net.minecraft.client.render.item

public class HeldItemRenderer

dzu
net.minecraft.client.renderer.ItemInHandRenderer
net.minecraft.class_759
net.minecraft.client.render.item.HeldItemRenderer
net.minecraft.unmapped.C_csxqddlf
net.minecraft.client.renderer.FirstPersonRenderer
net.minecraft.client.renderer.FirstPersonRenderer

Field summary

Modifier and TypeField
private static final RenderLayer
a
MAP_BACKGROUND
field_21807
MAP_BACKGROUND
f_mdqcuuii
field_230010_a_
MAP_BACKGROUND
private static final RenderLayer
b
MAP_BACKGROUND_CHECKERBOARD
field_21808
MAP_BACKGROUND_CHECKERBOARD
f_lazzrnhs
field_230011_b_
MAP_BACKGROUND_CHECKERBOARD
private final MinecraftClient
c
minecraft
field_4050
client
f_xismfkqx
field_78455_a
mc
private ItemStack
d
mainHandItem
field_4047
mainHand
f_tslzoadh
field_187467_d
itemStackMainHand
private ItemStack
e
offHandItem
field_4048
offHand
f_tkaiuvul
field_187468_e
itemStackOffHand
private float
f
mainHandHeight
field_4043
equipProgressMainHand
f_bafqoewr
field_187469_f
equippedProgressMainHand
private float
g
oMainHandHeight
field_4053
prevEquipProgressMainHand
f_omscisfi
field_187470_g
prevEquippedProgressMainHand
private float
h
offHandHeight
field_4052
equipProgressOffHand
f_jvktpucj
field_187471_h
equippedProgressOffHand
private float
i
oOffHandHeight
field_4051
prevEquipProgressOffHand
f_gjrjxjol
field_187472_i
prevEquippedProgressOffHand
private final EntityRenderDispatcher
j
entityRenderDispatcher
field_4046
renderManager
f_hvryjwvj
field_178111_g
renderManager
private final ItemRenderer
k
itemRenderer
field_4044
itemRenderer
f_gjhdupag
field_178112_h
itemRenderer

Constructor summary

ModifierConstructor
public (MinecraftClient client)

Method summary

Modifier and TypeMethod
public void
a(aqj arg0, bly arg1, ebe$b arg2, boolean arg3, dfj arg4, dzy arg5, int arg6)
renderItem(LivingEntity arg0, ItemStack arg1, ItemTransforms$TransformType arg2, boolean arg3, PoseStack arg4, MultiBufferSource arg5, int arg6)
method_3233(class_1309 arg0, class_1799 arg1, class_809$class_811 arg2, boolean arg3, class_4587 arg4, class_4597 arg5, int arg6)
renderItem(LivingEntity entity, ItemStack stack, ModelTransformation$Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
m_ajarngmm(C_usxaxydn arg0, C_sddaxwyk arg1, C_ddhexvvo$C_cissvwqs arg2, boolean arg3, C_cnszsxvd arg4, C_igrgeffe arg5, int arg6)
func_228397_a_(LivingEntity arg0, ItemStack arg1, ItemCameraTransforms$TransformType arg2, boolean arg3, MatrixStack arg4, IRenderTypeBuffer arg5, int arg6)
renderItemSide(LivingEntity livingEntityIn, ItemStack itemStackIn, ItemCameraTransforms$TransformType transformTypeIn, boolean leftHand, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn)
private float
a(float arg0)
calculateMapTilt(float arg0)
method_3227(float arg0)
getMapAngle(float tickDelta)
m_nmamucyu(float arg0)
func_178100_c(float arg0)
getMapAngleFromPitch(float pitch)
private void
a(dfj arg0, dzy arg1, int arg2, aqf arg3)
renderMapHand(PoseStack arg0, MultiBufferSource arg1, int arg2, HumanoidArm arg3)
method_3216(class_4587 arg0, class_4597 arg1, int arg2, class_1306 arg3)
renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Arm arm)
m_wqxicakc(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_njjnizsa arg3)
func_228403_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, HandSide arg3)
renderArm(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, HandSide side)
private void
a(dfj arg0, dzy arg1, int arg2, float arg3, aqf arg4, float arg5, bly arg6)
renderOneHandedMap(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, HumanoidArm arg4, float arg5, ItemStack arg6)
method_3222(class_4587 arg0, class_4597 arg1, int arg2, float arg3, class_1306 arg4, float arg5, class_1799 arg6)
renderMapInOneHand(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, Arm arm, float swingProgress, ItemStack stack)
m_fjwfifgr(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, float arg3, C_njjnizsa arg4, float arg5, C_sddaxwyk arg6)
func_228402_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, HandSide arg4, float arg5, ItemStack arg6)
renderMapFirstPersonSide(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, float equippedProgress, HandSide handIn, float swingProgress, ItemStack stack)
private void
a(dfj arg0, dzy arg1, int arg2, float arg3, float arg4, float arg5)
renderTwoHandedMap(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, float arg4, float arg5)
method_3231(class_4587 arg0, class_4597 arg1, int arg2, float arg3, float arg4, float arg5)
renderMapInBothHands(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float pitch, float equipProgress, float swingProgress)
m_spedmgge(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, float arg3, float arg4, float arg5)
func_228400_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, float arg4, float arg5)
renderMapFirstPerson(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, float pitch, float equippedProgress, float swingProgress)
private void
a(dfj arg0, dzy arg1, int arg2, bly arg3)
renderMap(PoseStack arg0, MultiBufferSource arg1, int arg2, ItemStack arg3)
method_3223(class_4587 arg0, class_4597 arg1, int arg2, class_1799 arg3)
renderFirstPersonMap(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int swingProgress, ItemStack stack)
m_dvyrydcy(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sddaxwyk arg3)
func_228404_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, ItemStack arg3)
renderMapFirstPerson(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, ItemStack stack)
private void
a(dfj arg0, dzy arg1, int arg2, float arg3, float arg4, aqf arg5)
renderPlayerArm(PoseStack arg0, MultiBufferSource arg1, int arg2, float arg3, float arg4, HumanoidArm arg5)
method_3219(class_4587 arg0, class_4597 arg1, int arg2, float arg3, float arg4, class_1306 arg5)
renderArmHoldingItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, float swingProgress, Arm arm)
m_nxgypnql(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, float arg3, float arg4, C_njjnizsa arg5)
func_228401_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, float arg3, float arg4, HandSide arg5)
renderArmFirstPerson(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, float equippedProgress, float swingProgress, HandSide side)
private void
a(dfj arg0, float arg1, aqf arg2, bly arg3)
applyEatTransform(PoseStack arg0, float arg1, HumanoidArm arg2, ItemStack arg3)
method_3218(class_4587 arg0, float arg1, class_1306 arg2, class_1799 arg3)
applyEatOrDrinkTransformation(MatrixStack matrices, float tickDelta, Arm arm, ItemStack stack)
m_wuzqfmnu(C_cnszsxvd arg0, float arg1, C_njjnizsa arg2, C_sddaxwyk arg3)
func_228398_a_(MatrixStack arg0, float arg1, HandSide arg2, ItemStack arg3)
transformEatFirstPerson(MatrixStack matrixStackIn, float partialTicks, HandSide handIn, ItemStack stack)
private void
a(dfj arg0, aqf arg1, float arg2)
applyItemArmAttackTransform(PoseStack arg0, HumanoidArm arg1, float arg2)
method_3217(class_4587 arg0, class_1306 arg1, float arg2)
applySwingOffset(MatrixStack matrices, Arm arm, float swingProgress)
m_rkaozgls(C_cnszsxvd arg0, C_njjnizsa arg1, float arg2)
func_228399_a_(MatrixStack arg0, HandSide arg1, float arg2)
transformFirstPerson(MatrixStack matrixStackIn, HandSide handIn, float swingProgress)
private void
b(dfj arg0, aqf arg1, float arg2)
applyItemArmTransform(PoseStack arg0, HumanoidArm arg1, float arg2)
method_3224(class_4587 arg0, class_1306 arg1, float arg2)
applyEquipOffset(MatrixStack matrices, Arm arm, float equipProgress)
m_ifmucnpy(C_cnszsxvd arg0, C_njjnizsa arg1, float arg2)
func_228406_b_(MatrixStack arg0, HandSide arg1, float arg2)
transformSideFirstPerson(MatrixStack matrixStackIn, HandSide handIn, float equippedProg)
public void
a(float arg0, dfj arg1, dzy$a arg2, dze arg3, int arg4)
renderHandsWithItems(float arg0, PoseStack arg1, MultiBufferSource$BufferSource arg2, LocalPlayer arg3, int arg4)
method_22976(float arg0, class_4587 arg1, class_4597$class_4598 arg2, class_746 arg3, int arg4)
renderItem(float tickDelta, MatrixStack matrices, VertexConsumerProvider$Immediate vertexConsumers, ClientPlayerEntity player, int light)
m_fdvembgt(float arg0, C_cnszsxvd arg1, C_igrgeffe$C_insrqxjm arg2, C_jlopmfei arg3, int arg4)
func_228396_a_(float arg0, MatrixStack arg1, IRenderTypeBuffer$Impl arg2, ClientPlayerEntity arg3, int arg4)
renderItemInFirstPerson(float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer$Impl bufferIn, ClientPlayerEntity playerEntityIn, int combinedLightIn)
private void
a(dzb arg0, float arg1, float arg2, aoq arg3, float arg4, bly arg5, float arg6, dfj arg7, dzy arg8, int arg9)
renderArmWithItem(AbstractClientPlayer arg0, float arg1, float arg2, InteractionHand arg3, float arg4, ItemStack arg5, float arg6, PoseStack arg7, MultiBufferSource arg8, int arg9)
method_3228(class_742 arg0, float arg1, float arg2, class_1268 arg3, float arg4, class_1799 arg5, float arg6, class_4587 arg7, class_4597 arg8, int arg9)
renderFirstPersonItem(AbstractClientPlayerEntity player, float tickDelta, float pitch, Hand hand, float swingProgress, ItemStack item, float equipProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
m_wmtkfata(C_sgyyxgui arg0, float arg1, float arg2, C_laxmzoqs arg3, float arg4, C_sddaxwyk arg5, float arg6, C_cnszsxvd arg7, C_igrgeffe arg8, int arg9)
func_228405_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, Hand arg3, float arg4, ItemStack arg5, float arg6, MatrixStack arg7, IRenderTypeBuffer arg8, int arg9)
renderItemInFirstPerson(AbstractClientPlayerEntity player, float partialTicks, float pitch, Hand handIn, float swingProgress, ItemStack stack, float equippedProgress, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int arg9)
public void
a()
tick()
method_3220()
updateHeldItems()
m_kjkbyosi()
func_78441_a()
tick()
public void
a(aoq arg0)
itemUsed(InteractionHand arg0)
method_3215(class_1268 arg0)
resetEquipProgress(Hand hand)
m_eeoawxpn(C_laxmzoqs arg0)
func_187460_a(Hand arg0)
resetEquippedProgress(Hand hand)