net.minecraft.entity.mob

public abstract class MobEntity

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandOutput

aqn
net.minecraft.world.entity.Mob
net.minecraft.class_1308
net.minecraft.entity.mob.MobEntity
net.minecraft.unmapped.C_dxkfswlz
net.minecraft.entity.MobEntity
net.minecraft.entity.MobEntity

Field summary

Modifier and TypeField
private static final TrackedData<Byte>
b
DATA_MOB_FLAGS_ID
field_6193
MOB_FLAGS
f_cyzznzel
field_184654_a
AI_FLAGS
public int
e
ambientSoundTime
field_6191
ambientSoundChance
f_pzxywady
field_70757_a
livingSoundTime
protected int
f
xpReward
field_6194
experiencePoints
f_gpqxsoam
field_70728_aV
experienceValue
protected LookControl
g
lookControl
field_6206
lookControl
f_tcesvuol
field_70749_g
lookController
protected MoveControl
bh
moveControl
field_6207
moveControl
f_airbwnli
field_70765_h
moveController
protected JumpControl
bi
jumpControl
field_6204
jumpControl
f_sqjsiqdf
field_70767_i
jumpController
private final BodyControl
c
bodyRotationControl
field_6188
bodyControl
f_icyyyrgv
field_70762_j
bodyController
protected EntityNavigation
bj
navigation
field_6189
navigation
f_irlmhwzh
field_70699_by
navigator
protected final GoalSelector
bk
goalSelector
field_6201
goalSelector
f_nwzksedo
field_70714_bg
goalSelector
protected final GoalSelector
bl
targetSelector
field_6185
targetSelector
f_uushnomk
field_70715_bh
targetSelector
private LivingEntity
d
target
field_6199
target
f_ddgktbfn
field_70696_bz
attackTarget
private final MobVisibilityCache
bo
sensing
field_6190
visibilityCache
f_omqaaiuh
field_70723_bA
senses
private final DefaultedList<ItemStack>
bp
handItems
field_6195
handItems
f_fctspjcn
field_184656_bv
inventoryHands
protected final float[]
bm
handDropChances
field_6187
handDropChances
f_xdwjzxrd
field_82174_bp
inventoryHandsDropChances
private final DefaultedList<ItemStack>
bq
armorItems
field_6205
armorItems
f_mxvsbror
field_184657_bw
inventoryArmor
protected final float[]
bn
armorDropChances
field_6186
armorDropChances
f_zqtbccqn
field_184655_bs
inventoryArmorDropChances
private boolean
br
canPickUpLoot
field_6203
pickUpLoot
f_chzsgmuy
field_82172_bs
canPickUpLoot
private boolean
bs
persistenceRequired
field_6200
persistent
f_bbapxczi
field_82179_bU
persistenceRequired
private final Map<PathNodeType, Float>
bt
pathfindingMalus
field_6196
pathfindingPenalties
f_nzzqwalu
field_184658_bz
mapPathPriority
private Identifier
bu
lootTable
field_6198
lootTable
f_vuffzgdh
field_184659_bA
deathLootTable
private long
bv
lootTableSeed
field_6184
lootTableSeed
f_glqvyrmd
field_184653_bB
deathLootTableSeed
private Entity
bw
leashHolder
field_6202
holdingEntity
f_wklzyjov
field_110168_bw
leashHolder
private int
bx
delayedLeashHolderId
field_18279
holdingEntityId
f_qlscjcje
field_213400_bI
leashHolderID
private CompoundTag
by
leashInfoTag
field_6192
leashTag
f_wxdrfhew
field_110170_bx
leashNBTTag
private BlockPos
bz
restrictCenter
field_18074
positionTarget
f_bhnvelth
field_213401_bK
homePosition
private float
bA
restrictRadius
field_18075
positionTargetRange
f_kfwdpftf
field_213402_bL
maximumHomeDistance

Constructor summary

ModifierConstructor
protected (EntityType<? extends MobEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
o()
registerGoals()
method_5959()
initGoals()
m_itjttsuo()
func_184651_r()
registerGoals()
public static DefaultAttributeContainer$Builder
p()
createMobAttributes()
method_26828()
createMobAttributes()
m_eeaedybm()
func_233666_p_()
func_233666_p_()
protected EntityNavigation
b(brx arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
createNavigation(World world)
m_tqtwudhk(C_cdctfzbn arg0)
func_175447_b(World arg0)
createNavigator(World worldIn)
protected boolean
q()
shouldPassengersInheritMalus()
method_26323()
movesIndependently()
m_mztbwniz()
func_230286_q_()
func_230286_q_()
public float
a(cwz arg0)
getPathfindingMalus(BlockPathTypes arg0)
method_5944(class_7 arg0)
getPathfindingPenalty(PathNodeType nodeType)
m_kmgypgaa(C_rnyexijx arg0)
func_184643_a(PathNodeType arg0)
getPathPriority(PathNodeType nodeType)
public void
a(cwz arg0, float arg1)
setPathfindingMalus(BlockPathTypes arg0, float arg1)
method_5941(class_7 arg0, float arg1)
setPathfindingPenalty(PathNodeType nodeType, float penalty)
m_tsnmheiy(C_rnyexijx arg0, float arg1)
func_184644_a(PathNodeType arg0, float arg1)
setPathPriority(PathNodeType nodeType, float priority)
public boolean
b(cwz arg0)
canCutCorner(BlockPathTypes arg0)
method_29244(class_7 arg0)
method_29244(PathNodeType arg0)
m_rmrxqvlu(C_rnyexijx arg0)
func_233660_b_(PathNodeType arg0)
func_233660_b_(PathNodeType arg0)
protected BodyControl
r()
createBodyControl()
method_5963()
createBodyControl()
m_mbyporyt()
func_184650_s()
createBodyController()
public LookControl
t()
getLookControl()
method_5988()
getLookControl()
m_lfujztja()
func_70671_ap()
getLookController()
public MoveControl
u()
getMoveControl()
method_5962()
getMoveControl()
m_lpjmkwwe()
func_70605_aq()
getMoveHelper()
public JumpControl
v()
getJumpControl()
method_5993()
getJumpControl()
m_fisapugx()
func_70683_ar()
getJumpController()
public EntityNavigation
x()
getNavigation()
method_5942()
getNavigation()
m_cauyzlww()
func_70661_as()
getNavigator()
public MobVisibilityCache
z()
getSensing()
method_5985()
getVisibilityCache()
m_zdjlhmwq()
func_70635_at()
getEntitySenses()
public LivingEntity
A()
getTarget()
method_5968()
getTarget()
m_mqgluxpv()
func_70638_az()
getAttackTarget()
public void
h(aqm arg0)
setTarget(LivingEntity arg0)
method_5980(class_1309 arg0)
setTarget(LivingEntity target)
m_hykyexft(C_usxaxydn arg0)
func_70624_b(LivingEntity arg0)
setAttackTarget(LivingEntity entitylivingbaseIn)
public boolean
a(aqe<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> arg0)
m_thnidwgf(C_ogavsvbr<?> arg0)
func_213358_a(EntityType<?> arg0)
canAttack(EntityType<?> arg0)
public boolean
a(bmo arg0)
canFireProjectileWeapon(ProjectileWeaponItem arg0)
method_25938(class_1811 arg0)
canUseRangedWeapon(RangedWeaponItem weapon)
m_tjejbxzp(C_axrfhndl arg0)
func_230280_a_(ShootableItem arg0)
func_230280_a_(ShootableItem arg0)
public void
B()
ate()
method_5983()
onEatingGrass()
m_yrminwpr()
func_70615_aA()
eatGrassBonus()
protected void
e()
defineSynchedData()
method_5693()
initDataTracker()
m_lwugwlsw()
func_70088_a()
registerData()
public int
D()
getAmbientSoundInterval()
method_5970()
getMinAmbientSoundDelay()
m_pswyixar()
func_70627_aG()
getTalkInterval()
public void
F()
playAmbientSound()
method_5966()
playAmbientSound()
m_frolgtzg()
func_70642_aH()
playAmbientSound()
public void
ag()
baseTick()
method_5670()
baseTick()
m_lvnfpsmt()
func_70030_z()
baseTick()
protected void
c(apk arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource arg0)
m_zwmydvfv(C_sbxfkpyv arg0)
func_184581_c(DamageSource arg0)
playHurtSound(DamageSource arg0)
private void
m()
resetAmbientSoundTime()
method_5975()
resetSoundDelay()
m_galurjhs()
func_241821_eG()
func_241821_eG()
protected int
d(bfw arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
m_yanqzhib(C_jzrpycqo arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity arg0)
public void
G()
spawnAnim()
method_5990()
playSpawnEffects()
m_wjpwvwky()
func_70656_aK()
spawnExplosionParticle()
public void
j()
tick()
method_5773()
tick()
m_arkgrfeb()
func_70071_h_()
tick()
protected void
H()
updateControlFlags()
method_20417()
updateGoalControls()
m_gtwocchw()
func_213385_F()
updateMovementGoalFlags()
protected float
f(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float arg0, float arg1)
m_ozivsxrd(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
updateDistance(float arg0, float arg1)
protected SoundEvent
I()
getAmbientSound()
method_5994()
getAmbientSound()
m_jjefzxbm()
func_184639_G()
getAmbientSound()
public void
b(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
m_xuwbpohg(C_hhlwcnih arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public void
a(md arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
m_obkzfysl(C_hhlwcnih arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
protected void
a(apk arg0, boolean arg1)
dropFromLootTable(DamageSource arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
m_lzrgnjjo(C_sbxfkpyv arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
protected LootContext$Builder
a(boolean arg0, apk arg1)
createLootContext(boolean arg0, DamageSource arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean arg0, DamageSource arg1)
m_kkguyidg(boolean arg0, C_sbxfkpyv arg1)
func_213363_a(boolean arg0, DamageSource arg1)
getLootContextBuilder(boolean arg0, DamageSource arg1)
public final Identifier
dp()
getLootTable()
method_5989()
getLootTable()
m_ydvutmzi()
func_213346_cF()
getLootTableResourceLocation()
protected Identifier
J()
getDefaultLootTable()
method_5991()
getLootTableId()
m_jdpupgbu()
func_184647_J()
getLootTable()
public void
t(float arg0)
setZza(float arg0)
method_5930(float arg0)
setForwardSpeed(float forwardSpeed)
m_xmtehbhc(float arg0)
func_191989_p(float arg0)
setMoveForward(float amount)
public void
u(float arg0)
setYya(float arg0)
method_5976(float arg0)
setUpwardSpeed(float upwardSpeed)
m_yqlrvwhj(float arg0)
func_70657_f(float arg0)
setMoveVertical(float amount)
public void
v(float arg0)
setXxa(float arg0)
method_5938(float arg0)
setSidewaysSpeed(float sidewaysMovement)
m_jdphaheu(float arg0)
func_184646_p(float arg0)
setMoveStrafing(float amount)
public void
q(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float arg0)
m_gwksxurc(float arg0)
func_70659_e(float arg0)
setAIMoveSpeed(float arg0)
public void
k()
aiStep()
method_6007()
tickMovement()
m_alyudxll()
func_70636_d()
livingTick()
protected void
b(bcv arg0)
pickUpItem(ItemEntity arg0)
method_5949(class_1542 arg0)
loot(ItemEntity item)
m_avgkrrey(C_uqpzijng arg0)
func_175445_a(ItemEntity arg0)
updateEquipmentIfNeeded(ItemEntity itemEntity)
public boolean
g(bmb arg0)
equipItemIfPossible(ItemStack arg0)
method_24523(class_1799 arg0)
tryEquip(ItemStack equipment)
m_nzxqjkay(C_sddaxwyk arg0)
func_233665_g_(ItemStack arg0)
func_233665_g_(ItemStack arg0)
protected void
b(aqf arg0, bmb arg1)
setItemSlotAndDropWhenKilled(EquipmentSlot arg0, ItemStack arg1)
method_24834(class_1304 arg0, class_1799 arg1)
equipLootStack(EquipmentSlot slot, ItemStack stack)
m_poddfqwd(C_yuycoehb arg0, C_sddaxwyk arg1)
func_233657_b_(EquipmentSlotType arg0, ItemStack arg1)
func_233657_b_(EquipmentSlotType arg0, ItemStack arg1)
public void
d(aqf arg0)
setGuaranteedDrop(EquipmentSlot arg0)
method_25939(class_1304 arg0)
updateDropChances(EquipmentSlot slot)
m_jrvaluhu(C_yuycoehb arg0)
func_233663_d_(EquipmentSlotType arg0)
func_233663_d_(EquipmentSlotType arg0)
protected boolean
a(bmb arg0, bmb arg1)
canReplaceCurrentItem(ItemStack arg0, ItemStack arg1)
method_5955(class_1799 arg0, class_1799 arg1)
prefersNewEquipment(ItemStack newStack, ItemStack oldStack)
m_swfiqufm(C_sddaxwyk arg0, C_sddaxwyk arg1)
func_208003_a(ItemStack arg0, ItemStack arg1)
shouldExchangeEquipment(ItemStack candidate, ItemStack existing)
public boolean
b(bmb arg0, bmb arg1)
canReplaceEqualItem(ItemStack arg0, ItemStack arg1)
method_26320(class_1799 arg0, class_1799 arg1)
prefersNewDamageableItem(ItemStack newStack, ItemStack oldStack)
m_bjfgjghl(C_sddaxwyk arg0, C_sddaxwyk arg1)
func_233659_b_(ItemStack arg0, ItemStack arg1)
func_233659_b_(ItemStack arg0, ItemStack arg1)
public boolean
h(bmb arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack stack)
m_kxilreut(C_sddaxwyk arg0)
func_175448_a(ItemStack arg0)
canEquipItem(ItemStack stack)
public boolean
i(bmb arg0)
wantsToPickUp(ItemStack arg0)
method_20820(class_1799 arg0)
canGather(ItemStack stack)
m_nzdowltt(C_sddaxwyk arg0)
func_230293_i_(ItemStack arg0)
func_230293_i_(ItemStack arg0)
public boolean
h(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double distanceSquared)
m_dciqpbdm(double arg0)
func_213397_c(double arg0)
canDespawn(double distanceToClosestPlayer)
public boolean
K()
requiresCustomPersistence()
method_17326()
cannotDespawn()
m_pfxzmaik()
func_213392_I()
preventDespawn()
protected boolean
L()
shouldDespawnInPeaceful()
method_23734()
isDisallowedInPeaceful()
m_mrbrckqf()
func_225511_J_()
isDespawnPeaceful()
public void
cI()
checkDespawn()
method_5982()
checkDespawn()
m_vcfvpihz()
func_70623_bb()
checkDespawn()
protected final void
dP()
serverAiStep()
method_6023()
tickNewAi()
m_otdsojah()
func_70626_be()
updateEntityActionState()
protected void
M()
sendDebugPackets()
method_18409()
sendAiDebugData()
m_xozpkuaw()
func_213387_K()
sendDebugPackets()
protected void
N()
customServerAiStep()
method_5958()
mobTick()
m_wbeiezxn()
func_70619_bc()
updateAITasks()
public int
O()
getMaxHeadXRot()
method_5978()
getLookPitchSpeed()
m_wdfnuhez()
func_70646_bf()
getVerticalFaceSpeed()
public int
Q()
getMaxHeadYRot()
method_5986()
getBodyYawSpeed()
m_lqlfsnxj()
func_184649_cE()
getHorizontalFaceSpeed()
public int
ep()
getHeadRotSpeed()
method_20240()
getLookYawSpeed()
m_wmjahmev()
func_213396_dB()
getFaceRotSpeed()
public void
a(aqa arg0, float arg1, float arg2)
lookAt(Entity arg0, float arg1, float arg2)
method_5951(class_1297 arg0, float arg1, float arg2)
lookAtEntity(Entity targetEntity, float maxYawChange, float maxPitchChange)
m_kdlnwtnv(C_astfners arg0, float arg1, float arg2)
func_70625_a(Entity arg0, float arg1, float arg2)
faceEntity(Entity entityIn, float maxYawIncrease, float maxPitchIncrease)
private float
a(float arg0, float arg1, float arg2)
rotlerp(float arg0, float arg1, float arg2)
method_5960(float arg0, float arg1, float arg2)
changeAngle(float oldAngle, float newAngle, float maxChangeInAngle)
m_owfqcyjj(float arg0, float arg1, float arg2)
func_70663_b(float arg0, float arg1, float arg2)
updateRotation(float angle, float targetAngle, float maxIncrease)
public static boolean
a(aqe<? extends aqn> arg0, bry arg1, aqp arg2, fx arg3, Random arg4)
checkMobSpawnRules(EntityType<? extends Mob> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4)
method_20636(class_1299<? extends class_1308> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
canMobSpawn(EntityType<? extends MobEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
m_gdcidprz(C_ogavsvbr<? extends C_dxkfswlz> arg0, C_vdvbsyle arg1, C_uzzvxofv arg2, C_hynzadkk arg3, Random arg4)
func_223315_a(EntityType<? extends MobEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
canSpawnOn(EntityType<? extends MobEntity> typeIn, IWorld worldIn, SpawnReason reason, BlockPos pos, Random randomIn)
public boolean
a(bry arg0, aqp arg1)
checkSpawnRules(LevelAccessor arg0, MobSpawnType arg1)
method_5979(class_1936 arg0, class_3730 arg1)
canSpawn(WorldAccess world, SpawnReason spawnReason)
m_uqccedlq(C_vdvbsyle arg0, C_uzzvxofv arg1)
func_213380_a(IWorld arg0, SpawnReason arg1)
canSpawn(IWorld worldIn, SpawnReason spawnReasonIn)
public boolean
a(brz arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
canSpawn(WorldView world)
m_xipuyppw(C_eemzphbi arg0)
func_205019_a(IWorldReader arg0)
isNotColliding(IWorldReader worldIn)
public int
eq()
getMaxSpawnClusterSize()
method_5945()
getLimitPerChunk()
m_ywtdditi()
func_70641_bl()
getMaxSpawnedInChunk()
public boolean
c(int arg0)
isMaxGroupSizeReached(int arg0)
method_5969(int arg0)
spawnsTooManyForEachTry(int count)
m_xijbocdi(int arg0)
func_204209_c(int arg0)
isMaxGroupSize(int sizeIn)
public int
bP()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
m_ehxuiwfs()
func_82143_as()
getMaxFallHeight()
public Iterable<ItemStack>
bn()
getHandSlots()
method_5877()
getItemsHand()
m_slmahvbo()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
bo()
getArmorSlots()
method_5661()
getArmorItems()
m_knmgjtxk()
func_184193_aE()
getArmorInventoryList()
public ItemStack
b(aqf arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_xuirzakp(C_yuycoehb arg0)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType arg0)
public void
a(aqf arg0, bmb arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_emaabkqn(C_yuycoehb arg0, C_sddaxwyk arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
protected void
a(apk arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
m_sephwywk(C_sbxfkpyv arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropSpecialItems(DamageSource arg0, int arg1, boolean arg2)
protected float
e(aqf arg0)
getEquipmentDropChance(EquipmentSlot arg0)
method_5929(class_1304 arg0)
getDropChance(EquipmentSlot slot)
m_ynrcmnvi(C_yuycoehb arg0)
func_205712_c(EquipmentSlotType arg0)
getDropChance(EquipmentSlotType slotIn)
protected void
a(aos arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty difficulty)
m_bafwglvj(C_jiailwzt arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
public static EquipmentSlot
j(bmb arg0)
getEquipmentSlotForItem(ItemStack arg0)
method_5953(class_1799 arg0)
getPreferredEquipmentSlot(ItemStack stack)
m_ghogmgbd(C_sddaxwyk arg0)
func_184640_d(ItemStack arg0)
getSlotForItemStack(ItemStack stack)
public static Item
a(aqf arg0, int arg1)
getEquipmentForSlot(EquipmentSlot arg0, int arg1)
method_5948(class_1304 arg0, int arg1)
getEquipmentForSlot(EquipmentSlot equipmentSlot, int equipmentLevel)
m_qzeevfan(C_yuycoehb arg0, int arg1)
func_184636_a(EquipmentSlotType arg0, int arg1)
getArmorByChance(EquipmentSlotType slotIn, int chance)
protected void
b(aos arg0)
populateDefaultEquipmentEnchantments(DifficultyInstance arg0)
method_5984(class_1266 arg0)
updateEnchantments(LocalDifficulty difficulty)
m_uazxcfcd(C_jiailwzt arg0)
func_180483_b(DifficultyInstance arg0)
setEnchantmentBasedOnDifficulty(DifficultyInstance difficulty)
protected void
w(float arg0)
enchantSpawnedWeapon(float arg0)
method_30759(float arg0)
method_30759(float arg0)
m_kqnvykqn(float arg0)
func_241844_w(float arg0)
func_241844_w(float arg0)
protected void
a(float arg0, aqf arg1)
enchantSpawnedArmor(float arg0, EquipmentSlot arg1)
method_30758(float arg0, class_1304 arg1)
method_30758(float arg0, EquipmentSlot arg1)
m_lxcdvhkn(float arg0, C_yuycoehb arg1)
func_242289_a(float arg0, EquipmentSlotType arg1)
func_242289_a(float arg0, EquipmentSlotType arg1)
public EntityData
a(bsk arg0, aos arg1, aqp arg2, arc arg3, md arg4)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(ServerWorldAccess world, LocalDifficulty difficulty, SpawnReason spawnReason, EntityData entityData, CompoundTag entityTag)
m_oxrxxqyz(C_jmnzlycd arg0, C_jiailwzt arg1, C_uzzvxofv arg2, C_lsmqixfx arg3, C_hhlwcnih arg4)
func_213386_a(IServerWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
onInitialSpawn(IServerWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, ILivingEntityData spawnDataIn, CompoundNBT dataTag)
public boolean
er()
canBeControlledByRider()
method_5956()
canBeControlledByRider()
m_izyginfd()
func_82171_bF()
canBeSteered()
public void
es()
setPersistenceRequired()
method_5971()
setPersistent()
m_lofxmiwn()
func_110163_bv()
enablePersistence()
public void
a(aqf arg0, float arg1)
setDropChance(EquipmentSlot arg0, float arg1)
method_5946(class_1304 arg0, float arg1)
setEquipmentDropChance(EquipmentSlot slot, float chance)
m_uwllpmgc(C_yuycoehb arg0, float arg1)
func_184642_a(EquipmentSlotType arg0, float arg1)
setDropChance(EquipmentSlotType slotIn, float chance)
public boolean
et()
canPickUpLoot()
method_5936()
canPickUpLoot()
m_ijtiojvz()
func_98052_bS()
canPickUpLoot()
public void
p(boolean arg0)
setCanPickUpLoot(boolean arg0)
method_5952(boolean arg0)
setCanPickUpLoot(boolean pickUpLoot)
m_ptlzvekd(boolean arg0)
func_98053_h(boolean arg0)
setCanPickUpLoot(boolean canPickup)
public boolean
e(bmb arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_jhvcxqlb(C_sddaxwyk arg0)
func_213365_e(ItemStack arg0)
canPickUpItem(ItemStack arg0)
public boolean
eu()
isPersistenceRequired()
method_5947()
isPersistent()
m_ruuttiyq()
func_104002_bU()
isNoDespawnRequired()
public final ActionResult
a(bfw arg0, aot arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity arg0, Hand arg1)
m_fdhoudpd(C_jzrpycqo arg0, C_laxmzoqs arg1)
func_184230_a(PlayerEntity arg0, Hand arg1)
processInitialInteract(PlayerEntity arg0, Hand arg1)
private ActionResult
c(bfw arg0, aot arg1)
checkAndHandleImportantInteractions(Player arg0, InteractionHand arg1)
method_29506(class_1657 arg0, class_1268 arg1)
method_29506(PlayerEntity arg0, Hand arg1)
m_trnhzfix(C_jzrpycqo arg0, C_laxmzoqs arg1)
func_233661_c_(PlayerEntity arg0, Hand arg1)
processInteract(PlayerEntity player, Hand hand)
protected void
a(bfw arg0, aqn arg1)
onOffspringSpawnedFromEgg(Player arg0, Mob arg1)
method_18249(class_1657 arg0, class_1308 arg1)
onPlayerSpawnedChild(PlayerEntity player, MobEntity child)
m_gflspffg(C_jzrpycqo arg0, C_dxkfswlz arg1)
func_213406_a(PlayerEntity arg0, MobEntity arg1)
onChildSpawnFromEgg(PlayerEntity playerIn, MobEntity child)
protected ActionResult
b(bfw arg0, aot arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity player, Hand hand)
m_kuhfocmh(C_jzrpycqo arg0, C_laxmzoqs arg1)
func_230254_b_(PlayerEntity arg0, Hand arg1)
getEntityInteractionResult(PlayerEntity playerIn, Hand hand)
public boolean
ev()
isWithinRestriction()
method_18411()
isInWalkTargetRange()
m_mufhzdfi()
func_213383_dH()
isWithinHomeDistanceCurrentPosition()
public boolean
a(fx arg0)
isWithinRestriction(BlockPos arg0)
method_18407(class_2338 arg0)
isInWalkTargetRange(BlockPos pos)
m_enspzmcx(C_hynzadkk arg0)
func_213389_a(BlockPos arg0)
isWithinHomeDistanceFromPosition(BlockPos pos)
public void
a(fx arg0, int arg1)
restrictTo(BlockPos arg0, int arg1)
method_18408(class_2338 arg0, int arg1)
setPositionTarget(BlockPos target, int range)
m_beqdzwrv(C_hynzadkk arg0, int arg1)
func_213390_a(BlockPos arg0, int arg1)
setHomePosAndDistance(BlockPos pos, int distance)
public BlockPos
ew()
getRestrictCenter()
method_18412()
getPositionTarget()
m_ckimhneu()
func_213384_dI()
getHomePosition()
public float
ex()
getRestrictRadius()
method_18413()
getPositionTargetRange()
m_vwaprqzr()
func_213391_dJ()
getMaximumHomeDistance()
public boolean
ez()
hasRestriction()
method_18410()
hasPositionTarget()
m_koijwctm()
func_213394_dL()
detachHome()
public <T extends MobEntity> T
a(aqe<T> arg0, boolean arg1)
convertTo(EntityType<T> arg0, boolean arg1)
method_29243(class_1299<T> arg0, boolean arg1)
method_29243(EntityType<T> arg0, boolean arg1)
m_hzqtqtff(C_ogavsvbr<T> arg0, boolean arg1)
func_233656_b_(EntityType<T> arg0, boolean arg1)
func_233656_b_(EntityType<T> arg0, boolean arg1)
protected void
eA()
tickLeash()
method_5995()
updateLeash()
m_vbioqtss()
func_110159_bB()
updateLeashedState()
public void
a(boolean arg0, boolean arg1)
dropLeash(boolean arg0, boolean arg1)
method_5932(boolean arg0, boolean arg1)
detachLeash(boolean sendPacket, boolean dropItem)
m_hbmogxqn(boolean arg0, boolean arg1)
func_110160_i(boolean arg0, boolean arg1)
clearLeashed(boolean sendPacket, boolean dropLead)
public boolean
a(bfw arg0)
canBeLeashed(Player arg0)
method_5931(class_1657 arg0)
canBeLeashedBy(PlayerEntity player)
m_fgmsyatf(C_jzrpycqo arg0)
func_184652_a(PlayerEntity arg0)
canBeLeashedTo(PlayerEntity player)
public boolean
eB()
isLeashed()
method_5934()
isLeashed()
m_vulwhmpr()
func_110167_bD()
getLeashed()
public Entity
eC()
getLeashHolder()
method_5933()
getHoldingEntity()
m_qsdthxxp()
func_110166_bE()
getLeashHolder()
public void
b(aqa arg0, boolean arg1)
setLeashedTo(Entity arg0, boolean arg1)
method_5954(class_1297 arg0, boolean arg1)
attachLeash(Entity entity, boolean sendPacket)
m_nkhjuqmh(C_astfners arg0, boolean arg1)
func_110162_b(Entity arg0, boolean arg1)
setLeashHolder(Entity entityIn, boolean sendAttachNotification)
public boolean
a(aqa arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
m_hvcwbybh(C_astfners arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
private void
eI()
restoreLeashFromSave()
method_5940()
deserializeLeashTag()
m_uffvnhuu()
func_110165_bF()
recreateLeash()
public boolean
a_(int arg0, bmb arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
m_muglpjhg(int arg0, C_sddaxwyk arg1)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int arg0, ItemStack arg1)
public boolean
cs()
isControlledByLocalInstance()
method_5787()
isLogicalSideForUpdatingMovement()
m_czllkfyu()
func_184186_bw()
canPassengerSteer()
public static boolean
c(aqf arg0, bmb arg1)
isValidSlotForItem(EquipmentSlot arg0, ItemStack arg1)
method_5935(class_1304 arg0, class_1799 arg1)
canEquipmentSlotContain(EquipmentSlot slot, ItemStack item)
m_mjzvviou(C_yuycoehb arg0, C_sddaxwyk arg1)
func_184648_b(EquipmentSlotType arg0, ItemStack arg1)
isItemStackInSlot(EquipmentSlotType slotIn, ItemStack stack)
public boolean
dS()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
m_lthebshd()
func_70613_aW()
isServerWorld()
public void
q(boolean arg0)
setNoAi(boolean arg0)
method_5977(boolean arg0)
setAiDisabled(boolean aiDisabled)
m_dsykcsrd(boolean arg0)
func_94061_f(boolean arg0)
setNoAI(boolean disable)
public void
r(boolean arg0)
setLeftHanded(boolean arg0)
method_5937(boolean arg0)
setLeftHanded(boolean leftHanded)
m_erwclnrx(boolean arg0)
func_184641_n(boolean arg0)
setLeftHanded(boolean leftHanded)
public void
s(boolean arg0)
setAggressive(boolean arg0)
method_19540(boolean arg0)
setAttacking(boolean attacking)
m_vkgkwryw(boolean arg0)
func_213395_q(boolean arg0)
setAggroed(boolean hasAggro)
public boolean
eD()
isNoAi()
method_5987()
isAiDisabled()
m_zjfgbeap()
func_175446_cd()
isAIDisabled()
public boolean
eE()
isLeftHanded()
method_5961()
isLeftHanded()
m_mowaxfbl()
func_184638_cS()
isLeftHanded()
public boolean
eF()
isAggressive()
method_6510()
isAttacking()
m_vljdject()
func_213398_dR()
isAggressive()
public void
a(boolean arg0)
setBaby(boolean arg0)
method_7217(boolean arg0)
setBaby(boolean baby)
m_wuplhywr(boolean arg0)
func_82227_f(boolean arg0)
setChild(boolean childZombie)
public Arm
dV()
getMainArm()
method_6068()
getMainArm()
m_itkmziir()
func_184591_cq()
getPrimaryHand()
public boolean
c(aqm arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity arg0)
m_guuxmwap(C_usxaxydn arg0)
func_213336_c(LivingEntity arg0)
canAttack(LivingEntity arg0)
public boolean
B(aqa arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
m_orenzeoc(C_astfners arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity arg0)
private void
a(bfw arg0, bmb arg1, bmb arg2)
maybeDisableShield(Player arg0, ItemStack arg1, ItemStack arg2)
method_24521(class_1657 arg0, class_1799 arg1, class_1799 arg2)
disablePlayerShield(PlayerEntity player, ItemStack mobStack, ItemStack playerStack)
m_drblzudl(C_jzrpycqo arg0, C_sddaxwyk arg1, C_sddaxwyk arg2)
func_233655_a_(PlayerEntity arg0, ItemStack arg1, ItemStack arg2)
func_233655_a_(PlayerEntity arg0, ItemStack arg1, ItemStack arg2)
protected boolean
eG()
isSunBurnTick()
method_5972()
isAffectedByDaylight()
m_ymvczssz()
func_204609_dp()
isInDaylight()
protected void
c(ael<cuw> arg0)
jumpInLiquid(Tag<Fluid> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> arg0)
m_kwjgylty(C_mokekhxv<C_rxhyurmy> arg0)
func_180466_bG(ITag<Fluid> arg0)
handleFluidJump(ITag<Fluid> arg0)
protected void
bN()
removeAfterChangingDimensions()
method_30076()
method_30076()
m_iznakrow()
func_241204_bJ_()
setDead()
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_kkieextx(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
public void
d(int arg0)
setDelayedLeashHolderId(int arg0)
method_18810(int arg0)
setHoldingEntityId(int id)
m_bxhipobc(int arg0)
func_213381_d(int arg0)
setVehicleEntityId(int leashHolderIDIn)