net.minecraft.block

public class FenceGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ItemConvertible

brf
net.minecraft.world.level.block.FenceGateBlock
net.minecraft.class_2349
net.minecraft.block.FenceGateBlock
net.minecraft.unmapped.C_nfehypbw
net.minecraft.block.FenceGateBlock
net.minecraft.block.FenceGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
OPEN
field_11026
OPEN
f_miphehdo
field_176466_a
OPEN
public static final BooleanProperty
b
POWERED
field_11021
POWERED
f_xlluklyn
field_176465_b
POWERED
public static final BooleanProperty
c
IN_WALL
field_11024
IN_WALL
f_ewlswtam
field_176467_M
IN_WALL
protected static final VoxelShape
d
Z_SHAPE
field_11022
Z_AXIS_SHAPE
f_tvxvemyh
field_185541_d
AABB_HITBOX_ZAXIS
protected static final VoxelShape
e
X_SHAPE
field_11017
X_AXIS_SHAPE
f_iulrdpdi
field_185542_e
AABB_HITBOX_XAXIS
protected static final VoxelShape
f
Z_SHAPE_LOW
field_11025
IN_WALL_Z_AXIS_SHAPE
f_ckuryjrx
field_185543_f
AABB_HITBOX_ZAXIS_INWALL
protected static final VoxelShape
g
X_SHAPE_LOW
field_11016
IN_WALL_X_AXIS_SHAPE
f_dvjduicq
field_185544_g
AABB_HITBOX_XAXIS_INWALL
protected static final VoxelShape
h
Z_COLLISION_SHAPE
field_11028
Z_AXIS_COLLISION_SHAPE
f_bttqxoda
field_208068_x
field_208068_x
protected static final VoxelShape
i
X_COLLISION_SHAPE
field_11019
X_AXIS_COLLISION_SHAPE
f_drdtxvfs
field_185540_C
AABB_COLLISION_BOX_XAXIS
protected static final VoxelShape
j
Z_OCCLUSION_SHAPE
field_11018
Z_AXIS_CULL_SHAPE
f_qjqnelii
field_208069_z
field_208069_z
protected static final VoxelShape
k
X_OCCLUSION_SHAPE
field_11023
X_AXIS_CULL_SHAPE
f_vlxovatu
field_185539_B
AABB_COLLISION_BOX_ZAXIS
protected static final VoxelShape
w
Z_OCCLUSION_SHAPE_LOW
field_11020
IN_WALL_Z_AXIS_CULL_SHAPE
f_ylzkjbmu
field_208066_B
field_208066_B
protected static final VoxelShape
x
X_OCCLUSION_SHAPE_LOW
field_11027
IN_WALL_X_AXIS_CULL_SHAPE
f_cdtwwfik
field_208067_C
field_208067_C

Constructor summary

ModifierConstructor
public (Block$Settings settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(byg arg0, bjd arg1, fk arg2, cvn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(byg arg0, fp arg1, byg arg2, bju arg3, fk arg4, fk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
b(byg arg0, bjd arg1, fk arg2, cvn arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_talrawyw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
i(byg arg0, bjd arg1, fk arg2)
getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_rhtssehb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getRenderShape(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(byg arg0, bjd arg1, fk arg2, cqo arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(bcn arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
private boolean
h(byg arg0)
isWall(BlockState arg0)
method_10138(class_2680 arg0)
isWall(BlockState state)
m_hhkaskkq(C_txtbiemp arg0)
func_196380_i(BlockState arg0)
isWall(BlockState arg0)
public ActionResult
a(byg arg0, bjt arg1, fk arg2, ayg arg3, ajh arg4, cvd arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_oynnfzzh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(byg arg0, bjt arg1, fk arg2, bpe arg3, fk arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
m_wqptvpbk(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_hynzadkk arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
protected void
a(byh$a<bpe, byg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public static boolean
a(byg arg0, fp arg1)
connectsToDirection(BlockState arg0, Direction arg1)
method_16703(class_2680 arg0, class_2350 arg1)
canWallConnect(BlockState state, Direction side)
m_evukuidt(C_txtbiemp arg0, C_xpuuihxf arg1)
func_220253_a(BlockState arg0, Direction arg1)
isParallel(BlockState arg0, Direction arg1)