| public static ServerPlayerEntity$RespawnPos | | a(foh o, ja o, float o) | | of(Vec3 arg0, BlockPos arg1, float arg2) | | method_60595(class_243 arg0, class_2338 arg1, float arg2) | | fromCurrentPos(Vec3d respawnPos, BlockPos currentPos, float arg2) | | m_ebzmgewk(C_vgpupfxx arg0, C_hynzadkk arg1, float arg2) | | m_ebzmgewk(Vec3d arg0, BlockPos pos, float pitch) | | m_339235_(C_3046_ p_342971_, C_4675_ p_343580_, float p_424371_) |
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| private static float | |
| public Vec3d | | a() | | position() | | comp_2811() | | pos() | | m_aydpmgxt() | | position() | | f_337296_() |
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| public float | | b() | | yaw() | | comp_2812() | | yaw() | | m_dlghevph() | | yaw() | | f_337533_() |
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| public float | | c() | | pitch() | | comp_4914() | | pitch() | | m_pibfooga() | | pitch() | | f_412315_() |
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