net.minecraft.entity.living.player

public abstract class PlayerEntity

extends LivingEntity implements CommandSource

All mapped superinterfaces:

CommandSource

yz
net.minecraft.class_988
net.minecraft.entity.living.player.PlayerEntity
net.minecraft.entity.player.EntityPlayer

Field summary

Modifier and TypeField
public PlayerInventory
bm
field_3999
inventory
inventory
private EnderChestInventory
a
field_3971
enderchest
theInventoryEnderChest
public InventoryMenu
bn
field_4000
playerMenu
inventoryContainer
public InventoryMenu
bo
field_3972
menu
openContainer
protected HungerManager
bp
field_3973
hungerManager
foodStats
protected int
bq
field_3974
pressedJumpTwiceTimer
flyToggleTimer
public float
br
field_3977
lastBob
prevCameraYaw
public float
bs
field_3978
bob
cameraYaw
public int
bt
field_3984
xpCooldown
xpCooldown
public double
bu
field_3985
lastCapeX
field_71091_bM
public double
bv
field_3986
lastCapeY
field_71096_bN
public double
bw
field_3987
lastCapeZ
field_71097_bO
public double
bx
field_3988
capeX
field_71094_bP
public double
by
field_3989
capeY
field_71095_bQ
public double
bz
field_3990
capeZ
field_71085_bR
protected boolean
bA
field_3991
sleeping
sleeping
public Vec3i
bB
field_3992
sleepingPos
playerLocation
private int
b
field_3980
sleepingTime
sleepTimer
public float
bC
field_3993
sleepingCameraOffsetX
field_71079_bU
public float
bD
field_3994
sleepingCameraOffsetZ
field_71089_bV
private Vec3i
c
field_4001
spawnPoint
spawnChunk
private boolean
d
field_5398
respawnForced
spawnForced
private Vec3i
e
field_4011
minecartTravelStartPos
startMinecartRidingCoordinate
public PlayerAbilities
bE
field_3998
abilities
capabilities
public int
bF
field_4002
xpLevel
experienceLevel
public int
bG
field_4003
xp
experienceTotal
public float
bH
field_4004
xpProgress
experience
private ItemStack
f
field_4012
itemInUse
itemInUse
private int
g
field_4013
itemUseTimer
itemInUseCount
protected float
bI
field_4005
speed
speedOnGround
protected float
bJ
field_4006
flyingSpeed
speedInAir
private int
h
field_5399
lastXpSoundTime
field_82249_h
private final GameProfile
i
field_9132
profile
gameProfile
public FishingBobberEntity
bK
field_4007
fishingBobber
fishEntity
public float
cc
field_4009
sleepingCameraOffsetY
field_71082_cx

Constructor summary

ModifierConstructor
public (World world, GameProfile profile)

Method summary

Modifier and TypeMethod
protected void
aD()
method_6129()
initAttributes()
applyEntityAttributes()
protected void
c()
method_2484()
registerSyncedData()
entityInit()
public boolean
by()
method_3193()
hasItemInUse()
isUsingItem()
public void
bA()
method_3195()
stopUsingItem()
stopUsingItem()
public void
bB()
method_3196()
clearItemInUse()
clearItemInUse()
public boolean
bC()
method_2611()
isSwordBlocking()
isBlocking()
public void
h()
method_2558()
tick()
onUpdate()
public int
D()
method_4455()
getMaxNetherPortalTime()
getMaxInPortalTime()
protected String
H()
method_8360()
getSwimSound()
getSwimSound()
protected String
O()
method_8361()
getSplashSound()
getSplashSound()
public int
ai()
method_4445()
getPortalCooldown()
getPortalCooldown()
public void
a(String arg0, float arg1, float arg2)
method_4441(String arg0, float arg1, float arg2)
playSound(String arg0, float arg1, float arg2)
playSound(String arg0, float arg1, float arg2)
protected void
c(add arg0, int arg1)
method_3202(class_1071 arg0, int arg1)
onConsumeItem(ItemStack item, int particleCount)
updateItemUse(ItemStack itemStackIn, int arg1)
protected void
p()
method_3217()
finishUsingItem()
onItemUseFinish()
protected boolean
bh()
method_2610()
isDead()
isMovementBlocked()
protected void
k()
method_3208()
closeMenu()
closeScreen()
public void
a(sa arg0)
method_2500(class_864 arg0)
startRiding(Entity arg0)
mountEntity(Entity arg0)
public void
ab()
method_2478()
rideTick()
updateRidden()
protected void
bq()
method_2635()
aiTick()
updateEntityActionState()
public void
e()
method_2651()
mobTick()
onLivingUpdate()
private void
d(sa arg0)
method_3218(class_864 arg0)
onEntityCollision(Entity entity)
collideWithPlayer(Entity arg0)
public int
bD()
method_3177()
getScore()
getScore()
public void
c(int arg0)
method_4581(int arg0)
setScore(int score)
setScore(int arg0)
public void
s(int arg0)
method_4582(int arg0)
addToScore(int amount)
addScore(int arg0)
public void
a(ro arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
onDeath(DamageSource arg0)
protected String
aT()
method_2604()
getHurtSound()
getHurtSound()
protected String
aU()
method_2605()
getDeathSound()
getDeathSound()
public void
b(sa arg0, int arg1)
method_2536(class_864 arg0, int arg1)
takeKillScore(Entity arg0, int arg1)
addToPlayerScore(Entity arg0, int arg1)
public ItemEntity
a(boolean arg0)
method_4580(boolean arg0)
dropItem(boolean whole)
dropOneItem(boolean arg0)
public ItemEntity
a(add arg0, boolean arg1)
method_3176(class_1071 arg0, boolean arg1)
dropItem(ItemStack item, boolean dead)
dropPlayerItemWithRandomChoice(ItemStack itemStackIn, boolean arg1)
public ItemEntity
a(add arg0, boolean arg1, boolean arg2)
method_3167(class_1071 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack item, boolean velocityFromPlayerDirection, boolean thrownByPlayer)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
protected void
a(xk arg0)
method_3164(class_964 arg0)
spawnItem(ItemEntity item)
joinEntityItemWithWorld(EntityItem arg0)
public float
a(aji arg0, boolean arg1)
method_3153(class_197 arg0, boolean arg1)
getMiningSpeed(Block block, boolean withEffectiveTool)
getBreakSpeed(Block arg0, boolean arg1)
public boolean
a(aji arg0)
method_3174(class_197 arg0)
canMineBlock(Block block)
canHarvestBlock(Block arg0)
public void
a(dh arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b(dh arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(rb arg0)
method_3160(class_849 arg0)
openChestMenu(Inventory inventory)
displayGUIChest(IInventory arg0)
public void
a(api arg0)
method_5442(class_1463 arg0)
openHopperMenu(HopperBlockEntity hopper)
func_146093_a(TileEntityHopper arg0)
public void
a(xr arg0)
method_5443(class_1576 arg0)
openHopperMinecartMenu(HopperMinecartEntity hopperMinecart)
displayGUIHopperMinecart(EntityMinecartHopper arg0)
public void
a(wi arg0, rb arg1)
method_6317(class_1712 arg0, class_849 arg1)
openHorseMenu(HorseBaseEntity horse, Inventory inventory)
displayGUIHorse(EntityHorse arg0, IInventory arg1)
public void
a(int arg0, int arg1, int arg2, String arg3)
method_3198(int arg0, int arg1, int arg2, String arg3)
openEnchantingTableMenu(int x, int y, int z, String name)
displayGUIEnchantment(int arg0, int arg1, int arg2, String arg3)
public void
c(int arg0, int arg1, int arg2)
method_4578(int arg0, int arg1, int arg2)
openAnvilMenu(int x, int y, int z)
displayGUIAnvil(int arg0, int arg1, int arg2)
public void
b(int arg0, int arg1, int arg2)
method_3173(int arg0, int arg1, int arg2)
openCraftingTableMenu(int x, int y, int z)
displayGUIWorkbench(int arg0, int arg1, int arg2)
public float
g()
method_2544()
getEyeHeight()
getEyeHeight()
protected void
e_()
method_3203()
setEyeHeight()
resetHeight()
public boolean
a(ro arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
a(yz arg0)
method_5444(class_988 arg0)
canAttack(PlayerEntity player)
canAttackPlayer(EntityPlayer arg0)
protected void
h(float arg0)
method_6144(float arg0)
damageArmor(float arg0)
damageArmor(float arg0)
public int
aV()
method_2601()
getArmorProtection()
getTotalArmorValue()
public float
bE()
method_4575()
getArmorEquippedRatio()
getArmorVisibility()
protected void
d(ro arg0, float arg1)
method_6138(class_856 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public void
a(apg arg0)
method_3156(class_221 arg0)
openFurnaceMenu(FurnaceBlockEntity furnace)
func_146101_a(TileEntityFurnace arg0)
public void
a(apb arg0)
method_3155(class_218 arg0)
openDispenserMenu(DispenserBlockEntity dispenser)
func_146102_a(TileEntityDispenser arg0)
public void
a(aor arg0)
method_4572(class_226 arg0)
openSignEditor(BlockEntity blockEntity)
displayGUIEditSign(TileEntity arg0)
public void
a(agp arg0)
method_8426(class_1740 arg0)
openCommandBlockMenu(CommandExecutor commandBlock)
func_146095_a(CommandBlockLogic arg0)
public void
a(aov arg0)
method_3154(class_215 arg0)
openBrewingStandMenu(BrewingStandBlockEntity brewingStand)
func_146098_a(TileEntityBrewingStand arg0)
public void
a(aoq arg0)
method_4571(class_1308 arg0)
openBeaconMenu(BeaconBlockEntity beacon)
func_146104_a(TileEntityBeacon arg0)
public void
a(agm arg0, String arg1)
method_3168(class_1143 arg0, String arg1)
openTraderMenu(Trader trader, String displayName)
displayGUIMerchant(IMerchant arg0, String arg1)
public void
b(add arg0)
method_3201(class_1071 arg0)
openEditBookScreen(ItemStack book)
displayGUIBook(ItemStack arg0)
public boolean
q(sa arg0)
method_3215(class_864 arg0)
interact(Entity target)
interactWith(Entity arg0)
public ItemStack
bF()
method_3179()
getItemInHand()
getCurrentEquippedItem()
public void
bG()
method_3180()
clearItemInHand()
destroyCurrentEquippedItem()
public double
ad()
method_2480()
getRideHeight()
getYOffset()
public void
r(sa arg0)
method_3216(class_864 arg0)
attack(Entity target)
attackTargetEntityWithCurrentItem(Entity targetEntity)
public void
b(sa arg0)
method_3175(class_864 arg0)
addCritParticles(Entity entity)
onCriticalHit(Entity arg0)
public void
c(sa arg0)
method_3200(class_864 arg0)
addEnchantedCritParticles(Entity entity)
onEnchantmentCritical(Entity arg0)
public void
B()
method_2563()
remove()
setDead()
public boolean
aa()
method_2477()
isInWall()
isEntityInsideOpaqueBlock()
public GameProfile
bJ()
method_8429()
getGameProfile()
getGameProfile()
public PlayerEntity__SleepAllowedStatus
a(int arg0, int arg1, int arg2)
method_3152(int arg0, int arg1, int arg2)
trySleep(int x, int y, int z)
sleepInBedAt(int x, int y, int z)
private void
w(int arg0)
method_3172(int arg0)
setSleepingCameraOffset(int facing)
func_71013_b(int arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
method_3171(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean resetSleepTimer, boolean updateAllPlayersSleeping, boolean setSpawnPoint)
wakeUpPlayer(boolean arg0, boolean updateWorldFlag, boolean setSpawn)
private boolean
j()
method_3213()
checkSleepingPosition()
isInBed()
public static Vec3i
a(ahb arg0, r arg1, boolean arg2)
method_3169(class_1150 arg0, class_851 arg1, boolean arg2)
loadSpawnPoint(World world, Vec3i pos, boolean respawnForced)
verifyRespawnCoordinates(World arg0, ChunkCoordinates arg1, boolean arg2)
public boolean
bm()
method_2641()
isSleeping()
isPlayerSleeping()
public boolean
bL()
method_3184()
isSleepingLongEnough()
isPlayerFullyAsleep()
protected void
b(int arg0, boolean arg1)
method_4574(int arg0, boolean arg1)
setHidesCape(int value, boolean hideCape)
setHideCape(int arg0, boolean arg1)
public void
b(fj arg0)
method_8428(class_1982 arg0)
addMessage(Text message)
addChatComponentMessage(IChatComponent arg0)
public Vec3i
bN()
method_3186()
getSpawnPoint()
getBedLocation()
public boolean
bO()
method_4576()
isRespawnForced()
isSpawnForced()
public void
a(r arg0, boolean arg1)
method_4573(class_851 arg0, boolean arg1)
setSpawnPoint(Vec3i pos, boolean respawnForced)
setSpawnChunk(ChunkCoordinates arg0, boolean arg1)
public void
a(ph arg0)
method_3158(class_819 arg0)
incrementStat(Stat stat)
triggerAchievement(StatBase arg0)
public void
a(ph arg0, int arg1)
method_3159(class_819 arg0, int arg1)
incrementStat(Stat stat, int amount)
addStat(StatBase arg0, int arg1)
public void
bj()
method_2612()
jump()
jump()
public void
e(float arg0, float arg1)
method_2657(float arg0, float arg1)
moveRelative(float arg0, float arg1)
moveEntityWithHeading(float arg0, float arg1)
public float
bl()
method_6133()
getSpeed()
getAIMoveSpeed()
public void
k(double arg0, double arg1, double arg2)
method_3209(double arg0, double arg1, double arg2)
tickNonRidingMovementRelatedStats(double x, double y, double z)
addMovementStat(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
method_3212(double arg0, double arg1, double arg2)
tickRidingRelatedStats(double x, double y, double z)
addMountedMovementStat(double arg0, double arg1, double arg2)
protected void
b(float arg0)
method_2490(float arg0)
takeFallDamage(float arg0)
fall(float arg0)
protected String
o(int arg0)
method_8373(int arg0)
getFallSound(int arg0)
func_146067_o(int arg0)
public void
a(sv arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity arg0)
onKillEntity(EntityLivingBase arg0)
public void
as()
method_2517()
onCobwebCollision()
setInWeb()
public ItemStack
r(int arg0)
method_4485(int arg0)
getArmor(int slot)
getCurrentArmor(int arg0)
public void
v(int arg0)
method_3220(int arg0)
increaseXp(int levels)
addExperience(int arg0)
public void
a(int arg0)
method_3151(int arg0)
addXp(int levels)
addExperienceLevel(int arg0)
public int
bP()
method_3187()
getNextLevelExperience()
xpBarCap()
public void
a(float arg0)
method_3210(float arg0)
addFatigue(float amount)
addExhaustion(float arg0)
public HungerManager
bQ()
method_3188()
getHungerManager()
getFoodStats()
public boolean
g(boolean arg0)
method_3205(boolean arg0)
canEat(boolean ignoreHunger)
canEat(boolean arg0)
public boolean
bR()
method_3189()
needsHealing()
shouldHeal()
public void
a(add arg0, int arg1)
method_3166(class_1071 arg0, int arg1)
setItemInUse(ItemStack item, int maxUseTime)
setItemInUse(ItemStack arg0, int arg1)
public boolean
d(int arg0, int arg1, int arg2)
method_4579(int arg0, int arg1, int arg2)
canMineBlock(int x, int y, int z)
isCurrentToolAdventureModeExempt(int arg0, int arg1, int arg2)
public boolean
a(int arg0, int arg1, int arg2, int arg3, add arg4)
method_4570(int arg0, int arg1, int arg2, int arg3, class_1071 arg4)
canUseItemOn(int x, int y, int z, int face, ItemStack itemInHand)
canPlayerEdit(int arg0, int arg1, int arg2, int arg3, ItemStack arg4)
protected int
e(yz arg0)
method_2585(class_988 arg0)
getXpDrop(PlayerEntity arg0)
getExperiencePoints(EntityPlayer arg0)
protected boolean
aH()
method_2597()
shouldDropXp()
isPlayer()
public void
a(yz arg0, boolean arg1)
method_3165(class_988 arg0, boolean arg1)
copyFrom(PlayerEntity player, boolean comesFromTheEnd)
clonePlayer(EntityPlayer arg0, boolean arg1)
protected boolean
g_()
method_2549()
makesSteps()
canTriggerWalking()
public void
q()
method_3219()
syncAbilities()
sendPlayerAbilities()
public void
a(ahk arg0)
method_3170(class_1157 arg0)
setGameMode(WorldSettings__GameMode gameMode)
setGameType(WorldSettings$GameType gameType)
public String
b_()
method_2518()
getName()
getCommandSenderName()
public World
d()
method_5506()
getCommandSourceWorld()
getEntityWorld()
public EnderChestInventory
bS()
method_3190()
getEnderChestInventory()
getInventoryEnderChest()
public ItemStack
q(int arg0)
method_4484(int arg0)
getEquipment(int arg0)
getEquipmentInSlot(int arg0)
public ItemStack
be()
method_2640()
getDisplayItemInHand()
getHeldItem()
public void
c(int arg0, add arg1)
method_2527(int arg0, class_1071 arg1)
setEquipment(int arg0, ItemStack arg1)
setCurrentItemOrArmor(int arg0, ItemStack arg1)
public ItemStack[]
ak()
method_2531()
getEquipment()
getInventory()
public boolean
aC()
method_5380()
hasLiquidCollision()
isPushedByWater()
public Scoreboard
bU()
method_5445()
getScoreboard()
getWorldScoreboard()
public AbstractTeam
bt()
method_6135()
getScoreboardTeam()
getTeam()
public Text
c_()
method_6344()
getDisplayName()
getFormattedCommandSenderName()
public void
m(float arg0)
method_6153(float arg0)
setAbsorption(float arg0)
setAbsorptionAmount(float arg0)
public float
bs()
method_6134()
getAbsorption()
getAbsorptionAmount()
public static UUID
a(GameProfile arg0)
method_8427(com.mojang.authlib.GameProfile arg0)
getUuid(com.mojang.authlib.GameProfile profile)
getUUID(com.mojang.authlib.GameProfile arg0)
public ItemStack
bw()
method_3191()
getItemInUse()
getItemInUse()
public int
bx()
method_3192()
getItemUseTimer()
getItemInUseCount()
public int
bz()
method_3194()
getRemainingItemUseDuration()
getItemInUseDuration()
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte arg0)
handleHealthUpdate(byte arg0)
public void
A()
method_2562()
resetPos()
preparePlayerToSpawn()
public void
bH()
method_3181()
respawn()
respawnPlayer()
public float
bK()
method_3183()
getSleepingCameraAngle()
getBedOrientationInDegrees()
public int
bM()
method_3185()
getSleepingTime()
getSleepTimer()
protected boolean
u(int arg0)
method_4583(int arg0)
hidesCape(int value)
getHideCape(int arg0)
public Sprite
b(add arg0, int arg1)
method_2630(class_1071 arg0, int arg1)
getItemSprite(ItemStack arg0, int arg1)
getItemIcon(ItemStack arg0, int arg1)
public boolean
bi()
method_5394()
shouldShowNameTag()
getAlwaysRenderNameTagForRender()
public boolean
d(yz arg0)
method_5383(class_988 arg0)
isInvisibleTo(PlayerEntity arg0)
isInvisibleToPlayer(EntityPlayer arg0)
public boolean
bT()
method_4577()
hidesCape()
getHideCape()