net.minecraft.client.render

public abstract class RenderLayer

extends RenderPhase

eag
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921
net.minecraft.client.render.RenderLayer
net.minecraft.unmapped.C_tizlwnnv
net.minecraft.client.renderer.RenderType
net.minecraft.client.renderer.RenderType

Field summary

Modifier and TypeField
private static final RenderLayer
W
SOLID
field_9178
SOLID
f_avczlstz
field_228615_R_
SOLID
private static final RenderLayer
X
CUTOUT_MIPPED
field_9175
CUTOUT_MIPPED
f_rcwihtnu
field_228616_S_
CUTOUT_MIPPED
private static final RenderLayer
Y
CUTOUT
field_9174
CUTOUT
f_jufcpyrr
field_228617_T_
CUTOUT
private static final RenderLayer
Z
TRANSLUCENT
field_9179
TRANSLUCENT
f_icotslba
field_228618_U_
TRANSLUCENT
private static final RenderLayer
aa
TRANSLUCENT_MOVING_BLOCK
field_25285
TRANSLUCENT_MOVING_BLOCK
f_lajaxihn
field_239257_ac_
TRANSLUCENT_MOVING__BLOCK
private static final RenderLayer
ab
TRANSLUCENT_NO_CRUMBLING
field_20963
TRANSLUCENT_NO_CRUMBLING
f_rxdsvdee
field_228619_V_
TRANSLUCENT_NO_CRUMBLING
private static final RenderLayer
ac
LEASH
field_20964
LEASH
f_vjwbtbds
field_228620_W_
LEASH
private static final RenderLayer
ad
WATER_MASK
field_20965
WATER_MASK
f_uihmtias
field_228621_X_
WATER_MASK
private static final RenderLayer
ae
ARMOR_GLINT
field_24472
ARMOR_GLINT
f_zmxlyabq
field_239258_ag_
ARMOR_GLINT
private static final RenderLayer
af
ARMOR_ENTITY_GLINT
field_24473
ARMOR_ENTITY_GLINT
f_favhfile
field_239259_ah_
ARMOR_ENTITY_GLINT
private static final RenderLayer
ag
GLINT_TRANSLUCENT
field_26373
GLINT_TRANSLUCENT
f_pkmjplkb
field_243500_ag
GLINT_TRANSLUCENT
private static final RenderLayer
ah
GLINT
field_20967
GLINT
f_sabefmyd
field_228622_Y_
GLINT
private static final RenderLayer
ai
GLINT_DIRECT
field_25487
DIRECT_GLINT
f_pdtvjcrk
field_239260_aj_
GLINT_DIRECT
private static final RenderLayer
aj
ENTITY_GLINT
field_20968
ENTITY_GLINT
f_wjtwfmhn
field_228623_Z_
ENTITY_GLINT
private static final RenderLayer
ak
ENTITY_GLINT_DIRECT
field_25488
DIRECT_ENTITY_GLINT
f_kfzawztl
field_239261_al_
ENTITY_GLINT_DIRECT
private static final RenderLayer
al
LIGHTNING
field_20970
LIGHTNING
f_ymckrlsf
field_228624_aa_
LIGHTNING
private static final RenderLayer
am
TRIPWIRE
field_25644
TRIPWIRE
f_fbncfeet
field_241713_am_
TRIPWIRE
public static final RenderLayer$MultiPhase
V
LINES
field_21695
LINES
f_bcfekxwz
field_228614_Q_
LINES
private final VertexFormat
an
format
field_20972
vertexFormat
f_zuyjnfnl
field_228625_ab_
vertexFormat
private final int
ao
mode
field_20973
drawMode
f_mwwhmycc
field_228626_ac_
drawMode
private final int
ap
bufferSize
field_20806
expectedBufferSize
f_inxwrkmo
field_228627_ad_
bufferSize
private final boolean
aq
affectsCrumbling
field_20975
hasCrumbling
f_aowxqqcr
field_228628_ae_
useDelegate
private final boolean
ar
sortOnUpload
field_21402
translucent
f_dyinygjw
field_228629_af_
needsSorting
private final Optional<RenderLayer>
as
asOptional
field_21850
optionalThis
f_wsihtgdj
field_230166_ag_
renderType

Constructor summary

ModifierConstructor
public (String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)

Method summary

Modifier and TypeMethod
public static RenderLayer
c()
solid()
method_23577()
getSolid()
m_widtimmm()
func_228639_c_()
getSolid()
public static RenderLayer
d()
cutoutMipped()
method_23579()
getCutoutMipped()
m_quswzzoz()
func_228641_d_()
getCutoutMipped()
public static RenderLayer
e()
cutout()
method_23581()
getCutout()
m_xmhnzmof()
func_228643_e_()
getCutout()
private static RenderLayer$MultiPhaseParameters
C()
translucentState()
method_24051()
createTranslucentPhaseData()
m_kboqswsf()
func_228666_t_()
getTranslucentState()
public static RenderLayer
f()
translucent()
method_23583()
getTranslucent()
m_nimgchue()
func_228645_f_()
getTranslucent()
private static RenderLayer$MultiPhaseParameters
D()
translucentMovingBlockState()
method_29381()
getItemPhaseData()
m_wnbqszyf()
func_239262_B_()
getItemEntityState()
public static RenderLayer
g()
translucentMovingBlock()
method_29380()
getTranslucentMovingBlock()
m_ceekkdkt()
func_239269_g_()
getTranslucentMovingBlock()
public static RenderLayer
h()
translucentNoCrumbling()
method_23585()
getTranslucentNoCrumbling()
m_obhjfioa()
func_228647_g_()
getTranslucentNoCrumbling()
public static RenderLayer
a(vk arg0)
armorCutoutNoCull(ResourceLocation arg0)
method_25448(class_2960 arg0)
getArmorCutoutNoCull(Identifier texture)
m_ktwfjypz(C_ncpywfca arg0)
func_239263_a_(ResourceLocation arg0)
getArmorCutoutNoCull(ResourceLocation locationIn)
public static RenderLayer
b(vk arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
getEntitySolid(Identifier texture)
m_baqvxxdi(C_ncpywfca arg0)
func_228634_a_(ResourceLocation arg0)
getEntitySolid(ResourceLocation locationIn)
public static RenderLayer
c(vk arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
getEntityCutout(Identifier texture)
m_xywzwwmt(C_ncpywfca arg0)
func_228638_b_(ResourceLocation arg0)
getEntityCutout(ResourceLocation locationIn)
public static RenderLayer
a(vk arg0, boolean arg1)
entityCutoutNoCull(ResourceLocation arg0, boolean arg1)
method_24293(class_2960 arg0, boolean arg1)
getEntityCutoutNoCull(Identifier texture, boolean affectsOutline)
m_dkmtvfag(C_ncpywfca arg0, boolean arg1)
func_230167_a_(ResourceLocation arg0, boolean arg1)
getEntityCutoutNoCull(ResourceLocation locationIn, boolean outlineIn)
public static RenderLayer
d(vk arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
getEntityCutoutNoCull(Identifier texture)
m_xoxzykme(C_ncpywfca arg0)
func_228640_c_(ResourceLocation arg0)
getEntityCutoutNoCull(ResourceLocation locationIn)
public static RenderLayer
b(vk arg0, boolean arg1)
entityCutoutNoCullZOffset(ResourceLocation arg0, boolean arg1)
method_28115(class_2960 arg0, boolean arg1)
getEntityCutoutNoCullZOffset(Identifier texture, boolean affectsOutline)
m_egoklmpf(C_ncpywfca arg0, boolean arg1)
func_239266_b_(ResourceLocation arg0, boolean arg1)
getEntityCutoutNoCullZOffset(ResourceLocation locationIn, boolean outlineIn)
public static RenderLayer
e(vk arg0)
entityCutoutNoCullZOffset(ResourceLocation arg0)
method_28116(class_2960 arg0)
getEntityCutoutNoCullZOffset(Identifier texture)
m_ssbqjvkw(C_ncpywfca arg0)
func_239267_e_(ResourceLocation arg0)
getEntityCutoutNoCullZOffset(ResourceLocation locationIn)
public static RenderLayer
f(vk arg0)
itemEntityTranslucentCull(ResourceLocation arg0)
method_29379(class_2960 arg0)
getItemEntityTranslucentCull(Identifier texture)
m_xhxmgsuq(C_ncpywfca arg0)
func_239268_f_(ResourceLocation arg0)
getItemEntityTranslucentCull(ResourceLocation locationIn)
public static RenderLayer
g(vk arg0)
entityTranslucentCull(ResourceLocation arg0)
method_23689(class_2960 arg0)
getEntityTranslucentCull(Identifier texture)
m_yaakejdl(C_ncpywfca arg0)
func_228642_d_(ResourceLocation arg0)
getEntityTranslucentCull(ResourceLocation locationIn)
public static RenderLayer
c(vk arg0, boolean arg1)
entityTranslucent(ResourceLocation arg0, boolean arg1)
method_24294(class_2960 arg0, boolean arg1)
getEntityTranslucent(Identifier texture, boolean affectsOutline)
m_nuuisoyx(C_ncpywfca arg0, boolean arg1)
func_230168_b_(ResourceLocation arg0, boolean arg1)
getEntityTranslucent(ResourceLocation LocationIn, boolean outlineIn)
public static RenderLayer
h(vk arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
getEntityTranslucent(Identifier texture)
m_dhsztxnu(C_ncpywfca arg0)
func_228644_e_(ResourceLocation arg0)
getEntityTranslucent(ResourceLocation locationIn)
public static RenderLayer
i(vk arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
getEntitySmoothCutout(Identifier texture)
m_eodxypva(C_ncpywfca arg0)
func_228646_f_(ResourceLocation arg0)
getEntitySmoothCutout(ResourceLocation locationIn)
public static RenderLayer
d(vk arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
getBeaconBeam(Identifier texture, boolean translucent)
m_sjwcihft(C_ncpywfca arg0, boolean arg1)
func_228637_a_(ResourceLocation arg0, boolean arg1)
getBeaconBeam(ResourceLocation locationIn, boolean colorFlagIn)
public static RenderLayer
j(vk arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
getEntityDecal(Identifier texture)
m_kokhakaq(C_ncpywfca arg0)
func_228648_g_(ResourceLocation arg0)
getEntityDecal(ResourceLocation locationIn)
public static RenderLayer
k(vk arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
getEntityNoOutline(Identifier texture)
m_rcijgxej(C_ncpywfca arg0)
func_228650_h_(ResourceLocation arg0)
getEntityNoOutline(ResourceLocation locationIn)
public static RenderLayer
l(vk arg0)
entityShadow(ResourceLocation arg0)
method_24469(class_2960 arg0)
getEntityShadow(Identifier texture)
m_wayaljif(C_ncpywfca arg0)
func_239272_l_(ResourceLocation arg0)
getEntityShadow(ResourceLocation locationIn)
public static RenderLayer
a(vk arg0, float arg1)
dragonExplosionAlpha(ResourceLocation arg0, float arg1)
method_23573(class_2960 arg0, float arg1)
getEntityAlpha(Identifier texture, float alpha)
m_cnaalhuy(C_ncpywfca arg0, float arg1)
func_239264_a_(ResourceLocation arg0, float arg1)
getEntityAlpha(ResourceLocation locationIn, float refIn)
public static RenderLayer
m(vk arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
getEyes(Identifier texture)
m_xfopkxca(C_ncpywfca arg0)
func_228652_i_(ResourceLocation arg0)
getEyes(ResourceLocation locationIn)
public static RenderLayer
a(vk arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
getEnergySwirl(Identifier texture, float x, float y)
m_dwzssblh(C_ncpywfca arg0, float arg1, float arg2)
func_228636_a_(ResourceLocation arg0, float arg1, float arg2)
getEnergySwirl(ResourceLocation locationIn, float uIn, float vIn)
public static RenderLayer
i()
leash()
method_23587()
getLeash()
m_ugdgexll()
func_228649_h_()
getLeash()
public static RenderLayer
j()
waterMask()
method_23589()
getWaterMask()
m_ijulroee()
func_228651_i_()
getWaterMask()
public static RenderLayer
n(vk arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
getOutline(Identifier texture)
m_zffmcgyn(C_ncpywfca arg0)
func_228654_j_(ResourceLocation arg0)
getOutline(ResourceLocation locationIn)
public static RenderLayer
a(vk arg0, eaf$c arg1)
outline(ResourceLocation arg0, RenderStateShard$CullStateShard arg1)
method_24468(class_2960 arg0, class_4668$class_4671 arg1)
getOutline(Identifier texture, RenderPhase$Cull cull)
m_qqueiarr(C_ncpywfca arg0, C_yzzfidwp$C_dbcirgwl arg1)
func_239265_a_(ResourceLocation arg0, RenderState$CullState arg1)
getOutline(ResourceLocation locationIn, RenderState$CullState cull)
public static RenderLayer
k()
armorGlint()
method_27948()
getArmorGlint()
m_tufmkeuy()
func_239270_k_()
getArmorGlint()
public static RenderLayer
l()
armorEntityGlint()
method_27949()
getArmorEntityGlint()
m_jlfilozp()
func_239271_l_()
getArmorEntityGlint()
public static RenderLayer
m()
glintTranslucent()
method_30676()
method_30676()
m_uwnuhbzr()
func_243501_m()
getGlintTranslucent()
public static RenderLayer
n()
glint()
method_23590()
getGlint()
m_spkpkxuz()
func_228653_j_()
getGlint()
public static RenderLayer
o()
glintDirect()
method_29706()
getDirectGlint()
m_frpzifgs()
func_239273_n_()
getGlintDirect()
public static RenderLayer
p()
entityGlint()
method_23591()
getEntityGlint()
m_uyqydjhy()
func_228655_k_()
getEntityGlint()
public static RenderLayer
q()
entityGlintDirect()
method_29707()
getDirectEntityGlint()
m_ptssught()
func_239274_p_()
getEntityGlintDirect()
public static RenderLayer
o(vk arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
getBlockBreaking(Identifier texture)
m_upvaymmi(C_ncpywfca arg0)
func_228656_k_(ResourceLocation arg0)
getCrumbling(ResourceLocation locationIn)
public static RenderLayer
p(vk arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
getText(Identifier texture)
m_qolytxzh(C_ncpywfca arg0)
func_228658_l_(ResourceLocation arg0)
getText(ResourceLocation locationIn)
public static RenderLayer
q(vk arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
getTextSeeThrough(Identifier texture)
m_xwmgnbtp(C_ncpywfca arg0)
func_228660_m_(ResourceLocation arg0)
getTextSeeThrough(ResourceLocation locationIn)
public static RenderLayer
r()
lightning()
method_23593()
getLightning()
m_sutcpiay()
func_228657_l_()
getLightning()
private static RenderLayer$MultiPhaseParameters
E()
tripwireState()
method_29996()
getTripwirePhaseData()
m_gmswhtfe()
func_241714_D_()
getWeatherState()
public static RenderLayer
s()
tripwire()
method_29997()
getTripwire()
m_uoqknzkc()
func_241715_r_()
getTripwire()
public static RenderLayer
a(int arg0)
endPortal(int arg0)
method_23574(int arg0)
getEndPortal(int layer)
m_zgxiiomk(int arg0)
func_228630_a_(int arg0)
getEndPortal(int iterationIn)
public static RenderLayer
t()
lines()
method_23594()
getLines()
m_jfdjboum()
func_228659_m_()
getLines()
public static RenderLayer$MultiPhase
a(String arg0, dfo arg1, int arg2, int arg3, eag$b arg4)
create(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$CompositeState arg4)
method_24048(String arg0, class_293 arg1, int arg2, int arg3, class_1921$class_4688 arg4)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, RenderLayer$MultiPhaseParameters phaseData)
m_bhykdvlo(String arg0, C_rnldvdpe arg1, int arg2, int arg3, C_tizlwnnv$C_rympudia arg4)
func_228632_a_(String arg0, VertexFormat arg1, int arg2, int arg3, RenderType$State arg4)
makeType(String nameIn, VertexFormat vertexFormatIn, int drawModeIn, int bufferSizeIn, RenderType$State renderStateIn)
public static RenderLayer$MultiPhase
a(String arg0, dfo arg1, int arg2, int arg3, boolean arg4, boolean arg5, eag$b arg6)
create(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$CompositeState arg6)
method_24049(String arg0, class_293 arg1, int arg2, int arg3, boolean arg4, boolean arg5, class_1921$class_4688 arg6)
of(String name, VertexFormat vertexFormat, int drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer$MultiPhaseParameters phases)
m_kevapdum(String arg0, C_rnldvdpe arg1, int arg2, int arg3, boolean arg4, boolean arg5, C_tizlwnnv$C_rympudia arg6)
func_228633_a_(String arg0, VertexFormat arg1, int arg2, int arg3, boolean arg4, boolean arg5, RenderType$State arg6)
makeType(String name, VertexFormat vertexFormatIn, int glMode, int bufferSizeIn, boolean useDelegateIn, boolean needsSortingIn, RenderType$State renderStateIn)
public void
a(dfe arg0, int arg1, int arg2, int arg3)
end(BufferBuilder arg0, int arg1, int arg2, int arg3)
method_23012(class_287 arg0, int arg1, int arg2, int arg3)
draw(BufferBuilder buffer, int cameraX, int cameraY, int cameraZ)
m_bqycqpuk(C_nxnqmnng arg0, int arg1, int arg2, int arg3)
func_228631_a_(BufferBuilder arg0, int arg1, int arg2, int arg3)
finish(BufferBuilder buffer, int cameraX, int cameraY, int cameraZ)
public static List<RenderLayer>
u()
chunkBufferLayers()
method_22720()
getBlockLayers()
m_mfsjsgon()
func_228661_n_()
getBlockRenderTypes()
public int
v()
bufferSize()
method_22722()
getExpectedBufferSize()
m_sjzrtfwm()
func_228662_o_()
getBufferSize()
public VertexFormat
w()
format()
method_23031()
getVertexFormat()
m_mwfnzrol()
func_228663_p_()
getVertexFormat()
public int
x()
mode()
method_23033()
getDrawMode()
m_bnrgoaxp()
func_228664_q_()
getDrawMode()
public Optional<RenderLayer>
y()
outline()
method_23289()
getAffectedOutline()
m_upvzrohu()
func_225612_r_()
getOutline()
public boolean
z()
isOutline()
method_24295()
isOutline()
m_eplyaoof()
func_230041_s_()
isColoredOutlineBuffer()
public boolean
A()
affectsCrumbling()
method_23037()
hasCrumbling()
m_gpbocanz()
func_228665_s_()
isUseDelegate()
public Optional<RenderLayer>
B()
asOptional()
method_24296()
asOptional()
m_miqgkpal()
func_230169_u_()
getRenderType()