net.minecraft.world.biome

public class SpawnSettings

btg
net.minecraft.world.level.biome.MobSpawnSettings
net.minecraft.class_5483
net.minecraft.world.biome.SpawnSettings
net.minecraft.unmapped.C_ypgfhxmz
net.minecraft.world.biome.MobSpawnInfo
net.minecraft.world.biome.MobSpawnInfo

Field summary

Modifier and TypeField
public static final org.apache.logging.log4j.Logger
a
LOGGER
field_26645
LOGGER
f_hgfhlndo
field_242550_a
LOGGER
public static final SpawnSettings
b
EMPTY
field_26646
INSTANCE
f_qlwokvnf
field_242551_b
EMPTY
public static final MapCodec<SpawnSettings>
c
CODEC
field_26403
CODEC
f_imupvgmh
field_242552_c
CODEC
private final float
d
creatureGenerationProbability
field_26404
creatureSpawnProbability
f_appmjpht
field_242553_d
creatureSpawnProbability
private final Map<SpawnGroup, List<SpawnSettings$SpawnEntry>>
e
spawners
field_26405
spawners
f_mlnukdvn
field_242554_e
spawners
private final Map<EntityType<?>, SpawnSettings$SpawnDensity>
f
mobSpawnCosts
field_26406
spawnCosts
f_dvkfbftb
field_242555_f
spawnCosts
private final boolean
g
playerSpawnFriendly
field_26692
playerSpawnFriendly
f_wpwllwvx
field_242556_g
validSpawnBiomeForPlayer

Constructor summary

ModifierConstructor
private (float creatureSpawnProbability, Map<SpawnGroup, List<SpawnSettings$SpawnEntry>> spawners, Map<EntityType<?>, SpawnSettings$SpawnDensity> spawnCosts, boolean playerSpawnFriendly)

Method summary

Modifier and TypeMethod
public List<SpawnSettings$SpawnEntry>
a(aqo arg0)
getMobs(MobCategory arg0)
method_31004(class_1311 arg0)
getSpawnEntry(SpawnGroup spawnGroup)
m_oraiezbc(C_ormqdxci arg0)
func_242559_a(EntityClassification arg0)
getSpawners(EntityClassification classification)
public SpawnSettings$SpawnDensity
a(aqe<?> arg0)
getMobSpawnCost(EntityType<?> arg0)
method_31003(class_1299<?> arg0)
getSpawnDensity(EntityType<?> entityType)
m_qiklvilj(C_ogavsvbr<?> arg0)
func_242558_a(EntityType<?> arg0)
getSpawnCost(EntityType<?> entityType)
public float
a()
getCreatureProbability()
method_31002()
getCreatureSpawnProbability()
m_xhzmulkv()
func_242557_a()
getCreatureSpawnProbability()
public boolean
b()
playerSpawnFriendly()
method_31082()
isPlayerSpawnFriendly()
m_ufmvqnsn()
func_242562_b()
isValidSpawnBiomeForPlayer()