net.minecraft.block

public class Block

extends AbstractBlock implements ItemConvertible

All mapped superinterfaces:

ItemConvertible

buo
net.minecraft.world.level.block.Block
net.minecraft.class_2248
net.minecraft.block.Block
net.minecraft.unmapped.C_mmxmpdoq
net.minecraft.block.Block
net.minecraft.block.Block

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
l
LOGGER
field_10638
LOGGER
f_sqfncgqq
field_196273_d
LOGGER
public static final IdList<BlockState>
m
BLOCK_STATE_REGISTRY
field_10651
STATE_IDS
f_okywtldq
field_176229_d
BLOCK_STATE_IDS
private static final com.google.common.cache.LoadingCache<VoxelShape, Boolean>
a
SHAPE_FULL_BLOCK_CACHE
field_19312
FULL_CUBE_SHAPE_CACHE
f_ngtlhrdq
field_223006_b
OPAQUE_CACHE
protected final StateManager<Block, BlockState>
n
stateDefinition
field_10647
stateManager
f_nexeeilp
field_176227_L
stateContainer
private BlockState
b
defaultBlockState
field_10646
defaultState
f_hncvzxyf
field_196275_y
defaultState
private String
c
descriptionId
field_10642
translationKey
f_bgfflzvf
field_149770_b
translationKey
private Item
d
item
field_17562
cachedItem
f_vgppsmwi
field_220086_i
item
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>
e
OCCLUSION_CACHE
field_10649
FACE_CULL_MAP
f_etbvyypx
field_210300_r
SHOULD_SIDE_RENDER_CACHE

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings arg0)

Method summary

Modifier and TypeMethod
public static int
i(ceh arg0)
getId(BlockState arg0)
method_9507(class_2680 arg0)
getRawIdFromState(BlockState state)
m_uuzuwifw(C_txtbiemp arg0)
func_196246_j(BlockState arg0)
getStateId(BlockState state)
public static BlockState
a(int arg0)
stateById(int arg0)
method_9531(int arg0)
getStateFromRawId(int stateId)
m_dvztrwyo(int arg0)
func_196257_b(int arg0)
getStateById(int id)
public static Block
a(blx arg0)
byItem(Item arg0)
method_9503(class_1792 arg0)
getBlockFromItem(Item item)
m_cbjpaznf(C_vorddnax arg0)
func_149634_a(Item arg0)
getBlockFromItem(Item itemIn)
public static BlockState
a(ceh arg0, ceh arg1, brx arg2, fx arg3)
pushEntitiesUp(BlockState arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_9582(class_2680 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
pushEntitiesUpBeforeBlockChange(BlockState from, BlockState to, World world, BlockPos pos)
m_sfdmwiew(C_txtbiemp arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3)
func_199601_a(BlockState arg0, BlockState arg1, World arg2, BlockPos arg3)
nudgeEntitiesWithNewState(BlockState oldState, BlockState newState, World worldIn, BlockPos pos)
public static VoxelShape
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
box(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_9541(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
createCuboidShape(double xMin, double yMin, double zMin, double xMax, double yMax, double zMax)
m_iipllqny(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
makeCuboidShape(double z2, double y1, double z1, double x2, double y2, double arg5)
public boolean
a(ael<buo> arg0)
is(Tag<Block> arg0)
method_9525(class_3494<class_2248> arg0)
isIn(Tag<Block> tag)
m_ngsjheef(C_mokekhxv<C_mmxmpdoq> arg0)
func_203417_a(ITag<Block> arg0)
isIn(ITag<Block> tagIn)
public boolean
a(buo arg0)
is(Block arg0)
method_27839(class_2248 arg0)
is(Block block)
m_ibeetdlm(C_mmxmpdoq arg0)
func_235332_a_(Block arg0)
matchesBlock(Block block)
public static BlockState
b(ceh arg0, bry arg1, fx arg2)
updateFromNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2)
method_9510(class_2680 arg0, class_1936 arg1, class_2338 arg2)
postProcessState(BlockState state, WorldAccess world, BlockPos pos)
m_grdgsfjs(C_txtbiemp arg0, C_vdvbsyle arg1, C_hynzadkk arg2)
func_199770_b(BlockState arg0, IWorld arg1, BlockPos arg2)
getValidBlockForPosition(BlockState currentState, IWorld worldIn, BlockPos pos)
public static void
a(ceh arg0, ceh arg1, bry arg2, fx arg3, int arg4)
updateOrDestroy(BlockState arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, int arg4)
method_30094(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4)
replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags)
m_phnkbohu(C_txtbiemp arg0, C_txtbiemp arg1, C_vdvbsyle arg2, C_hynzadkk arg3, int arg4)
func_196263_a(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
replaceBlock(BlockState oldState, BlockState newState, IWorld worldIn, BlockPos pos, int flags)
public static void
a(ceh arg0, ceh arg1, bry arg2, fx arg3, int arg4, int arg5)
updateOrDestroy(BlockState arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, int arg4, int arg5)
method_9611(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4, int arg5)
replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)
m_ocypbslz(C_txtbiemp arg0, C_txtbiemp arg1, C_vdvbsyle arg2, C_hynzadkk arg3, int arg4, int arg5)
func_241468_a_(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4, int arg5)
replaceBlockState(BlockState oldState, BlockState newState, IWorld world, BlockPos pos, int flags, int recursionLeft)
public static boolean
b(buo arg0)
isExceptionForConnection(Block arg0)
method_9581(class_2248 arg0)
cannotConnect(Block block)
m_cwuunnrc(C_mmxmpdoq arg0)
func_220073_a(Block arg0)
cannotAttach(Block blockIn)
public boolean
a_(ceh arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState state)
m_lluiwoji(C_txtbiemp arg0)
func_149653_t(BlockState arg0)
ticksRandomly(BlockState state)
public static boolean
c(brc arg0, fx arg1)
canSupportRigidBlock(BlockGetter arg0, BlockPos arg1)
method_16361(class_1922 arg0, class_2338 arg1)
hasTopRim(BlockView world, BlockPos pos)
m_lfameemr(C_peaveboq arg0, C_hynzadkk arg1)
func_220064_c(IBlockReader arg0, BlockPos arg1)
hasSolidSideOnTop(IBlockReader worldIn, BlockPos pos)
public static boolean
a(brz arg0, fx arg1, gc arg2)
canSupportCenter(LevelReader arg0, BlockPos arg1, Direction arg2)
method_20044(class_4538 arg0, class_2338 arg1, class_2350 arg2)
sideCoversSmallSquare(WorldView world, BlockPos pos, Direction side)
m_jajpdzzy(C_eemzphbi arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_220055_a(IWorldReader arg0, BlockPos arg1, Direction arg2)
hasEnoughSolidSide(IWorldReader worldIn, BlockPos pos, Direction directionIn)
public static boolean
a(ddh arg0, gc arg1)
isFaceFull(VoxelShape arg0, Direction arg1)
method_9501(class_265 arg0, class_2350 arg1)
isFaceFullSquare(VoxelShape shape, Direction side)
m_xaxtaifj(C_zscvhwbd arg0, C_xpuuihxf arg1)
func_208061_a(VoxelShape arg0, Direction arg1)
doesSideFillSquare(VoxelShape shape, Direction side)
public static boolean
a(ddh arg0)
isShapeFullBlock(VoxelShape arg0)
method_9614(class_265 arg0)
isShapeFullCube(VoxelShape shape)
m_azwoptpw(C_zscvhwbd arg0)
func_208062_a(VoxelShape arg0)
isOpaque(VoxelShape shape)
public boolean
b(ceh arg0, brc arg1, fx arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState state, BlockView world, BlockPos pos)
m_ruuottmr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos)
public void
a(bry arg0, fx arg1, ceh arg2)
destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2)
method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2)
onBroken(WorldAccess world, BlockPos pos, BlockState state)
m_pwlljkia(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2)
onPlayerDestroy(IWorld worldIn, BlockPos pos, BlockState state)
public static List<ItemStack>
a(ceh arg0, aag arg1, fx arg2, ccj arg3)
getDrops(BlockState arg0, ServerLevel arg1, BlockPos arg2, BlockEntity arg3)
method_9562(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3)
getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, BlockEntity blockEntity)
m_bztcfiru(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_kvegafmh arg3)
func_220070_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3)
getDrops(BlockState state, ServerWorld worldIn, BlockPos pos, TileEntity tileEntityIn)
public static List<ItemStack>
a(ceh arg0, aag arg1, fx arg2, ccj arg3, aqa arg4, bmb arg5)
getDrops(BlockState arg0, ServerLevel arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5)
method_9609(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack stack)
m_rvydtzjt(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_kvegafmh arg3, C_astfners arg4, C_sddaxwyk arg5)
func_220077_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
getDrops(BlockState state, ServerWorld worldIn, BlockPos pos, TileEntity tileEntityIn, Entity entityIn, ItemStack stack)
public static void
c(ceh arg0, brx arg1, fx arg2)
dropResources(BlockState arg0, Level arg1, BlockPos arg2)
method_9497(class_2680 arg0, class_1937 arg1, class_2338 arg2)
dropStacks(BlockState state, World world, BlockPos pos)
m_ksyzaetw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_220075_c(BlockState arg0, World arg1, BlockPos arg2)
spawnDrops(BlockState state, World worldIn, BlockPos pos)
public static void
a(ceh arg0, bry arg1, fx arg2, ccj arg3)
dropResources(BlockState arg0, LevelAccessor arg1, BlockPos arg2, BlockEntity arg3)
method_9610(class_2680 arg0, class_1936 arg1, class_2338 arg2, class_2586 arg3)
dropStacks(BlockState state, WorldAccess world, BlockPos pos, BlockEntity blockEntity)
m_sslzkkcf(C_txtbiemp arg0, C_vdvbsyle arg1, C_hynzadkk arg2, C_kvegafmh arg3)
func_220059_a(BlockState arg0, IWorld arg1, BlockPos arg2, TileEntity arg3)
spawnDrops(BlockState state, IWorld worldIn, BlockPos pos, TileEntity tileEntityIn)
public static void
a(ceh arg0, brx arg1, fx arg2, ccj arg3, aqa arg4, bmb arg5)
dropResources(BlockState arg0, Level arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5)
method_9511(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
dropStacks(BlockState state, World world, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack stack)
m_enulnauk(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_kvegafmh arg3, C_astfners arg4, C_sddaxwyk arg5)
func_220054_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
spawnDrops(BlockState state, World worldIn, BlockPos pos, TileEntity tileEntityIn, Entity entityIn, ItemStack stack)
public static void
a(brx arg0, fx arg1, bmb arg2)
popResource(Level arg0, BlockPos arg1, ItemStack arg2)
method_9577(class_1937 arg0, class_2338 arg1, class_1799 arg2)
dropStack(World world, BlockPos pos, ItemStack stack)
m_ldcfnsgq(C_cdctfzbn arg0, C_hynzadkk arg1, C_sddaxwyk arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
spawnAsEntity(World worldIn, BlockPos pos, ItemStack stack)
protected void
a(aag arg0, fx arg1, int arg2)
popExperience(ServerLevel arg0, BlockPos arg1, int arg2)
method_9583(class_3218 arg0, class_2338 arg1, int arg2)
dropExperience(ServerWorld world, BlockPos pos, int size)
m_nddwsmuq(C_bdwnwhiu arg0, C_hynzadkk arg1, int arg2)
func_180637_b(ServerWorld arg0, BlockPos arg1, int arg2)
dropXpOnBlockBreak(ServerWorld worldIn, BlockPos pos, int amount)
public float
f()
getExplosionResistance()
method_9520()
getBlastResistance()
m_gzevdpnp()
func_149638_a()
getExplosionResistance()
public void
a(brx arg0, fx arg1, brp arg2)
wasExploded(Level arg0, BlockPos arg1, Explosion arg2)
method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2)
onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
m_hxjiobgn(C_cdctfzbn arg0, C_hynzadkk arg1, C_aahhrzpf arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
onExplosionDestroy(World worldIn, BlockPos pos, Explosion explosionIn)
public void
a(brx arg0, fx arg1, aqa arg2)
stepOn(Level arg0, BlockPos arg1, Entity arg2)
method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2)
onSteppedOn(World world, BlockPos pos, Entity entity)
m_aqcetwet(C_cdctfzbn arg0, C_hynzadkk arg1, C_astfners arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World worldIn, BlockPos pos, Entity entityIn)
public BlockState
a(bny arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext ctx)
m_iwedynhy(C_aiootljq arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext context)
public void
a(brx arg0, bfw arg1, fx arg2, ceh arg3, ccj arg4, bmb arg5)
playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack stack)
m_mtdctgjh(C_cdctfzbn arg0, C_jzrpycqo arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_kvegafmh arg4, C_sddaxwyk arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World worldIn, PlayerEntity player, BlockPos pos, BlockState state, TileEntity te, ItemStack stack)
public void
a(brx arg0, fx arg1, ceh arg2, aqm arg3, bmb arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack)
public boolean
ai_()
isPossibleToRespawnInThis()
method_9538()
canMobSpawnInside()
m_hittbukc()
func_181623_g()
canSpawnInBlock()
public String
i()
getDescriptionId()
method_9539()
getTranslationKey()
m_bsuyxxeg()
func_149739_a()
getTranslationKey()
public void
a(brx arg0, fx arg1, aqa arg2, float arg3)
fallOn(Level arg0, BlockPos arg1, Entity arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
onLandedUpon(World world, BlockPos pos, Entity entity, float distance)
m_jweqgtyb(C_cdctfzbn arg0, C_hynzadkk arg1, C_astfners arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
public void
a(brc arg0, aqa arg1)
updateEntityAfterFallOn(BlockGetter arg0, Entity arg1)
method_9502(class_1922 arg0, class_1297 arg1)
onEntityLand(BlockView world, Entity entity)
m_zfqxklim(C_peaveboq arg0, C_astfners arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
onLanded(IBlockReader worldIn, Entity entityIn)
public void
a(bks arg0, gj<bmb> arg1)
fillItemCategory(CreativeModeTab arg0, NonNullList<ItemStack> arg1)
method_9578(class_1761 arg0, class_2371<class_1799> arg1)
addStacksForDisplay(ItemGroup group, DefaultedList<ItemStack> list)
m_fcwpdfta(C_lnokcayd arg0, C_rnrfftze<C_sddaxwyk> arg1)
func_149666_a(ItemGroup arg0, NonNullList<ItemStack> arg1)
fillItemGroup(ItemGroup group, NonNullList<ItemStack> items)
public float
j()
getFriction()
method_9499()
getSlipperiness()
m_vkwmofwc()
func_208618_m()
getSlipperiness()
public float
k()
getSpeedFactor()
method_23349()
getVelocityMultiplier()
m_qnwpfxhz()
func_226891_m_()
getSpeedFactor()
public float
l()
getJumpFactor()
method_23350()
getJumpVelocityMultiplier()
m_yobbjtvm()
func_226892_n_()
getJumpFactor()
public void
a(brx arg0, fx arg1, ceh arg2, bfw arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player)
public void
c(brx arg0, fx arg1)
handleRain(Level arg0, BlockPos arg1)
method_9504(class_1937 arg0, class_2338 arg1)
rainTick(World world, BlockPos pos)
m_wuctrpwm(C_cdctfzbn arg0, C_hynzadkk arg1)
func_176224_k(World arg0, BlockPos arg1)
fillWithRain(World worldIn, BlockPos pos)
public boolean
a(brp arg0)
dropFromExplosion(Explosion arg0)
method_9533(class_1927 arg0)
shouldDropItemsOnExplosion(Explosion explosion)
m_goutaqfi(C_aahhrzpf arg0)
func_149659_a(Explosion arg0)
canDropFromExplosion(Explosion explosionIn)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> builder)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> builder)
public StateManager<Block, BlockState>
m()
getStateDefinition()
method_9595()
getStateManager()
m_bdlslsvh()
func_176194_O()
getStateContainer()
protected final void
j(ceh arg0)
registerDefaultState(BlockState arg0)
method_9590(class_2680 arg0)
setDefaultState(BlockState state)
m_ldbkbwai(C_txtbiemp arg0)
func_180632_j(BlockState arg0)
setDefaultState(BlockState state)
public final BlockState
n()
defaultBlockState()
method_9564()
getDefaultState()
m_thiabdjl()
func_176223_P()
getDefaultState()
public BlockSoundGroup
k(ceh arg0)
getSoundType(BlockState arg0)
method_9573(class_2680 arg0)
getSoundGroup(BlockState state)
m_mmvcvlkr(C_txtbiemp arg0)
func_220072_p(BlockState arg0)
getSoundType(BlockState state)
public Item
h()
asItem()
method_8389()
asItem()
m_yfekyrxa()
func_199767_j()
asItem()
public boolean
o()
hasDynamicShape()
method_9543()
hasDynamicBounds()
m_fgtteebr()
func_208619_r()
isVariableOpacity()
protected Block
p()
asBlock()
method_26160()
asBlock()
m_ewcsdntg()
func_230328_p_()
getSelf()
public static boolean
c(ceh arg0, brc arg1, fx arg2, gc arg3)
shouldRenderFace(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9607(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
shouldDrawSide(BlockState state, BlockView world, BlockPos pos, Direction facing)
m_zpnlglhs(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
func_176225_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
shouldSideBeRendered(BlockState adjacentState, IBlockReader blockState, BlockPos blockAccess, Direction pos)
public void
a(ceh arg0, brx arg1, fx arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState stateIn, World worldIn, BlockPos pos, Random rand)
public MutableText
g()
getName()
method_9518()
getName()
m_gsgxvzbp()
func_235333_g_()
getTranslatedName()
public ItemStack
a(brc arg0, fx arg1, ceh arg2)
getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView world, BlockPos pos, BlockState state)
m_jsiqlbgd(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
getItem(IBlockReader worldIn, BlockPos pos, BlockState state)
public void
a(bmb arg0, brc arg1, List<nr> arg2, bnl arg3)
appendHoverText(ItemStack arg0, BlockGetter arg1, List<Component> arg2, TooltipFlag arg3)
method_9568(class_1799 arg0, class_1922 arg1, List<class_2561> arg2, class_1836 arg3)
appendTooltip(ItemStack stack, BlockView world, List<Text> tooltip, TooltipContext options)
m_xfcybcsi(C_sddaxwyk arg0, C_peaveboq arg1, List<C_rdaqiwdt> arg2, C_taebrtdw arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)
addInformation(ItemStack stack, IBlockReader worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn)