net.minecraft.block

public abstract class LiquidBlock

extends Block

alw
net.minecraft.class_153
net.minecraft.block.LiquidBlock
net.minecraft.block.BlockLiquid

Field summary

Modifier and TypeField
private Sprite[]
a
field_5570
sprites
field_149806_a

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public boolean
b(ahl arg0, int arg1, int arg2, int arg3)
method_446(class_1158 arg0, int arg1, int arg2, int arg3)
canWalkThrough(WorldView arg0, int arg1, int arg2, int arg3)
isPassable(IBlockAccess arg0, int arg1, int arg2, int arg3)
public static float
b(int arg0)
method_330(int arg0)
getHeightLoss(int state)
getLiquidHeightPercent(int arg0)
protected int
e(ahb arg0, int arg1, int arg2, int arg3)
method_332(class_1150 arg0, int arg1, int arg2, int arg3)
getLiquidState(World world, int x, int y, int z)
func_149804_e(World arg0, int arg1, int arg2, int arg3)
protected int
e(ahl arg0, int arg1, int arg2, int arg3)
method_331(class_1158 arg0, int arg1, int arg2, int arg3)
getLiquidDepth(WorldView world, int x, int y, int z)
getEffectiveFlowDecay(IBlockAccess arg0, int arg1, int arg2, int arg3)
public boolean
d()
method_441()
isCube()
renderAsNormalBlock()
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
a(int arg0, boolean arg1)
method_400(int arg0, boolean arg1)
canRayTrace(int arg0, boolean arg1)
canStopRayTrace(int arg0, boolean arg1)
public boolean
d(ahl arg0, int arg1, int arg2, int arg3, int arg4)
method_452(class_1158 arg0, int arg1, int arg2, int arg3, int arg4)
isFaceSolid(WorldView arg0, int arg1, int arg2, int arg3, int arg4)
isBlockSolid(IBlockAccess arg0, int arg1, int arg2, int arg3, int arg4)
public Box
a(ahb arg0, int arg1, int arg2, int arg3)
method_454(class_1150 arg0, int arg1, int arg2, int arg3)
getCollisionShape(World arg0, int arg1, int arg2, int arg3)
getCollisionBoundingBoxFromPool(World arg0, int arg1, int arg2, int arg3)
public int
b()
method_429()
getRenderType()
getRenderType()
public Item
a(int arg0, Random arg1, int arg2)
method_398(int arg0, Random arg1, int arg2)
getDropItem(int arg0, Random arg1, int arg2)
getItemDropped(int arg0, Random arg1, int arg2)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
quantityDropped(Random arg0)
private Vec3d
f(ahl arg0, int arg1, int arg2, int arg3)
method_333(class_1158 arg0, int arg1, int arg2, int arg3)
getFlow(WorldView world, int x, int y, int z)
getFlowVector(IBlockAccess arg0, int arg1, int arg2, int arg3)
public void
a(ahb arg0, int arg1, int arg2, int arg3, sa arg4, azw arg5)
method_418(class_1150 arg0, int arg1, int arg2, int arg3, class_864 arg4, class_236 arg5)
applyMaterialDrag(World arg0, int arg1, int arg2, int arg3, Entity arg4, Vec3d arg5)
modifyEntityVelocity(World arg0, int arg1, int arg2, int arg3, Entity arg4, Vec3 arg5)
public int
a(ahb arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
tickRate(World arg0)
public void
b(ahb arg0, int arg1, int arg2, int arg3)
method_460(class_1150 arg0, int arg1, int arg2, int arg3)
onAdded(World arg0, int arg1, int arg2, int arg3)
onBlockAdded(World arg0, int arg1, int arg2, int arg3)
public void
a(ahb arg0, int arg1, int arg2, int arg3, aji arg4)
method_408(class_1150 arg0, int arg1, int arg2, int arg3, class_197 arg4)
neighborChanged(World arg0, int arg1, int arg2, int arg3, Block arg4)
onNeighborBlockChange(World arg0, int arg1, int arg2, int arg3, Block arg4)
private void
n(ahb arg0, int arg1, int arg2, int arg3)
method_335(class_1150 arg0, int arg1, int arg2, int arg3)
checkBlockCollisions(World world, int x, int y, int z)
func_149805_n(World arg0, int arg1, int arg2, int arg3)
protected void
m(ahb arg0, int arg1, int arg2, int arg3)
method_334(class_1150 arg0, int arg1, int arg2, int arg3)
fizz(World world, int x, int y, int z)
func_149799_m(World arg0, int arg1, int arg2, int arg3)
public int
D()
method_470()
getColor()
getBlockColor()
public int
d(ahl arg0, int arg1, int arg2, int arg3)
method_438(class_1158 arg0, int arg1, int arg2, int arg3)
getColorTint(WorldView arg0, int arg1, int arg2, int arg3)
colorMultiplier(IBlockAccess arg0, int arg1, int arg2, int arg3)
public Sprite
a(int arg0, int arg1)
method_395(int arg0, int arg1)
getSprite(int arg0, int arg1)
getIcon(int arg0, int arg1)
public boolean
a(ahl arg0, int arg1, int arg2, int arg3, int arg4)
method_447(class_1158 arg0, int arg1, int arg2, int arg3, int arg4)
shouldRenderFace(WorldView arg0, int arg1, int arg2, int arg3, int arg4)
shouldSideBeRendered(IBlockAccess arg0, int arg1, int arg2, int arg3, int arg4)
public int
c(ahl arg0, int arg1, int arg2, int arg3)
method_455(class_1158 arg0, int arg1, int arg2, int arg3)
getLightColor(WorldView arg0, int arg1, int arg2, int arg3)
getMixedBrightnessForBlock(IBlockAccess arg0, int arg1, int arg2, int arg3)
public int
w()
method_479()
getRenderLayer()
getRenderBlockPass()
public void
b(ahb arg0, int arg1, int arg2, int arg3, Random arg4)
method_415(class_1150 arg0, int arg1, int arg2, int arg3, Random arg4)
randomDisplayTick(World arg0, int arg1, int arg2, int arg3, Random arg4)
randomDisplayTick(World arg0, int arg1, int arg2, int arg3, Random arg4)
public static double
a(ahl arg0, int arg1, int arg2, int arg3, awt arg4)
method_329(class_1158 arg0, int arg1, int arg2, int arg3, class_63 arg4)
getFlowAngle(WorldView world, int x, int y, int z, Material material)
getFlowDirection(IBlockAccess arg0, int arg1, int arg2, int arg3, Material arg4)
public void
a(rg arg0)
method_4791(class_1558 arg0)
registerSprites(SpriteRegistry arg0)
registerIcons(IIconRegister arg0)
public static Sprite
e(String arg0)
method_4779(String arg0)
getSprite(String name)
getLiquidIcon(String arg0)