net.minecraft.entity

public abstract class LivingEntity

extends Entity

All mapped superinterfaces:

Nameable, CommandOutput

aqm
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.unmapped.C_usxaxydn
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity

Field summary

Modifier and TypeField
private static final UUID
b
SPEED_MODIFIER_SPRINTING_UUID
field_6237
SPRINTING_SPEED_BOOST_ID
f_cjfznazm
field_110156_b
SPRINTING_SPEED_BOOST_ID
private static final UUID
c
SPEED_MODIFIER_SOUL_SPEED_UUID
field_23128
SOUL_SPEED_BOOST_ID
f_azizbgcr
field_233625_c_
SOUL_SPEED_BOOT_ID
private static final EntityAttributeModifier
d
SPEED_MODIFIER_SPRINTING
field_6231
SPRINTING_SPEED_BOOST
f_iiiqnngu
field_110157_c
SPRINTING_SPEED_BOOST
protected static final TrackedData<Byte>
ag
DATA_LIVING_ENTITY_FLAGS
field_6257
LIVING_FLAGS
f_mawomqmy
field_184621_as
LIVING_FLAGS
private static final TrackedData<Float>
e
DATA_HEALTH_ID
field_6247
HEALTH
f_zgtmqjrv
field_184632_c
HEALTH
private static final TrackedData<Integer>
f
DATA_EFFECT_COLOR_ID
field_6240
POTION_SWIRLS_COLOR
f_igcsnvae
field_184633_f
POTION_EFFECTS
private static final TrackedData<Boolean>
g
DATA_EFFECT_AMBIENCE_ID
field_6214
POTION_SWIRLS_AMBIENT
f_whufmniy
field_184634_g
HIDE_PARTICLES
private static final TrackedData<Integer>
bh
DATA_ARROW_COUNT_ID
field_6219
STUCK_ARROW_COUNT
f_lemmcmcu
field_184635_h
ARROW_COUNT_IN_ENTITY
private static final TrackedData<Integer>
bi
DATA_STINGER_COUNT_ID
field_20348
STINGER_COUNT
f_dwqtqyxt
field_226291_bp_
BEE_STING_COUNT
private static final TrackedData<Optional<BlockPos>>
bj
SLEEPING_POS_ID
field_18073
SLEEPING_POSITION
f_uwmbnrvv
field_213379_bs
BED_POSITION
protected static final EntityDimensions
ah
SLEEPING_DIMENSIONS
field_18072
SLEEPING_DIMENSIONS
f_xuuimtvm
field_213377_as
SLEEPING_SIZE
private final AttributeContainer
bk
attributes
field_6260
attributes
f_asrrjfdz
field_110155_d
attributes
private final DamageTracker
bl
combatTracker
field_6256
damageTracker
f_zuarxhuv
field_94063_bt
combatTracker
private final Map<StatusEffect, StatusEffectInstance>
bm
activeEffects
field_6280
activeStatusEffects
f_prubtnbt
field_70713_bf
activePotionsMap
private final DefaultedList<ItemStack>
bn
lastHandItemStacks
field_6234
equippedHand
f_ysdmvlsq
field_184630_bs
handInventory
private final DefaultedList<ItemStack>
bo
lastArmorItemStacks
field_6248
equippedArmor
f_wfyavvqr
field_184631_bt
armorArray
public boolean
ai
swinging
field_6252
handSwinging
f_svlvacsr
field_82175_bq
isSwingInProgress
public Hand
aj
swingingArm
field_6266
preferredHand
f_kfiskcbr
field_184622_au
swingingHand
public int
ak
swingTime
field_6279
handSwingTicks
f_hoaujqhj
field_110158_av
swingProgressInt
public int
al
removeArrowTime
field_6218
stuckArrowTimer
f_ebtfxbod
field_70720_be
arrowHitTimer
public int
am
removeStingerTime
field_20347
stuckStingerTimer
f_rmarlrpg
field_226290_au_
beeStingRemovalCooldown
public int
an
hurtTime
field_6235
hurtTime
f_jhglsogm
field_70737_aN
hurtTime
public int
ao
hurtDuration
field_6254
maxHurtTime
f_uaqhrjbe
field_70738_aO
maxHurtTime
public float
ap
hurtDir
field_6271
knockbackVelocity
f_kelwihli
field_70739_aP
attackedAtYaw
public int
aq
deathTime
field_6213
deathTime
f_tdaipjuz
field_70725_aQ
deathTime
public float
ar
oAttackAnim
field_6229
lastHandSwingProgress
f_kpdzsffg
field_70732_aI
prevSwingProgress
public float
as
attackAnim
field_6251
handSwingProgress
f_fqkpwpyn
field_70733_aJ
swingProgress
protected int
at
attackStrengthTicker
field_6273
lastAttackedTicks
f_gikugpix
field_184617_aD
ticksSinceLastSwing
public float
au
animationSpeedOld
field_6211
lastLimbDistance
f_bklsspnh
field_184618_aE
prevLimbSwingAmount
public float
av
animationSpeed
field_6225
limbDistance
f_ovdhpumu
field_70721_aZ
limbSwingAmount
public float
aw
animationPosition
field_6249
limbAngle
f_hmixfxre
field_184619_aG
limbSwing
public final int
ax
invulnerableDuration
field_6269
defaultMaxHealth
f_fchmphst
field_70771_an
maxHurtResistantTime
public final float
ay
timeOffs
field_6244
randomLargeSeed
f_rybujahq
field_70769_ao
randomUnused2
public final float
az
rotA
field_6262
randomSmallSeed
f_jhjpjdjl
field_70770_ap
randomUnused1
public float
aA
yBodyRot
field_6283
bodyYaw
f_tigklhec
field_70761_aq
renderYawOffset
public float
aB
yBodyRotO
field_6220
prevBodyYaw
f_phnacmet
field_70760_ar
prevRenderYawOffset
public float
aC
yHeadRot
field_6241
headYaw
f_ivhrrxtj
field_70759_as
rotationYawHead
public float
aD
yHeadRotO
field_6259
prevHeadYaw
f_vyoqjjtg
field_70758_at
prevRotationYawHead
public float
aE
flyingSpeed
field_6281
flyingSpeed
f_iripoulf
field_70747_aH
jumpMovementFactor
protected PlayerEntity
aF
lastHurtByPlayer
field_6258
attackingPlayer
f_hhueawxl
field_70717_bb
attackingPlayer
protected int
aG
lastHurtByPlayerTime
field_6238
playerHitTimer
f_ysptivzg
field_70718_bc
recentlyHit
protected boolean
aH
dead
field_6272
dead
f_qalszaps
field_70729_aU
dead
protected int
aI
noActionTime
field_6278
despawnCounter
f_yjtbngeu
field_70708_bq
idleTime
protected float
aJ
oRun
field_6217
prevStepBobbingAmount
f_kvmdzdkx
field_70768_au
prevOnGroundSpeedFactor
protected float
aK
run
field_6233
stepBobbingAmount
f_pjcisjtc
field_110154_aX
onGroundSpeedFactor
protected float
aL
animStep
field_6255
lookDirection
f_qqusshan
field_70764_aw
movedDistance
protected float
aM
animStepO
field_6275
prevLookDirection
f_nzjhzxzv
field_70763_ax
prevMovedDistance
protected float
aN
rotOffs
field_6215
field_6215
f_vfgndsvi
field_70741_aB
unused180
protected int
aO
deathScore
field_6232
scoreAmount
f_kimgjcqe
field_70744_aE
scoreValue
protected float
aP
lastHurt
field_6253
lastDamageTaken
f_atqwrmrh
field_110153_bc
lastDamage
protected boolean
aQ
jumping
field_6282
jumping
f_coityhpi
field_70703_bu
isJumping
public float
aR
xxa
field_6212
sidewaysSpeed
f_swxhegbt
field_70702_br
moveStrafing
public float
aS
yya
field_6227
upwardSpeed
f_wpgupxxp
field_70701_bs
moveVertical
public float
aT
zza
field_6250
forwardSpeed
f_pxramaew
field_191988_bg
moveForward
protected int
aU
lerpSteps
field_6210
bodyTrackingIncrements
f_ffcustbq
field_70716_bi
newPosRotationIncrements
protected double
aV
lerpX
field_6224
serverX
f_krdixdtc
field_184623_bh
interpTargetX
protected double
aW
lerpY
field_6245
serverY
f_huyhofoo
field_184624_bi
interpTargetY
protected double
aX
lerpZ
field_6263
serverZ
f_tcghamne
field_184625_bj
interpTargetZ
protected double
aY
lerpYRot
field_6284
serverYaw
f_gzqrtqlw
field_184626_bk
interpTargetYaw
protected double
aZ
lerpXRot
field_6221
serverPitch
f_uyknedht
field_70709_bj
interpTargetPitch
protected double
ba
lyHeadRot
field_6242
serverHeadYaw
f_okpxkkwu
field_208001_bq
interpTargetHeadYaw
protected int
bb
lerpHeadSteps
field_6265
headTrackingIncrements
f_tlsbpgcr
field_208002_br
interpTicksHead
private boolean
bp
effectsDirty
field_6285
effectsChanged
f_mfltnpor
field_70752_e
potionsNeedUpdate
private LivingEntity
bq
lastHurtByMob
field_6274
attacker
f_ztvierdp
field_70755_b
revengeTarget
private int
br
lastHurtByMobTimestamp
field_6230
lastAttackedTime
f_ixvzqhhj
field_70756_c
revengeTimer
private LivingEntity
bs
lastHurtMob
field_6236
attacking
f_xovdyntv
field_110150_bn
lastAttackedEntity
private int
bt
lastHurtMobTimestamp
field_6270
lastAttackTime
f_lrzhzlmv
field_142016_bo
lastAttackedEntityTime
private float
bu
speed
field_6287
movementSpeed
f_pldzhgrb
field_70746_aG
landMovementFactor
private int
bv
noJumpDelay
field_6228
jumpingCooldown
f_isuahutr
field_70773_bE
jumpTicks
private float
bw
absorptionAmount
field_6246
absorptionAmount
f_mlsykvgi
field_110151_bq
absorptionAmount
protected ItemStack
bc
useItem
field_6277
activeItemStack
f_oigploen
field_184627_bm
activeItemStack
protected int
bd
useItemRemaining
field_6222
itemUseTimeLeft
f_mcoihohf
field_184628_bn
activeItemStackUseCount
protected int
be
fallFlyTicks
field_6239
roll
f_qcmvoplx
field_184629_bo
ticksElytraFlying
private BlockPos
bx
lastPos
field_6268
lastBlockPos
f_kkplgjng
field_184620_bC
prevBlockpos
private Optional<BlockPos>
by
lastClimbablePos
field_22418
climbingPos
f_rdmvhrge
field_233624_bE_
field_233624_bE_
private DamageSource
bz
lastDamageSource
field_6276
lastDamageSource
f_scdoetbq
field_189750_bF
lastDamageSource
private long
bA
lastDamageStamp
field_6226
lastDamageTime
f_glylybzo
field_189751_bG
lastDamageStamp
protected int
bf
autoSpinAttackTicks
field_6261
riptideTicks
f_debofomg
field_204807_bs
spinAttackDuration
private float
bB
swimAmount
field_6243
leaningPitch
f_gmsrgmfi
field_205017_bL
swimAnimation
private float
bC
swimAmountO
field_6264
lastLeaningPitch
f_xnozixza
field_205018_bM
lastSwimAnimation
protected Brain<?>
bg
brain
field_18321
brain
f_ubbibrmk
field_213378_br
brain

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
public Brain<?>
cJ()
getBrain()
method_18868()
getBrain()
m_hobjxuks()
func_213375_cj()
getBrain()
protected Brain$Profile<?>
cK()
brainProvider()
method_28306()
createBrainProfile()
m_pusvfpox()
func_230289_cH_()
getBrainCodec()
protected Brain<?>
a(Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
deserializeBrain(com.mojang.serialization.Dynamic<?> dynamic)
m_epkzhkqg(com.mojang.serialization.Dynamic<?> arg0)
func_213364_a(com.mojang.serialization.Dynamic<?> arg0)
createBrain(com.mojang.serialization.Dynamic<?> dynamicIn)
public void
aa()
kill()
method_5768()
kill()
m_mrxmgxtb()
func_174812_G()
onKillCommand()
public boolean
a(aqe<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> type)
m_thnidwgf(C_ogavsvbr<?> arg0)
func_213358_a(EntityType<?> arg0)
canAttack(EntityType<?> typeIn)
protected void
e()
defineSynchedData()
method_5693()
initDataTracker()
m_lwugwlsw()
func_70088_a()
registerData()
public static DefaultAttributeContainer$Builder
cL()
createLivingAttributes()
method_26827()
createLivingAttributes()
m_xjvsabgy()
func_233639_cI_()
registerAttributes()
protected void
a(double arg0, boolean arg1, ceh arg2, fx arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
m_cckfyxyf(double arg0, boolean arg1, C_txtbiemp arg2, C_hynzadkk arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
updateFallState(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
cM()
canBreatheUnderwater()
method_6094()
canBreatheInWater()
m_hbdaqklu()
func_70648_aU()
canBreatheUnderwater()
public void
ag()
baseTick()
method_5670()
baseTick()
m_lvnfpsmt()
func_70030_z()
baseTick()
public boolean
cN()
canSpawnSoulSpeedParticle()
method_27302()
shouldDisplaySoulSpeedEffects()
m_nffkdjyj()
func_230490_cK_()
getMovementSpeed()
protected void
cO()
spawnSoulSpeedParticle()
method_25937()
displaySoulSpeedEffects()
m_vnidpegi()
func_233640_cL_()
addSprintingEffect()
protected boolean
cP()
onSoulSpeedBlock()
method_27303()
isOnSoulSpeedBlock()
m_hjnxuupd()
func_230296_cM_()
func_230296_cM_()
protected float
ar()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
m_vxtgbqxt()
func_225515_ai_()
getSpeedFactor()
protected boolean
b(ceh arg0)
shouldRemoveSoulSpeed(BlockState arg0)
method_29500(class_2680 arg0)
method_29500(BlockState arg0)
m_bpkuevcy(C_txtbiemp arg0)
func_230295_b_(BlockState arg0)
func_230295_b_(BlockState arg0)
protected void
cQ()
removeSoulSpeed()
method_29501()
removeSoulSpeedBoost()
m_gmbpcsgg()
func_233641_cN_()
func_233641_cN_()
protected void
cR()
tryAddSoulSpeed()
method_29502()
addSoulSpeedBoostIfNeeded()
m_cgxjxqgc()
func_233642_cO_()
func_233642_cO_()
protected void
c(fx arg0)
onChangedBlock(BlockPos arg0)
method_6126(class_2338 arg0)
applyMovementEffects(BlockPos pos)
m_lgbjnvrh(C_hynzadkk arg0)
func_184594_b(BlockPos arg0)
frostWalk(BlockPos pos)
public boolean
w_()
isBaby()
method_6109()
isBaby()
m_xuxedegf()
func_70631_g_()
isChild()
public float
cS()
getScale()
method_17825()
getScaleFactor()
m_qrjyiaeu()
func_213355_cm()
getRenderScale()
protected boolean
cT()
isAffectedByFluids()
method_29920()
method_29920()
m_tfzujjwm()
func_241208_cS_()
func_241208_cS_()
public boolean
bt()
rideableUnderWater()
method_5788()
canBeRiddenInWater()
m_xmrhkyxd()
func_205710_ba()
canBeRiddenInWater()
protected void
cU()
tickDeath()
method_6108()
updatePostDeath()
m_ndbwdqzx()
func_70609_aI()
onDeathUpdate()
protected boolean
cV()
shouldDropExperience()
method_6054()
shouldDropXp()
m_rtgyxdad()
func_146066_aG()
canDropLoot()
protected boolean
cW()
shouldDropLoot()
method_27071()
shouldDropLoot()
m_hiwasxnu()
func_230282_cS_()
isAdult()
protected int
l(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
getNextAirUnderwater(int air)
m_gukapref(int arg0)
func_70682_h(int arg0)
decreaseAirSupply(int air)
protected int
m(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
getNextAirOnLand(int air)
m_vjmkpqwf(int arg0)
func_207300_l(int arg0)
determineNextAir(int currentAir)
protected int
d(bfw arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getXpToDrop(PlayerEntity player)
m_yanqzhib(C_jzrpycqo arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity player)
protected boolean
cX()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_hgmzgyvy()
func_70684_aJ()
isPlayer()
public Random
cY()
getRandom()
method_6051()
getRandom()
m_ggpkvkjt()
func_70681_au()
getRNG()
public LivingEntity
cZ()
getLastHurtByMob()
method_6065()
getAttacker()
m_wslmhwgl()
func_70643_av()
getRevengeTarget()
public int
da()
getLastHurtByMobTimestamp()
method_6117()
getLastAttackedTime()
m_oqedvyml()
func_142015_aE()
getRevengeTimer()
public void
e(bfw arg0)
setLastHurtByPlayer(Player arg0)
method_29505(class_1657 arg0)
setAttacking(PlayerEntity attacking)
m_rvjgoffm(C_jzrpycqo arg0)
func_230246_e_(PlayerEntity arg0)
setAttackingPlayer(PlayerEntity arg0)
public void
a(aqm arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity attacker)
m_fqffmeys(C_usxaxydn arg0)
func_70604_c(LivingEntity arg0)
setRevengeTarget(LivingEntity livingBase)
public LivingEntity
db()
getLastHurtMob()
method_6052()
getAttacking()
m_mzsgosgo()
func_110144_aD()
getLastAttackedEntity()
public int
dc()
getLastHurtMobTimestamp()
method_6083()
getLastAttackTime()
m_giwixeor()
func_142013_aG()
getLastAttackedEntityTime()
public void
z(aqa arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
onAttacking(Entity target)
m_cdkmdkcc(C_astfners arg0)
func_130011_c(Entity arg0)
setLastAttackedEntity(Entity entityIn)
public int
dd()
getNoActionTime()
method_6131()
getDespawnCounter()
m_iarkvhcv()
func_70654_ax()
getIdleTime()
public void
n(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
setDespawnCounter(int despawnCounter)
m_gkfkzdkd(int arg0)
func_213332_m(int arg0)
setIdleTime(int idleTimeIn)
protected void
b(bmb arg0)
playEquipSound(ItemStack arg0)
method_6116(class_1799 arg0)
onEquipStack(ItemStack stack)
m_weboasqd(C_sddaxwyk arg0)
func_184606_a_(ItemStack arg0)
playEquipSound(ItemStack stack)
public void
b(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_xuwbpohg(C_hhlwcnih arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public void
a(md arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_obkzfysl(C_hhlwcnih arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
protected void
de()
tickEffects()
method_6050()
tickStatusEffects()
m_llpwuxgu()
func_70679_bo()
updatePotionEffects()
protected void
C()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
m_lmhauble()
func_175135_B()
updatePotionMetadata()
public double
A(aqa arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity entity)
m_ynpcgzdq(C_astfners arg0)
func_213340_A(Entity arg0)
getVisibilityMultiplier(Entity lookingEntity)
public boolean
c(aqm arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity target)
m_guuxmwap(C_usxaxydn arg0)
func_213336_c(LivingEntity arg0)
canAttack(LivingEntity target)
public boolean
a(aqm arg0, azg arg1)
canAttack(LivingEntity arg0, TargetingConditions arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity entity, TargetPredicate predicate)
m_fsypkjee(C_usxaxydn arg0, C_cjtyhinh arg1)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
canAttack(LivingEntity livingentityIn, EntityPredicate predicateIn)
public static boolean
c(Collection<apu> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> effects)
m_ctdiailf(Collection<C_wpfizwve> arg0)
func_184593_a(Collection<EffectInstance> arg0)
areAllPotionsAmbient(Collection<EffectInstance> potionEffects)
protected void
df()
removeEffectParticles()
method_6069()
clearPotionSwirls()
m_btxmjhfy()
func_175133_bi()
resetPotionEffectMetadata()
public boolean
dg()
removeAllEffects()
method_6012()
clearStatusEffects()
m_spcfbchu()
func_195061_cb()
clearActivePotions()
public Collection<StatusEffectInstance>
dh()
getActiveEffects()
method_6026()
getStatusEffects()
m_tdxfjzrk()
func_70651_bq()
getActivePotionEffects()
public Map<StatusEffect, StatusEffectInstance>
di()
getActiveEffectsMap()
method_6088()
getActiveStatusEffects()
m_orkiajsn()
func_193076_bZ()
getActivePotionMap()
public boolean
a(aps arg0)
hasEffect(MobEffect arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect effect)
m_zrgxyjwv(C_jaqasomh arg0)
func_70644_a(Effect arg0)
isPotionActive(Effect potionIn)
public StatusEffectInstance
b(aps arg0)
getEffect(MobEffect arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect effect)
m_jeuoijmu(C_jaqasomh arg0)
func_70660_b(Effect arg0)
getActivePotionEffect(Effect potionIn)
public boolean
c(apu arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
addStatusEffect(StatusEffectInstance effect)
m_qhelmcsx(C_wpfizwve arg0)
func_195064_c(EffectInstance arg0)
addPotionEffect(EffectInstance effectInstanceIn)
public boolean
d(apu arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance effect)
m_eyfojjsq(C_wpfizwve arg0)
func_70687_e(EffectInstance arg0)
isPotionApplicable(EffectInstance potioneffectIn)
public boolean
dj()
isInvertedHealAndHarm()
method_5999()
isUndead()
m_eajivoso()
func_70662_br()
isEntityUndead()
public StatusEffectInstance
c(aps arg0)
removeEffectNoUpdate(MobEffect arg0)
method_6111(class_1291 arg0)
removeStatusEffectInternal(StatusEffect type)
m_gmtlgjgb(C_jaqasomh arg0)
func_184596_c(Effect arg0)
removeActivePotionEffect(Effect potioneffectin)
public boolean
d(aps arg0)
removeEffect(MobEffect arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect type)
m_xzvpzpbu(C_jaqasomh arg0)
func_195063_d(Effect arg0)
removePotionEffect(Effect effectIn)
protected void
a(apu arg0)
onEffectAdded(MobEffectInstance arg0)
method_6020(class_1293 arg0)
onStatusEffectApplied(StatusEffectInstance effect)
m_pizrjaok(C_wpfizwve arg0)
func_70670_a(EffectInstance arg0)
onNewPotionEffect(EffectInstance id)
protected void
a(apu arg0, boolean arg1)
onEffectUpdated(MobEffectInstance arg0, boolean arg1)
method_6009(class_1293 arg0, boolean arg1)
onStatusEffectUpgraded(StatusEffectInstance effect, boolean reapplyEffect)
m_ifdopana(C_wpfizwve arg0, boolean arg1)
func_70695_b(EffectInstance arg0, boolean arg1)
onChangedPotionEffect(EffectInstance id, boolean reapply)
protected void
b(apu arg0)
onEffectRemoved(MobEffectInstance arg0)
method_6129(class_1293 arg0)
onStatusEffectRemoved(StatusEffectInstance effect)
m_lagxpcmk(C_wpfizwve arg0)
func_70688_c(EffectInstance arg0)
onFinishedPotionEffect(EffectInstance effect)
public void
b(float arg0)
heal(float arg0)
method_6025(float arg0)
heal(float amount)
m_orzhhcmg(float arg0)
func_70691_i(float arg0)
heal(float healAmount)
public float
dk()
getHealth()
method_6032()
getHealth()
m_knkzhatw()
func_110143_aJ()
getHealth()
public void
c(float arg0)
setHealth(float arg0)
method_6033(float arg0)
setHealth(float health)
m_khdpfurh(float arg0)
func_70606_j(float arg0)
setHealth(float health)
public boolean
dl()
isDeadOrDying()
method_29504()
isDead()
m_jsddcavv()
func_233643_dh_()
getShouldBeDead()
public boolean
a(apk arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_szxeksnh(C_sbxfkpyv arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected void
d(aqm arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity attacker)
m_fmgoaoex(C_usxaxydn arg0)
func_190629_c(LivingEntity arg0)
blockUsingShield(LivingEntity entityIn)
protected void
e(aqm arg0)
blockedByShield(LivingEntity arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity target)
m_scndcdpp(C_usxaxydn arg0)
func_213371_e(LivingEntity arg0)
constructKnockBackVector(LivingEntity entityIn)
private boolean
f(apk arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
tryUseTotem(DamageSource source)
m_mniwcxxg(C_sbxfkpyv arg0)
func_190628_d(DamageSource arg0)
checkTotemDeathProtection(DamageSource damageSourceIn)
public DamageSource
dm()
getLastDamageSource()
method_6081()
getRecentDamageSource()
m_eydqxqbv()
func_189748_bU()
getLastDamageSource()
protected void
c(apk arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource source)
m_zwmydvfv(C_sbxfkpyv arg0)
func_184581_c(DamageSource arg0)
playHurtSound(DamageSource source)
private boolean
g(apk arg0)
isDamageSourceBlocked(DamageSource arg0)
method_6061(class_1282 arg0)
blockedByShield(DamageSource source)
m_tehtzmwu(C_sbxfkpyv arg0)
func_184583_d(DamageSource arg0)
canBlockDamageSource(DamageSource damageSourceIn)
public void
a(apk arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource source)
m_tflzijcx(C_sbxfkpyv arg0)
func_70645_a(DamageSource arg0)
onDeath(DamageSource cause)
protected void
f(aqm arg0)
createWitherRose(LivingEntity arg0)
method_23733(class_1309 arg0)
onKilledBy(LivingEntity adversary)
m_bftuqrdn(C_usxaxydn arg0)
func_226298_f_(LivingEntity arg0)
createWitherRose(LivingEntity entitySource)
protected void
d(apk arg0)
dropAllDeathLoot(DamageSource arg0)
method_16080(class_1282 arg0)
drop(DamageSource source)
m_qsomaeaq(C_sbxfkpyv arg0)
func_213345_d(DamageSource arg0)
spawnDrops(DamageSource damageSourceIn)
protected void
dn()
dropEquipment()
method_16078()
dropInventory()
m_whvujbsh()
func_213337_cE()
dropInventory()
protected void
do()
dropExperience()
method_23883()
dropXp()
m_eobwecax()
func_226294_cV_()
dropExperience()
protected void
a(apk arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops)
m_sephwywk(C_sbxfkpyv arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropSpecialItems(DamageSource source, int looting, boolean recentlyHitIn)
public Identifier
dp()
getLootTable()
method_5989()
getLootTable()
m_ydvutmzi()
func_213346_cF()
getLootTableResourceLocation()
protected void
a(apk arg0, boolean arg1)
dropFromLootTable(DamageSource arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource source, boolean causedByPlayer)
m_lzrgnjjo(C_sbxfkpyv arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
dropLoot(DamageSource damageSourceIn, boolean attackedRecently)
protected LootContext$Builder
a(boolean arg0, apk arg1)
createLootContext(boolean arg0, DamageSource arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean causedByPlayer, DamageSource source)
m_kkguyidg(boolean arg0, C_sbxfkpyv arg1)
func_213363_a(boolean arg0, DamageSource arg1)
getLootContextBuilder(boolean attackedRecently, DamageSource damageSourceIn)
public void
a(float arg0, double arg1, double arg2)
knockback(float arg0, double arg1, double arg2)
method_6005(float arg0, double arg1, double arg2)
takeKnockback(float arg0, double arg1, double arg2)
m_tjshokwe(float arg0, double arg1, double arg2)
func_233627_a_(float arg0, double arg1, double arg2)
applyKnockback(float strength, double ratioX, double ratioZ)
protected SoundEvent
e(apk arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource source)
m_spwwmdyl(C_sbxfkpyv arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource damageSourceIn)
protected SoundEvent
dq()
getDeathSound()
method_6002()
getDeathSound()
m_axkhmdzu()
func_184615_bR()
getDeathSound()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int distance)
m_sgvyoptc(int arg0)
func_184588_d(int arg0)
getFallSound(int heightIn)
protected SoundEvent
c(bmb arg0)
getDrinkingSound(ItemStack arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack stack)
m_cqzdrxbt(C_sddaxwyk arg0)
func_213351_c(ItemStack arg0)
getDrinkSound(ItemStack stack)
public SoundEvent
d(bmb arg0)
getEatingSound(ItemStack arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack stack)
m_upnmcubv(C_sddaxwyk arg0)
func_213353_d(ItemStack arg0)
getEatSound(ItemStack itemStackIn)
public void
c(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean arg0)
m_wghmcuvh(boolean arg0)
func_230245_c_(boolean arg0)
setOnGround(boolean arg0)
public Optional<BlockPos>
dr()
getLastClimbablePos()
method_24832()
getClimbingPos()
m_okzjzswg()
func_233644_dn_()
func_233644_dn_()
public boolean
c_()
onClimbable()
method_6101()
isClimbing()
m_uuypiexz()
func_70617_f_()
isOnLadder()
public BlockState
ds()
getFeetBlockState()
method_16212()
getBlockState()
m_gpdesndm()
func_213339_cH()
getBlockState()
private boolean
c(fx arg0, ceh arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
canEnterTrapdoor(BlockPos pos, BlockState state)
m_uleulslt(C_hynzadkk arg0, C_txtbiemp arg1)
func_184604_a(BlockPos arg0, BlockState arg1)
canGoThroughtTrapDoorOnLadder(BlockPos pos, BlockState state)
public boolean
aX()
isAlive()
method_5805()
isAlive()
m_qiicvjap()
func_70089_S()
isAlive()
public boolean
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
m_izrsdktf(float arg0, float arg1)
func_225503_b_(float arg0, float arg1)
onLivingFall(float arg0, float arg1)
protected int
e(float arg0, float arg1)
calculateFallDamage(float arg0, float arg1)
method_23329(float arg0, float arg1)
computeFallDamage(float fallDistance, float damageMultiplier)
m_kivskbpm(float arg0, float arg1)
func_225508_e_(float arg0, float arg1)
calculateFallDamage(float distance, float damageMultiplier)
protected void
dt()
playBlockFallSound()
method_23328()
playBlockFallSound()
m_rutfchol()
func_226295_cZ_()
playFallSound()
public int
du()
getArmorValue()
method_6096()
getArmor()
m_lhliifdm()
func_70658_aO()
getTotalArmorValue()
protected void
b(apk arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource source, float amount)
m_bkfxmcie(C_sbxfkpyv arg0, float arg1)
func_230294_b_(DamageSource arg0, float arg1)
damageArmor(DamageSource damageSource, float damage)
protected void
p(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float amount)
m_bworrkoa(float arg0)
func_184590_k(float arg0)
damageShield(float damage)
protected float
c(apk arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource source, float amount)
m_ijdqjiev(C_sbxfkpyv arg0, float arg1)
func_70655_b(DamageSource arg0, float arg1)
applyArmorCalculations(DamageSource source, float damage)
protected float
d(apk arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
applyEnchantmentsToDamage(DamageSource source, float amount)
m_hnmeqaaj(C_sbxfkpyv arg0, float arg1)
func_70672_c(DamageSource arg0, float arg1)
applyPotionDamageCalculations(DamageSource source, float damage)
protected void
e(apk arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource source, float amount)
m_unmnupmt(C_sbxfkpyv arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity(DamageSource damageSrc, float damageAmount)
public DamageTracker
dv()
getCombatTracker()
method_6066()
getDamageTracker()
m_armeddpk()
func_110142_aN()
getCombatTracker()
public LivingEntity
dw()
getKillCredit()
method_6124()
getPrimeAdversary()
m_dickaawl()
func_94060_bK()
getAttackingEntity()
public final float
dx()
getMaxHealth()
method_6063()
getMaxHealth()
m_wdmfvspp()
func_110138_aP()
getMaxHealth()
public final int
dy()
getArrowCount()
method_6022()
getStuckArrowCount()
m_iraseeho()
func_85035_bI()
getArrowCountInEntity()
public final void
p(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
setStuckArrowCount(int stuckArrowCount)
m_pjwqmpzm(int arg0)
func_85034_r(int arg0)
setArrowCountInEntity(int count)
public final int
dz()
getStingerCount()
method_21753()
getStingerCount()
m_ikaguqst()
func_226297_df_()
getBeeStingCount()
public final void
q(int arg0)
setStingerCount(int arg0)
method_21755(int arg0)
setStingerCount(int stingerCount)
m_zuisxtbe(int arg0)
func_226300_q_(int arg0)
setBeeStingCount(int arg0)
private int
m()
getCurrentSwingDuration()
method_6028()
getHandSwingDuration()
m_tioidcpp()
func_82166_i()
getArmSwingAnimationEnd()
public void
a(aot arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
swingHand(Hand hand)
m_xgwxqkgb(C_laxmzoqs arg0)
func_184609_a(Hand arg0)
swingArm(Hand hand)
public void
a(aot arg0, boolean arg1)
swing(InteractionHand arg0, boolean arg1)
method_23667(class_1268 arg0, boolean arg1)
swingHand(Hand hand, boolean fromServerPlayer)
m_lovueley(C_laxmzoqs arg0, boolean arg1)
func_226292_a_(Hand arg0, boolean arg1)
swing(Hand handIn, boolean updateSelf)
protected void
an()
outOfWorld()
method_5825()
tickInVoid()
m_twbetumi()
func_70076_C()
outOfWorld()
protected void
dA()
updateSwingTime()
method_6119()
tickHandSwing()
m_urjobhnr()
func_82168_bl()
updateArmSwingProgress()
public EntityAttributeInstance
a(arg arg0)
getAttribute(Attribute arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute attribute)
m_zgpfruit(C_ppzfbbsy arg0)
func_110148_a(Attribute arg0)
getAttribute(Attribute attribute)
public double
b(arg arg0)
getAttributeValue(Attribute arg0)
method_26825(class_1320 arg0)
getAttributeValue(EntityAttribute attribute)
m_idaajslm(C_ppzfbbsy arg0)
func_233637_b_(Attribute arg0)
getAttributeValue(Attribute attribute)
public double
c(arg arg0)
getAttributeBaseValue(Attribute arg0)
method_26826(class_1320 arg0)
getAttributeBaseValue(EntityAttribute attribute)
m_qsfhmwnj(C_ppzfbbsy arg0)
func_233638_c_(Attribute arg0)
getBaseAttributeValue(Attribute attribute)
public AttributeContainer
dB()
getAttributes()
method_6127()
getAttributes()
m_widuipxk()
func_233645_dx_()
getAttributeManager()
public EntityGroup
dC()
getMobType()
method_6046()
getGroup()
m_hjalyqwk()
func_70668_bt()
getCreatureAttribute()
public ItemStack
dD()
getMainHandItem()
method_6047()
getMainHandStack()
m_gxxlbgpz()
func_184614_ca()
getHeldItemMainhand()
public ItemStack
dE()
getOffhandItem()
method_6079()
getOffHandStack()
m_nwomssgw()
func_184592_cb()
getHeldItemOffhand()
public boolean
a(blx arg0)
isHolding(Item arg0)
method_24518(class_1792 arg0)
isHolding(Item item)
m_tgtyxces(C_vorddnax arg0)
func_233631_a_(Item arg0)
canEquip(Item item)
public boolean
a(Predicate<blx> arg0)
isHolding(Predicate<Item> arg0)
method_24520(Predicate<class_1792> arg0)
isHolding(Predicate<Item> predicate)
m_mqaxmsqu(Predicate<C_vorddnax> arg0)
func_233634_a_(Predicate<Item> arg0)
func_233634_a_(Predicate<Item> arg0)
public ItemStack
b(aot arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand hand)
m_ddtvzuuf(C_laxmzoqs arg0)
func_184586_b(Hand arg0)
getHeldItem(Hand hand)
public void
a(aot arg0, bmb arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand hand, ItemStack stack)
m_bjuqrmdj(C_laxmzoqs arg0, C_sddaxwyk arg1)
func_184611_a(Hand arg0, ItemStack arg1)
setHeldItem(Hand hand, ItemStack stack)
public boolean
a(aqf arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
hasStackEquipped(EquipmentSlot slot)
m_ojlaryxr(C_yuycoehb arg0)
func_190630_a(EquipmentSlotType arg0)
hasItemInSlot(EquipmentSlotType slotIn)
public abstract Iterable<ItemStack>
bo()
getArmorSlots()
method_5661()
getArmorItems()
m_knmgjtxk()
func_184193_aE()
getArmorInventoryList()
public abstract ItemStack
b(aqf arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot slot)
m_xuirzakp(C_yuycoehb arg0)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType slotIn)
public abstract void
a(aqf arg0, bmb arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_emaabkqn(C_yuycoehb arg0, C_sddaxwyk arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
public float
dF()
getArmorCoverPercentage()
method_18396()
getArmorVisibility()
m_rimpghsg()
func_213343_cS()
getArmorCoverPercentage()
public void
g(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
m_zhcmfcni(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
dG()
getSoundVolume()
method_6107()
getSoundVolume()
m_oafzlopj()
func_70599_aP()
getSoundVolume()
protected float
dH()
getVoicePitch()
method_6017()
getSoundPitch()
m_anszxika()
func_70647_i()
getSoundPitch()
protected boolean
dI()
isImmobile()
method_6062()
isImmobile()
m_iauzolbu()
func_70610_aX()
isMovementBlocked()
public void
i(aqa arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
m_ysnccdty(C_astfners arg0)
func_70108_f(Entity arg0)
applyEntityCollision(Entity arg0)
private void
a(aqa arg0)
dismountVehicle(Entity arg0)
method_6038(class_1297 arg0)
onDismounted(Entity vehicle)
m_qlumoklh(C_astfners arg0)
func_233628_a_(Entity arg0)
func_233628_a_(Entity arg0)
protected float
dJ()
getJumpPower()
method_6106()
getJumpVelocity()
m_qcwknova()
func_175134_bD()
getJumpUpwardsMotion()
protected void
dK()
jumpFromGround()
method_6043()
jump()
m_cnzsqyai()
func_70664_aZ()
jump()
protected void
c(ael<cuw> arg0)
jumpInLiquid(Tag<Fluid> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> fluid)
m_kwjgylty(C_mokekhxv<C_rxhyurmy> arg0)
func_180466_bG(ITag<Fluid> arg0)
handleFluidJump(ITag<Fluid> fluidTag)
protected float
dM()
getWaterSlowDown()
method_6120()
getBaseMovementSpeedMultiplier()
m_huhprabe()
func_189749_co()
getWaterSlowDown()
public boolean
a(cuw arg0)
canStandOnFluid(Fluid arg0)
method_26319(class_3611 arg0)
canWalkOnFluid(Fluid fluid)
m_dbmgxkyo(C_rxhyurmy arg0)
func_230285_a_(Fluid arg0)
func_230285_a_(Fluid arg0)
public void
g(dcn arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d movementInput)
m_pdfqoxex(C_vgpupfxx arg0)
func_213352_e(Vector3d arg0)
travel(Vector3d travelVector)
public void
a(aqm arg0, boolean arg1)
calculateEntityAnimation(LivingEntity arg0, boolean arg1)
method_29242(class_1309 arg0, boolean arg1)
method_29242(LivingEntity arg0, boolean arg1)
m_uwysofda(C_usxaxydn arg0, boolean arg1)
func_233629_a_(LivingEntity arg0, boolean arg1)
func_233629_a_(LivingEntity arg0, boolean arg1)
public Vec3d
a(dcn arg0, float arg1)
handleRelativeFrictionAndCalculateMovement(Vec3 arg0, float arg1)
method_26318(class_243 arg0, float arg1)
method_26318(Vec3d arg0, float arg1)
m_hxaqkpon(C_vgpupfxx arg0, float arg1)
func_233633_a_(Vector3d arg0, float arg1)
func_233633_a_(Vector3d arg0, float arg1)
public Vec3d
a(double arg0, boolean arg1, dcn arg2)
getFluidFallingAdjustedMovement(double arg0, boolean arg1, Vec3 arg2)
method_26317(double arg0, boolean arg1, class_243 arg2)
method_26317(double arg0, boolean arg1, Vec3d arg2)
m_gfhvqjeo(double arg0, boolean arg1, C_vgpupfxx arg2)
func_233626_a_(double arg0, boolean arg1, Vector3d arg2)
func_233626_a_(double arg0, boolean arg1, Vector3d arg2)
private Vec3d
i(dcn arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
applyClimbingSpeed(Vec3d motion)
m_igudwffg(C_vgpupfxx arg0)
func_213362_f(Vector3d arg0)
handleOnClimbable(Vector3d arg0)
private float
t(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
getMovementSpeed(float slipperiness)
m_awmtskvv(float arg0)
func_213335_r(float arg0)
getRelevantMoveFactor(float arg0)
public float
dN()
getSpeed()
method_6029()
getMovementSpeed()
m_gvmhasrb()
func_70689_ay()
getAIMoveSpeed()
public void
q(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float movementSpeed)
m_gwksxurc(float arg0)
func_70659_e(float arg0)
setAIMoveSpeed(float speedIn)
public boolean
B(aqa arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity target)
m_orenzeoc(C_astfners arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity entityIn)
public void
j()
tick()
method_5773()
tick()
m_arkgrfeb()
func_70071_h_()
tick()
private void
p()
detectEquipmentUpdates()
method_30128()
method_30128()
m_scrnkbbn()
func_241353_q_()
func_241353_q_()
private Map<EquipmentSlot, ItemStack>
q()
collectEquipmentChanges()
method_30129()
method_30129()
m_lmrocybb()
func_241354_r_()
func_241354_r_()
private void
a(Map<aqf, bmb> arg0)
handleHandSwap(Map<EquipmentSlot, ItemStack> arg0)
method_30121(Map<class_1304, class_1799> arg0)
method_30121(Map<EquipmentSlot, ItemStack> arg0)
m_mnavhksa(Map<C_yuycoehb, C_sddaxwyk> arg0)
func_241342_a_(Map<EquipmentSlotType, ItemStack> arg0)
func_241342_a_(Map<EquipmentSlotType, ItemStack> arg0)
private void
b(Map<aqf, bmb> arg0)
handleEquipmentChanges(Map<EquipmentSlot, ItemStack> arg0)
method_30123(Map<class_1304, class_1799> arg0)
method_30123(Map<EquipmentSlot, ItemStack> arg0)
m_mlrktqxh(Map<C_yuycoehb, C_sddaxwyk> arg0)
func_241344_b_(Map<EquipmentSlotType, ItemStack> arg0)
func_241344_b_(Map<EquipmentSlotType, ItemStack> arg0)
private ItemStack
d(aqf arg0)
getLastArmorItem(EquipmentSlot arg0)
method_30125(class_1304 arg0)
method_30125(EquipmentSlot arg0)
m_pwoagvwv(C_yuycoehb arg0)
func_241346_d_(EquipmentSlotType arg0)
getArmorInSlot(EquipmentSlotType slot)
private void
b(aqf arg0, bmb arg1)
setLastArmorItem(EquipmentSlot arg0, ItemStack arg1)
method_30122(class_1304 arg0, class_1799 arg1)
method_30122(EquipmentSlot arg0, ItemStack arg1)
m_cehpabji(C_yuycoehb arg0, C_sddaxwyk arg1)
func_241343_b_(EquipmentSlotType arg0, ItemStack arg1)
setArmorInSlot(EquipmentSlotType slot, ItemStack stack)
private ItemStack
e(aqf arg0)
getLastHandItem(EquipmentSlot arg0)
method_30126(class_1304 arg0)
method_30126(EquipmentSlot arg0)
m_eclhumtu(C_yuycoehb arg0)
func_241347_e_(EquipmentSlotType arg0)
getItemInHand(EquipmentSlotType slot)
private void
c(aqf arg0, bmb arg1)
setLastHandItem(EquipmentSlot arg0, ItemStack arg1)
method_30124(class_1304 arg0, class_1799 arg1)
method_30124(EquipmentSlot arg0, ItemStack arg1)
m_mluxghic(C_yuycoehb arg0, C_sddaxwyk arg1)
func_241345_c_(EquipmentSlotType arg0, ItemStack arg1)
setItemInHand(EquipmentSlotType slot, ItemStack stack)
protected float
f(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float bodyRotation, float headRotation)
m_ozivsxrd(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
updateDistance(float arg0, float arg1)
public void
k()
aiStep()
method_6007()
tickMovement()
m_alyudxll()
func_70636_d()
livingTick()
public boolean
dO()
isSensitiveToWater()
method_29503()
hurtByWater()
m_ythaxfga()
func_230270_dK_()
isWaterSensitive()
private void
r()
updateFallFlying()
method_6053()
tickFallFlying()
m_onvfjcen()
func_184616_r()
updateElytra()
protected void
dP()
serverAiStep()
method_6023()
tickNewAi()
m_otdsojah()
func_70626_be()
updateEntityActionState()
protected void
dQ()
pushEntities()
method_6070()
tickCramming()
m_spqekiza()
func_85033_bc()
collideWithNearbyEntities()
protected void
a(dci arg0, dci arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
tickRiptide(Box a, Box b)
m_trdfxuev(C_hbcjzgoe arg0, C_hbcjzgoe arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
updateSpinAttack(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
C(aqa arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity entity)
m_ljcawptq(C_astfners arg0)
func_82167_n(Entity arg0)
collideWithEntity(Entity entityIn)
protected void
g(aqm arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity target)
m_rufhxvdu(C_usxaxydn arg0)
func_204804_d(LivingEntity arg0)
spinAttack(LivingEntity arg0)
public void
r(int arg0)
startAutoSpinAttack(int arg0)
method_6018(int arg0)
setRiptideTicks(int riptideTicks)
m_ythxkejz(int arg0)
func_204803_n(int arg0)
startSpinAttack(int arg0)
public boolean
dR()
isAutoSpinAttack()
method_6123()
isUsingRiptide()
m_gtkmzoyb()
func_204805_cN()
isSpinAttacking()
public void
l()
stopRiding()
method_5848()
stopRiding()
m_daozjmru()
func_184210_p()
stopRiding()
public void
ba()
rideTick()
method_5842()
tickRiding()
m_qchceppc()
func_70098_U()
updateRidden()
public void
o(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean jumping)
m_hcwncupw(boolean arg0)
func_70637_d(boolean arg0)
setJumping(boolean jumping)
public void
a(bcv arg0)
onItemPickup(ItemEntity arg0)
method_29499(class_1542 arg0)
method_29499(ItemEntity arg0)
m_vwjazeju(C_uqpzijng arg0)
func_233630_a_(ItemEntity arg0)
triggerItemPickupTrigger(ItemEntity item)
public void
a(aqa arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity item, int count)
m_hnwqpjfy(C_astfners arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
onItemPickup(Entity entityIn, int quantity)
public boolean
D(aqa arg0)
canSee(Entity arg0)
method_6057(class_1297 arg0)
canSee(Entity entity)
m_vfichrky(C_astfners arg0)
func_70685_l(Entity arg0)
canEntityBeSeen(Entity entityIn)
public float
h(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float arg0)
m_xoogehdd(float arg0)
func_195046_g(float arg0)
getYaw(float arg0)
public boolean
dS()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
m_lthebshd()
func_70613_aW()
isServerWorld()
public boolean
aT()
isPickable()
method_5863()
collides()
m_bzveerey()
func_70067_L()
canBeCollidedWith()
public boolean
aU()
isPushable()
method_5810()
isPushable()
m_okzqpkgv()
func_70104_M()
canBePushed()
protected void
aS()
markHurt()
method_5785()
scheduleVelocityUpdate()
m_xvflsbzg()
func_70018_K()
markVelocityChanged()
public float
bK()
getYHeadRot()
method_5791()
getHeadYaw()
m_yljnwzbr()
func_70079_am()
getRotationYawHead()
public void
m(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
m_tuuhnzwi(float arg0)
func_70034_d(float arg0)
setRotationYawHead(float arg0)
public void
n(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
m_gmlierig(float arg0)
func_181013_g(float arg0)
setRenderYawOffset(float arg0)
protected Vec3d
a(gc$a arg0, i$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
method_30633(Direction$Axis arg0, PortalUtil$Rectangle arg1)
m_dofvpclc(C_xpuuihxf$C_rmpfouoz arg0, C_wauhtoaq$C_tqypnjit arg1)
func_241839_a(Direction$Axis arg0, TeleportationRepositioner$Result arg1)
func_241839_a(Direction$Axis arg0, TeleportationRepositioner$Result arg1)
public static Vec3d
h(dcn arg0)
resetForwardDirectionOfRelativePortalPosition(Vec3 arg0)
method_31079(class_243 arg0)
method_31079(Vec3d arg0)
m_rbjtcuvw(C_vgpupfxx arg0)
func_242288_h(Vector3d arg0)
func_242288_h(Vector3d arg0)
public float
dT()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_wsbfbafs()
func_110139_bj()
getAbsorptionAmount()
public void
s(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float amount)
m_crvwylmv(float arg0)
func_110149_m(float arg0)
setAbsorptionAmount(float amount)
public void
g()
onEnterCombat()
method_6000()
enterCombat()
m_ktkvypgf()
func_152111_bt()
sendEnterCombat()
public void
h()
onLeaveCombat()
method_6044()
endCombat()
m_sebydyvw()
func_152112_bu()
sendEndCombat()
protected void
dU()
updateEffectVisibility()
method_6008()
markEffectsDirty()
m_exbsyzzv()
func_175136_bO()
markPotionsDirty()
public abstract Arm
dV()
getMainArm()
method_6068()
getMainArm()
m_itkmziir()
func_184591_cq()
getPrimaryHand()
public boolean
dW()
isUsingItem()
method_6115()
isUsingItem()
m_orzuenpv()
func_184587_cr()
isHandActive()
public Hand
dX()
getUsedItemHand()
method_6058()
getActiveHand()
m_fgldaguj()
func_184600_cs()
getActiveHand()
private void
t()
updatingUsingItem()
method_6076()
tickActiveItemStack()
m_fnlaimtj()
func_184608_ct()
updateActiveHand()
private boolean
u()
shouldTriggerItemUseEffects()
method_22382()
shouldSpawnConsumptionEffects()
m_jumclkqe()
func_226299_p_()
shouldTriggerItemUseEffects()
private void
v()
updateSwimAmount()
method_6072()
updateLeaningPitch()
m_hxhnrklg()
func_205014_p()
updateSwimAnimation()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int mask, boolean value)
m_neqdbeuq(int arg0, boolean arg1)
func_204802_c(int arg0, boolean arg1)
setLivingFlag(int key, boolean value)
public void
c(aot arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand hand)
m_ayeajhdm(C_laxmzoqs arg0)
func_184598_c(Hand arg0)
setActiveHand(Hand hand)
public void
a(us<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
m_prrlvbmi(C_rinmcaxy<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
public void
a(dj$a arg0, dcn arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
m_ukwslhys(C_xzznbkxo$C_vqytrhtw arg0, C_vgpupfxx arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vector3d arg1)
lookAt(EntityAnchorArgument$Type arg0, Vector3d arg1)
protected void
b(bmb arg0, int arg1)
triggerItemUseEffects(ItemStack arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack stack, int particleCount)
m_jrnbkpuc(C_sddaxwyk arg0, int arg1)
func_226293_b_(ItemStack arg0, int arg1)
triggerItemUseEffects(ItemStack stack, int count)
private void
a(bmb arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack stack, int count)
m_qlwogvxq(C_sddaxwyk arg0, int arg1)
func_195062_a(ItemStack arg0, int arg1)
addItemParticles(ItemStack stack, int count)
protected void
s()
completeUsingItem()
method_6040()
consumeItem()
m_bqffyrlc()
func_71036_o()
onItemUseFinish()
public ItemStack
dY()
getUseItem()
method_6030()
getActiveItem()
m_lrhbwltd()
func_184607_cu()
getActiveItemStack()
public int
dZ()
getUseItemRemainingTicks()
method_6014()
getItemUseTimeLeft()
m_sffkfemm()
func_184605_cv()
getItemInUseCount()
public int
ea()
getTicksUsingItem()
method_6048()
getItemUseTime()
m_dutssgsv()
func_184612_cw()
getItemInUseMaxCount()
public void
eb()
releaseUsingItem()
method_6075()
stopUsingItem()
m_ikpxdkmx()
func_184597_cx()
stopActiveHand()
public void
ec()
stopUsingItem()
method_6021()
clearActiveItem()
m_fqywfcul()
func_184602_cy()
resetActiveHand()
public boolean
ed()
isBlocking()
method_6039()
isBlocking()
m_clijnmhr()
func_184585_cz()
isActiveItemStackBlocking()
public boolean
ee()
isSuppressingSlidingDownLadder()
method_21754()
isHoldingOntoLadder()
m_wmvelibz()
func_230491_ea_()
hasStoppedClimbing()
public boolean
ef()
isFallFlying()
method_6128()
isFallFlying()
m_ejiuyguk()
func_184613_cA()
isElytraFlying()
public boolean
bC()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
m_mvqgdaof()
func_213314_bj()
isActualySwimming()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double x, double y, double z, boolean particleEffects)
m_gpdznmro(double arg0, double arg1, double arg2, boolean arg3)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
attemptTeleport(double x, double y, double z, boolean arg3)
public boolean
eh()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
m_qsbhsxhz()
func_184603_cC()
canBeHitWithPotion()
public boolean
ei()
attackable()
method_6102()
isMobOrPlayer()
m_xnfqqzkv()
func_190631_cK()
attackable()
public boolean
e(bmb arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack stack)
m_jhvcxqlb(C_sddaxwyk arg0)
func_213365_e(ItemStack arg0)
canPickUpItem(ItemStack itemstackIn)
public Packet<?>
P()
getAddEntityPacket()
method_18002()
createSpawnPacket()
m_tugxrexj()
func_213297_N()
createSpawnPacket()
public EntityDimensions
a(aqx arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_ucyctjbx(C_ufdjspmk arg0)
func_213305_a(Pose arg0)
getSize(Pose arg0)
public com.google.common.collect.ImmutableList<EntityPose>
ej()
getDismountPoses()
method_24831()
getPoses()
m_zhwrgbmx()
func_230297_ef_()
getAvailablePoses()
public Box
f(aqx arg0)
getLocalBoundsForPose(Pose arg0)
method_24833(class_4050 arg0)
getBoundingBox(EntityPose pose)
m_dwgcrvhr(C_ufdjspmk arg0)
func_233648_f_(Pose arg0)
getPoseAABB(Pose pose)
public Optional<BlockPos>
ek()
getSleepingPos()
method_18398()
getSleepingPosition()
m_gucxocxk()
func_213374_dv()
getBedPosition()
public void
e(fx arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos pos)
m_wdgubvdu(C_hynzadkk arg0)
func_213369_d(BlockPos arg0)
setBedPosition(BlockPos arg0)
public void
el()
clearSleepingPos()
method_18399()
clearSleepingPosition()
m_aabhytmz()
func_213372_dw()
clearBedPosition()
public boolean
em()
isSleeping()
method_6113()
isSleeping()
m_uytukmik()
func_70608_bn()
isSleeping()
public void
b(fx arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos pos)
m_biowqfdg(C_hynzadkk arg0)
func_213342_e(BlockPos arg0)
startSleeping(BlockPos pos)
private void
a(fx arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos pos)
m_ywumiypj(C_hynzadkk arg0)
func_213370_a(BlockPos arg0)
setSleepingPosition(BlockPos arg0)
private boolean
x()
checkBedExists()
method_18406()
isSleepingInBed()
m_slpipvix()
func_213359_p()
isInValidBed()
public void
en()
stopSleeping()
method_18400()
wakeUp()
m_redjlchk()
func_213366_dy()
wakeUp()
public boolean
aY()
isInWall()
method_5757()
isInsideWall()
m_xfogfxdp()
func_70094_T()
isEntityInsideOpaqueBlock()
protected final float
a(aqx arg0, aqb arg1)
getEyeHeight(Pose arg0, EntityDimensions arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_mfupgmuw(C_ufdjspmk arg0, C_sszpscpo arg1)
func_213316_a(Pose arg0, EntitySize arg1)
getEyeHeight(Pose arg0, EntitySize arg1)
protected float
b(aqx arg0, aqb arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
m_heqvdbfg(C_ufdjspmk arg0, C_sszpscpo arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
public ItemStack
f(bmb arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack stack)
m_bxkzqslp(C_sddaxwyk arg0)
func_213356_f(ItemStack arg0)
findAmmo(ItemStack shootable)
public ItemStack
a(brx arg0, bmb arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World world, ItemStack stack)
m_jshlywah(C_cdctfzbn arg0, C_sddaxwyk arg1)
func_213357_a(World arg0, ItemStack arg1)
onFoodEaten(World arg0, ItemStack arg1)
private void
a(bmb arg0, brx arg1, aqm arg2)
addEatEffect(ItemStack arg0, Level arg1, LivingEntity arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack stack, World world, LivingEntity targetEntity)
m_wqoypvjl(C_sddaxwyk arg0, C_cdctfzbn arg1, C_usxaxydn arg2)
func_213349_a(ItemStack arg0, World arg1, LivingEntity arg2)
applyFoodEffects(ItemStack arg0, World arg1, LivingEntity arg2)
private static byte
f(aqf arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot slot)
m_thntwwku(C_yuycoehb arg0)
func_213350_d(EquipmentSlotType arg0)
equipmentSlotToEntityState(EquipmentSlotType arg0)
public void
c(aqf arg0)
broadcastBreakEvent(EquipmentSlot arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot slot)
m_zvpskfhq(C_yuycoehb arg0)
func_213361_c(EquipmentSlotType arg0)
sendBreakAnimation(EquipmentSlotType arg0)
public void
d(aot arg0)
broadcastBreakEvent(InteractionHand arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand hand)
m_cnrhnapj(C_laxmzoqs arg0)
func_213334_d(Hand arg0)
sendBreakAnimation(Hand arg0)
public float
a(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
getLeaningPitch(float tickDelta)
m_bwbyqdts(float arg0)
func_205015_b(float arg0)
getSwimAnimation(float partialTicks)
public void
e(apu arg0)
forceAddEffect(MobEffectInstance arg0)
method_26082(class_1293 arg0)
applyStatusEffect(StatusEffectInstance effect)
m_eljjwntg(C_wpfizwve arg0)
func_233646_e_(EffectInstance arg0)
func_233646_e_(EffectInstance arg0)
private void
g(bmb arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack stack)
m_ymfrarpz(C_sddaxwyk arg0)
func_70669_a(ItemStack arg0)
renderBrokenItemStack(ItemStack stack)
public void
bm()
animateHurt()
method_5879()
animateDamage()
m_yndwkmtt()
func_70057_ab()
performHurtAnimation()
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_kkieextx(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
private void
o()
swapHandItems()
method_30127()
method_30127()
m_gvdtmqle()
func_241352_p_()
swapHands()
public boolean
bY()
shouldShowName()
method_5733()
shouldRenderName()
m_rnkadjyo()
func_94059_bO()
getAlwaysRenderNameTagForRender()
protected void
dL()
goDownInWater()
method_6093()
knockDownwards()
m_swttaoou()
func_203010_cG()
handleFluidSneak()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpTo(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
m_fepbvbrn(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
m_zjgainuo(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
setHeadRotation(float arg0, int arg1)
public float
r(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
getHandSwingProgress(float tickDelta)
m_wehlnhpj(float arg0)
func_70678_g(float arg0)
getSwingProgress(float partialTickTime)
public int
eg()
getFallFlyingTicks()
method_6003()
getRoll()
m_wjvypezh()
func_184599_cB()
getTicksElytraFlying()
public void
a(fx arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos songPosition, boolean playing)
m_vmatkwic(C_hynzadkk arg0, boolean arg1)
func_191987_a(BlockPos arg0, boolean arg1)
setPartying(BlockPos pos, boolean isPartying)
public Direction
eo()
getBedOrientation()
method_18401()
getSleepingDirection()
m_umdbefol()
func_213376_dz()
getBedDirection()
public Box
cd()
getBoundingBoxForCulling()
method_5830()
getVisibilityBoundingBox()
m_mwmobbqo()
func_184177_bl()
getRenderBoundingBox()