net.minecraft.fluid

public abstract class FlowableFluid

extends Fluid

cus
net.minecraft.world.level.material.FlowingFluid
net.minecraft.class_3609
net.minecraft.fluid.FlowableFluid
net.minecraft.unmapped.C_vneqepda
net.minecraft.fluid.FlowingFluid
net.minecraft.fluid.FlowingFluid

Field summary

Modifier and TypeField
public static final BooleanProperty
a
FALLING
field_15902
FALLING
f_bnaahamd
field_207209_a
FALLING
public static final IntProperty
b
LEVEL
field_15900
LEVEL
f_aoezexks
field_207210_b
LEVEL_1_8
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>
e
OCCLUSION_CACHE
field_15901
field_15901
f_daihqheh
field_212756_e
field_212756_e
private final Map<FluidState, VoxelShape>
f
shapes
field_17587
shapeCache
f_ksswwgef
field_215669_f
field_215669_f

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
a(cef$a<cut, cuu> arg0)
createFluidStateDefinition(StateDefinition$Builder<Fluid, FluidState> arg0)
method_15775(class_2689$class_2690<class_3611, class_3610> arg0)
appendProperties(StateManager$Builder<Fluid, FluidState> arg0)
m_nnamigjt(C_ezfeikaq$C_mfnsmxhw<C_rxhyurmy, C_xqketiuf> arg0)
func_207184_a(StateContainer$Builder<Fluid, FluidState> arg0)
fillStateContainer(StateContainer$Builder<Fluid, FluidState> arg0)
public Vec3d
a(bqz arg0, fx arg1, cuu arg2)
getFlow(BlockGetter arg0, BlockPos arg1, FluidState arg2)
method_15782(class_1922 arg0, class_2338 arg1, class_3610 arg2)
getVelocity(BlockView arg0, BlockPos arg1, FluidState arg2)
m_pfqcawvv(C_peaveboq arg0, C_hynzadkk arg1, C_xqketiuf arg2)
func_215663_a(IBlockReader arg0, BlockPos arg1, FluidState arg2)
getFlow(IBlockReader arg0, BlockPos arg1, FluidState arg2)
private boolean
g(cuu arg0)
affectsFlow(FluidState arg0)
method_15748(class_3610 arg0)
method_15748(FluidState state)
m_vpoeivwu(C_xqketiuf arg0)
func_212189_g(FluidState arg0)
isSameOrEmpty(FluidState state)
protected boolean
a(bqz arg0, fx arg1, gc arg2)
isSolidFace(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_15749(class_1922 arg0, class_2338 arg1, class_2350 arg2)
method_15749(BlockView world, BlockPos pos, Direction arg2)
m_innettlj(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_205573_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
causesDownwardCurrent(IBlockReader worldIn, BlockPos neighborPos, Direction side)
protected void
a(brv arg0, fx arg1, cuu arg2)
spread(LevelAccessor arg0, BlockPos arg1, FluidState arg2)
method_15725(class_1936 arg0, class_2338 arg1, class_3610 arg2)
tryFlow(WorldAccess world, BlockPos fluidPos, FluidState state)
m_gnukxuqv(C_vdvbsyle arg0, C_hynzadkk arg1, C_xqketiuf arg2)
func_205575_a(IWorld arg0, BlockPos arg1, FluidState arg2)
flowAround(IWorld worldIn, BlockPos pos, FluidState stateIn)
private void
a(brv arg0, fx arg1, cuu arg2, cee arg3)
spreadToSides(LevelAccessor arg0, BlockPos arg1, FluidState arg2, BlockState arg3)
method_15744(class_1936 arg0, class_2338 arg1, class_3610 arg2, class_2680 arg3)
method_15744(WorldAccess world, BlockPos pos, FluidState fluidState, BlockState blockState)
m_hyyevjfk(C_vdvbsyle arg0, C_hynzadkk arg1, C_xqketiuf arg2, C_txtbiemp arg3)
func_207937_a(IWorld arg0, BlockPos arg1, FluidState arg2, BlockState arg3)
func_207937_a(IWorld arg0, BlockPos arg1, FluidState arg2, BlockState arg3)
protected FluidState
a(brw arg0, fx arg1, cee arg2)
getNewLiquid(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_15727(class_4538 arg0, class_2338 arg1, class_2680 arg2)
getUpdatedState(WorldView world, BlockPos pos, BlockState state)
m_ejtzmuvf(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_205576_a(IWorldReader arg0, BlockPos arg1, BlockState arg2)
calculateCorrectFlowingState(IWorldReader worldIn, BlockPos pos, BlockState blockStateIn)
private boolean
a(gc arg0, bqz arg1, fx arg2, cee arg3, fx arg4, cee arg5)
canPassThroughWall(Direction arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
method_15732(class_2350 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_2338 arg4, class_2680 arg5)
receivesFlow(Direction face, BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState)
m_ddqoqbni(C_xpuuihxf arg0, C_peaveboq arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_hynzadkk arg4, C_txtbiemp arg5)
func_212751_a(Direction arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
doesSideHaveHoles(Direction arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
public abstract Fluid
d()
getFlowing()
method_15750()
getFlowing()
m_jfpcbsiz()
func_210197_e()
getFlowingFluid()
public FluidState
a(int arg0, boolean arg1)
getFlowing(int arg0, boolean arg1)
method_15728(int arg0, boolean arg1)
getFlowing(int level, boolean falling)
m_arspckzu(int arg0, boolean arg1)
func_207207_a(int arg0, boolean arg1)
getFlowingFluidState(int level, boolean falling)
public abstract Fluid
e()
getSource()
method_15751()
getStill()
m_easmhmhd()
func_210198_f()
getStillFluid()
public FluidState
a(boolean arg0)
getSource(boolean arg0)
method_15729(boolean arg0)
getStill(boolean falling)
m_rvnlkcqm(boolean arg0)
func_207204_a(boolean arg0)
getStillFluidState(boolean falling)
protected abstract boolean
f()
canConvertToSource()
method_15737()
isInfinite()
m_qipgcscg()
func_205579_d()
canSourcesMultiply()
protected void
a(brv arg0, fx arg1, cee arg2, gc arg3, cuu arg4)
spreadTo(LevelAccessor arg0, BlockPos arg1, BlockState arg2, Direction arg3, FluidState arg4)
method_15745(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_3610 arg4)
flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState)
m_mvvtqxwz(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xpuuihxf arg3, C_xqketiuf arg4)
func_205574_a(IWorld arg0, BlockPos arg1, BlockState arg2, Direction arg3, FluidState arg4)
flowInto(IWorld worldIn, BlockPos pos, BlockState blockStateIn, Direction direction, FluidState fluidStateIn)
protected abstract void
a(brv arg0, fx arg1, cee arg2)
beforeDestroyingBlock(LevelAccessor arg0, BlockPos arg1, BlockState arg2)
method_15730(class_1936 arg0, class_2338 arg1, class_2680 arg2)
beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)
m_lshwjkeq(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_205580_a(IWorld arg0, BlockPos arg1, BlockState arg2)
beforeReplacingBlock(IWorld worldIn, BlockPos pos, BlockState state)
private static short
a(fx arg0, fx arg1)
getCacheKey(BlockPos arg0, BlockPos arg1)
method_15747(class_2338 arg0, class_2338 arg1)
method_15747(BlockPos arg0, BlockPos arg1)
m_hpatzdqg(C_hynzadkk arg0, C_hynzadkk arg1)
func_212752_a(BlockPos arg0, BlockPos arg1)
func_212752_a(BlockPos arg0, BlockPos arg1)
protected int
a(brw arg0, fx arg1, int arg2, gc arg3, cee arg4, fx arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<Pair<cee, cuu>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
getSlopeDistance(LevelReader arg0, BlockPos arg1, int arg2, Direction arg3, BlockState arg4, BlockPos arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
method_15742(class_4538 arg0, class_2338 arg1, int arg2, class_2350 arg3, class_2680 arg4, class_2338 arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<class_2680, class_3610>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
method_15742(WorldView world, BlockPos arg1, int arg2, Direction arg3, BlockState arg4, BlockPos arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
m_elhudbgf(C_eemzphbi arg0, C_hynzadkk arg1, int arg2, C_xpuuihxf arg3, C_txtbiemp arg4, C_hynzadkk arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<C_txtbiemp, C_xqketiuf>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
func_205571_a(IWorldReader arg0, BlockPos arg1, int arg2, Direction arg3, BlockState arg4, BlockPos arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
func_205571_a(IWorldReader arg0, BlockPos arg1, int arg2, Direction arg3, BlockState arg4, BlockPos arg5, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>> arg6, it.unimi.dsi.fastutil.shorts.Short2BooleanMap arg7)
private boolean
a(bqz arg0, cut arg1, fx arg2, cee arg3, fx arg4, cee arg5)
isWaterHole(BlockGetter arg0, Fluid arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
method_15736(class_1922 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_2338 arg4, class_2680 arg5)
method_15736(BlockView world, Fluid fluid, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState)
m_yyzlptcq(C_peaveboq arg0, C_rxhyurmy arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_hynzadkk arg4, C_txtbiemp arg5)
func_211759_a(IBlockReader arg0, Fluid arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
func_211759_a(IBlockReader arg0, Fluid arg1, BlockPos arg2, BlockState arg3, BlockPos arg4, BlockState arg5)
private boolean
a(bqz arg0, cut arg1, fx arg2, cee arg3, gc arg4, fx arg5, cee arg6, cuu arg7)
canPassThrough(BlockGetter arg0, Fluid arg1, BlockPos arg2, BlockState arg3, Direction arg4, BlockPos arg5, BlockState arg6, FluidState arg7)
method_15746(class_1922 arg0, class_3611 arg1, class_2338 arg2, class_2680 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_3610 arg7)
canFlowThrough(BlockView world, Fluid fluid, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState)
m_akhvnkfl(C_peaveboq arg0, C_rxhyurmy arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_xqketiuf arg7)
func_211760_a(IBlockReader arg0, Fluid arg1, BlockPos arg2, BlockState arg3, Direction arg4, BlockPos arg5, BlockState arg6, FluidState arg7)
func_211760_a(IBlockReader arg0, Fluid arg1, BlockPos arg2, BlockState arg3, Direction arg4, BlockPos arg5, BlockState arg6, FluidState arg7)
private boolean
h(cuu arg0)
isSourceBlockOfThisType(FluidState arg0)
method_15752(class_3610 arg0)
isMatchingAndStill(FluidState state)
m_flkcyrdx(C_xqketiuf arg0)
func_211758_g(FluidState arg0)
isSameAs(FluidState stateIn)
protected abstract int
b(brw arg0)
getSlopeFindDistance(LevelReader arg0)
method_15733(class_4538 arg0)
getFlowSpeed(WorldView world)
m_kgmkgxcd(C_eemzphbi arg0)
func_185698_b(IWorldReader arg0)
getSlopeFindDistance(IWorldReader worldIn)
private int
a(brw arg0, fx arg1)
sourceNeighborCount(LevelReader arg0, BlockPos arg1)
method_15740(class_4538 arg0, class_2338 arg1)
method_15740(WorldView world, BlockPos pos)
m_piqgrpvh(C_eemzphbi arg0, C_hynzadkk arg1)
func_207936_a(IWorldReader arg0, BlockPos arg1)
getNumHorizontallyAdjacentSources(IWorldReader worldIn, BlockPos pos)
protected Map<Direction, FluidState>
b(brw arg0, fx arg1, cee arg2)
getSpread(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_15726(class_4538 arg0, class_2338 arg1, class_2680 arg2)
getSpread(WorldView world, BlockPos pos, BlockState state)
m_lcoiqlct(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_205572_b(IWorldReader arg0, BlockPos arg1, BlockState arg2)
func_205572_b(IWorldReader arg0, BlockPos arg1, BlockState arg2)
private boolean
a(bqz arg0, fx arg1, cee arg2, cut arg3)
canHoldFluid(BlockGetter arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
method_15754(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_3611 arg3)
canFill(BlockView world, BlockPos pos, BlockState state, Fluid fluid)
m_rjtwfflw(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_rxhyurmy arg3)
func_211761_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
isBlocked(IBlockReader worldIn, BlockPos pos, BlockState state, Fluid fluidIn)
protected boolean
a(bqz arg0, fx arg1, cee arg2, gc arg3, fx arg4, cee arg5, cuu arg6, cut arg7)
canSpreadTo(BlockGetter arg0, BlockPos arg1, BlockState arg2, Direction arg3, BlockPos arg4, BlockState arg5, FluidState arg6, Fluid arg7)
method_15738(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2350 arg3, class_2338 arg4, class_2680 arg5, class_3610 arg6, class_3611 arg7)
canFlow(BlockView world, BlockPos fluidPos, BlockState fluidBlockState, Direction flowDirection, BlockPos flowTo, BlockState flowToBlockState, FluidState arg6, Fluid arg7)
m_tvbaomon(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xpuuihxf arg3, C_hynzadkk arg4, C_txtbiemp arg5, C_xqketiuf arg6, C_rxhyurmy arg7)
func_205570_b(IBlockReader arg0, BlockPos arg1, BlockState arg2, Direction arg3, BlockPos arg4, BlockState arg5, FluidState arg6, Fluid arg7)
canFlow(IBlockReader worldIn, BlockPos fromPos, BlockState fromBlockState, Direction direction, BlockPos toPos, BlockState toBlockState, FluidState toFluidState, Fluid fluidIn)
protected abstract int
c(brw arg0)
getDropOff(LevelReader arg0)
method_15739(class_4538 arg0)
getLevelDecreasePerBlock(WorldView world)
m_lngltdkk(C_eemzphbi arg0)
func_204528_b(IWorldReader arg0)
getLevelDecreasePerBlock(IWorldReader worldIn)
protected int
a(bru arg0, fx arg1, cuu arg2, cuu arg3)
getSpreadDelay(Level arg0, BlockPos arg1, FluidState arg2, FluidState arg3)
method_15753(class_1937 arg0, class_2338 arg1, class_3610 arg2, class_3610 arg3)
getNextTickDelay(World world, BlockPos pos, FluidState oldState, FluidState newState)
m_isezvdok(C_cdctfzbn arg0, C_hynzadkk arg1, C_xqketiuf arg2, C_xqketiuf arg3)
func_215667_a(World arg0, BlockPos arg1, FluidState arg2, FluidState arg3)
func_215667_a(World world, BlockPos pos, FluidState arg2, FluidState arg3)
public void
a(bru arg0, fx arg1, cuu arg2)
tick(Level arg0, BlockPos arg1, FluidState arg2)
method_15778(class_1937 arg0, class_2338 arg1, class_3610 arg2)
onScheduledTick(World arg0, BlockPos arg1, FluidState arg2)
m_ckadjwba(C_cdctfzbn arg0, C_hynzadkk arg1, C_xqketiuf arg2)
func_207191_a(World arg0, BlockPos arg1, FluidState arg2)
tick(World arg0, BlockPos arg1, FluidState arg2)
protected static int
e(cuu arg0)
getLegacyLevel(FluidState arg0)
method_15741(class_3610 arg0)
method_15741(FluidState state)
m_hjsfccmf(C_xqketiuf arg0)
func_207205_e(FluidState arg0)
getLevelFromState(FluidState state)
private static boolean
c(cuu arg0, bqz arg1, fx arg2)
hasSameAbove(FluidState arg0, BlockGetter arg1, BlockPos arg2)
method_17774(class_3610 arg0, class_1922 arg1, class_2338 arg2)
isFluidAboveEqual(FluidState state, BlockView world, BlockPos pos)
m_vbpauywo(C_xqketiuf arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_215666_c(FluidState arg0, IBlockReader arg1, BlockPos arg2)
isFullHeight(FluidState arg0, IBlockReader arg1, BlockPos arg2)
public float
a(cuu arg0, bqz arg1, fx arg2)
getHeight(FluidState arg0, BlockGetter arg1, BlockPos arg2)
method_15788(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getHeight(FluidState arg0, BlockView arg1, BlockPos arg2)
m_ujruvhoa(C_xqketiuf arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_215662_a(FluidState arg0, IBlockReader arg1, BlockPos arg2)
getActualHeight(FluidState arg0, IBlockReader arg1, BlockPos arg2)
public float
a(cuu arg0)
getOwnHeight(FluidState arg0)
method_20784(class_3610 arg0)
getHeight(FluidState arg0)
m_fyrjznjx(C_xqketiuf arg0)
func_223407_a(FluidState arg0)
getHeight(FluidState arg0)
public VoxelShape
b(cuu arg0, bqz arg1, fx arg2)
getShape(FluidState arg0, BlockGetter arg1, BlockPos arg2)
method_17775(class_3610 arg0, class_1922 arg1, class_2338 arg2)
getShape(FluidState arg0, BlockView arg1, BlockPos arg2)
m_lrjhvxds(C_xqketiuf arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_215664_b(FluidState arg0, IBlockReader arg1, BlockPos arg2)
func_215664_b(FluidState arg0, IBlockReader arg1, BlockPos arg2)