net.minecraft.block

public class CoralParentBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bub
net.minecraft.world.level.block.BaseCoralPlantTypeBlock
net.minecraft.class_2230
net.minecraft.block.CoralParentBlock
net.minecraft.unmapped.C_hxblpphu
net.minecraft.block.AbstractCoralPlantBlock
net.minecraft.block.AbstractCoralPlantBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
b
WATERLOGGED
field_9940
WATERLOGGED
f_jdiyfdif
field_212560_b
WATERLOGGED
private static final VoxelShape
a
AABB
field_9939
SHAPE
f_iybkhnnm
field_212559_a
SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings arg0)

Method summary

Modifier and TypeMethod
protected void
a(ceh arg0, bry arg1, fx arg2)
tryScheduleDieTick(BlockState arg0, LevelAccessor arg1, BlockPos arg2)
method_9430(class_2680 arg0, class_1936 arg1, class_2338 arg2)
checkLivingConditions(BlockState state, WorldAccess world, BlockPos pos)
m_eeufklii(C_txtbiemp arg0, C_vdvbsyle arg1, C_hynzadkk arg2)
func_212558_a(BlockState arg0, IWorld arg1, BlockPos arg2)
updateIfDry(BlockState state, IWorld worldIn, BlockPos pos)
protected static boolean
c(ceh arg0, brc arg1, fx arg2)
scanForWater(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9431(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isInWater(BlockState state, BlockView world, BlockPos pos)
m_crdjrjge(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_212557_b_(BlockState arg0, IBlockReader arg1, BlockPos arg2)
isInWater(BlockState state, IBlockReader worldIn, BlockPos pos)
public BlockState
a(bny arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public VoxelShape
b(ceh arg0, brc arg1, fx arg2, dcs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(ceh arg0, gc arg1, ceh arg2, bry arg3, fx arg4, fx arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(ceh arg0, brz arg1, fx arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public FluidState
d(ceh arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_nlstkjhl(C_txtbiemp arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)