net.minecraft.block

public class CauldronBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bps
net.minecraft.world.level.block.CauldronBlock
net.minecraft.class_2275
net.minecraft.block.CauldronBlock
net.minecraft.unmapped.C_vlqpfmkq
net.minecraft.block.CauldronBlock
net.minecraft.block.CauldronBlock

Field summary

Modifier and TypeField
public static final IntProperty
a
LEVEL
field_10745
LEVEL
f_qlkdrxok
field_176591_a
LEVEL
private static final VoxelShape
c
INSIDE
field_10747
RAY_TRACE_SHAPE
f_brryfyyo
field_196403_b
INSIDE
protected static final VoxelShape
b
SHAPE
field_10746
OUTLINE_SHAPE
f_ymnrhxgg
field_220269_b
SHAPE

Constructor summary

ModifierConstructor
public (Block$Settings settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(byg arg0, bjd arg1, fk arg2, cvn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
j(byg arg0, bjd arg1, fk arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRayTraceShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_mejwmswu(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getRaytraceShape(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(byg arg0, bjt arg1, fk arg2, akn arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_baudamsj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public ActionResult
a(byg arg0, bjt arg1, fk arg2, ayg arg3, ajh arg4, cvd arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_oynnfzzh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bjt arg0, fk arg1, byg arg2, int arg3)
setWaterLevel(Level arg0, BlockPos arg1, BlockState arg2, int arg3)
method_9726(class_1937 arg0, class_2338 arg1, class_2680 arg2, int arg3)
setLevel(World world, BlockPos pos, BlockState state, int level)
m_txsxulpz(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, int arg3)
func_176590_a(World arg0, BlockPos arg1, BlockState arg2, int arg3)
setWaterLevel(World worldIn, BlockPos pos, BlockState state, int level)
public void
c(bjt arg0, fk arg1)
handleRain(Level arg0, BlockPos arg1)
method_9504(class_1937 arg0, class_2338 arg1)
rainTick(World arg0, BlockPos arg1)
m_wuctrpwm(C_cdctfzbn arg0, C_hynzadkk arg1)
func_176224_k(World arg0, BlockPos arg1)
fillWithRain(World arg0, BlockPos arg1)
public boolean
b(byg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
m_xstqflyp(C_txtbiemp arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(byg arg0, bjt arg1, fk arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_tteckpqx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(byh$a<bpe, byg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(byg arg0, bjd arg1, fk arg2, cqo arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)