net.minecraft.util.math

public class BlockPos$Mutable

extends BlockPos

fx$a
net.minecraft.core.BlockPos$MutableBlockPos
net.minecraft.class_2338$class_2339
net.minecraft.util.math.BlockPos$Mutable
net.minecraft.unmapped.C_hynzadkk$C_egqitdjk
net.minecraft.util.math.BlockPos$Mutable
net.minecraft.util.math.BlockPos$Mutable

Constructor summary

ModifierConstructor
public ()
public (int arg0, int arg1, int arg2)
public (double arg0, double arg1, double arg2)

Method summary

Modifier and TypeMethod
public BlockPos
a(double arg0, double arg1, double arg2)
offset(double arg0, double arg1, double arg2)
method_10080(double arg0, double arg1, double arg2)
add(double arg0, double arg1, double arg2)
m_sakpmjzv(double arg0, double arg1, double arg2)
func_177963_a(double arg0, double arg1, double arg2)
add(double arg0, double arg1, double arg2)
public BlockPos
b(int arg0, int arg1, int arg2)
offset(int arg0, int arg1, int arg2)
method_10069(int arg0, int arg1, int arg2)
add(int arg0, int arg1, int arg2)
m_helckfyc(int arg0, int arg1, int arg2)
func_177982_a(int arg0, int arg1, int arg2)
add(int arg0, int arg1, int arg2)
public BlockPos
a(gc arg0, int arg1)
relative(Direction arg0, int arg1)
method_10079(class_2350 arg0, int arg1)
offset(Direction arg0, int arg1)
m_fquswwec(C_xpuuihxf arg0, int arg1)
func_177967_a(Direction arg0, int arg1)
offset(Direction arg0, int arg1)
public BlockPos
a(gc$a arg0, int arg1)
relative(Direction$Axis arg0, int arg1)
method_30513(class_2350$class_2351 arg0, int arg1)
offset(Direction$Axis arg0, int arg1)
m_rcbownun(C_xpuuihxf$C_rmpfouoz arg0, int arg1)
func_241872_a(Direction$Axis arg0, int arg1)
func_241872_a(Direction$Axis arg0, int arg1)
public BlockPos
a(bzm arg0)
rotate(Rotation arg0)
method_10070(class_2470 arg0)
rotate(BlockRotation arg0)
m_rragasjv(C_mboglirk arg0)
func_190942_a(Rotation arg0)
rotate(Rotation arg0)
public BlockPos$Mutable
d(int arg0, int arg1, int arg2)
set(int arg0, int arg1, int arg2)
method_10103(int arg0, int arg1, int arg2)
set(int x, int y, int z)
m_vgupnkzf(int arg0, int arg1, int arg2)
func_181079_c(int arg0, int arg1, int arg2)
setPos(int xIn, int yIn, int zIn)
public BlockPos$Mutable
c(double arg0, double arg1, double arg2)
set(double arg0, double arg1, double arg2)
method_10102(double arg0, double arg1, double arg2)
set(double x, double y, double z)
m_izwjhnpt(double arg0, double arg1, double arg2)
func_189532_c(double arg0, double arg1, double arg2)
setPos(double xIn, double yIn, double zIn)
public BlockPos$Mutable
g(gr arg0)
set(Vec3i arg0)
method_10101(class_2382 arg0)
set(Vec3i pos)
m_eedatetc(C_ceivtqhh arg0)
func_189533_g(Vector3i arg0)
setPos(Vector3i vec)
public BlockPos$Mutable
g(long arg0)
set(long arg0)
method_16363(long arg0)
set(long pos)
m_wpspxyfx(long arg0)
func_218294_g(long arg0)
setPos(long packedPos)
public BlockPos$Mutable
a(fv arg0, int arg1, int arg2, int arg3)
set(AxisCycle arg0, int arg1, int arg2, int arg3)
method_17965(class_2335 arg0, int arg1, int arg2, int arg3)
set(AxisCycleDirection axis, int x, int y, int z)
m_afqabtbb(C_ryiuicpl arg0, int arg1, int arg2, int arg3)
func_218295_a(AxisRotation arg0, int arg1, int arg2, int arg3)
setPos(AxisRotation rotation, int x, int y, int z)
public BlockPos$Mutable
a(gr arg0, gc arg1)
setWithOffset(Vec3i arg0, Direction arg1)
method_25505(class_2382 arg0, class_2350 arg1)
set(Vec3i pos, Direction direction)
m_wujifpcl(C_ceivtqhh arg0, C_xpuuihxf arg1)
func_239622_a_(Vector3i arg0, Direction arg1)
setAndMove(Vector3i pos, Direction direction)
public BlockPos$Mutable
a(gr arg0, int arg1, int arg2, int arg3)
setWithOffset(Vec3i arg0, int arg1, int arg2, int arg3)
method_25504(class_2382 arg0, int arg1, int arg2, int arg3)
set(Vec3i pos, int x, int y, int z)
m_wyccekkg(C_ceivtqhh arg0, int arg1, int arg2, int arg3)
func_239621_a_(Vector3i arg0, int arg1, int arg2, int arg3)
setAndOffset(Vector3i pos, int offsetX, int offsetY, int offsetZ)
public BlockPos$Mutable
c(gc arg0)
move(Direction arg0)
method_10098(class_2350 arg0)
move(Direction direction)
m_pxnmleol(C_xpuuihxf arg0)
func_189536_c(Direction arg0)
move(Direction facing)
public BlockPos$Mutable
c(gc arg0, int arg1)
move(Direction arg0, int arg1)
method_10104(class_2350 arg0, int arg1)
move(Direction direction, int distance)
m_klpxfzmm(C_xpuuihxf arg0, int arg1)
func_189534_c(Direction arg0, int arg1)
move(Direction facing, int n)
public BlockPos$Mutable
e(int arg0, int arg1, int arg2)
move(int arg0, int arg1, int arg2)
method_10100(int arg0, int arg1, int arg2)
move(int dx, int dy, int dz)
m_nbguwfxm(int arg0, int arg1, int arg2)
func_196234_d(int arg0, int arg1, int arg2)
move(int xIn, int yIn, int zIn)
public BlockPos$Mutable
h(gr arg0)
move(Vec3i arg0)
method_30927(class_2382 arg0)
move(Vec3i vec)
m_hzhpygvz(C_ceivtqhh arg0)
func_243531_h(Vector3i arg0)
func_243531_h(Vector3i arg0)
public BlockPos$Mutable
a(gc$a arg0, int arg1, int arg2)
clamp(Direction$Axis arg0, int arg1, int arg2)
method_27158(class_2350$class_2351 arg0, int arg1, int arg2)
clamp(Direction$Axis axis, int min, int max)
m_smcakhvf(C_xpuuihxf$C_rmpfouoz arg0, int arg1, int arg2)
func_239620_a_(Direction$Axis arg0, int arg1, int arg2)
clampAxisCoordinate(Direction$Axis axis, int min, int max)
public void
o(int arg0)
setX(int arg0)
method_20787(int arg0)
setX(int arg0)
m_ktzxfhrr(int arg0)
func_223471_o(int arg0)
setX(int arg0)
public void
p(int arg0)
setY(int arg0)
method_10099(int arg0)
setY(int arg0)
m_mrmmxowa(int arg0)
func_185336_p(int arg0)
setY(int arg0)
public void
q(int arg0)
setZ(int arg0)
method_20788(int arg0)
setZ(int arg0)
m_aqofsvla(int arg0)
func_223472_q(int arg0)
setZ(int arg0)
public BlockPos
h()
immutable()
method_10062()
toImmutable()
m_mbxphwhv()
func_185334_h()
toImmutable()