net.minecraft.realms

public class RealmsBufferBuilder

net.minecraft.realms.RealmsBufferBuilder
net.minecraft.realms.RealmsBufferBuilder
net.minecraft.realms.RealmsBufferBuilder

Field summary

Modifier and TypeField
private BufferBuilder
b
f_93408902
delegate

Constructor summary

ModifierConstructor
public (BufferBuilder arg0)

Method summary

Modifier and TypeMethod
public RealmsBufferBuilder
from(bfd arg0)
m_68710469(C_93396801 arg0)
of(BufferBuilder delegate)
public void
sortQuads(float arg0, float arg1, float arg2)
m_19672532(float arg0, float arg1, float arg2)
sortQuads(float cameraX, float cameraY, float cameraZ)
public void
fixupQuadColor(int arg0)
m_00392897(int arg0)
setQuadColor(int rgb)
public ByteBuffer
getBuffer()
m_85478391()
getBuffer()
public void
postNormal(float arg0, float arg1, float arg2)
m_21891383(float arg0, float arg1, float arg2)
postNormal(float x, float y, float z)
public int
getDrawMode()
m_67561203()
getDrawMode()
public void
offset(double arg0, double arg1, double arg2)
m_07803994(double arg0, double arg1, double arg2)
offset(double offsetX, double offsetY, double offsetZ)
public void
restoreState(bfd$a arg0)
m_51671365(C_93396801$C_25517371 arg0)
setState(BufferBuilder$State state)
public void
endVertex()
m_40980878()
nextVertex()
public RealmsBufferBuilder
normal(float arg0, float arg1, float arg2)
m_51993868(float arg0, float arg1, float arg2)
normal(float x, float y, float z)
public void
end()
m_13246969()
end()
public void
begin(int arg0, bmu arg1)
m_02335192(int arg0, C_26773790 arg1)
begin(int drawMode, VertexFormat format)
public RealmsBufferBuilder
color(int arg0, int arg1, int arg2, int arg3)
m_78186696(int arg0, int arg1, int arg2, int arg3)
color(int r, int g, int b, int a)
public void
faceTex2(int arg0, int arg1, int arg2, int arg3)
m_48519423(int arg0, int arg1, int arg2, int arg3)
lightColor(int r, int g, int b, int a)
public void
postProcessFacePosition(double arg0, double arg1, double arg2)
m_58293778(double arg0, double arg1, double arg2)
postPosition(double x, double y, double z)
public void
fixupVertexColor(float arg0, float arg1, float arg2, int arg3)
m_66744557(float arg0, float arg1, float arg2, int arg3)
setColor(float r, float g, float b, int index)
public RealmsBufferBuilder
color(float arg0, float arg1, float arg2, float arg3)
m_60565859(float arg0, float arg1, float arg2, float arg3)
color(float r, float g, float b, float a)
public RealmsVertexFormat
getVertexFormat()
m_24446392()
getFormat()
public void
faceTint(float arg0, float arg1, float arg2, int arg3)
m_99755376(float arg0, float arg1, float arg2, int arg3)
multiplyColor(float r, float g, float b, int index)
public RealmsBufferBuilder
tex2(int arg0, int arg1)
m_19597307(int arg0, int arg1)
texture2(int u, int v)
public void
putBulkData(int[] arg0)
m_45492596(int[] arg0)
vertices(int[] vertices)
public RealmsBufferBuilder
tex(double arg0, double arg1)
m_20896475(double arg0, double arg1)
texture(double u, double v)
public int
getVertexCount()
m_31632382()
getVertexCount()
public void
clear()
m_38582755()
clear()
public RealmsBufferBuilder
vertex(double arg0, double arg1, double arg2)
m_21927664(double arg0, double arg1, double arg2)
vertex(double x, double y, double z)
public void
fixupQuadColor(float arg0, float arg1, float arg2)
m_13546277(float arg0, float arg1, float arg2)
setQuadColor(float r, float g, float b)
public void
noColor()
m_29137002()
uncolored()