net.minecraft.world.gen.structure

public class StrongholdPieces$ChestCorridor

extends StrongholdPieces$StrongholdPiece

aqp$a
net.minecraft.unmapped.C_55815768$C_01601481
net.minecraft.world.gen.structure.StrongholdPieces$ChestCorridor

Field summary

Modifier and TypeField
private static final List<LootEntry>
a
f_89391828
LOOT_ENTRIES
private boolean
b
f_85694780
hasChest

Constructor summary

ModifierConstructor
public ()
public (int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
protected void
a(dn arg0)
m_36880336(C_74087615 arg0)
writeNbt(NbtCompound arg0)
protected void
b(dn arg0)
m_45494737(C_74087615 arg0)
readNbt(NbtCompound arg0)
public void
a(aqt arg0, List<aqt> arg1, Random arg2)
m_56844874(C_91792368 arg0, List<C_91792368> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$ChestCorridor
a(List<aqt> arg0, Random arg1, int arg2, int arg3, int arg4, cq arg5, int arg6)
m_85346946(List<C_91792368> arg0, Random arg1, int arg2, int arg3, int arg4, C_28786548 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
public boolean
a(adm arg0, Random arg1, aqe arg2)
m_06274008(C_64041439 arg0, Random arg1, C_61280729 arg2)
postProcess(World arg0, Random arg1, StructureBox arg2)