| private void | | a(fzm o, hpo o, int o, float o, float o, float o, int arg6) | | submitStuckItem(PoseStack arg0, SubmitNodeCollector arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | method_22130(class_4587 arg0, class_11659 arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | renderObject(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, float arg3, float directionX, float directionY, int color) | | m_xjmsvsit(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | m_xjmsvsit(MatrixStack matrices, hpo arg1, int arg2, float arg3, float arg4, float x, int arg6) | | m_417996_(C_3181_ p_426792_, C_411150_ p_429763_, int p_425425_, float p_424731_, float p_429968_, float p_425459_, int arg6) |
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| public void | | a(fzm o, hpo o, int o, ick o, float o, float arg5) | | submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, AvatarRenderState arg3, float arg4, float arg5) | | method_22132(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5) | | render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5) | | m_ljpjeolq(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, C_irjrdkwt arg3, float arg4, float arg5) | | m_opaphcjw(MatrixStack matrices, hpo arg1, int arg2, ick arg3, float arg4, float arg5) | | m_6494_(C_3181_ p_425616_, C_411150_ p_429518_, int p_423439_, C_411235_ p_429981_, float p_425230_, float arg5) |
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