net.minecraft.world.gen.structure

public class VillagePieces$BlacksmithHouse

extends VillagePieces$VillagePiece

aqw$j
net.minecraft.unmapped.C_90958282$C_85553867
net.minecraft.world.gen.structure.VillagePieces$BlacksmithHouse

Field summary

Modifier and TypeField
private static final List<LootEntry>
a
f_31435552
LOOT_ENTRIES
private boolean
b
f_95182567
hasChest

Constructor summary

ModifierConstructor
public ()
public (VillagePieces$Start startPiece, int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
public static VillagePieces$BlacksmithHouse
a(aqw$k arg0, List<aqt> arg1, Random arg2, int arg3, int arg4, int arg5, cq arg6, int arg7)
m_16260744(C_90958282$C_77350861 arg0, List<C_91792368> arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, int arg7)
of(VillagePieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
protected void
a(dn arg0)
m_36880336(C_74087615 arg0)
writeNbt(NbtCompound arg0)
protected void
b(dn arg0)
m_45494737(C_74087615 arg0)
readNbt(NbtCompound arg0)
public boolean
a(adm arg0, Random arg1, aqe arg2)
m_06274008(C_64041439 arg0, Random arg1, C_61280729 arg2)
postProcess(World arg0, Random arg1, StructureBox arg2)
protected int
c(int arg0, int arg1)
m_40652192(int arg0, int arg1)
getVillagerProfession(int arg0, int arg1)