| private static int | | a(float arg0) | | calculateSkyColor(float arg0) | | method_30932(float arg0) | | getSkyColor(float temperature) | | m_mszsjvzr(float arg0) | | func_244206_a(float arg0) | | getSkyColorWithTemperatureModifier(float temperature) |
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| public static Biome | | a(float arg0, float arg1, float arg2, boolean arg3) | | giantTreeTaiga(float arg0, float arg1, float arg2, boolean arg3) | | method_30687(float arg0, float arg1, float arg2, boolean arg3) | | createGiantTreeTaiga(float depth, float scale, float temperature, boolean spruce) | | m_fwngrceb(float arg0, float arg1, float arg2, boolean arg3) | | func_244210_a(float arg0, float arg1, float arg2, boolean arg3) | | makeGiantTaigaBiome(float depth, float scale, float temperature, boolean isSpruceVariant) |
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| public static Biome | | a(float arg0, float arg1, boolean arg2) | | birchForestBiome(float arg0, float arg1, boolean arg2) | | method_30691(float arg0, float arg1, boolean arg2) | | createBirchForest(float depth, float scale, boolean tallTrees) | | m_vpvnehmu(float arg0, float arg1, boolean arg2) | | func_244217_a(float arg0, float arg1, boolean arg2) | | makeBirchForestBiome(float depth, float scale, boolean isTallVariant) |
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| public static Biome | | a() | | jungleBiome() | | method_30683() | | createJungle() | | m_tvjammbj() | | func_244205_a() | | makeJungleBiome() |
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| public static Biome | | b() | | jungleEdgeBiome() | | method_30703() | | createJungleEdge() | | m_fdmppoik() | | func_244227_b() | | makeJungleEdgeBiome() |
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| public static Biome | | c() | | modifiedJungleEdgeBiome() | | method_30707() | | createModifiedJungleEdge() | | m_gkaanzit() | | func_244231_c() | | makeModifiedJungleEdgeBiome() |
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| public static Biome | | d() | | modifiedJungleBiome() | | method_30710() | | createModifiedJungle() | | m_jqkloidx() | | func_244235_d() | | makeModifiedJungleBiome() |
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| public static Biome | | e() | | jungleHillsBiome() | | method_30713() | | createJungleHills() | | m_bqdwtbeo() | | func_244238_e() | | makeJungleHillsBiome() |
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| public static Biome | | f() | | bambooJungleBiome() | | method_30714() | | createNormalBambooJungle() | | m_zilquouk() | | func_244240_f() | | makeBambooJungleBiome() |
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| public static Biome | | g() | | bambooJungleHillsBiome() | | method_30715() | | createBambooJungleHills() | | m_toxrhpje() | | func_244241_g() | | makeBambooJungleHillsBiome() |
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| private static Biome | | a(float arg0, float arg1, int arg2, int arg3, int arg4) | | jungleBiome(float arg0, float arg1, int arg2, int arg3, int arg4) | | method_30689(float arg0, float arg1, int arg2, int arg3, int arg4) | | createJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize, int ocelotMaxGroupSize) | | m_vkyluyew(float arg0, float arg1, int arg2, int arg3, int arg4) | | func_244215_a(float arg0, float arg1, int arg2, int arg3, int arg4) | | makeGenericJungleBiome(float depth, float scale, int parrotWeight, int parrotMaxCount, int ocelotMaxCount) |
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| private static Biome | | a(float arg0, float arg1, int arg2, int arg3) | | bambooJungleBiome(float arg0, float arg1, int arg2, int arg3) | | method_30688(float arg0, float arg1, int arg2, int arg3) | | createBambooJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize) | | m_ceppdebq(float arg0, float arg1, int arg2, int arg3) | | func_244214_a(float arg0, float arg1, int arg2, int arg3) | | makeGenericBambooBiome(float depth, float scale, int parrotWeight, int parrotMaxCount) |
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| private static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, btd$a arg6) | | baseJungleBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, MobSpawnSettings$Builder arg6) | | method_30695(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, class_5483$class_5496 arg6) | | createJungleFeatures(float depth, float scale, float downfall, boolean arg3, boolean arg4, boolean arg5, SpawnSettings$Builder arg6) | | m_fjovsslb(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, C_ypgfhxmz$C_ooyakwqo arg6) | | func_244213_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, MobSpawnInfo$Builder arg6) | | makeTropicalBiome(float depth, float scale, float downfall, boolean hasOnlyBambooVegetation, boolean isEdgeBiome, boolean isModified, MobSpawnInfo$Builder mobSpawnBuilder) |
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| public static Biome | | a(float arg0, float arg1, ctd<ctr> arg2, boolean arg3) | | mountainBiome(float arg0, float arg1, ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg2, boolean arg3) | | method_30690(float arg0, float arg1, class_3504<class_3527> arg2, boolean arg3) | | createMountains(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees) | | m_dsfdgzxw(float arg0, float arg1, C_zmgaenzn<C_phhuqmzp> arg2, boolean arg3) | | func_244216_a(float arg0, float arg1, ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg2, boolean arg3) | | makeMountainBiome(float depth, float scale, ConfiguredSurfaceBuilder<SurfaceBuilderConfig> surfaceBuilder, boolean isEdgeBiome) |
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| public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | desertBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | method_30698(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | createDesert(float depth, float scale, boolean arg2, boolean arg3, boolean arg4) | | m_buildosc(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | func_244220_a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4) | | makeDesertBiome(float depth, float scale, boolean hasVillageAndOutpost, boolean hasDesertPyramid, boolean hasFossils) |
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| public static Biome | | a(boolean arg0) | | plainsBiome(boolean arg0) | | method_30701(boolean arg0) | | createPlains(boolean arg0) | | m_iewbruip(boolean arg0) | | func_244226_a(boolean arg0) | | makePlainsBiome(boolean isSunflowerVariant) |
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| private static Biome | |
| public static Biome | | h() | | endBarrensBiome() | | method_30716() | | createEndBarrens() | | m_ttrruhls() | | func_244242_h() | | makeEndBarrensBiome() |
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| public static Biome | | i() | | theEndBiome() | | method_30717() | | createTheEnd() | | m_nlubprfl() | | func_244243_i() | | makeTheEndBiome() |
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| public static Biome | | j() | | endMidlandsBiome() | | method_30718() | | createEndMidlands() | | m_hrhugopy() | | func_244244_j() | | makeEndMidlandsBiome() |
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| public static Biome | | k() | | endHighlandsBiome() | | method_30719() | | createEndHighlands() | | m_jexprcfb() | | func_244245_k() | | makeEndHighlandsBiome() |
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| public static Biome | | l() | | smallEndIslandsBiome() | | method_30720() | | createSmallEndIslands() | | m_pikraqhw() | | func_244246_l() | | makeSmallEndIslandsBiome() |
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| public static Biome | | a(float arg0, float arg1) | | mushroomFieldsBiome(float arg0, float arg1) | | method_30684(float arg0, float arg1) | | createMushroomFields(float depth, float scale) | | m_vezzxhhc(float arg0, float arg1) | | func_244207_a(float arg0, float arg1) | | makeMushroomBiome(float depth, float scale) |
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| private static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, btd$a arg5) | | baseSavannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, MobSpawnSettings$Builder arg5) | | method_31067(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, class_5483$class_5496 arg5) | | composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean arg3, boolean arg4, SpawnSettings$Builder arg5) | | m_sawxjqnm(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, C_ypgfhxmz$C_ooyakwqo arg5) | | func_244212_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4, MobSpawnInfo$Builder arg5) | | makeGenericSavannaBiome(float depth, float scale, float temperature, boolean isHighland, boolean isShatteredSavanna, MobSpawnInfo$Builder mobSpawnBuilder) |
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| public static Biome | | a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | savannaBiome(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | method_30694(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | createSavanna(float depth, float scale, float temperature, boolean arg3, boolean arg4) | | m_ystkcjqg(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | func_244211_a(float arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | makeGenericSavannaBiome(float depth, float scale, float temperature, boolean isHighland, boolean isShatteredSavanna) |
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| private static SpawnSettings$Builder | | x() | | savannaMobs() | | method_31068() | | createSavannaSpawnSettings() | | m_emcqefeh() | | func_244258_x() | | getSpawnsWithHorseAndDonkey() |
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| public static Biome | | m() | | savanaPlateauBiome() | | method_30721() | | createSavannaPlateau() | | m_wrgbqgjf() | | func_244247_m() | | makeSavannaPlateauBiome() |
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| private static Biome | | a(ctd<ctr> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | baseBadlandsBiome(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | method_30700(class_3504<class_3527> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | createBadlands(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, float depth, float scale, boolean arg3, boolean arg4) | | m_wwhsndrb(C_zmgaenzn<C_phhuqmzp> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | func_244224_a(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg0, float arg1, float arg2, boolean arg3, boolean arg4) | | makeGenericBadlandsBiome(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> surfaceBuilder, float depth, float scale, boolean isHighland, boolean hasOakTrees) |
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| public static Biome | | b(float arg0, float arg1, boolean arg2) | | badlandsBiome(float arg0, float arg1, boolean arg2) | | method_30696(float arg0, float arg1, boolean arg2) | | createNormalBadlands(float depth, float scale, boolean arg2) | | m_geqkxdtl(float arg0, float arg1, boolean arg2) | | func_244229_b(float arg0, float arg1, boolean arg2) | | makeBadlandsBiome(float depth, float scale, boolean isHighland) |
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| public static Biome | | b(float arg0, float arg1) | | woodedBadlandsPlateauBiome(float arg0, float arg1) | | method_30693(float arg0, float arg1) | | createWoodedBadlandsPlateau(float depth, float scale) | | m_ongvryvw(float arg0, float arg1) | | func_244228_b(float arg0, float arg1) | | makeWoodedBadlandsPlateauBiome(float depth, float scale) |
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| public static Biome | | n() | | erodedBadlandsBiome() | | method_30722() | | createErodedBadlands() | | m_iasshotf() | | func_244248_n() | | makeErodedBadlandsBiome() |
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| private static Biome | | a(btd$a arg0, int arg1, int arg2, boolean arg3, bst$a arg4) | | baseOceanBiome(MobSpawnSettings$Builder arg0, int arg1, int arg2, boolean arg3, BiomeGenerationSettings$Builder arg4) | | method_30692(class_5483$class_5496 arg0, int arg1, int arg2, boolean arg3, class_5485$class_5495 arg4) | | createOcean(SpawnSettings$Builder arg0, int waterColor, int waterFogColor, boolean deep, GenerationSettings$Builder arg4) | | m_wluwjivs(C_ypgfhxmz$C_ooyakwqo arg0, int arg1, int arg2, boolean arg3, C_qbjpvmph$C_bwxzcdhs arg4) | | func_244223_a(MobSpawnInfo$Builder arg0, int arg1, int arg2, boolean arg3, BiomeGenerationSettings$Builder arg4) | | makeGenericOceanBiome(MobSpawnInfo$Builder mobSpawnBuilder, int waterColor, int waterFogColor, boolean isDeepVariant, BiomeGenerationSettings$Builder generationSettingsBuilder) |
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| private static GenerationSettings$Builder | | a(ctd<ctr> arg0, boolean arg1, boolean arg2, boolean arg3) | | baseOceanGeneration(ConfiguredSurfaceBuilder<SurfaceBuilderBaseConfiguration> arg0, boolean arg1, boolean arg2, boolean arg3) | | method_31066(class_3504<class_3527> arg0, boolean arg1, boolean arg2, boolean arg3) | | createOceanGenerationSettings(ConfiguredSurfaceBuilder<TernarySurfaceConfig> arg0, boolean arg1, boolean arg2, boolean arg3) | | m_laxfegds(C_zmgaenzn<C_phhuqmzp> arg0, boolean arg1, boolean arg2, boolean arg3) | | func_244225_a(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> arg0, boolean arg1, boolean arg2, boolean arg3) | | getOceanGenerationSettingsBuilder(ConfiguredSurfaceBuilder<SurfaceBuilderConfig> surfaceBuilder, boolean hasOceanMonument, boolean isWarmOcean, boolean isDeepVariant) |
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| public static Biome | | b(boolean arg0) | | coldOceanBiome(boolean arg0) | | method_30702(boolean arg0) | | createColdOcean(boolean deep) | | m_trgznsvs(boolean arg0) | | func_244230_b(boolean arg0) | | makeColdOceanBiome(boolean isDeepVariant) |
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| public static Biome | | c(boolean arg0) | | oceanBiome(boolean arg0) | | method_30706(boolean arg0) | | createNormalOcean(boolean deep) | | m_tzbrskpf(boolean arg0) | | func_244234_c(boolean arg0) | | makeOceanBiome(boolean isDeepVariant) |
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| public static Biome | | d(boolean arg0) | | lukeWarmOceanBiome(boolean arg0) | | method_30709(boolean arg0) | | createLukewarmOcean(boolean deep) | | m_zsdljpix(boolean arg0) | | func_244237_d(boolean arg0) | | makeLukewarmOceanBiome(boolean isDeepVariant) |
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| public static Biome | | o() | | warmOceanBiome() | | method_30723() | | createWarmOcean() | | m_wxcjcooa() | | func_244249_o() | | makeWarmOceanBiome() |
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| public static Biome | | p() | | deepWarmOceanBiome() | | method_30724() | | createDeepWarmOcean() | | m_xifdcckh() | | func_244250_p() | | makeDeepWarmOceanBiome() |
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| public static Biome | | e(boolean arg0) | | frozenOceanBiome(boolean arg0) | | method_30712(boolean arg0) | | createFrozenOcean(boolean monument) | | m_qodeavpi(boolean arg0) | | func_244239_e(boolean arg0) | | makeFrozenOceanBiome(boolean isDeepVariant) |
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| private static Biome | | a(float arg0, float arg1, boolean arg2, btd$a arg3) | | baseForestBiome(float arg0, float arg1, boolean arg2, MobSpawnSettings$Builder arg3) | | method_30711(float arg0, float arg1, boolean arg2, class_5483$class_5496 arg3) | | createForest(float depth, float scale, boolean arg2, SpawnSettings$Builder arg3) | | m_koffprfd(float arg0, float arg1, boolean arg2, C_ypgfhxmz$C_ooyakwqo arg3) | | func_244218_a(float arg0, float arg1, boolean arg2, MobSpawnInfo$Builder arg3) | | makeGenericForestBiome(float depth, float scale, boolean isFlowerForestVariant, MobSpawnInfo$Builder mobSpawnBuilder) |
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| private static SpawnSettings$Builder | | y() | | defaultSpawns() | | method_31069() | | createForestSpawnSettings() | | m_sbjpdknp() | | func_244259_y() | | getStandardMobSpawnBuilder() |
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| public static Biome | | c(float arg0, float arg1) | | forestBiome(float arg0, float arg1) | | method_30704(float arg0, float arg1) | | createNormalForest(float depth, float scale) | | m_rzoayzfi(float arg0, float arg1) | | func_244232_c(float arg0, float arg1) | | makeForestBiome(float depth, float scale) |
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| public static Biome | | q() | | flowerForestBiome() | | method_30725() | | createFlowerForest() | | m_zpatlzge() | | func_244251_q() | | makeFlowerForestBiome() |
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| public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | taigaBiome(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | method_30699(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | createTaiga(float depth, float scale, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | m_wpnbngpp(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | func_244221_a(float arg0, float arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | makeTaigaBiome(float depth, float scale, boolean isSnowyVariant, boolean isMountainVariant, boolean hasVillageAndOutpost, boolean hasIgloos) |
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| public static Biome | | c(float arg0, float arg1, boolean arg2) | | darkForestBiome(float arg0, float arg1, boolean arg2) | | method_30705(float arg0, float arg1, boolean arg2) | | createDarkForest(float depth, float scale, boolean arg2) | | m_budyzypz(float arg0, float arg1, boolean arg2) | | func_244233_c(float arg0, float arg1, boolean arg2) | | makeDarkForestBiome(float depth, float scale, boolean isHillsVariant) |
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| public static Biome | | d(float arg0, float arg1, boolean arg2) | | swampBiome(float arg0, float arg1, boolean arg2) | | method_30708(float arg0, float arg1, boolean arg2) | | createSwamp(float depth, float scale, boolean arg2) | | m_rztscdke(float arg0, float arg1, boolean arg2) | | func_244236_d(float arg0, float arg1, boolean arg2) | | makeGenericSwampBiome(float depth, float scale, boolean isHillsVariant) |
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| public static Biome | | a(float arg0, float arg1, boolean arg2, boolean arg3) | | tundraBiome(float arg0, float arg1, boolean arg2, boolean arg3) | | method_30697(float arg0, float arg1, boolean arg2, boolean arg3) | | createSnowyTundra(float depth, float scale, boolean arg2, boolean arg3) | | m_ejftvvyj(float arg0, float arg1, boolean arg2, boolean arg3) | | func_244219_a(float arg0, float arg1, boolean arg2, boolean arg3) | | makeSnowyBiome(float depth, float scale, boolean isIceSpikesBiome, boolean isMountainVariant) |
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| public static Biome | | a(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | riverBiome(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | method_30686(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | createRiver(float depth, float scale, float temperature, int waterColor, boolean arg4) | | m_cffzebeu(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | func_244209_a(float arg0, float arg1, float arg2, int arg3, boolean arg4) | | makeRiverBiome(float depth, float scale, float temperature, int waterColor, boolean isSnowy) |
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| public static Biome | | a(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | beachBiome(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | method_30685(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | createBeach(float depth, float scale, float temperature, float downfall, int waterColor, boolean snowy, boolean stony) | | m_tjohkkyr(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | func_244208_a(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, boolean arg6) | | makeGenericBeachBiome(float depth, float scale, float temperature, float downfall, int waterColor, boolean isColdBiome, boolean isStoneVariant) |
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| public static Biome | | r() | | theVoidBiome() | | method_30726() | | createTheVoid() | | m_vixkpexj() | | func_244252_r() | | makeVoidBiome() |
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| public static Biome | | s() | | netherWastesBiome() | | method_30727() | | createNetherWastes() | | m_fnypodvu() | | func_244253_s() | | makeNetherWastesBiome() |
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| public static Biome | | t() | | soulSandValleyBiome() | | method_30728() | | createSoulSandValley() | | m_oevgtfuv() | | func_244254_t() | | makeSoulSandValleyBiome() |
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| public static Biome | | u() | | basaltDeltasBiome() | | method_30729() | | createBasaltDeltas() | | m_fqeggjpz() | | func_244255_u() | | makeBasaltDeltasBiome() |
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| public static Biome | | v() | | crimsonForestBiome() | | method_30730() | | createCrimsonForest() | | m_mirrrbfe() | | func_244256_v() | | makeCrimsonForestBiome() |
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| public static Biome | | w() | | warpedForestBiome() | | method_30731() | | createWarpedForest() | | m_dhaatspf() | | func_244257_w() | | makeWarpedForestBiome() |
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