net.minecraft.client.render.entity.model

public class BipedEntityModel<T extends LivingEntity>

extends AnimalModel<T> implements ModelWithArms, ModelWithHead

All mapped superinterfaces:

ModelWithArms, ModelWithHead

dwf
net.minecraft.client.model.HumanoidModel
net.minecraft.class_572
net.minecraft.client.render.entity.model.BipedEntityModel
net.minecraft.unmapped.C_kbsahqug
net.minecraft.client.renderer.entity.model.BipedModel
net.minecraft.client.renderer.entity.model.BipedModel

Field summary

Modifier and TypeField
public ModelPart
f
head
field_3398
head
f_mamlcftt
field_78116_c
bipedHead
public ModelPart
g
hat
field_3394
helmet
f_bewxdfvx
field_178720_f
bipedHeadwear
public ModelPart
h
body
field_3391
torso
f_bddmodjw
field_78115_e
bipedBody
public ModelPart
i
rightArm
field_3401
rightArm
f_dkajadgi
field_178723_h
bipedRightArm
public ModelPart
j
leftArm
field_3390
leftArm
f_fdqjjkrf
field_178724_i
bipedLeftArm
public ModelPart
k
rightLeg
field_3392
rightLeg
f_plditlix
field_178721_j
bipedRightLeg
public ModelPart
l
leftLeg
field_3397
leftLeg
f_fmihablz
field_178722_k
bipedLeftLeg
public BipedEntityModel$ArmPose
m
leftArmPose
field_3399
leftArmPose
f_flqbcsdo
field_187075_l
leftArmPose
public BipedEntityModel$ArmPose
n
rightArmPose
field_3395
rightArmPose
f_ixhfqgvf
field_187076_m
rightArmPose
public boolean
o
crouching
field_3400
isSneaking
f_zqxqpshf
field_228270_o_
isSneak
public float
p
swimAmount
field_3396
leaningPitch
f_vjfuzcgd
field_205061_a
swimAnimation

Constructor summary

ModifierConstructor
public (float scale)
protected (float scale, float pivotY, int textureWidth, int textureHeight)
public (Function<Identifier, RenderLayer> texturedLayerFactory, float scale, float pivotY, int textureWidth, int textureHeight)

Method summary

Modifier and TypeMethod
protected Iterable<ModelPart>
a()
headParts()
method_22946()
getHeadParts()
m_itwhosyg()
func_225602_a_()
getHeadParts()
protected Iterable<ModelPart>
b()
bodyParts()
method_22948()
getBodyParts()
m_gsjdrlut()
func_225600_b_()
getBodyParts()
public void
a(T arg0, float arg1, float arg2, float arg3)
prepareMobModel(T arg0, float arg1, float arg2, float arg3)
method_17086(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
m_vjgvtess(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_pboegvwg(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
private void
b(T arg0)
poseRightArm(T arg0)
method_30154(T arg0)
method_30154(T arg0)
m_aqpswksn(T arg0)
func_241654_b_(T arg0)
func_241654_b_(T arg0)
private void
c(T arg0)
poseLeftArm(T arg0)
method_30155(T arg0)
method_30155(T arg0)
m_oisayoxb(T arg0)
func_241655_c_(T arg0)
func_241655_c_(T arg0)
protected void
a(T arg0, float arg1)
setupAttackAnimation(T arg0, float arg1)
method_29353(T arg0, float arg1)
method_29353(T arg0, float arg1)
m_ghwhcerd(T arg0, float arg1)
func_230486_a_(T arg0, float arg1)
func_230486_a_(T arg0, float arg1)
protected float
a(float arg0, float arg1, float arg2)
rotlerpRad(float arg0, float arg1, float arg2)
method_2804(float arg0, float arg1, float arg2)
lerpAngle(float arg0, float arg1, float arg2)
m_btwnrkwk(float arg0, float arg1, float arg2)
func_205060_a(float arg0, float arg1, float arg2)
rotLerpRad(float angleIn, float maxAngleIn, float mulIn)
private float
a(float arg0)
quadraticArmUpdate(float arg0)
method_2807(float arg0)
method_2807(float arg0)
m_csaulwkf(float arg0)
func_203068_a(float arg0)
getArmAngleSq(float limbSwing)
public void
a(dwf<T> arg0)
copyPropertiesTo(HumanoidModel<T> arg0)
method_2818(class_572<T> arg0)
setAttributes(BipedEntityModel<T> arg0)
m_dffrctaa(C_kbsahqug<T> arg0)
func_217148_a(BipedModel<T> arg0)
setModelAttributes(BipedModel<T> modelIn)
public void
d_(boolean arg0)
setAllVisible(boolean arg0)
method_2805(boolean arg0)
setVisible(boolean visible)
m_hjujknmv(boolean arg0)
func_178719_a(boolean arg0)
setVisible(boolean visible)
public void
a(aou arg0, dhl arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
m_fmlfevbe(C_njjnizsa arg0, C_cnszsxvd arg1)
func_225599_a_(HandSide arg0, MatrixStack arg1)
translateHand(HandSide arg0, MatrixStack arg1)
protected ModelPart
a(aou arg0)
getArm(HumanoidArm arg0)
method_2808(class_1306 arg0)
getArm(Arm arm)
m_jpaerwos(C_njjnizsa arg0)
func_187074_a(HandSide arg0)
getArmForSide(HandSide side)
public ModelPart
c()
getHead()
method_2838()
getHead()
m_tvddqfuh()
func_205072_a()
getModelHead()
protected Arm
a(T arg0)
getAttackArm(T arg0)
method_2806(T arg0)
getPreferredArm(T entity)
m_xuycevty(T arg0)
func_217147_a(T arg0)
getMainHand(T entityIn)