| public ClientChunkLoadProgress$State | | b() | | tick() | | method_72907() | | next() | | m_ggknkzfp() | | m_418027_() |
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| private boolean | | g() | | isReady() | | method_72909() | | isReady() | | m_uaqjtnzm() | | m_415993_() |
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| public ClientPlayerEntity | | a() | | player() | | comp_4468() | | player() | | m_iqfharjq() | | player() | | f_412618_() |
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| public ClientWorld | | d() | | level() | | comp_4469() | | world() | | m_yrtvjqol() | | level() | | f_411593_() |
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| public WorldRenderer | | e() | | levelRenderer() | | comp_4470() | | worldRenderer() | | m_jhsbkman() | | levelRenderer() | | f_412335_() |
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| public long | | f() | | timeoutAfter() | | comp_4471() | | timeoutAfter() | | m_mzpfxhlx() | | timeoutAfter() | | f_411599_() |
|