net.minecraft.client.render.entity.model

public class SkeletonEntityModel<T extends MobEntity extends RangedAttackMob>

extends BipedEntityModel<T>

All mapped superinterfaces:

ModelWithArms, ModelWithHead

dxl
net.minecraft.client.model.SkeletonModel
net.minecraft.class_606
net.minecraft.client.render.entity.model.SkeletonEntityModel
net.minecraft.unmapped.C_lhqnvntm
net.minecraft.client.renderer.entity.model.SkeletonModel
net.minecraft.client.renderer.entity.model.SkeletonModel

Constructor summary

ModifierConstructor
public ()
public (float stretch, boolean isClothing)

Method summary

Modifier and TypeMethod
public void
a(T arg0, float arg1, float arg2, float arg3)
prepareMobModel(T arg0, float arg1, float arg2, float arg3)
method_19689(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
m_hqjrhucy(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_19690(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_arlxvqaj(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
public void
a(aou arg0, dhl arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
m_fmlfevbe(C_njjnizsa arg0, C_cnszsxvd arg1)
func_225599_a_(HandSide arg0, MatrixStack arg1)
translateHand(HandSide arg0, MatrixStack arg1)