| public boolean | |
| public Rarity | |
| public NbtList | |
| public void | |
| public ItemStack | |
| public LootEntry | |
| public LootEntry | | a(Random arg0, int arg1, int arg2, int arg3) | | method_6347(Random arg0, int arg1, int arg2, int arg3) | | createLoot(Random random, int minItemChance, int maxItemChance, int weight) | | func_92112_a(Random arg0, int arg1, int arg2, int arg3) |
|
| public boolean | |
| public void | | a(add arg0, yz arg1, List arg2, boolean arg3) | | method_3352(class_1071 arg0, class_988 arg1, List arg2, boolean arg3) | | addHoverText(ItemStack arg0, PlayerEntity arg1, List arg2, boolean arg3) | | addInformation(ItemStack arg0, EntityPlayer arg1, List arg2, boolean arg3) |
|
| public void | |