net.minecraft.world

public abstract class World

implements WorldView

ahb
net.minecraft.class_1150
net.minecraft.world.World
net.minecraft.world.World

Field summary

Modifier and TypeField
public boolean
d
field_4540
doTicksImmediately
scheduledUpdatesAreImmediate
public List
e
field_4541
entities
loadedEntityList
protected List
f
field_4542
entitiesToRemove
unloadedEntityList
public List
g
field_4543
blockEntities
loadedTileEntityList
private List
a
field_4536
pendingBlockEntities
addedTileEntityList
private List
b
field_4537
removedBlockEntities
tileEntitiesToBeRemoved
public List
h
field_4544
players
playerEntities
public List
i
field_4545
globalEntities
weatherEffects
private long
c
field_4538
cloudColor
cloudColour
public int
j
field_4546
ambientDarkness
skylightSubtracted
protected int
k
field_4547
randomTickLCG
updateLCG
protected final int
l
field_4548
randomTickLCGIncrement
DIST_HASH_MAGIC
protected float
m
field_4549
prevRain
prevRainingStrength
protected float
n
field_4550
rain
rainingStrength
protected float
o
field_4551
prevThunder
prevThunderingStrength
protected float
p
field_4552
thunder
thunderingStrength
public int
q
field_4553
lightningCooldown
lastLightningBolt
public Difficulty
r
field_7173
difficulty
difficultySetting
public Random
s
field_4557
random
rand
public final Dimension
t
field_4558
dimension
provider
protected List
u
field_4559
eventListeners
worldAccesses
protected ChunkSource
v
field_4560
chunkSource
chunkProvider
protected final WorldStorage
w
field_4561
storage
saveHandler
protected WorldData
x
field_4522
data
worldInfo
public boolean
y
field_4523
findingSpawnPoint
findingSpawnPoint
public SavedDataStorage
z
field_4524
savedDataStorage
mapStorage
public final SavedVillageData
A
field_4525
villages
villageCollectionObj
protected final VillageSiege
B
field_4526
villageSiege
villageSiegeObj
public final Profiler
C
field_4527
profiler
theProfiler
private final Calendar
J
field_5467
calendar
theCalendar
protected Scoreboard
D
field_5509
scoreboard
worldScoreboard
public boolean
E
field_4532
isMultiplayer
isRemote
protected Set
F
field_4530
tickingChunks
activeChunkSet
private int
K
field_4534
ambientSoundCooldown
ambientTickCountdown
protected boolean
G
field_4528
spawnMonsters
spawnHostileMobs
protected boolean
H
field_4529
spawnAnimals
spawnPeacefulMobs
private ArrayList
L
field_4539
collisions
collidingBoundingBoxes
private boolean
M
field_4533
isTickingBlockEntities
processingLoadedTiles
int[]
I
field_4531
lightPropagation
lightUpdateBlockList

Constructor summary

ModifierConstructor
public (WorldStorage storage, String name, WorldSettings settings, Dimension dimension, Profiler profiler)
public (WorldStorage storage, String name, Dimension dimension, WorldSettings settings, Profiler profiler)

Method summary

Modifier and TypeMethod
public Biome
a(int arg0, int arg1)
method_3773(int arg0, int arg1)
getBiome(int x, int z)
getBiomeGenForCoords(int arg0, int arg1)
public BiomeSource
v()
method_3726()
getBiomeSource()
getWorldChunkManager()
protected abstract ChunkSource
j()
method_3712()
createChunkCache()
createChunkProvider()
protected void
a(ahj arg0)
method_3641(class_1156 arg0)
init(WorldSettings settings)
initialize(WorldSettings arg0)
public Block
b(int arg0, int arg1)
method_3650(int arg0, int arg1)
getSurfaceBlock(int x, int z)
getTopBlock(int x, int z)
public Block
a(int arg0, int arg1, int arg2)
method_3774(int arg0, int arg1, int arg2)
getBlock(int arg0, int arg1, int arg2)
getBlock(int arg0, int arg1, int arg2)
public boolean
c(int arg0, int arg1, int arg2)
method_3775(int arg0, int arg1, int arg2)
isAir(int x, int y, int z)
isAirBlock(int arg0, int arg1, int arg2)
public boolean
d(int arg0, int arg1, int arg2)
method_3689(int arg0, int arg1, int arg2)
isChunkLoaded(int x, int y, int z)
blockExists(int arg0, int arg1, int arg2)
public boolean
a(int arg0, int arg1, int arg2, int arg3)
method_3598(int arg0, int arg1, int arg2, int arg3)
isAreaLoaded(int x, int y, int z, int range)
doChunksNearChunkExist(int arg0, int arg1, int arg2, int arg3)
public boolean
b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3674(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
isAreaLoaded(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
checkChunksExist(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
protected boolean
c(int arg0, int arg1)
method_3671(int arg0, int arg1)
isChunkLoadedAt(int chunkX, int chunkZ)
chunkExists(int arg0, int arg1)
public WorldChunk
d(int arg0, int arg1)
method_3680(int arg0, int arg1)
getChunk(int x, int z)
getChunkFromBlockCoords(int arg0, int arg1)
public WorldChunk
e(int arg0, int arg1)
method_3688(int arg0, int arg1)
getChunkAt(int chunkX, int chunkZ)
getChunkFromChunkCoords(int arg0, int arg1)
public boolean
d(int arg0, int arg1, int arg2, aji arg3, int arg4, int arg5)
method_4721(int arg0, int arg1, int arg2, class_197 arg3, int arg4, int arg5)
setBlockWithMetadata(int x, int y, int z, Block block, int metadata, int flags)
setBlock(int x, int y, int z, Block blockIn, int metadataIn, int flags)
public int
e(int arg0, int arg1, int arg2)
method_3777(int arg0, int arg1, int arg2)
getBlockMetadata(int arg0, int arg1, int arg2)
getBlockMetadata(int arg0, int arg1, int arg2)
public boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4)
method_4718(int arg0, int arg1, int arg2, int arg3, int arg4)
setBlockMetadata(int x, int y, int z, int metadata, int flags)
setBlockMetadataWithNotify(int arg0, int arg1, int arg2, int arg3, int arg4)
public boolean
f(int arg0, int arg1, int arg2)
method_4722(int arg0, int arg1, int arg2)
removeBlock(int x, int y, int z)
setBlockToAir(int x, int y, int z)
public boolean
a(int arg0, int arg1, int arg2, boolean arg3)
method_4715(int arg0, int arg1, int arg2, boolean arg3)
breakBlock(int x, int y, int z, boolean dropItems)
breakBlock(int x, int y, int z, boolean dropBlock)
public boolean
b(int arg0, int arg1, int arg2, aji arg3)
method_4719(int arg0, int arg1, int arg2, class_197 arg3)
setBlock(int x, int y, int z, Block block)
setBlock(int x, int y, int z, Block blockType)
public void
g(int arg0, int arg1, int arg2)
method_3709(int arg0, int arg1, int arg2)
notifyBlockChanged(int x, int y, int z)
markBlockForUpdate(int arg0, int arg1, int arg2)
public void
c(int arg0, int arg1, int arg2, aji arg3)
method_3697(int arg0, int arg1, int arg2, class_197 arg3)
onBlockChanged(int x, int y, int z, Block block)
notifyBlockChange(int arg0, int arg1, int arg2, Block arg3)
public void
b(int arg0, int arg1, int arg2, int arg3)
method_3704(int arg0, int arg1, int arg2, int arg3)
onHeightMapChanged(int x, int z, int newHeight, int oldHeight)
markBlocksDirtyVertical(int arg0, int arg1, int arg2, int arg3)
public void
c(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3684(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
notifyRegionChanged(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
markBlockRangeForRenderUpdate(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
d(int arg0, int arg1, int arg2, aji arg3)
method_3710(int arg0, int arg1, int arg2, class_197 arg3)
updateNeighbors(int x, int y, int z, Block block)
notifyBlocksOfNeighborChange(int arg0, int arg1, int arg2, Block arg3)
public void
b(int arg0, int arg1, int arg2, aji arg3, int arg4)
method_4720(int arg0, int arg1, int arg2, class_197 arg3, int arg4)
updateNeighborsExcept(int x, int y, int z, Block block, int dir)
notifyBlocksOfNeighborChange(int arg0, int arg1, int arg2, Block arg3, int arg4)
public void
e(int arg0, int arg1, int arg2, aji arg3)
method_3723(int arg0, int arg1, int arg2, class_197 arg3)
neighborChanged(int x, int y, int z, Block neighborBlock)
notifyBlockOfNeighborChange(int arg0, int arg1, int arg2, Block arg3)
public boolean
a(int arg0, int arg1, int arg2, aji arg3)
method_4713(int arg0, int arg1, int arg2, class_197 arg3)
willTickThisTick(int x, int y, int z, Block block)
isBlockTickScheduledThisTick(int arg0, int arg1, int arg2, Block arg3)
public boolean
i(int arg0, int arg1, int arg2)
method_3716(int arg0, int arg1, int arg2)
hasSkyAccess(int x, int y, int z)
canBlockSeeTheSky(int arg0, int arg1, int arg2)
public int
j(int arg0, int arg1, int arg2)
method_3718(int arg0, int arg1, int arg2)
getActualLight(int x, int y, int z)
getFullBlockLightValue(int arg0, int arg1, int arg2)
public int
k(int arg0, int arg1, int arg2)
method_3720(int arg0, int arg1, int arg2)
getRawBrightness(int x, int y, int z)
getBlockLightValue(int arg0, int arg1, int arg2)
public int
b(int arg0, int arg1, int arg2, boolean arg3)
method_3604(int arg0, int arg1, int arg2, boolean arg3)
getRawBrightness(int x, int y, int z, boolean useNeighborLight)
getBlockLightValue_do(int arg0, int arg1, int arg2, boolean arg3)
public int
f(int arg0, int arg1)
method_3696(int arg0, int arg1)
getHeight(int x, int z)
getHeightValue(int arg0, int arg1)
public int
g(int arg0, int arg1)
method_4690(int arg0, int arg1)
getLowestHeight(int x, int z)
getChunkHeightMapMinimum(int arg0, int arg1)
public int
b(ahn arg0, int arg1, int arg2, int arg3)
method_3667(class_1161 arg0, int arg1, int arg2, int arg3)
getLight(LightType type, int x, int y, int z)
getSavedLightValue(EnumSkyBlock arg0, int arg1, int arg2, int arg3)
public void
b(ahn arg0, int arg1, int arg2, int arg3, int arg4)
method_3668(class_1161 arg0, int arg1, int arg2, int arg3, int arg4)
setLight(LightType type, int x, int y, int z, int light)
setLightValue(EnumSkyBlock arg0, int arg1, int arg2, int arg3, int arg4)
public void
m(int arg0, int arg1, int arg2)
method_3724(int arg0, int arg1, int arg2)
notifyLightChanged(int x, int y, int z)
markBlockForRenderUpdate(int arg0, int arg1, int arg2)
public float
n(int arg0, int arg1, int arg2)
method_3780(int arg0, int arg1, int arg2)
getBrightness(int x, int y, int z)
getLightBrightness(int arg0, int arg1, int arg2)
public boolean
w()
method_3727()
isSunny()
isDaytime()
public HitResult
a(azw arg0, azw arg1)
method_3613(class_236 arg0, class_236 arg1)
rayTrace(Vec3d from, Vec3d to)
rayTraceBlocks(Vec3 arg0, Vec3 arg1)
public HitResult
a(azw arg0, azw arg1, boolean arg2)
method_3614(class_236 arg0, class_236 arg1, boolean arg2)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids)
rayTraceBlocks(Vec3 arg0, Vec3 arg1, boolean arg2)
public HitResult
a(azw arg0, azw arg1, boolean arg2, boolean arg3, boolean arg4)
method_3615(class_236 arg0, class_236 arg1, boolean arg2, boolean arg3, boolean arg4)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids, boolean ignoreBlocksWithoutCollision, boolean allowHitInStartPosition)
rayTraceBlocks(Vec3 arg0, Vec3 arg1, boolean arg2, boolean arg3, boolean arg4)
public void
a(sa arg0, String arg1, float arg2, float arg3)
method_3634(class_864 arg0, String arg1, float arg2, float arg3)
playSound(Entity source, String sound, float volume, float pitch)
playSoundAtEntity(Entity arg0, String arg1, float arg2, float arg3)
public void
a(yz arg0, String arg1, float arg2, float arg3)
method_4687(class_988 arg0, String arg1, float arg2, float arg3)
playSound(PlayerEntity source, String sound, float volume, float pitch)
playSoundToNearExcept(EntityPlayer arg0, String arg1, float arg2, float arg3)
public void
a(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5)
method_3596(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5)
playSound(double x, double y, double z, String sound, float volume, float pitch)
playSoundEffect(double x, double y, double z, String soundName, float volume, float pitch)
public void
a(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5, boolean arg6)
method_3648(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5, boolean arg6)
playSound(double x, double y, double z, String sound, float volume, float pitch, boolean ignoreDistance)
playSound(double x, double y, double z, String soundName, float volume, float pitch, boolean arg6)
public void
a(String arg0, int arg1, int arg2, int arg3)
method_3622(String arg0, int arg1, int arg2, int arg3)
playRecordMusic(String record, int x, int y, int z)
playRecord(String recordName, int x, int y, int z)
public void
a(String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3621(String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(String type, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
spawnParticle(String particleName, double x, double y, double z, double velocityX, double arg5, double arg6)
public boolean
c(sa arg0)
method_3677(class_864 arg0)
addGlobalEntity(Entity entity)
addWeatherEffect(Entity arg0)
public boolean
d(sa arg0)
method_3686(class_864 arg0)
addEntity(Entity entity)
spawnEntityInWorld(Entity arg0)
protected void
a(sa arg0)
method_3626(class_864 arg0)
notifyEntityAdded(Entity entity)
onEntityAdded(Entity arg0)
protected void
b(sa arg0)
method_3663(class_864 arg0)
notifyEntityRemoved(Entity entity)
onEntityRemoved(Entity arg0)
public void
e(sa arg0)
method_3693(class_864 arg0)
removeEntity(Entity entity)
removeEntity(Entity arg0)
public void
f(sa arg0)
method_3700(class_864 arg0)
removeEntityNow(Entity entity)
removePlayerEntityDangerously(Entity arg0)
public void
a(ahh arg0)
method_3640(class_1155 arg0)
addEventListener(WorldEventListener listener)
addWorldAccess(IWorldAccess arg0)
public List
a(sa arg0, azt arg1)
method_3633(class_864 arg0, class_231 arg1)
getCollisions(Entity entity, Box shape)
getCollidingBoundingBoxes(Entity arg0, AxisAlignedBB arg1)
public List
a(azt arg0)
method_3608(class_231 arg0)
getBlockCollisions(Box shape)
func_147461_a(AxisAlignedBB arg0)
public int
a(float arg0)
method_3597(float arg0)
calculateAmbientDarkness(float tickDelta)
calculateSkylightSubtracted(float arg0)
public float
c(float arg0)
method_3670(float arg0)
getTimeOfDay(float tickDelta)
getCelestialAngle(float arg0)
public float
y()
method_5504()
getMoonSize()
getCurrentMoonPhaseFactor()
public float
d(float arg0)
method_3687(float arg0)
getSunAngle(float tickDelta)
getCelestialAngleRadians(float arg0)
public int
h(int arg0, int arg1)
method_3703(int arg0, int arg1)
getPrecipitationHeight(int x, int z)
getPrecipitationHeight(int arg0, int arg1)
public int
i(int arg0, int arg1)
method_3708(int arg0, int arg1)
getSurfaceHeight(int x, int z)
getTopSolidOrLiquidBlock(int arg0, int arg1)
public void
a(int arg0, int arg1, int arg2, aji arg3, int arg4)
method_3599(int arg0, int arg1, int arg2, class_197 arg3, int arg4)
scheduleTick(int x, int y, int z, Block block, int delay)
scheduleBlockUpdate(int arg0, int arg1, int arg2, Block arg3, int arg4)
public void
a(int arg0, int arg1, int arg2, aji arg3, int arg4, int arg5)
method_4682(int arg0, int arg1, int arg2, class_197 arg3, int arg4, int arg5)
scheduleTick(int x, int y, int z, Block block, int delay, int priority)
scheduleBlockUpdateWithPriority(int arg0, int arg1, int arg2, Block arg3, int arg4, int arg5)
public void
b(int arg0, int arg1, int arg2, aji arg3, int arg4, int arg5)
method_3653(int arg0, int arg1, int arg2, class_197 arg3, int arg4, int arg5)
loadScheduledTick(int x, int y, int z, Block block, int delay, int priority)
func_147446_b(int arg0, int arg1, int arg2, Block arg3, int arg4, int arg5)
public void
h()
method_3706()
tickEntities()
updateEntities()
public void
a(Collection arg0)
method_3624(Collection arg0)
loadBlockEntities(Collection blockEntities)
func_147448_a(Collection arg0)
public void
g(sa arg0)
method_3705(class_864 arg0)
tickEntity(Entity entity)
updateEntity(Entity arg0)
public void
a(sa arg0, boolean arg1)
method_3636(class_864 arg0, boolean arg1)
tickEntity(Entity entity, boolean requireLoaded)
updateEntityWithOptionalForce(Entity arg0, boolean arg1)
public boolean
b(azt arg0)
method_3658(class_231 arg0)
isUnobstructed(Box bounds)
checkNoEntityCollision(AxisAlignedBB arg0)
public boolean
a(azt arg0, sa arg1)
method_3611(class_231 arg0, class_864 arg1)
isUnobstructed(Box bounds, Entity ignore)
checkNoEntityCollision(AxisAlignedBB arg0, Entity arg1)
public boolean
c(azt arg0)
method_3676(class_231 arg0)
containsNonAir(Box bounds)
checkBlockCollision(AxisAlignedBB arg0)
public boolean
d(azt arg0)
method_3685(class_231 arg0)
containsLiquid(Box bounds)
isAnyLiquid(AxisAlignedBB arg0)
public boolean
e(azt arg0)
method_3692(class_231 arg0)
containsFireSource(Box bounds)
func_147470_e(AxisAlignedBB arg0)
public boolean
a(azt arg0, awt arg1, sa arg2)
method_3610(class_231 arg0, class_63 arg1, class_864 arg2)
applyLiquidDrag(Box bounds, Material material, Entity entity)
handleMaterialAcceleration(AxisAlignedBB arg0, Material arg1, Entity arg2)
public boolean
a(azt arg0, awt arg1)
method_3609(class_231 arg0, class_63 arg1)
containsMaterial(Box bounds, Material material)
isMaterialInBB(AxisAlignedBB arg0, Material arg1)
public boolean
b(azt arg0, awt arg1)
method_3659(class_231 arg0, class_63 arg1)
containsLiquid(Box bounds, Material material)
isAABBInMaterial(AxisAlignedBB arg0, Material arg1)
public Explosion
a(sa arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
method_3629(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
explode(Entity source, double x, double y, double z, float power, boolean destructive)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
public Explosion
a(sa arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
method_3630(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
explode(Entity source, double x, double y, double z, float power, boolean createFire, boolean destructive)
newExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
public float
a(azw arg0, azt arg1)
method_3612(class_236 arg0, class_231 arg1)
getBlockDensity(Vec3d pos, Box bounds)
getBlockDensity(Vec3 arg0, AxisAlignedBB arg1)
public boolean
a(yz arg0, int arg1, int arg2, int arg3, int arg4)
method_3638(class_988 arg0, int arg1, int arg2, int arg3, int arg4)
extinguishFire(PlayerEntity player, int x, int y, int z, int face)
extinguishFire(EntityPlayer player, int x, int y, int z, int side)
public BlockEntity
o(int arg0, int arg1, int arg2)
method_3781(int arg0, int arg1, int arg2)
getBlockEntity(int arg0, int arg1, int arg2)
getTileEntity(int arg0, int arg1, int arg2)
public void
a(int arg0, int arg1, int arg2, aor arg3)
method_3603(int arg0, int arg1, int arg2, class_226 arg3)
setBlockEntity(int x, int y, int z, BlockEntity blockEntity)
setTileEntity(int x, int y, int z, TileEntity tileEntityIn)
public void
p(int arg0, int arg1, int arg2)
method_3725(int arg0, int arg1, int arg2)
removeBlockEntity(int x, int y, int z)
removeTileEntity(int x, int y, int z)
public void
a(aor arg0)
method_3607(class_226 arg0)
unloadBlockEntity(BlockEntity blockEntity)
markTileEntityForRemoval(TileEntity tileEntityIn)
public boolean
q(int arg0, int arg1, int arg2)
method_4691(int arg0, int arg1, int arg2)
isFullCube(int x, int y, int z)
isBlockFullCube(int x, int y, int z)
public static boolean
a(ahl arg0, int arg1, int arg2, int arg3)
method_6407(class_1158 arg0, int arg1, int arg2, int arg3)
hasSolidTop(WorldView world, int x, int y, int z)
doesBlockHaveSolidTopSurface(IBlockAccess worldIn, int x, int y, int z)
public boolean
c(int arg0, int arg1, int arg2, boolean arg3)
method_3656(int arg0, int arg1, int arg2, boolean arg3)
isSolidBlockingCube(int x, int y, int z, boolean defaultValue)
isBlockNormalCubeDefault(int x, int y, int z, boolean def)
public void
B()
method_3731()
initAmbientDarkness()
calculateInitialSkylight()
public void
a(boolean arg0, boolean arg1)
method_3645(boolean arg0, boolean arg1)
setAllowedMobSpawns(boolean spawnMonsters, boolean spawnAnimals)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
public void
b()
method_3646()
tick()
tick()
private void
a()
method_3594()
initWeather()
calculateInitialWeather()
protected void
o()
method_3722()
tickWeather()
updateWeather()
protected void
C()
method_3735()
purgeTickingChunks()
setActivePlayerChunksAndCheckLight()
protected abstract int
p()
method_6411()
getChunkViewDistance()
getRenderDistanceChunks()
protected void
a(int arg0, int arg1, apx arg2)
method_3605(int arg0, int arg1, class_1196 arg2)
tickAmbienceAndLight(int x, int z, WorldChunk chunk)
func_147467_a(int arg0, int arg1, Chunk arg2)
protected void
g()
method_3701()
tickChunks()
func_147456_g()
public boolean
r(int arg0, int arg1, int arg2)
method_3730(int arg0, int arg1, int arg2)
canFreeze(int x, int y, int z)
isBlockFreezable(int x, int y, int z)
public boolean
s(int arg0, int arg1, int arg2)
method_3732(int arg0, int arg1, int arg2)
canFreezeNaturally(int x, int y, int z)
isBlockFreezableNaturally(int x, int y, int z)
public boolean
d(int arg0, int arg1, int arg2, boolean arg3)
method_3675(int arg0, int arg1, int arg2, boolean arg3)
canFreeze(int x, int y, int z, boolean needsAdjacentNonWaterBlock)
canBlockFreeze(int x, int y, int z, boolean byWater)
public boolean
e(int arg0, int arg1, int arg2, boolean arg3)
method_6409(int arg0, int arg1, int arg2, boolean arg3)
canSnowFall(int x, int y, int z, boolean checkLight)
canSnowAt(int x, int y, int z, boolean checkLight)
public boolean
t(int arg0, int arg1, int arg2)
method_3736(int arg0, int arg1, int arg2)
checkLight(int x, int y, int z)
updateAllLightTypes(int x, int y, int z)
private int
a(int arg0, int arg1, int arg2, ahn arg3)
method_4714(int arg0, int arg1, int arg2, class_1161 arg3)
findLight(int x, int y, int z, LightType type)
computeLightValue(int x, int y, int z, EnumSkyBlock arg3)
public boolean
c(ahn arg0, int arg1, int arg2, int arg3)
method_3678(class_1161 arg0, int arg1, int arg2, int arg3)
updateLight(LightType type, int x, int y, int z)
updateLightByType(EnumSkyBlock arg0, int arg1, int arg2, int arg3)
public boolean
a(boolean arg0)
method_3644(boolean arg0)
doScheduledTicks(boolean flush)
tickUpdates(boolean arg0)
public List
a(apx arg0, boolean arg1)
method_3643(class_1196 arg0, boolean arg1)
getScheduledTicks(WorldChunk chunk, boolean remove)
getPendingBlockUpdates(Chunk arg0, boolean arg1)
public List
b(sa arg0, azt arg1)
method_3665(class_864 arg0, class_231 arg1)
getEntities(Entity exclude, Box bounds)
getEntitiesWithinAABBExcludingEntity(Entity arg0, AxisAlignedBB arg1)
public List
a(sa arg0, azt arg1, sj arg2)
method_4717(class_864 arg0, class_231 arg1, class_1394 arg2)
getEntities(Entity exclude, Box bounds, EntityFilter filter)
getEntitiesWithinAABBExcludingEntity(Entity arg0, AxisAlignedBB arg1, IEntitySelector arg2)
public List
a(Class arg0, azt arg1)
method_3617(Class arg0, class_231 arg1)
getEntitiesOfType(Class type, Box bounds)
getEntitiesWithinAABB(Class arg0, AxisAlignedBB arg1)
public List
a(Class arg0, azt arg1, sj arg2)
method_4685(Class arg0, class_231 arg1, class_1394 arg2)
getEntitiesOfType(Class type, Box bounds, EntityFilter filter)
selectEntitiesWithinAABB(Class clazz, AxisAlignedBB bb, IEntitySelector selector)
public Entity
a(Class arg0, azt arg1, sa arg2)
method_3618(Class arg0, class_231 arg1, class_864 arg2)
getNearestEntity(Class type, Box bounds, Entity entity)
findNearestEntityWithinAABB(Class arg0, AxisAlignedBB arg1, Entity arg2)
public abstract Entity
a(int arg0)
method_2133(int arg0)
getEntity(int networkId)
getEntityByID(int arg0)
public void
b(int arg0, int arg1, int arg2, aor arg3)
method_3655(int arg0, int arg1, int arg2, class_226 arg3)
notifyBlockEntityChanged(int x, int y, int z, BlockEntity blockEntity)
markTileEntityChunkModified(int arg0, int arg1, int arg2, TileEntity arg3)
public int
a(Class arg0)
method_3616(Class arg0)
getEntityCount(Class type)
countEntities(Class arg0)
public void
a(List arg0)
method_3625(List arg0)
loadEntities(List entities)
addLoadedEntities(List arg0)
public void
b(List arg0)
method_3662(List arg0)
unloadEntities(List entities)
unloadEntities(List arg0)
public boolean
a(aji arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5, sa arg6, add arg7)
method_3602(class_197 arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5, class_864 arg6, class_1071 arg7)
canPlace(Block block, int x, int y, int z, boolean skipCollisionChecks, int face, Entity entity, ItemStack item)
canPlaceEntityOnSide(Block arg0, int arg1, int arg2, int arg3, boolean arg4, int arg5, Entity arg6, ItemStack arg7)
public Path
a(sa arg0, sa arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6)
method_3635(class_864 arg0, class_864 arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6)
findPath(Entity entity, Entity target, float range, boolean canWalkThroughDoors, boolean canOpenDoors, boolean canFloat, boolean canSwim)
getPathEntityToEntity(Entity arg0, Entity arg1, float arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6)
public Path
a(sa arg0, int arg1, int arg2, int arg3, float arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8)
method_3632(class_864 arg0, int arg1, int arg2, int arg3, float arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8)
findPath(Entity entity, int x, int y, int z, float range, boolean canWalkThroughDoors, boolean canOpenDoors, boolean canFloat, boolean canSwim)
getEntityPathToXYZ(Entity arg0, int arg1, int arg2, int arg3, float arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8)
public int
e(int arg0, int arg1, int arg2, int arg3)
method_3719(int arg0, int arg1, int arg2, int arg3)
getDirectSignal(int arg0, int arg1, int arg2, int arg3)
isBlockProvidingPowerTo(int arg0, int arg1, int arg2, int arg3)
public int
u(int arg0, int arg1, int arg2)
method_4709(int arg0, int arg1, int arg2)
getDirectNeighborSignal(int x, int y, int z)
getBlockPowerInput(int x, int y, int z)
public boolean
f(int arg0, int arg1, int arg2, int arg3)
method_4723(int arg0, int arg1, int arg2, int arg3)
hasSignal(int x, int y, int z, int dir)
getIndirectPowerOutput(int x, int y, int z, int directionIn)
public int
g(int arg0, int arg1, int arg2, int arg3)
method_4724(int arg0, int arg1, int arg2, int arg3)
getSignal(int x, int y, int z, int dir)
getIndirectPowerLevelTo(int x, int y, int z, int directionIn)
public boolean
v(int arg0, int arg1, int arg2)
method_3739(int arg0, int arg1, int arg2)
hasNeighborSignal(int x, int y, int z)
isBlockIndirectlyGettingPowered(int x, int y, int z)
public int
w(int arg0, int arg1, int arg2)
method_4710(int arg0, int arg1, int arg2)
getNeighborSignal(int x, int y, int z)
getStrongestIndirectPower(int x, int y, int z)
public PlayerEntity
a(sa arg0, double arg1)
method_3628(class_864 arg0, double arg1)
getNearestPlayer(Entity entity, double range)
getClosestPlayerToEntity(Entity entityIn, double distance)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3)
method_3595(double arg0, double arg1, double arg2, double arg3)
getNearestPlayer(double x, double y, double z, double range)
getClosestPlayer(double x, double y, double z, double distance)
public PlayerEntity
b(sa arg0, double arg1)
method_3664(class_864 arg0, double arg1)
getNearestPlayerToAttack(Entity entity, double range)
getClosestVulnerablePlayerToEntity(Entity entityIn, double distance)
public PlayerEntity
b(double arg0, double arg1, double arg2, double arg3)
method_3647(double arg0, double arg1, double arg2, double arg3)
getNearestPlayerToAttack(double entityX, double entityY, double entityZ, double range)
getClosestVulnerablePlayer(double arg0, double arg1, double arg2, double arg3)
public PlayerEntity
a(String arg0)
method_3620(String arg0)
getPlayer(String name)
getPlayerEntityByName(String name)
public PlayerEntity
a(UUID arg0)
method_6408(UUID arg0)
m_25677377(UUID arg0)
getPlayerEntityByUUID(UUID uuid)
public void
G()
method_3579()
checkSessionLock()
checkSessionLock()
public long
H()
method_3581()
getSeed()
getSeed()
public long
I()
method_4678()
getTime()
getTotalWorldTime()
public long
J()
method_3583()
getTimeOfDay()
getWorldTime()
public void
b(long arg0)
method_3657(long arg0)
setTimeOfDay(long time)
setWorldTime(long time)
public Vec3i
K()
method_3585()
getSpawnPoint()
getSpawnPoint()
public void
x(int arg0, int arg1, int arg2)
method_3578(int arg0, int arg1, int arg2)
setSpawnPoint(int x, int y, int z)
setSpawnLocation(int arg0, int arg1, int arg2)
public boolean
a(yz arg0, int arg1, int arg2, int arg3)
method_3637(class_988 arg0, int arg1, int arg2, int arg3)
canModify(PlayerEntity player, int x, int y, int z)
canMineBlock(EntityPlayer player, int x, int y, int z)
public void
a(sa arg0, byte arg1)
method_3627(class_864 arg0, byte arg1)
doEntityEvent(Entity entity, byte event)
setEntityState(Entity entityIn, byte arg1)
public ChunkSource
L()
method_3586()
getChunkSource()
getChunkProvider()
public void
c(int arg0, int arg1, int arg2, aji arg3, int arg4, int arg5)
method_3654(int arg0, int arg1, int arg2, class_197 arg3, int arg4, int arg5)
addBlockEvent(int x, int y, int z, Block block, int type, int data)
addBlockEvent(int x, int y, int z, Block blockIn, int eventId, int eventParameter)
public WorldStorage
M()
method_3587()
getStorage()
getSaveHandler()
public WorldData
N()
method_3588()
getData()
getWorldInfo()
public GameRules
O()
method_4679()
getGameRules()
getGameRules()
public void
c()
method_3669()
updatePlayersSleepingStatus()
updateAllPlayersSleepingFlag()
public float
h(float arg0)
method_3713(float arg0)
getThunder(float tickDelta)
getWeightedThunderStrength(float arg0)
public float
j(float arg0)
method_3715(float arg0)
getRain(float tickDelta)
getRainStrength(float arg0)
public boolean
P()
method_3589()
isThundering()
isThundering()
public boolean
Q()
method_3590()
isRaining()
isRaining()
public boolean
y(int arg0, int arg1, int arg2)
method_3580(int arg0, int arg1, int arg2)
isRaining(int x, int y, int z)
isRainingAt(int x, int y, int z)
public boolean
z(int arg0, int arg1, int arg2)
method_3582(int arg0, int arg1, int arg2)
isHumid(int x, int y, int z)
isBlockHighHumidity(int x, int y, int z)
public void
a(String arg0, ayl arg1)
method_3623(String arg0, class_92 arg1)
setSavedData(String id, SavedData data)
setItemData(String arg0, WorldSavedData arg1)
public SavedData
a(Class arg0, String arg1)
method_3619(Class arg0, String arg1)
loadSavedData(Class type, String id)
loadItemData(Class arg0, String arg1)
public int
b(String arg0)
method_3660(String arg0)
getSavedDataCount(String id)
getUniqueDataId(String arg0)
public void
b(int arg0, int arg1, int arg2, int arg3, int arg4)
method_4689(int arg0, int arg1, int arg2, int arg3, int arg4)
doGlobalEvent(int type, int x, int y, int z, int data)
playBroadcastSound(int arg0, int arg1, int arg2, int arg3, int arg4)
public void
c(int arg0, int arg1, int arg2, int arg3, int arg4)
method_3691(int arg0, int arg1, int arg2, int arg3, int arg4)
doEvent(int type, int x, int y, int z, int data)
playAuxSFX(int arg0, int x, int y, int z, int arg4)
public void
a(yz arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3639(class_988 arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
doEvent(PlayerEntity source, int type, int x, int y, int z, int data)
playAuxSFXAtEntity(EntityPlayer player, int arg1, int x, int y, int z, int arg5)
public int
R()
method_3771()
getHeight()
getHeight()
public int
S()
method_3591()
getDimensionHeight()
getActualHeight()
public Random
A(int arg0, int arg1, int arg2)
method_3584(int arg0, int arg1, int arg2)
setRandomSeed(int x, int z, int seed)
setRandomSeed(int arg0, int arg1, int arg2)
public BlockPos
b(String arg0, int arg1, int arg2, int arg3)
method_3661(String arg0, int arg1, int arg2, int arg3)
findNearestStructure(String type, int x, int y, int z)
findClosestStructure(String type, int x, int y, int z)
public CrashReportCategory
a(b arg0)
method_4684(class_1 arg0)
populateCrashReport(CrashReport report)
addWorldInfoToCrashReport(CrashReport report)
public void
d(int arg0, int arg1, int arg2, int arg3, int arg4)
method_3698(int arg0, int arg1, int arg2, int arg3, int arg4)
updateBlockMiningProgress(int id, int x, int y, int z, int progress)
destroyBlockInWorldPartially(int arg0, int x, int y, int z, int blockDamage)
public Calendar
V()
method_4680()
getCalendar()
getCurrentDate()
public Scoreboard
W()
method_4711()
getScoreboard()
getScoreboard()
public void
f(int arg0, int arg1, int arg2, aji arg3)
method_4725(int arg0, int arg1, int arg2, class_197 arg3)
updateNeighborComparators(int x, int y, int z, Block block)
updateNeighborsAboutBlockChange(int x, int yPos, int z, Block blockIn)
public float
b(double arg0, double arg1, double arg2)
method_5503(double arg0, double arg1, double arg2)
getLocalDifficulty(double x, double y, double z)
getTensionFactorForBlock(double x, double y, double z)
public float
B(int arg0, int arg1, int arg2)
method_5502(int arg0, int arg1, int arg2)
getLocalDifficulty(int x, int y, int z)
func_147473_B(int x, int y, int z)
public void
X()
method_6406()
onEntityChanged()
func_147450_X()
public void
f()
method_3694()
resetSpawnPoint()
setSpawnLocation()
public int
a(ahn arg0, int arg1, int arg2, int arg3)
method_3642(class_1161 arg0, int arg1, int arg2, int arg3)
getBrightness(LightType type, int x, int y, int z)
getSkyBlockTypeBrightness(EnumSkyBlock arg0, int arg1, int arg2, int arg3)
public int
c(int arg0, int arg1, int arg2, int arg3)
method_3778(int arg0, int arg1, int arg2, int arg3)
getLightColor(int arg0, int arg1, int arg2, int arg3)
getLightBrightnessForSkyBlocks(int arg0, int arg1, int arg2, int arg3)
public void
b(ahh arg0)
method_3666(class_1155 arg0)
removeEventListener(WorldEventListener listener)
removeWorldAccess(IWorldAccess arg0)
public float
b(float arg0)
method_3649(float arg0)
calculateAmbientLight(float tickDelta)
getSunBrightness(float arg0)
public Vec3d
a(sa arg0, float arg1)
method_3631(class_864 arg0, float arg1)
getSkyColor(Entity entity, float tickDelta)
getSkyColor(Entity arg0, float arg1)
public int
x()
method_4726()
getMoonPhase()
getMoonPhase()
public Vec3d
e(float arg0)
method_3695(float arg0)
getCloudColor(float tickDelta)
getCloudColour(float arg0)
public Vec3d
f(float arg0)
method_3702(float arg0)
getFogColor(float tickDelta)
getFogColor(float arg0)
public float
g(float arg0)
method_3707(float arg0)
getStarBrightness(float tickDelta)
getStarBrightness(float arg0)
public String
z()
method_3728()
getDebugInfo()
getDebugLoadedEntities()
public String
A()
method_3729()
getChunkSourceDebugInfo()
getProviderName()
public List
D()
method_3737()
getEntities()
getLoadedEntityList()
public void
F()
method_3577()
disconnect()
sendQuittingDisconnectingPacket()
public void
a(long arg0)
method_4683(long arg0)
setTime(long time)
func_82738_a(long arg0)
public void
h(sa arg0)
method_3711(class_864 arg0)
addEntityAlways(Entity entity)
joinEntityInSurroundings(Entity entityIn)
public void
i(float arg0)
method_6410(float arg0)
setThunder(float thunder)
setThunderStrength(float arg0)
public void
k(float arg0)
method_3717(float arg0)
setRain(float rain)
setRainStrength(float strength)
public boolean
T()
method_3772()
isEmpty()
extendedLevelsInChunkCache()
public double
U()
method_3593()
getHorizonHeight()
getHorizon()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, dh arg6)
method_4681(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_322 arg6)
addFireworksParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, NbtCompound nbt)
makeFireworks(double motionZ, double y, double z, double motionX, double motionY, double arg5, NBTTagCompound arg6)