| protected void | |
| protected void | |
| protected void | | a(ahb arg0, Random arg1, asv arg2, avd arg3, int arg4, int arg5, int arg6) | | method_41(class_1150 arg0, Random arg1, class_1251 arg2, class_32 arg3, int arg4, int arg5, int arg6) | | generateEntrance(World world, Random random, StructureBox bounds, StrongholdPieces__StrongholdPiece__EntranceType type, int x, int y, int z) | | placeDoor(World arg0, Random arg1, StructureBoundingBox arg2, StructureStrongholdPieces$Stronghold$Door arg3, int arg4, int arg5, int arg6) |
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| protected StrongholdPieces__StrongholdPiece__EntranceType | |
| protected StructurePiece | | a(auz arg0, List arg1, Random arg2, int arg3, int arg4) | | method_39(class_27 arg0, List arg1, Random arg2, int arg3, int arg4) | | generatePieceForward(StrongholdPieces__Start startPiece, List pieces, Random random, int offset, int yOffset) | | getNextComponentNormal(StructureStrongholdPieces$Stairs2 arg0, List arg1, Random arg2, int arg3, int arg4) |
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| protected StructurePiece | | b(auz arg0, List arg1, Random arg2, int arg3, int arg4) | | method_43(class_27 arg0, List arg1, Random arg2, int arg3, int arg4) | | generatePieceLeft(StrongholdPieces__Start startPiece, List pieces, Random random, int yOffset, int offset) | | getNextComponentX(StructureStrongholdPieces$Stairs2 arg0, List arg1, Random arg2, int arg3, int arg4) |
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| protected StructurePiece | | c(auz arg0, List arg1, Random arg2, int arg3, int arg4) | | method_44(class_27 arg0, List arg1, Random arg2, int arg3, int arg4) | | generatePieceRight(StrongholdPieces__Start startPiece, List pieces, Random random, int yOffset, int offset) | | getNextComponentZ(StructureStrongholdPieces$Stairs2 arg0, List arg1, Random arg2, int arg3, int arg4) |
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| protected static boolean | |