net.minecraft.client.gl

public record PostEffectPass$TargetSampler

implements PostEffectPass$Sampler

gxu$b
net.minecraft.client.renderer.PostPass$TargetInput
net.minecraft.class_283$class_9972
net.minecraft.client.gl.PostEffectPass$TargetSampler
net.minecraft.unmapped.C_ihtuvtqd$C_iogvsatr
net.minecraft.client.gl.PostProcessShader$C_iogvsatr
net.minecraft.src.C_4146_$C_345643_

Field summary

Modifier and TypeField
private final String
a
samplerName
comp_3034
samplerName
f_lzthnmgn
samplerName
f_348537_
private final Identifier
b
targetId
comp_3035
targetId
f_jqnyemmq
targetId
f_348767_
private final boolean
c
depthBuffer
comp_3036
depthBuffer
f_fjtdvzxe
depthBuffer
f_347500_
private final boolean
d
bilinear
comp_3037
bilinear
f_lyhzrzob
bilinear
f_347005_

Constructor summary

ModifierConstructor
public (String samplerName, Identifier id, boolean depthBuffer, boolean bilinear)

Method summary

Modifier and TypeMethod
private Handle<Framebuffer>
c(Map<ame, fnr<fmr>> arg0)
getHandle(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_62262(Map<class_2960, class_9925<class_276>> arg0)
getTarget(Map<Identifier, Handle<Framebuffer>> internalTargets)
m_bkndfgnz(Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg0)
m_357111_(Map<C_5265_, C_345805_<C_3106_>> arg0)
public void
a(flw o, Map<ame, fnr<fmr>> arg1)
addToPass(FramePass arg0, Map<ResourceLocation, ResourceHandle<RenderTarget>> arg1)
method_62259(class_9916 arg0, Map<class_2960, class_9925<class_276>> arg1)
preRender(FramePass arg0, Map<Identifier, Handle<Framebuffer>> arg1)
m_apnahyct(C_rubbuuwf arg0, Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg1)
m_353325_(C_345708_ p_369342_, Map<C_5265_, C_345805_<C_3106_>> arg1)
public void
a(Map<ame, fnr<fmr>> arg0)
cleanup(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_62261(Map<class_2960, class_9925<class_276>> arg0)
postRender(Map<Identifier, Handle<Framebuffer>> arg0)
m_oarcelmw(Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg0)
m_351787_(Map<C_5265_, C_345805_<C_3106_>> arg0)
public GpuTextureView
b(Map<ame, fnr<fmr>> arg0)
texture(Map<ResourceLocation, ResourceHandle<RenderTarget>> arg0)
method_71128(Map<class_2960, class_9925<class_276>> arg0)
getTexture(Map<Identifier, Handle<Framebuffer>> arg0)
m_syqrfnxk(Map<C_ncpywfca, C_elxwzinw<C_xxwgvelc>> arg0)
m_352090_(Map<C_5265_, C_345805_<C_3106_>> arg0)
public String
a()
samplerName()
comp_3038()
samplerName()
m_gbjiookh()
m_355302_()
public Identifier
b()
targetId()
comp_3035()
targetId()
m_qmembjmv()
targetId()
f_348767_()
public boolean
c()
depthBuffer()
comp_3036()
depthBuffer()
m_bvmlkasw()
depthBuffer()
f_347500_()
public boolean
d()
bilinear()
comp_3037()
bilinear()
m_rkvjnphd()
bilinear()
f_347005_()