net.minecraft.loot

public class LootTable

daw
net.minecraft.world.level.storage.loot.LootTable
net.minecraft.class_52
net.minecraft.loot.LootTable
net.minecraft.unmapped.C_inwsuliy
net.minecraft.loot.LootTable
net.minecraft.loot.LootTable

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
c
LOGGER
field_946
LOGGER
f_rgkwwxmf
field_186465_b
LOGGER
public static final LootTable
a
EMPTY
field_948
EMPTY
f_sartmpeq
field_186464_a
EMPTY_LOOT_TABLE
public static final LootContextType
b
DEFAULT_PARAM_SET
field_947
GENERIC
f_ookilagu
field_216126_b
DEFAULT_PARAMETER_SET
private final LootContextType
d
paramSet
field_942
type
f_dyzbynxg
field_216127_d
parameterSet
private final LootPool[]
e
pools
field_943
pools
f_nawobxkn
field_186466_c
pools
private final LootFunction[]
f
functions
field_944
functions
f_fuzuxxka
field_216128_f
functions
private final BiFunction<ItemStack, LootContext, ItemStack>
g
compositeFunction
field_945
combinedFunction
f_euzdblpq
field_216129_g
combinedFunctions

Constructor summary

ModifierConstructor
private (LootContextType type, LootPool[] pools, LootFunction[] functions)

Method summary

Modifier and TypeMethod
public static Consumer<ItemStack>
a(Consumer<bki> arg0)
createStackSplitter(Consumer<ItemStack> arg0)
method_332(Consumer<class_1799> arg0)
processStacks(Consumer<ItemStack> lootConsumer)
m_xfbhesuf(Consumer<C_sddaxwyk> arg0)
func_216124_a(Consumer<ItemStack> arg0)
capStackSizes(Consumer<ItemStack> arg0)
public void
a(dat arg0, Consumer<bki> arg1)
getRandomItemsRaw(LootContext arg0, Consumer<ItemStack> arg1)
method_328(class_47 arg0, Consumer<class_1799> arg1)
generateUnprocessedLoot(LootContext context, Consumer<ItemStack> lootConsumer)
m_dgsptics(C_iakykpgh arg0, Consumer<C_sddaxwyk> arg1)
func_216114_a(LootContext arg0, Consumer<ItemStack> arg1)
recursiveGenerate(LootContext context, Consumer<ItemStack> stacksOut)
public void
b(dat arg0, Consumer<bki> arg1)
getRandomItems(LootContext arg0, Consumer<ItemStack> arg1)
method_320(class_47 arg0, Consumer<class_1799> arg1)
generateLoot(LootContext context, Consumer<ItemStack> lootConsumer)
m_pkirjipa(C_iakykpgh arg0, Consumer<C_sddaxwyk> arg1)
func_216120_b(LootContext arg0, Consumer<ItemStack> arg1)
generate(LootContext contextData, Consumer<ItemStack> stacksOut)
public List<ItemStack>
a(dat arg0)
getRandomItems(LootContext arg0)
method_319(class_47 arg0)
generateLoot(LootContext context)
m_ojtyacvj(C_iakykpgh arg0)
func_216113_a(LootContext arg0)
generate(LootContext context)
public LootContextType
a()
getParamSet()
method_322()
getType()
m_smqsokwf()
func_216122_a()
getParameterSet()
public void
a(dbe arg0)
validate(ValidationContext arg0)
method_330(class_58 arg0)
validate(LootTableReporter reporter)
m_bipjegzj(C_eumtgsbp arg0)
func_227506_a_(ValidationTracker arg0)
func_227506_a_(ValidationTracker arg0)
public void
a(amz arg0, dat arg1)
fill(Container arg0, LootContext arg1)
method_329(class_1263 arg0, class_47 arg1)
supplyInventory(Inventory inventory, LootContext context)
m_ouyfrjky(C_pjtstjoq arg0, C_iakykpgh arg1)
func_216118_a(IInventory arg0, LootContext arg1)
fillInventory(IInventory arg0, LootContext arg1)
private void
a(List<bki> arg0, int arg1, Random arg2)
shuffleAndSplitItems(List<ItemStack> arg0, int arg1, Random arg2)
method_333(List<class_1799> arg0, int arg1, Random arg2)
shuffle(List<ItemStack> drops, int freeSlots, Random random)
m_ghguzryl(List<C_sddaxwyk> arg0, int arg1, Random arg2)
func_186463_a(List<ItemStack> arg0, int arg1, Random arg2)
shuffleItems(List<ItemStack> stacks, int arg1, Random rand)
private List<Integer>
a(amz arg0, Random arg1)
getAvailableSlots(Container arg0, Random arg1)
method_321(class_1263 arg0, Random arg1)
getFreeSlots(Inventory inventory, Random random)
m_cnfpztrf(C_pjtstjoq arg0, Random arg1)
func_186459_a(IInventory arg0, Random arg1)
getEmptySlotsRandomized(IInventory inventory, Random rand)
public static LootTable$Builder
b()
lootTable()
method_324()
builder()
m_tmeopeok()
func_216119_b()
builder()