net.minecraft.block

public abstract class AbstractLeavesBlock

extends TranslucentBlock

ahs
net.minecraft.class_150
net.minecraft.block.AbstractLeavesBlock
net.minecraft.block.BlockLeaves

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9503
DECAYABLE
DECAYABLE
public static final BooleanProperty
b
field_9504
CHECK_DECAY
CHECK_DECAY
int[]
N
field_287
decayRegion
surroundings
protected int
O
field_7461
spriteIndex
iconIndex
protected boolean
P
field_9502
renderCutout
isTransparent

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
e(adm arg0, cj arg1)
method_8807(class_1150 arg0, class_2552 arg1)
breakLeaves(World world, BlockPos pos)
destroy(World worldIn, BlockPos pos)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
quantityDropped(Random arg0)
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
protected void
a(adm arg0, cj arg1, alz arg2, int arg3)
method_8804(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
dropAppleWithChance(World world, BlockPos pos, BlockState state, int chance)
dropApple(World worldIn, BlockPos pos, IBlockState state, int chance)
protected int
d(alz arg0)
method_8806(class_2232 arg0)
getSaplingDropChance(BlockState state)
getSaplingDropChance(IBlockState state)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
w()
method_8688()
isViewBlocking()
isVisuallyOpaque()
public abstract PlanksBlock$Variant
b(int arg0)
method_8805(int arg0)
getVariant(int metadata)
getWoodType(int meta)
public int
H()
method_470()
getColor()
getBlockColor()
public int
h(alz arg0)
method_8681(class_2232 arg0)
getColor(BlockState arg0)
getRenderColor(IBlockState arg0)
public int
a(adq arg0, cj arg1, int arg2)
method_438(class_1158 arg0, class_2552 arg1, int arg2)
getColorTint(WorldView arg0, BlockPos arg1, int arg2)
colorMultiplier(IBlockAccess arg0, BlockPos arg1, int arg2)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
method_8669(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(boolean arg0)
method_325(boolean arg0)
setCulling(boolean culling)
setGraphicsLevel(boolean fancy)
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()