net.minecraft.client.render

public abstract class RenderLayer

extends RenderPhase

dqy
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921
net.minecraft.client.render.RenderLayer
net.minecraft.unmapped.C_tizlwnnv
net.minecraft.client.renderer.RenderType
net.minecraft.client.renderer.RenderType

Field summary

Modifier and TypeField
private static final RenderLayer
R
SOLID
field_9178
SOLID
f_avczlstz
field_228615_R_
field_228615_R_
private static final RenderLayer
S
CUTOUT_MIPPED
field_9175
CUTOUT_MIPPED
f_rcwihtnu
field_228616_S_
field_228616_S_
private static final RenderLayer
T
CUTOUT
field_9174
CUTOUT
f_jufcpyrr
field_228617_T_
field_228617_T_
private static final RenderLayer
U
TRANSLUCENT
field_9179
TRANSLUCENT
f_icotslba
field_228618_U_
field_228618_U_
private static final RenderLayer
V
TRANSLUCENT_NO_CRUMBLING
field_20963
TRANSLUCENT_NO_CRUMBLING
f_rxdsvdee
field_228619_V_
field_228619_V_
private static final RenderLayer
W
LEASH
field_20964
LEASH
f_vjwbtbds
field_228620_W_
field_228620_W_
private static final RenderLayer
X
WATER_MASK
field_20965
WATER_MASK
f_uihmtias
field_228621_X_
field_228621_X_
private static final RenderLayer
Y
GLINT
field_20967
GLINT
f_sabefmyd
field_228622_Y_
field_228622_Y_
private static final RenderLayer
Z
ENTITY_GLINT
field_20968
ENTITY_GLINT
f_wjtwfmhn
field_228623_Z_
field_228623_Z_
private static final RenderLayer
aa
LIGHTNING
field_20970
LIGHTNING
f_ymckrlsf
field_228624_aa_
field_228624_aa_
public static final RenderLayer$MultiPhase
Q
LINES
field_21695
LINES
f_bcfekxwz
field_228614_Q_
field_228614_Q_
private final VertexFormat
ab
format
field_20972
vertexFormat
f_zuyjnfnl
field_228625_ab_
field_228625_ab_
private final int
ac
mode
field_20973
drawMode
f_mwwhmycc
field_228626_ac_
field_228626_ac_
private final int
ad
bufferSize
field_20806
expectedBufferSize
f_inxwrkmo
field_228627_ad_
field_228627_ad_
private final boolean
ae
affectsCrumbling
field_20975
hasCrumbling
f_aowxqqcr
field_228628_ae_
field_228628_ae_
private final boolean
af
sortOnUpload
field_21402
translucent
f_dyinygjw
field_228629_af_
field_228629_af_

Constructor summary

ModifierConstructor
public (String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)

Method summary

Modifier and TypeMethod
public static RenderLayer
c()
solid()
method_23577()
getSolid()
m_widtimmm()
func_228639_c_()
func_228639_c_()
public static RenderLayer
d()
cutoutMipped()
method_23579()
getCutoutMipped()
m_quswzzoz()
func_228641_d_()
func_228641_d_()
public static RenderLayer
e()
cutout()
method_23581()
getCutout()
m_xmhnzmof()
func_228643_e_()
func_228643_e_()
private static RenderLayer$MultiPhaseParameters
t()
translucentState()
method_24051()
createTranslucentPhaseData()
m_kboqswsf()
func_228666_t_()
func_228666_t_()
public static RenderLayer
f()
translucent()
method_23583()
getTranslucent()
m_nimgchue()
func_228645_f_()
func_228645_f_()
public static RenderLayer
g()
translucentNoCrumbling()
method_23585()
getTranslucentNoCrumbling()
m_obhjfioa()
func_228647_g_()
func_228647_g_()
public static RenderLayer
a(sm arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
getEntitySolid(Identifier texture)
m_baqvxxdi(C_ncpywfca arg0)
func_228634_a_(ResourceLocation arg0)
func_228634_a_(ResourceLocation arg0)
public static RenderLayer
b(sm arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
getEntityCutout(Identifier texture)
m_xywzwwmt(C_ncpywfca arg0)
func_228638_b_(ResourceLocation arg0)
func_228638_b_(ResourceLocation arg0)
public static RenderLayer
c(sm arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
getEntityCutoutNoCull(Identifier texture)
m_rcraegup(C_ncpywfca arg0)
func_228640_c_(ResourceLocation arg0)
func_228640_c_(ResourceLocation arg0)
public static RenderLayer
d(sm arg0)
entityTranslucentCull(ResourceLocation arg0)
method_23689(class_2960 arg0)
getEntityTranslucentCull(Identifier texture)
m_yaakejdl(C_ncpywfca arg0)
func_228642_d_(ResourceLocation arg0)
func_228642_d_(ResourceLocation arg0)
public static RenderLayer
e(sm arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
getEntityTranslucent(Identifier texture)
m_gvegeuwn(C_ncpywfca arg0)
func_228644_e_(ResourceLocation arg0)
func_228644_e_(ResourceLocation arg0)
public static RenderLayer
f(sm arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
getEntitySmoothCutout(Identifier texture)
m_eodxypva(C_ncpywfca arg0)
func_228646_f_(ResourceLocation arg0)
func_228646_f_(ResourceLocation arg0)
public static RenderLayer
a(sm arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
getBeaconBeam(Identifier texture, boolean translucent)
m_sjwcihft(C_ncpywfca arg0, boolean arg1)
func_228637_a_(ResourceLocation arg0, boolean arg1)
func_228637_a_(ResourceLocation arg0, boolean arg1)
public static RenderLayer
g(sm arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
getEntityDecal(Identifier texture)
m_kokhakaq(C_ncpywfca arg0)
func_228648_g_(ResourceLocation arg0)
func_228648_g_(ResourceLocation arg0)
public static RenderLayer
h(sm arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
getEntityNoOutline(Identifier texture)
m_rcijgxej(C_ncpywfca arg0)
func_228650_h_(ResourceLocation arg0)
func_228650_h_(ResourceLocation arg0)
public static RenderLayer
a(sm arg0, float arg1)
entityAlpha(ResourceLocation arg0, float arg1)
method_23573(class_2960 arg0, float arg1)
getEntityAlpha(Identifier texture, float alpha)
m_hynjynsv(C_ncpywfca arg0, float arg1)
func_228635_a_(ResourceLocation arg0, float arg1)
func_228635_a_(ResourceLocation arg0, float arg1)
public static RenderLayer
i(sm arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
getEyes(Identifier texture)
m_xfopkxca(C_ncpywfca arg0)
func_228652_i_(ResourceLocation arg0)
func_228652_i_(ResourceLocation arg0)
public static RenderLayer
a(sm arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
getEnergySwirl(Identifier texture, float x, float y)
m_dwzssblh(C_ncpywfca arg0, float arg1, float arg2)
func_228636_a_(ResourceLocation arg0, float arg1, float arg2)
func_228636_a_(ResourceLocation arg0, float arg1, float arg2)
public static RenderLayer
h()
leash()
method_23587()
getLeash()
m_ugdgexll()
func_228649_h_()
func_228649_h_()
public static RenderLayer
i()
waterMask()
method_23589()
getWaterMask()
m_ijulroee()
func_228651_i_()
func_228651_i_()
public static RenderLayer
j(sm arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
getOutline(Identifier texture)
m_zffmcgyn(C_ncpywfca arg0)
func_228654_j_(ResourceLocation arg0)
func_228654_j_(ResourceLocation arg0)
public static RenderLayer
j()
glint()
method_23590()
getGlint()
m_spkpkxuz()
func_228653_j_()
func_228653_j_()
public static RenderLayer
k()
entityGlint()
method_23591()
getEntityGlint()
m_uyqydjhy()
func_228655_k_()
func_228655_k_()
public static RenderLayer
k(sm arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
getBlockBreaking(Identifier texture)
m_upvaymmi(C_ncpywfca arg0)
func_228656_k_(ResourceLocation arg0)
func_228656_k_(ResourceLocation arg0)
public static RenderLayer
l(sm arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
getText(Identifier texture)
m_qolytxzh(C_ncpywfca arg0)
func_228658_l_(ResourceLocation arg0)
func_228658_l_(ResourceLocation arg0)
public static RenderLayer
m(sm arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
getTextSeeThrough(Identifier texture)
m_xwmgnbtp(C_ncpywfca arg0)
func_228660_m_(ResourceLocation arg0)
func_228660_m_(ResourceLocation arg0)
public static RenderLayer
l()
lightning()
method_23593()
getLightning()
m_sutcpiay()
func_228657_l_()
func_228657_l_()
public static RenderLayer
a(int arg0)
endPortal(int arg0)
method_23574(int arg0)
getEndPortal(int layer)
m_zgxiiomk(int arg0)
func_228630_a_(int arg0)
func_228630_a_(int arg0)
public static RenderLayer
m()
lines()
method_23594()
getLines()
m_jfdjboum()
func_228659_m_()
func_228659_m_()
public static RenderLayer$MultiPhase
a(String arg0, cym arg1, int arg2, int arg3, dqy$b arg4)
create(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$CompositeState arg4)
method_24048(String arg0, class_293 arg1, int arg2, int arg3, class_1921$class_4688 arg4)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, RenderLayer$MultiPhaseParameters phaseData)
m_bhykdvlo(String arg0, C_rnldvdpe arg1, int arg2, int arg3, C_tizlwnnv$C_rympudia arg4)
func_228632_a_(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$State arg4)
func_228632_a_(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$State arg4)
public static RenderLayer$MultiPhase
a(String arg0, cym arg1, int arg2, int arg3, boolean arg4, boolean arg5, dqy$b arg6)
create(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$CompositeState arg6)
method_24049(String arg0, class_293 arg1, int arg2, int arg3, boolean arg4, boolean arg5, class_1921$class_4688 arg6)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer$MultiPhaseParameters phases)
m_kevapdum(String arg0, C_rnldvdpe arg1, int arg2, int arg3, boolean arg4, boolean arg5, C_tizlwnnv$C_rympudia arg6)
func_228633_a_(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$State arg6)
func_228633_a_(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$State arg6)
public void
a(cyd arg0, int arg1, int arg2, int arg3)
end(BufferBuilder arg0, int arg1, int arg2, int arg3)
method_23012(class_287 arg0, int arg1, int arg2, int arg3)
draw(BufferBuilder buffer, int cameraX, int cameraY, int cameraZ)
m_bqycqpuk(C_nxnqmnng arg0, int arg1, int arg2, int arg3)
func_228631_a_(BufferBuilder arg0, int arg1, int arg2, int arg3)
func_228631_a_(BufferBuilder arg0, int arg1, int arg2, int arg3)
public static List<RenderLayer>
n()
chunkBufferLayers()
method_22720()
getBlockLayers()
m_mfsjsgon()
func_228661_n_()
func_228661_n_()
public int
o()
bufferSize()
method_22722()
getExpectedBufferSize()
m_sjzrtfwm()
func_228662_o_()
func_228662_o_()
public VertexFormat
p()
format()
method_23031()
getVertexFormat()
m_mwfnzrol()
func_228663_p_()
func_228663_p_()
public int
q()
mode()
method_23033()
getDrawMode()
m_bnrgoaxp()
func_228664_q_()
func_228664_q_()
public Optional<RenderLayer>
r()
outline()
method_23289()
getTexture()
m_upvzrohu()
func_225612_r_()
func_225612_r_()
public boolean
s()
affectsCrumbling()
method_23037()
m_gpbocanz()
func_228665_s_()
func_228665_s_()