net.minecraft.entity.mob

public abstract class HostileEntity

extends MobEntityWithAi implements Monster

All mapped superinterfaces:

Nameable, CommandOutput, Monster

awt
net.minecraft.world.entity.monster.Monster
net.minecraft.class_1588
net.minecraft.entity.mob.HostileEntity
net.minecraft.unmapped.C_hlqarogo
net.minecraft.entity.monster.MonsterEntity
net.minecraft.entity.monster.MonsterEntity

Constructor summary

ModifierConstructor
protected (EntityType<? extends HostileEntity> type, World arg1)

Method summary

Modifier and TypeMethod
public SoundCategory
cl()
getSoundSource()
method_5634()
getSoundCategory()
m_nsggwems()
func_184176_by()
getSoundCategory()
public void
k()
aiStep()
method_6007()
tickMovement()
m_alyudxll()
func_70636_d()
livingTick()
protected void
ew()
updateNoActionTime()
method_16827()
updateDespawnCounter()
m_mlntegkj()
func_213623_ec()
func_213623_ec()
protected boolean
J()
shouldDespawnInPeaceful()
method_23734()
m_mrbrckqf()
func_225511_J_()
isDespawnPeaceful()
protected SoundEvent
am()
getSwimSound()
method_5737()
getSwimSound()
m_ngysbrcu()
func_184184_Z()
getSwimSound()
protected SoundEvent
an()
getSwimSplashSound()
method_5625()
getSplashSound()
m_vkgfaeyc()
func_184181_aa()
getSplashSound()
public boolean
a(ajw arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_szxeksnh(C_sbxfkpyv arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected SoundEvent
e(ajw arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cX()
getDeathSound()
method_6002()
getDeathSound()
m_axkhmdzu()
func_184615_bR()
getDeathSound()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
m_sgvyoptc(int arg0)
func_184588_d(int arg0)
getFallSound(int arg0)
public float
a(fk arg0, bjw arg1)
getWalkTargetValue(BlockPos arg0, LevelReader arg1)
method_6144(class_2338 arg0, class_4538 arg1)
getPathfindingFavor(BlockPos arg0, WorldView arg1)
m_omcdcxbz(C_hynzadkk arg0, C_eemzphbi arg1)
func_205022_a(BlockPos arg0, IWorldReader arg1)
getBlockPathWeight(BlockPos arg0, IWorldReader arg1)
public static boolean
a(bju arg0, fk arg1, Random arg2)
isDarkEnoughToSpawn(LevelAccessor arg0, BlockPos arg1, Random arg2)
method_20679(class_1936 arg0, class_2338 arg1, Random arg2)
isSpawnDark(IWorld world, BlockPos pos, Random random)
m_dcmqfgtk(C_vdvbsyle arg0, C_hynzadkk arg1, Random arg2)
func_223323_a(IWorld arg0, BlockPos arg1, Random arg2)
isValidLightLevel(IWorld worldIn, BlockPos pos, Random randomIn)
public static boolean
c(akr<? extends awt> arg0, bju arg1, akz arg2, fk arg3, Random arg4)
checkMonsterSpawnRules(EntityType<? extends Monster> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4)
method_20680(class_1299<? extends class_1588> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
canSpawnInDark(EntityType<? extends HostileEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random)
m_sszlqpnz(C_ogavsvbr<? extends C_hlqarogo> arg0, C_vdvbsyle arg1, C_uzzvxofv arg2, C_hynzadkk arg3, Random arg4)
func_223325_c(EntityType<? extends MonsterEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
canMonsterSpawnInLight(EntityType<? extends MonsterEntity> type, IWorld worldIn, SpawnReason reason, BlockPos pos, Random randomIn)
public static boolean
d(akr<? extends awt> arg0, bju arg1, akz arg2, fk arg3, Random arg4)
checkAnyLightMonsterSpawnRules(EntityType<? extends Monster> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4)
method_20681(class_1299<? extends class_1588> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
canSpawnIgnoreLightLevel(EntityType<? extends HostileEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random)
m_abhkxvjy(C_ogavsvbr<? extends C_hlqarogo> arg0, C_vdvbsyle arg1, C_uzzvxofv arg2, C_hynzadkk arg3, Random arg4)
func_223324_d(EntityType<? extends MonsterEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
canMonsterSpawn(EntityType<? extends MonsterEntity> type, IWorld worldIn, SpawnReason reason, BlockPos pos, Random randomIn)
protected void
cA()
registerAttributes()
method_6001()
initAttributes()
m_eubsbslp()
func_110147_ax()
registerAttributes()
protected boolean
cE()
shouldDropExperience()
method_6054()
canDropLootAndXp()
m_rtgyxdad()
func_146066_aG()
canDropLoot()
public boolean
e(ayg arg0)
isPreventingPlayerRest(Player arg0)
method_7076(class_1657 arg0)
isAngryAt(PlayerEntity player)
m_hkrfitju(C_jzrpycqo arg0)
func_191990_c(PlayerEntity arg0)
isPreventingPlayerRest(PlayerEntity playerIn)
public ItemStack
f(bek arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
m_bxkzqslp(C_sddaxwyk arg0)
func_213356_f(ItemStack arg0)
findAmmo(ItemStack arg0)