net.minecraft.client.render

public class WorldRenderer

implements SynchronousResourceReloadListener, AutoCloseable

ebx
net.minecraft.client.renderer.LevelRenderer
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
net.minecraft.unmapped.C_sfkkabhx
net.minecraft.client.renderer.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
LOGGER
field_4060
LOGGER
f_qidtwjwt
field_147599_m
LOGGER
private static final Identifier
c
MOON_LOCATION
field_4098
MOON_PHASES
f_izxsabgg
field_110927_h
MOON_PHASES_TEXTURES
private static final Identifier
d
SUN_LOCATION
field_4111
SUN
f_agpxpcxm
field_110928_i
SUN_TEXTURES
private static final Identifier
e
CLOUDS_LOCATION
field_4108
CLOUDS
f_vnilunmz
field_110925_j
CLOUDS_TEXTURES
private static final Identifier
f
END_SKY_LOCATION
field_4061
END_SKY
f_cdatnkps
field_110926_k
END_SKY_TEXTURES
private static final Identifier
g
FORCEFIELD_LOCATION
field_4071
FORCEFIELD
f_yzwscawv
field_175006_g
FORCEFIELD_TEXTURES
private static final Identifier
h
RAIN_LOCATION
field_20797
RAIN
f_yievaftc
field_228413_h_
RAIN_TEXTURES
private static final Identifier
i
SNOW_LOCATION
field_20798
SNOW
f_ivihlszs
field_228414_i_
SNOW_TEXTURES
public static final Direction[]
a
DIRECTIONS
field_4095
DIRECTIONS
f_ofkpyvlk
field_200006_a
FACINGS
private final MinecraftClient
j
minecraft
field_4088
client
f_xqyukndo
field_72777_q
mc
private final TextureManager
k
textureManager
field_4057
textureManager
f_ryvuxquv
field_72770_i
textureManager
private final EntityRenderDispatcher
l
entityRenderDispatcher
field_4109
entityRenderDispatcher
f_fytrtjkk
field_175010_j
renderManager
private final BufferBuilderStorage
m
renderBuffers
field_20951
bufferBuilders
f_gcivdfmm
field_228415_m_
renderTypeTextures
private ClientWorld
n
level
field_4085
world
f_knkykysk
field_72769_h
world
private Set<ChunkBuilder$BuiltChunk>
o
chunksToCompile
field_4075
chunksToRebuild
f_fqizgirt
field_175009_l
chunksToUpdate
private final it.unimi.dsi.fastutil.objects.ObjectList<WorldRenderer$ChunkInfo>
p
renderChunks
field_4086
visibleChunks
f_nklarbqd
field_72755_R
renderInfos
private final Set<BlockEntity>
q
globalBlockEntities
field_4055
noCullingBlockEntities
f_uhhggclp
field_181024_n
setTileEntities
private BuiltChunkStorage
r
viewArea
field_4112
chunks
f_znlxpkgq
field_175008_n
viewFrustum
private final VertexFormat
s
skyFormat
field_4100
skyVertexFormat
f_lxmynpzt
field_175014_r
skyVertexFormat
private VertexBuffer
t
starBuffer
field_4113
starsBuffer
f_ouqnhuws
field_175013_s
starVBO
private VertexBuffer
u
skyBuffer
field_4087
lightSkyBuffer
f_crrssrby
field_175012_t
skyVBO
private VertexBuffer
v
darkBuffer
field_4102
darkSkyBuffer
f_vhxlwkjz
field_175011_u
sky2VBO
private boolean
w
generateClouds
field_4107
cloudsDirty
f_nstwpngy
field_204607_y
cloudsNeedUpdate
private VertexBuffer
x
cloudBuffer
field_4094
cloudsBuffer
f_zdbvvrzp
field_204601_A
cloudsVBO
private final FpsSmoother
y
frameTimes
field_21799
chunkUpdateSmoother
f_cvmkpnxb
field_228416_y_
renderTimeManager
private int
z
ticks
field_4073
ticks
f_wdwpkhmu
field_72773_u
ticks
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockBreakingInfo>
A
destroyingBlocks
field_4058
blockBreakingInfos
f_znqgzpjz
field_72738_E
damagedBlocks
private final it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockBreakingInfo>>
B
destructionProgress
field_20950
blockBreakingProgressions
f_zwsgryfw
field_228407_B_
damageProgress
private final Map<BlockPos, SoundInstance>
C
playingRecords
field_4119
playingSongs
f_mzhqwfqt
field_147593_P
mapSoundPositions
private Framebuffer
D
entityTarget
field_4101
entityOutlinesFramebuffer
f_fkfkkpvn
field_175015_z
entityOutlineFramebuffer
private ShaderEffect
E
entityEffect
field_4059
entityOutlineShader
f_spqqrrlb
field_174991_A
entityOutlineShader
private Framebuffer
F
translucentTarget
field_25274
translucentFramebuffer
f_ypfzydqz
field_239222_F_
field_239222_F_
private Framebuffer
G
itemEntityTarget
field_25275
entityFramebuffer
f_pgcyttka
field_239223_G_
field_239223_G_
private Framebuffer
H
particlesTarget
field_25276
particlesFramebuffer
f_vjedubzj
field_239224_H_
field_239224_H_
private Framebuffer
I
weatherTarget
field_25277
weatherFramebuffer
f_uvmmheup
field_239225_I_
field_239225_I_
private Framebuffer
J
cloudsTarget
field_25278
cloudsFramebuffer
f_maquwwji
field_239226_J_
field_239226_J_
private ShaderEffect
K
transparencyChain
field_25279
transparencyShader
f_cnqiydim
field_239227_K_
field_239227_K_
private double
L
lastCameraX
field_4104
lastCameraChunkUpdateX
f_pixymagk
field_174992_B
frustumUpdatePosX
private double
M
lastCameraY
field_4120
lastCameraChunkUpdateY
f_nzjnfkiz
field_174993_C
frustumUpdatePosY
private double
N
lastCameraZ
field_4070
lastCameraChunkUpdateZ
f_rohlvoee
field_174987_D
frustumUpdatePosZ
private int
O
lastCameraChunkX
field_4084
cameraChunkX
f_aewzcrpj
field_174988_E
frustumUpdatePosChunkX
private int
P
lastCameraChunkY
field_4105
cameraChunkY
f_micynloj
field_174989_F
frustumUpdatePosChunkY
private int
Q
lastCameraChunkZ
field_4121
cameraChunkZ
f_tvxrpomv
field_174990_G
frustumUpdatePosChunkZ
private double
R
prevCamX
field_4069
lastCameraX
f_hgjgxstw
field_174997_H
lastViewEntityX
private double
S
prevCamY
field_4081
lastCameraY
f_gcyanlsp
field_174998_I
lastViewEntityY
private double
T
prevCamZ
field_4096
lastCameraZ
f_gnmkbmxx
field_174999_J
lastViewEntityZ
private double
U
prevCamRotX
field_4115
lastCameraPitch
f_wjvfevmu
field_175000_K
lastViewEntityPitch
private double
V
prevCamRotY
field_4064
lastCameraYaw
f_dqbrmnkm
field_174994_L
lastViewEntityYaw
private int
W
prevCloudX
field_4082
lastCloudsBlockX
f_narsxajr
field_204602_S
cloudsCheckX
private int
X
prevCloudY
field_4097
lastCloudsBlockY
f_whdgzusw
field_204603_T
cloudsCheckY
private int
Y
prevCloudZ
field_4116
lastCloudsBlockZ
f_psrqwipd
field_204604_U
cloudsCheckZ
private Vec3d
Z
prevCloudColor
field_4072
lastCloudsColor
f_tonhowha
field_204605_V
cloudsCheckColor
private CloudRenderMode
aa
prevCloudsType
field_4080
lastCloudsRenderMode
f_klfrhldz
field_204800_W
cloudOption
private ChunkBuilder
ab
chunkRenderDispatcher
field_4106
chunkBuilder
f_cfhmfpua
field_174995_M
renderDispatcher
private final VertexFormat
ac
format
field_20791
vertexFormat
f_lymoxotm
field_228408_W_
blockVertexFormat
private int
ad
lastViewDistance
field_4062
renderDistance
f_yikkuozy
field_72739_F
renderDistanceChunks
private int
ae
renderedEntities
field_4089
regularEntityCount
f_xxmoghib
field_72749_I
countEntitiesRendered
private int
af
culledEntities
field_4110
blockEntityCount
f_gepidnwk
field_72750_J
countEntitiesHidden
private boolean
ag
captureFrustum
field_4090
shouldCaptureFrustum
f_uxeiwzyg
field_175002_T
debugFixTerrainFrustum
private Frustum
ah
capturedFrustum
field_4056
capturedFrustum
f_vgmktpwa
field_175001_U
debugFixedClippingHelper
private final Vector4f[]
ai
frustumPoints
field_4065
capturedFrustumOrientation
f_umiqwyiy
field_175004_V
debugTerrainMatrix
private final Vector3d
aj
frustumPos
field_4091
capturedFrustumPosition
f_tkobpdri
field_175003_W
debugTerrainFrustumPosition
private double
ak
xTransparentOld
field_4083
lastTranslucentSortX
f_ndiepgdm
field_147596_f
prevRenderSortX
private double
al
yTransparentOld
field_4103
lastTranslucentSortY
f_mbxyvvur
field_147597_g
prevRenderSortY
private double
am
zTransparentOld
field_4118
lastTranslucentSortZ
f_kqxotjgi
field_147602_h
prevRenderSortZ
private boolean
an
needsUpdate
field_4077
needsTerrainUpdate
f_leqnxkqg
field_147595_R
displayListEntitiesDirty
private int
ao
frameId
field_20792
frame
f_wwghulke
field_228409_ai_
frameId
private int
ap
rainSoundTime
field_20793
field_20793
f_zdzeehwz
field_228410_aj_
rainSoundTime
private final float[]
aq
rainSizeX
field_20794
field_20794
f_ntktcmew
field_228411_ak_
rainSizeX
private final float[]
ar
rainSizeZ
field_20795
field_20795
f_dscsgzsp
field_228412_al_
rainSizeZ

Constructor summary

ModifierConstructor
public (MinecraftClient client, BufferBuilderStorage bufferBuilders)

Method summary

Modifier and TypeMethod
private void
a(eby arg0, float arg1, double arg2, double arg3, double arg4)
renderSnowAndRain(LightTexture arg0, float arg1, double arg2, double arg3, double arg4)
method_22714(class_765 arg0, float arg1, double arg2, double arg3, double arg4)
renderWeather(LightmapTextureManager manager, float arg1, double arg2, double arg3, double arg4)
m_fwtznfwa(C_grwstqbm arg0, float arg1, double arg2, double arg3, double arg4)
func_228438_a_(LightTexture arg0, float arg1, double arg2, double arg3, double arg4)
renderRainSnow(LightTexture lightmapIn, float partialTicks, double xIn, double yIn, double zIn)
public void
a(dlj arg0)
tickRain(Camera arg0)
method_22713(class_4184 arg0)
tickRainSplashing(Camera camera)
m_vpyxycyh(C_dcmtgrvm arg0)
func_228436_a_(ActiveRenderInfo arg0)
addRainParticles(ActiveRenderInfo activeRenderInfoIn)
public void
close()
close()
close()
close()
close()
close()
public void
a(abc arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
m_dviihlsr(C_tmnrpasf arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
a()
initOutline()
method_3296()
loadEntityOutlineShader()
m_hsvhpyyt()
func_174966_b()
makeEntityOutlineShader()
private void
v()
initTransparency()
method_29365()
loadTransparencyShader()
m_hbxqitbw()
func_239233_v_()
func_239233_v_()
private void
w()
deinitTransparency()
method_29701()
resetTransparencyShader()
m_ydwujepn()
func_239234_w_()
func_239234_w_()
public void
b()
doEntityOutline()
method_3254()
drawEntityOutlinesFramebuffer()
m_nimwchzu()
func_174975_c()
renderEntityOutlineFramebuffer()
protected boolean
d()
shouldShowEntityOutlines()
method_3270()
canDrawEntityOutlines()
m_xuzbjwzg()
func_174985_d()
isRenderEntityOutlines()
private void
x()
createDarkSky()
method_3265()
renderDarkSky()
m_tidaqmvt()
func_174964_o()
generateSky2()
private void
y()
createLightSky()
method_3277()
renderLightSky()
m_czgfbaid()
func_174980_p()
generateSky()
private void
a(dhg arg0, float arg1, boolean arg2)
drawSkyHemisphere(BufferBuilder arg0, float arg1, boolean arg2)
method_3283(class_287 arg0, float arg1, boolean arg2)
renderSkyHalf(BufferBuilder buffer, float y, boolean bottom)
m_uacykofm(C_nxnqmnng arg0, float arg1, boolean arg2)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
renderSky(BufferBuilder bufferBuilderIn, float posY, boolean reverseX)
private void
z()
createStars()
method_3293()
renderStars()
m_hwnneikb()
func_174963_q()
generateStars()
private void
a(dhg arg0)
drawStars(BufferBuilder arg0)
method_3255(class_287 arg0)
renderStars(BufferBuilder buffer)
m_rlcfnbww(C_nxnqmnng arg0)
func_180444_a(BufferBuilder arg0)
renderStars(BufferBuilder bufferBuilderIn)
public void
a(dym arg0)
setLevel(ClientLevel arg0)
method_3244(class_638 arg0)
setWorld(ClientWorld arg0)
m_vnssyyxd(C_ghdnlrrw arg0)
func_72732_a(ClientWorld arg0)
setWorldAndLoadRenderers(ClientWorld worldClientIn)
public void
e()
allChanged()
method_3279()
reload()
m_tbgywtxm()
func_72712_a()
loadRenderers()
protected void
f()
resetChunksToCompile()
method_3280()
clearChunkRenderers()
m_ohrkjdpp()
func_174986_e()
stopChunkUpdates()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3242(int arg0, int arg1)
onResized(int arg0, int arg1)
m_cqjwluwx(int arg0, int arg1)
func_72720_a(int arg0, int arg1)
createBindEntityOutlineFbs(int width, int height)
public String
g()
getChunkStatistics()
method_3289()
getChunksDebugString()
m_tpwuypxi()
func_72735_c()
getDebugInfoRenders()
protected int
h()
countRenderedChunks()
method_3246()
getCompletedChunkCount()
m_zygfvwlp()
func_184382_g()
getRenderedChunks()
public String
i()
getEntityStatistics()
method_3272()
getEntitiesDebugString()
m_iykjkqzv()
func_72723_d()
getDebugInfoEntities()
private void
a(dlj arg0, ees arg1, boolean arg2, int arg3, boolean arg4)
setupRender(Camera arg0, Frustum arg1, boolean arg2, int arg3, boolean arg4)
method_3273(class_4184 arg0, class_4604 arg1, boolean arg2, int arg3, boolean arg4)
setupTerrain(Camera camera, Frustum frustum, boolean hasForcedFrustum, int frame, boolean spectator)
m_eesirxud(C_dcmtgrvm arg0, C_jwzjqevg arg1, boolean arg2, int arg3, boolean arg4)
func_228437_a_(ActiveRenderInfo arg0, ClippingHelper arg1, boolean arg2, int arg3, boolean arg4)
setupTerrain(ActiveRenderInfo activeRenderInfoIn, ClippingHelper camera, boolean debugCamera, int frameCount, boolean playerSpectator)
private ChunkBuilder$BuiltChunk
a(fu arg0, een$c arg1, fz arg2)
getRelativeFrom(BlockPos arg0, ChunkRenderDispatcher$RenderChunk arg1, Direction arg2)
method_3241(class_2338 arg0, class_846$class_851 arg1, class_2350 arg2)
getAdjacentChunk(BlockPos pos, ChunkBuilder$BuiltChunk chunk, Direction direction)
m_ktaqrmtc(C_hynzadkk arg0, C_cifoaixd$C_lcybgaxw arg1, C_xpuuihxf arg2)
func_181562_a(BlockPos arg0, ChunkRenderDispatcher$ChunkRender arg1, Direction arg2)
getRenderChunkOffset(BlockPos playerPos, ChunkRenderDispatcher$ChunkRender renderChunkBase, Direction facing)
private void
a(b arg0, b arg1, double arg2, double arg3, double arg4, ees arg5)
captureFrustum(Matrix4f arg0, Matrix4f arg1, double arg2, double arg3, double arg4, Frustum arg5)
method_3275(class_1159 arg0, class_1159 arg1, double arg2, double arg3, double arg4, class_4604 arg5)
captureFrustum(Matrix4f modelMatrix, Matrix4f arg1, double x, double y, double z, Frustum frustum)
m_tltbttqw(C_gxvddjib arg0, C_gxvddjib arg1, double arg2, double arg3, double arg4, C_jwzjqevg arg5)
func_228419_a_(Matrix4f arg0, Matrix4f arg1, double arg2, double arg3, double arg4, ClippingHelper arg5)
captureFrustum(Matrix4f arg0, Matrix4f arg1, double arg2, double arg3, double arg4, ClippingHelper arg5)
public void
a(dhl arg0, float arg1, long arg2, boolean arg3, dlj arg4, ebs arg5, eby arg6, b arg7)
renderLevel(PoseStack arg0, float arg1, long arg2, boolean arg3, Camera arg4, GameRenderer arg5, LightTexture arg6, Matrix4f arg7)
method_22710(class_4587 arg0, float arg1, long arg2, boolean arg3, class_4184 arg4, class_757 arg5, class_765 arg6, class_1159 arg7)
render(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager arg6, Matrix4f arg7)
m_nsrbbxvx(C_cnszsxvd arg0, float arg1, long arg2, boolean arg3, C_dcmtgrvm arg4, C_sktkdoun arg5, C_grwstqbm arg6, C_gxvddjib arg7)
func_228426_a_(MatrixStack arg0, float arg1, long arg2, boolean arg3, ActiveRenderInfo arg4, GameRenderer arg5, LightTexture arg6, Matrix4f arg7)
updateCameraAndRender(MatrixStack matrixStackIn, float partialTicks, long finishTimeNano, boolean drawBlockOutline, ActiveRenderInfo activeRenderInfoIn, GameRenderer gameRendererIn, LightTexture lightmapIn, Matrix4f projectionIn)
private void
a(dhl arg0)
checkPoseStack(PoseStack arg0)
method_22979(class_4587 arg0)
checkEmpty(MatrixStack matrices)
m_jrztaoei(C_cnszsxvd arg0)
func_228423_a_(MatrixStack arg0)
checkMatrixStack(MatrixStack matrixStackIn)
private void
a(aom arg0, double arg1, double arg2, double arg3, float arg4, dhl arg5, ebz arg6)
renderEntity(Entity arg0, double arg1, double arg2, double arg3, float arg4, PoseStack arg5, MultiBufferSource arg6)
method_22977(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_4587 arg5, class_4597 arg6)
renderEntity(Entity entity, double cameraX, double cameraY, double cameraZ, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
m_rieppqrq(C_astfners arg0, double arg1, double arg2, double arg3, float arg4, C_cnszsxvd arg5, C_igrgeffe arg6)
func_228418_a_(Entity arg0, double arg1, double arg2, double arg3, float arg4, MatrixStack arg5, IRenderTypeBuffer arg6)
renderEntity(Entity entityIn, double camX, double camY, double camZ, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer arg6)
private void
a(ech arg0, dhl arg1, double arg2, double arg3, double arg4)
renderChunkLayer(RenderType arg0, PoseStack arg1, double arg2, double arg3, double arg4)
method_3251(class_1921 arg0, class_4587 arg1, double arg2, double arg3, double arg4)
renderLayer(RenderLayer arg0, MatrixStack arg1, double arg2, double arg3, double arg4)
m_zoaovxho(C_tizlwnnv arg0, C_cnszsxvd arg1, double arg2, double arg3, double arg4)
func_228441_a_(RenderType arg0, MatrixStack arg1, double arg2, double arg3, double arg4)
renderBlockLayer(RenderType blockLayerIn, MatrixStack matrixStackIn, double xIn, double yIn, double zIn)
private void
b(dlj arg0)
renderDebug(Camera arg0)
method_22989(class_4184 arg0)
renderChunkDebugInfo(Camera camera)
m_sjsmoguw(C_dcmtgrvm arg0)
func_228446_b_(ActiveRenderInfo arg0)
renderDebug(ActiveRenderInfo activeRenderInfoIn)
private void
a(dhp arg0, int arg1)
addFrustumVertex(VertexConsumer arg0, int arg1)
method_22984(class_4588 arg0, int arg1)
method_22984(VertexConsumer arg0, int arg1)
m_kkvlftbz(C_igthdzux arg0, int arg1)
func_228433_a_(IVertexBuilder arg0, int arg1)
addDebugVertex(IVertexBuilder bufferIn, int vertex)
private void
a(dhp arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
addFrustumQuad(VertexConsumer arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
method_22985(class_4588 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
method_22985(VertexConsumer arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
m_wmezckfg(C_igthdzux arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
func_228434_a_(IVertexBuilder arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
addDebugQuad(IVertexBuilder bufferIn, int vertex1, int vertex2, int vertex3, int vertex4, int red, int green, int blue)
public void
l()
tick()
method_3252()
tick()
m_qtfwhseg()
func_72734_e()
tick()
private void
a(yn arg0)
removeProgress(BlockDestructionProgress arg0)
method_22987(class_3191 arg0)
removeBlockBreakingInfo(BlockBreakingInfo arg0)
m_acyjjnqq(C_hluhvldy arg0)
func_228442_a_(DestroyBlockProgress arg0)
removeDamageProgress(DestroyBlockProgress progressIn)
private void
b(dhl arg0)
renderEndSky(PoseStack arg0)
method_3250(class_4587 arg0)
renderEndSky(MatrixStack matrices)
m_ehqfnscx(C_cnszsxvd arg0)
func_228444_b_(MatrixStack arg0)
renderSkyEnd(MatrixStack matrixStackIn)
public void
a(dhl arg0, float arg1)
renderSky(PoseStack arg0, float arg1)
method_3257(class_4587 arg0, float arg1)
renderSky(MatrixStack matrices, float tickDelta)
m_qwqxlbnd(C_cnszsxvd arg0, float arg1)
func_228424_a_(MatrixStack arg0, float arg1)
renderSky(MatrixStack matrixStackIn, float partialTicks)
public void
a(dhl arg0, float arg1, double arg2, double arg3, double arg4)
renderClouds(PoseStack arg0, float arg1, double arg2, double arg3, double arg4)
method_3259(class_4587 arg0, float arg1, double arg2, double arg3, double arg4)
renderClouds(MatrixStack matrices, float tickDelta, double cameraX, double cameraY, double cameraZ)
m_smzlixyx(C_cnszsxvd arg0, float arg1, double arg2, double arg3, double arg4)
func_228425_a_(MatrixStack arg0, float arg1, double arg2, double arg3, double arg4)
renderClouds(MatrixStack matrixStackIn, float partialTicks, double viewEntityX, double viewEntityY, double viewEntityZ)
private void
a(dhg arg0, double arg1, double arg2, double arg3, dem arg4)
buildClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3 arg4)
method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4)
renderClouds(BufferBuilder builder, double x, double y, double z, Vec3d color)
m_zkzjfytg(C_nxnqmnng arg0, double arg1, double arg2, double arg3, C_vgpupfxx arg4)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vector3d arg4)
drawClouds(BufferBuilder bufferIn, double cloudsX, double cloudsY, double cloudsZ, Vector3d cloudsColor)
private void
a(long arg0)
compileChunksUntil(long arg0)
method_3269(long arg0)
updateChunks(long limitTime)
m_wxhgrpgn(long arg0)
func_174967_a(long arg0)
updateChunks(long finishTimeNano)
private void
c(dlj arg0)
renderWorldBounds(Camera arg0)
method_3243(class_4184 arg0)
renderWorldBorder(Camera camera)
m_alhwiaul(C_dcmtgrvm arg0)
func_228447_c_(ActiveRenderInfo arg0)
renderWorldBorder(ActiveRenderInfo activeRenderInfoIn)
private void
a(dhg arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
vertex(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
method_22978(class_287 arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
method_22978(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
m_utfvdmiw(C_nxnqmnng arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
func_228422_a_(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, int arg5, double arg6, float arg7, float arg8)
addVertex(BufferBuilder zIn, double camX, double texV, double camZ, double xIn, int arg5, double arg6, float arg7, float arg8)
private void
a(dhl arg0, dhp arg1, aom arg2, double arg3, double arg4, double arg5, fu arg6, cfj arg7)
renderHitOutline(PoseStack arg0, VertexConsumer arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7)
method_22712(class_4587 arg0, class_4588 arg1, class_1297 arg2, double arg3, double arg4, double arg5, class_2338 arg6, class_2680 arg7)
drawBlockOutline(MatrixStack arg0, VertexConsumer arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7)
m_bsijywav(C_cnszsxvd arg0, C_igthdzux arg1, C_astfners arg2, double arg3, double arg4, double arg5, C_hynzadkk arg6, C_txtbiemp arg7)
func_228429_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, double arg3, double arg4, double arg5, BlockPos arg6, BlockState arg7)
drawSelectionBox(MatrixStack blockStateIn, IVertexBuilder bufferIn, Entity entityIn, double xIn, double yIn, double zIn, BlockPos arg6, BlockState arg7)
public static void
a(dhl arg0, dhp arg1, dfg arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderVoxelShape(PoseStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_22983(class_4587 arg0, class_4588 arg1, class_265 arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_22983(MatrixStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
m_spvbauuv(C_cnszsxvd arg0, C_igthdzux arg1, C_zscvhwbd arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
func_228431_a_(MatrixStack arg0, IVertexBuilder arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawVoxelShapeParts(MatrixStack green, IVertexBuilder blue, VoxelShape alpha, double xIn, double yIn, double zIn, float red, float arg7, float arg8, float arg9)
private static void
b(dhl arg0, dhp arg1, dfg arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderShape(PoseStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_3291(class_4587 arg0, class_4588 arg1, class_265 arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawShapeOutline(MatrixStack arg0, VertexConsumer arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
m_fcuycynu(C_cnszsxvd arg0, C_igthdzux arg1, C_zscvhwbd arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
func_228445_b_(MatrixStack arg0, IVertexBuilder arg1, VoxelShape arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawShape(MatrixStack green, IVertexBuilder blue, VoxelShape alpha, double xIn, double yIn, double zIn, float red, float arg7, float arg8, float arg9)
public static void
a(dhl arg0, dhp arg1, deg arg2, float arg3, float arg4, float arg5, float arg6)
renderLineBox(PoseStack arg0, VertexConsumer arg1, AABB arg2, float arg3, float arg4, float arg5, float arg6)
method_22982(class_4587 arg0, class_4588 arg1, class_238 arg2, float arg3, float arg4, float arg5, float arg6)
drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, Box box, float red, float green, float blue, float alpha)
m_jrnetmpf(C_cnszsxvd arg0, C_igthdzux arg1, C_hbcjzgoe arg2, float arg3, float arg4, float arg5, float arg6)
func_228430_a_(MatrixStack arg0, IVertexBuilder arg1, AxisAlignedBB arg2, float arg3, float arg4, float arg5, float arg6)
drawBoundingBox(MatrixStack matrixStackIn, IVertexBuilder bufferIn, AxisAlignedBB aabbIn, float red, float green, float blue, float alpha)
public static void
a(dhl arg0, dhp arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
renderLineBox(PoseStack arg0, VertexConsumer arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
method_22980(class_4587 arg0, class_4588 arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha)
m_yjjzthga(C_cnszsxvd arg0, C_igthdzux arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
func_228427_a_(MatrixStack arg0, IVertexBuilder arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
drawBoundingBox(MatrixStack maxY, IVertexBuilder bufferIn, double maxZ, double red, double blue, double maxX, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11)
public static void
a(dhl arg0, dhp arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
renderLineBox(PoseStack arg0, VertexConsumer arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
method_22981(class_4587 arg0, class_4588 arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
drawBox(MatrixStack matrices, VertexConsumer vertexConsumer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha, float xAxisRed, float yAxisGreen, float zAxisBlue)
m_euimsinz(C_cnszsxvd arg0, C_igthdzux arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
func_228428_a_(MatrixStack arg0, IVertexBuilder arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
drawBoundingBox(MatrixStack blue2, IVertexBuilder bufferIn, double maxZ, double red, double blue, double red2, double arg6, double arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)
public static void
a(dhg arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBox(BufferBuilder buffer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha)
m_jqqaldjk(C_nxnqmnng arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder builder, double z2, double red, double blue, double x2, double y2, double arg6, float arg7, float arg8, float arg9, float arg10)
public void
a(bpg arg0, fu arg1, cfj arg2, cfj arg3, int arg4)
blockChanged(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4)
updateBlock(BlockView world, BlockPos pos, BlockState oldState, BlockState newState, int flags)
m_muehcdqf(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_txtbiemp arg3, int arg4)
func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, BlockState oldState, BlockState newState, int flags)
private void
a(fu arg0, boolean arg1)
setBlockDirty(BlockPos arg0, boolean arg1)
method_16037(class_2338 arg0, boolean arg1)
scheduleSectionRender(BlockPos pos, boolean important)
m_acglwznl(C_hynzadkk arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
notifyBlockUpdate(BlockPos posIn, boolean rerenderOnMainThread)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
setBlocksDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
scheduleBlockRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
m_olbxkwmx(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
public void
a(fu arg0, cfj arg1, cfj arg2)
setBlockDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_21596(class_2338 arg0, class_2680 arg1, class_2680 arg2)
scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated)
m_rwjohyib(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2)
func_224746_a(BlockPos arg0, BlockState arg1, BlockState arg2)
markBlockRangeForRenderUpdate(BlockPos blockPosIn, BlockState oldState, BlockState newState)
public void
a(int arg0, int arg1, int arg2)
setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2)
method_18145(int arg0, int arg1, int arg2)
scheduleBlockRenders(int x, int y, int z)
m_cjgrgtiz(int arg0, int arg1, int arg2)
func_215321_a(int arg0, int arg1, int arg2)
markSurroundingsForRerender(int sectionX, int sectionY, int sectionZ)
public void
b(int arg0, int arg1, int arg2)
setSectionDirty(int arg0, int arg1, int arg2)
method_8571(int arg0, int arg1, int arg2)
scheduleBlockRender(int x, int y, int z)
m_uzhmpsuv(int arg0, int arg1, int arg2)
func_215328_b(int arg0, int arg1, int arg2)
markForRerender(int sectionX, int sectionY, int sectionZ)
private void
a(int arg0, int arg1, int arg2, boolean arg3)
setSectionDirty(int arg0, int arg1, int arg2, boolean arg3)
method_3295(int arg0, int arg1, int arg2, boolean arg3)
scheduleChunkRender(int x, int y, int z, boolean important)
m_xzqucjte(int arg0, int arg1, int arg2, boolean arg3)
func_215319_a(int arg0, int arg1, int arg2, boolean arg3)
markForRerender(int sectionX, int sectionY, int sectionZ, boolean rerenderOnMainThread)
public void
a(ack arg0, fu arg1)
playStreamingMusic(SoundEvent arg0, BlockPos arg1)
method_8562(class_3414 arg0, class_2338 arg1)
playSong(SoundEvent song, BlockPos songPosition)
m_ljerxhtn(C_avavozay arg0, C_hynzadkk arg1)
func_184377_a(SoundEvent arg0, BlockPos arg1)
playRecord(SoundEvent soundIn, BlockPos pos)
private void
a(bqb arg0, fu arg1, boolean arg2)
notifyNearbyEntities(Level arg0, BlockPos arg1, boolean arg2)
method_3247(class_1937 arg0, class_2338 arg1, boolean arg2)
updateEntitiesForSong(World world, BlockPos pos, boolean playing)
m_hfpkdycq(C_cdctfzbn arg0, C_hynzadkk arg1, boolean arg2)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
setPartying(World worldIn, BlockPos pos, boolean isPartying)
public void
a(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_gtfdkthn(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData ySpeed, boolean alwaysRender, double zSpeed, double y, double z, double xSpeed, double arg6, double arg7)
public void
a(hf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, boolean isImportant, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_lmslduiw(C_nqucohct arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(IParticleData particleData, boolean ySpeed, boolean minimizeLevel, double zSpeed, double y, double z, double arg6, double arg7, double arg8)
private <T extends ParticleEffect> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_ashawqvr(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticleUnchecked(T particleData, double zSpeed, double y, double z, double xSpeed, double arg5, double arg6)
private Particle
b(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleInternal(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_ekvmzgne(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleUnchecked(IParticleData ySpeed, boolean alwaysRender, double zSpeed, double y, double z, double xSpeed, double arg6, double arg7)
private Particle
b(hf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleInternal(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_jmwkkslv(C_nqucohct arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleUnchecked(IParticleData particleData, boolean ySpeed, boolean minimizeLevel, double zSpeed, double y, double z, double arg6, double arg7, double arg8)
private ParticlesOption
a(boolean arg0)
calculateParticleLevel(boolean arg0)
method_3268(boolean arg0)
getRandomParticleSpawnChance(boolean canSpawnOnMinimal)
m_jmjgtuet(boolean arg0)
func_215327_a(boolean arg0)
calculateParticleLevel(boolean minimiseLevel)
public void
m()
clear()
method_3267()
method_3267()
m_mmpvwyks()
func_72728_f()
deleteAllDisplayLists()
public void
a(int arg0, fu arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8564(int arg0, class_2338 arg1, int arg2)
processGlobalEvent(int eventId, BlockPos pos, int arg2)
m_wrounzjs(int arg0, C_hynzadkk arg1, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
broadcastSound(int soundID, BlockPos pos, int data)
public void
a(bec arg0, int arg1, fu arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
processWorldEvent(PlayerEntity source, int eventId, BlockPos pos, int data)
m_kdamnnhq(C_jzrpycqo arg0, int arg1, C_hynzadkk arg2, int arg3)
func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity player, int type, BlockPos blockPosIn, int data)
public void
b(int arg0, fu arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8569(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int stage)
m_qgbrxqob(int arg0, C_hynzadkk arg1, int arg2)
func_180441_b(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public boolean
n()
hasRenderedAllChunks()
method_3281()
isTerrainRenderComplete()
m_iqlxizqg()
func_184384_n()
hasNoChunkUpdates()
public void
o()
needsUpdate()
method_3292()
scheduleTerrainUpdate()
m_mpuuibox()
func_174979_m()
setDisplayListEntitiesDirty()
public void
a(Collection<cdl> arg0, Collection<cdl> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> arg0, Collection<BlockEntity> arg1)
method_3245(Collection<class_2586> arg0, Collection<class_2586> arg1)
updateNoCullingBlockEntities(Collection<BlockEntity> removed, Collection<BlockEntity> added)
m_dwuopuwx(Collection<C_kvegafmh> arg0, Collection<C_kvegafmh> arg1)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)
updateTileEntities(Collection<TileEntity> tileEntitiesToRemove, Collection<TileEntity> tileEntitiesToAdd)
public static int
a(bpe arg0, fu arg1)
getLightColor(BlockAndTintGetter arg0, BlockPos arg1)
method_23794(class_1920 arg0, class_2338 arg1)
getLightmapCoordinates(BlockRenderView world, BlockPos pos)
m_huehuesi(C_xjeuupup arg0, C_hynzadkk arg1)
func_228421_a_(IBlockDisplayReader arg0, BlockPos arg1)
getCombinedLight(IBlockDisplayReader lightReaderIn, BlockPos blockPosIn)
public static int
a(bpe arg0, cfj arg1, fu arg2)
getLightColor(BlockAndTintGetter arg0, BlockState arg1, BlockPos arg2)
method_23793(class_1920 arg0, class_2680 arg1, class_2338 arg2)
getLightmapCoordinates(BlockRenderView world, BlockState state, BlockPos pos)
m_ntxphbrg(C_xjeuupup arg0, C_txtbiemp arg1, C_hynzadkk arg2)
func_228420_a_(IBlockDisplayReader arg0, BlockState arg1, BlockPos arg2)
getPackedLightmapCoords(IBlockDisplayReader lightReaderIn, BlockState blockStateIn, BlockPos blockPosIn)
public Framebuffer
p()
entityTarget()
method_22990()
getEntityOutlinesFramebuffer()
m_ikfmnwkn()
func_228448_p_()
getEntityOutlineFramebuffer()
public Framebuffer
q()
getTranslucentTarget()
method_29360()
getTranslucentFramebuffer()
m_acgpukte()
func_239228_q_()
func_239228_q_()
public Framebuffer
r()
getItemEntityTarget()
method_29361()
getEntityFramebuffer()
m_kgpnuhyu()
func_239229_r_()
func_239229_r_()
public Framebuffer
s()
getParticlesTarget()
method_29362()
getParticlesFramebuffer()
m_tgxmzbib()
func_239230_s_()
func_239230_s_()
public Framebuffer
t()
getWeatherTarget()
method_29363()
getWeatherFramebuffer()
m_qypseyuy()
func_239231_t_()
func_239231_t_()
public Framebuffer
u()
getCloudsTarget()
method_29364()
getCloudsFramebuffer()
m_ypwknjzq()
func_239232_u_()
func_239232_u_()