelRenderer()
public BakedModel
a(byg arg0)
getBlockModel(BlockState arg0)
method_3349(class_2680 arg0)
getModel(BlockState state)
m_znpelfrn(C_txtbiemp arg0)
func_184389_a(BlockState arg0)
getModelForState(BlockState state)
public void
a(byg arg0, cyi arg1, dqq arg2, int arg3, int arg4)
renderSingleBlock(BlockState arg0, PoseStack arg1, MultiBufferSource arg2, int arg3, int arg4)
method_3353(class_2680 arg0, class_4587 arg1, class_4597 arg2, int arg3, int arg4)
renderBlockAsEntity(BlockState state, MatrixStack arg1, VertexConsumerProvider vertexConsumer, int light, int overlay)
m_yccasdwh(C_txtbiemp arg0, C_cnszsxvd arg1, C_igrgeffe arg2, int arg3, int arg4)
func_228791_a_(BlockState arg0, MatrixStack arg1, IRenderTypeBuffer arg2, int arg3, int arg4)
renderBlock(BlockState blockStateIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferTypeIn, int combinedLightIn, int combinedOverlayIn)
public void
a(zb arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
m_dviihlsr(C_tmnrpasf arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)