net.minecraft.world

public abstract class World

implements WorldView

adm
net.minecraft.class_1150
net.minecraft.world.World
net.minecraft.world.World

Field summary

Modifier and TypeField
private int
a
field_9212
seaLevel
seaLevel
protected boolean
e
field_4540
doTicksImmediately
scheduledUpdatesAreImmediate
public final List<Entity>
f
field_4541
entities
loadedEntityList
protected final List<Entity>
g
field_4542
entitiesToRemove
unloadedEntityList
public final List<BlockEntity>
h
field_4543
blockEntities
loadedTileEntityList
public final List<BlockEntity>
i
field_9213
tickingBlockEntities
tickableTileEntities
private final List<BlockEntity>
b
field_4536
pendingBlockEntities
addedTileEntityList
private final List<BlockEntity>
c
field_4537
removedBlockEntities
tileEntitiesToBeRemoved
public final List<PlayerEntity>
j
field_4544
players
playerEntities
public final List<Entity>
k
field_4545
globalEntities
weatherEffects
protected final Int2ObjectHashMap<Entity>
l
field_9214
entitiesById
entitiesById
private long
d
field_4538
cloudColor
cloudColour
private int
I
field_4546
ambientDarkness
skylightSubtracted
protected int
m
field_4547
randomTickLCG
updateLCG
protected final int
n
field_4548
randomTickLCGIncrement
DIST_HASH_MAGIC
protected float
o
field_4549
prevRain
prevRainingStrength
protected float
p
field_4550
rain
rainingStrength
protected float
q
field_4551
prevThunder
prevThunderingStrength
protected float
r
field_4552
thunder
thunderingStrength
private int
J
field_4553
lightningCooldown
lastLightningBolt
public final Random
s
field_4557
random
rand
public final Dimension
t
field_4558
dimension
provider
protected List<WorldEventListener>
u
field_4559
eventListeners
worldAccesses
protected ChunkSource
v
field_4560
chunkSource
chunkProvider
protected final WorldStorage
w
field_4561
storage
saveHandler
protected WorldData
x
field_4522
data
worldInfo
protected boolean
y
field_4523
findingSpawnPoint
findingSpawnPoint
protected SavedDataStorage
z
field_4524
savedDataStorage
mapStorage
protected SavedVillageData
A
field_4525
villages
villageCollectionObj
public final Profiler
B
field_4527
profiler
theProfiler
private final Calendar
K
field_5467
calendar
theCalendar
protected Scoreboard
C
field_5509
scoreboard
worldScoreboard
public final boolean
D
field_4532
isClient
isRemote
protected Set<ChunkPos>
E
field_4530
tickingChunks
activeChunkSet
private int
L
field_4534
ambientSoundCooldown
ambientTickCountdown
protected boolean
F
field_4528
spawnMonsters
spawnHostileMobs
protected boolean
G
field_4529
spawnAnimals
spawnPeacefulMobs
private boolean
M
field_4533
isTickingBlockEntities
processingLoadedTiles
private final WorldBorder
N
field_9211
worldBorder
worldBorder
int[]
H
field_4531
lightPropagation
lightUpdateBlockList

Constructor summary

ModifierConstructor
protected (WorldStorage storage, WorldData data, Dimension dimension, Profiler profiler, boolean isClient)

Method summary

Modifier and TypeMethod
public World
b()
method_8525()
load()
init()
public Biome
b(cj arg0)
method_8577(class_2552 arg0)
getBiome(BlockPos pos)
getBiomeGenForCoords(BlockPos arg0)
public BiomeSource
v()
method_3726()
getBiomeSource()
getWorldChunkManager()
protected abstract ChunkSource
k()
method_3712()
createChunkCache()
createChunkProvider()
public void
a(adp arg0)
method_3641(class_1156 arg0)
init(WorldSettings settings)
initialize(WorldSettings settings)
public Block
c(cj arg0)
method_8540(class_2552 arg0)
getSurfaceBlock(BlockPos pos)
getGroundAboveSeaLevel(BlockPos pos)
private boolean
a(cj arg0)
method_8498(class_2552 arg0)
contains(BlockPos pos)
isValid(BlockPos pos)
public boolean
d(cj arg0)
method_8579(class_2552 arg0)
isAir(BlockPos arg0)
isAirBlock(BlockPos arg0)
public boolean
e(cj arg0)
method_8548(class_2552 arg0)
isChunkLoaded(BlockPos pos)
isBlockLoaded(BlockPos pos)
public boolean
a(cj arg0, boolean arg1)
method_8510(class_2552 arg0, boolean arg1)
isChunkLoaded(BlockPos pos, boolean allowEmpty)
isBlockLoaded(BlockPos pos, boolean allowEmpty)
public boolean
a(cj arg0, int arg1)
method_8499(class_2552 arg0, int arg1)
isAreaLoaded(BlockPos pos, int range)
isAreaLoaded(BlockPos center, int radius)
public boolean
a(cj arg0, int arg1, boolean arg2)
method_8500(class_2552 arg0, int arg1, boolean arg2)
isAreaLoaded(BlockPos pos, int range, boolean allowEmpty)
isAreaLoaded(BlockPos center, int radius, boolean allowEmpty)
public boolean
a(cj arg0, cj arg1)
method_8507(class_2552 arg0, class_2552 arg1)
isAreaLoaded(BlockPos min, BlockPos max)
isAreaLoaded(BlockPos from, BlockPos to)
public boolean
a(cj arg0, cj arg1, boolean arg2)
method_8508(class_2552 arg0, class_2552 arg1, boolean arg2)
isAreaLoaded(BlockPos min, BlockPos max, boolean allowEmpty)
isAreaLoaded(BlockPos from, BlockPos to, boolean allowEmpty)
public boolean
a(aqe arg0)
method_8496(class_1251 arg0)
isAreaLoaded(StructureBox bounds)
isAreaLoaded(StructureBoundingBox box)
public boolean
b(aqe arg0, boolean arg1)
method_8530(class_1251 arg0, boolean arg1)
isAreaLoaded(StructureBox bounds, boolean allowEmpty)
isAreaLoaded(StructureBoundingBox box, boolean allowEmpty)
private boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
method_8486(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
isAreaLoaded(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean allowEmpty)
isAreaLoaded(int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, boolean allowEmpty)
protected boolean
a(int arg0, int arg1, boolean arg2)
method_8487(int arg0, int arg1, boolean arg2)
isChunkLoadedAt(int chunkX, int chunkZ, boolean allowEmpty)
isChunkLoaded(int x, int z, boolean allowEmpty)
public WorldChunk
f(cj arg0)
method_8551(class_2552 arg0)
getChunk(BlockPos pos)
getChunkFromBlockCoords(BlockPos pos)
public WorldChunk
a(int arg0, int arg1)
method_3688(int arg0, int arg1)
getChunkAt(int chunkX, int chunkZ)
getChunkFromChunkCoords(int chunkX, int chunkZ)
public boolean
a(cj arg0, alz arg1, int arg2)
method_8506(class_2552 arg0, class_2232 arg1, int arg2)
setBlockState(BlockPos pos, BlockState state, int flags)
setBlockState(BlockPos pos, IBlockState newState, int flags)
public boolean
g(cj arg0)
method_8553(class_2552 arg0)
removeBlock(BlockPos pos)
setBlockToAir(BlockPos pos)
public boolean
b(cj arg0, boolean arg1)
method_8535(class_2552 arg0, boolean arg1)
breakBlock(BlockPos pos, boolean dropItems)
destroyBlock(BlockPos pos, boolean dropBlock)
public boolean
a(cj arg0, alz arg1)
method_8505(class_2552 arg0, class_2232 arg1)
setBlockState(BlockPos pos, BlockState state)
setBlockState(BlockPos pos, IBlockState state)
public void
h(cj arg0)
method_8554(class_2552 arg0)
notifyBlockChanged(BlockPos pos)
markBlockForUpdate(BlockPos pos)
public void
b(cj arg0, afh arg1)
method_8531(class_2552 arg0, class_197 arg1)
onBlockChanged(BlockPos pos, Block block)
notifyNeighborsRespectDebug(BlockPos pos, Block blockType)
public void
a(int arg0, int arg1, int arg2, int arg3)
method_3704(int arg0, int arg1, int arg2, int arg3)
onHeightMapChanged(int x, int z, int newHeight, int oldHeight)
markBlocksDirtyVertical(int x1, int z1, int x2, int z2)
public void
b(cj arg0, cj arg1)
method_8533(class_2552 arg0, class_2552 arg1)
notifyRegionChanged(BlockPos minPos, BlockPos maxPos)
markBlockRangeForRenderUpdate(BlockPos rangeMin, BlockPos rangeMax)
public void
b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3684(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
notifyRegionChanged(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
public void
c(cj arg0, afh arg1)
method_8541(class_2552 arg0, class_197 arg1)
updateNeighbors(BlockPos pos, Block block)
notifyNeighborsOfStateChange(BlockPos pos, Block blockType)
public void
a(cj arg0, afh arg1, cq arg2)
method_8503(class_2552 arg0, class_197 arg1, class_1354 arg2)
updateNeighborsExcept(BlockPos pos, Block block, Direction dir)
notifyNeighborsOfStateExcept(BlockPos pos, Block blockType, EnumFacing skipSide)
public void
d(cj arg0, afh arg1)
method_8546(class_2552 arg0, class_197 arg1)
neighborChanged(BlockPos pos, Block neighborBlock)
notifyBlockOfStateChange(BlockPos pos, Block blockIn)
public boolean
a(cj arg0, afh arg1)
method_8502(class_2552 arg0, class_197 arg1)
willTickThisTick(BlockPos pos, Block block)
isBlockTickPending(BlockPos pos, Block blockType)
public boolean
i(cj arg0)
method_8555(class_2552 arg0)
hasSkyAccess(BlockPos pos)
canSeeSky(BlockPos pos)
public boolean
j(cj arg0)
method_8556(class_2552 arg0)
hasSkyAccessIgnoreLiquids(BlockPos pos)
canBlockSeeSky(BlockPos pos)
public int
k(cj arg0)
method_8557(class_2552 arg0)
getActualLight(BlockPos pos)
getLight(BlockPos pos)
public int
l(cj arg0)
method_8558(class_2552 arg0)
getRawBrightness(BlockPos pos)
getLightFromNeighbors(BlockPos pos)
public int
c(cj arg0, boolean arg1)
method_8543(class_2552 arg0, boolean arg1)
getRawBrightness(BlockPos pos, boolean useNeighborLight)
getLight(BlockPos pos, boolean checkNeighbors)
public BlockPos
m(cj arg0)
method_8559(class_2552 arg0)
getHeight(BlockPos pos)
getHeight(BlockPos pos)
public int
b(int arg0, int arg1)
method_4690(int arg0, int arg1)
getLowestHeight(int x, int z)
getChunksLowestHorizon(int x, int z)
public int
b(ads arg0, cj arg1)
method_8529(class_1161 arg0, class_2552 arg1)
getLight(LightType type, BlockPos pos)
getLightFor(EnumSkyBlock type, BlockPos pos)
public void
a(ads arg0, cj arg1, int arg2)
method_8491(class_1161 arg0, class_2552 arg1, int arg2)
setLight(LightType type, BlockPos pos, int light)
setLightFor(EnumSkyBlock type, BlockPos pos, int lightValue)
public void
n(cj arg0)
method_8560(class_2552 arg0)
notifyLightChanged(BlockPos pos)
notifyLightSet(BlockPos pos)
public float
o(cj arg0)
method_8561(class_2552 arg0)
getBrightness(BlockPos pos)
getLightBrightness(BlockPos pos)
public BlockState
p(cj arg0)
method_8580(class_2552 arg0)
getBlockState(BlockPos arg0)
getBlockState(BlockPos arg0)
public boolean
w()
method_3727()
isSunny()
isDaytime()
public HitResult
a(aui arg0, aui arg1)
method_3613(class_236 arg0, class_236 arg1)
rayTrace(Vec3d from, Vec3d to)
rayTraceBlocks(Vec3 arg0, Vec3 arg1)
public HitResult
a(aui arg0, aui arg1, boolean arg2)
method_3614(class_236 arg0, class_236 arg1, boolean arg2)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids)
rayTraceBlocks(Vec3 start, Vec3 end, boolean stopOnLiquid)
public HitResult
a(aui arg0, aui arg1, boolean arg2, boolean arg3, boolean arg4)
method_3615(class_236 arg0, class_236 arg1, boolean arg2, boolean arg3, boolean arg4)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids, boolean ignoreBlocksWithoutCollision, boolean allowHitInStartPosition)
rayTraceBlocks(Vec3 vec31, Vec3 vec32, boolean stopOnLiquid, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock)
public void
a(pk arg0, String arg1, float arg2, float arg3)
method_3634(class_864 arg0, String arg1, float arg2, float arg3)
playSound(Entity source, String sound, float volume, float pitch)
playSoundAtEntity(Entity entityIn, String name, float volume, float pitch)
public void
a(wn arg0, String arg1, float arg2, float arg3)
method_4687(class_988 arg0, String arg1, float arg2, float arg3)
playSound(PlayerEntity source, String sound, float volume, float pitch)
playSoundToNearExcept(EntityPlayer player, String name, float volume, float pitch)
public void
a(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5)
method_3596(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5)
playSound(double x, double y, double z, String sound, float volume, float pitch)
playSoundEffect(double x, double y, double z, String soundName, float volume, float pitch)
public void
a(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5, boolean arg6)
method_3648(double arg0, double arg1, double arg2, String arg3, float arg4, float arg5, boolean arg6)
playSound(double x, double y, double z, String sound, float volume, float pitch, boolean ignoreDistance)
playSound(double x, double y, double z, String soundName, float volume, float pitch, boolean arg6)
public void
a(cj arg0, String arg1)
method_8509(class_2552 arg0, String arg1)
playRecordMusic(BlockPos pos, String record)
playRecord(BlockPos pos, String name)
public void
a(cy arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
method_8511(class_2562 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
addParticle(ParticleType type, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
spawnParticle(EnumParticleTypes particleType, double xCoord, double yCoord, double zCoord, double xOffset, double arg5, double arg6, int... arg7)
private void
a(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
method_8488(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
addParticle(int type, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
spawnParticle(int yOffset, boolean arg1, double xCood, double yCoord, double zCoord, double xOffset, double arg6, double arg7, int... arg8)
public boolean
c(pk arg0)
method_3677(class_864 arg0)
addGlobalEntity(Entity entity)
addWeatherEffect(Entity entityIn)
public boolean
d(pk arg0)
method_3686(class_864 arg0)
addEntity(Entity entity)
spawnEntityInWorld(Entity entityIn)
protected void
a(pk arg0)
method_3626(class_864 arg0)
notifyEntityAdded(Entity entity)
onEntityAdded(Entity entityIn)
protected void
b(pk arg0)
method_3663(class_864 arg0)
notifyEntityRemoved(Entity entity)
onEntityRemoved(Entity entityIn)
public void
e(pk arg0)
method_3693(class_864 arg0)
removeEntity(Entity entity)
removeEntity(Entity entityIn)
public void
f(pk arg0)
method_3700(class_864 arg0)
removeEntityNow(Entity entity)
removePlayerEntityDangerously(Entity entityIn)
public void
a(ado arg0)
method_3640(class_1155 arg0)
addEventListener(WorldEventListener listener)
addWorldAccess(IWorldAccess worldAccess)
public List<Box>
a(pk arg0, aug arg1)
method_3633(class_864 arg0, class_231 arg1)
getCollisions(Entity entity, Box shape)
getCollidingBoundingBoxes(Entity entityIn, AxisAlignedBB bb)
public boolean
a(ams arg0, pk arg1)
method_8495(class_2250 arg0, class_864 arg1)
isWithinBorder(WorldBorder border, Entity entity)
isInsideBorder(WorldBorder worldBorderIn, Entity entityIn)
public List<Box>
a(aug arg0)
method_3608(class_231 arg0)
getBlockCollisions(Box shape)
getCollisionBoxes(AxisAlignedBB bb)
public int
a(float arg0)
method_3597(float arg0)
calculateAmbientDarkness(float tickDelta)
calculateSkylightSubtracted(float arg0)
public float
c(float arg0)
method_3670(float arg0)
getTimeOfDay(float tickDelta)
getCelestialAngle(float partialTicks)
public float
y()
method_5504()
getMoonSize()
getCurrentMoonPhaseFactor()
public float
d(float arg0)
method_3687(float arg0)
getSunAngle(float tickDelta)
getCelestialAngleRadians(float partialTicks)
public BlockPos
q(cj arg0)
method_8562(class_2552 arg0)
getPrecipitationHeight(BlockPos pos)
getPrecipitationHeight(BlockPos pos)
public BlockPos
r(cj arg0)
method_8563(class_2552 arg0)
getSurfaceHeight(BlockPos pos)
getTopSolidOrLiquidBlock(BlockPos pos)
public void
a(cj arg0, afh arg1, int arg2)
method_3599(class_2552 arg0, class_197 arg1, int arg2)
scheduleTick(BlockPos pos, Block block, int delay)
scheduleUpdate(BlockPos pos, Block blockIn, int delay)
public void
a(cj arg0, afh arg1, int arg2, int arg3)
method_4682(class_2552 arg0, class_197 arg1, int arg2, int arg3)
scheduleTick(BlockPos pos, Block block, int delay, int priority)
updateBlockTick(BlockPos pos, Block blockIn, int delay, int priority)
public void
b(cj arg0, afh arg1, int arg2, int arg3)
method_3653(class_2552 arg0, class_197 arg1, int arg2, int arg3)
loadScheduledTick(BlockPos pos, Block block, int delay, int priority)
scheduleBlockUpdate(BlockPos pos, Block blockIn, int delay, int priority)
public void
i()
method_3706()
tickEntities()
updateEntities()
public boolean
a(akw arg0)
method_8494(class_226 arg0)
addBlockEntity(BlockEntity blockEntity)
addTileEntity(TileEntity tile)
public void
a(Collection<akw> arg0)
method_3624(Collection<class_226> arg0)
loadBlockEntities(Collection<BlockEntity> blockEntities)
addTileEntities(Collection<TileEntity> tileEntityCollection)
public void
g(pk arg0)
method_3705(class_864 arg0)
tickEntity(Entity entity)
updateEntity(Entity ent)
public void
a(pk arg0, boolean arg1)
method_3636(class_864 arg0, boolean arg1)
tickEntity(Entity entity, boolean requireLoaded)
updateEntityWithOptionalForce(Entity entityIn, boolean forceUpdate)
public boolean
b(aug arg0)
method_3658(class_231 arg0)
isUnobstructed(Box bounds)
checkNoEntityCollision(AxisAlignedBB bb)
public boolean
a(aug arg0, pk arg1)
method_3611(class_231 arg0, class_864 arg1)
isUnobstructed(Box bounds, Entity ignore)
checkNoEntityCollision(AxisAlignedBB bb, Entity entityIn)
public boolean
c(aug arg0)
method_3676(class_231 arg0)
containsNonAir(Box bounds)
checkBlockCollision(AxisAlignedBB bb)
public boolean
d(aug arg0)
method_3685(class_231 arg0)
containsLiquid(Box bounds)
isAnyLiquid(AxisAlignedBB bb)
public boolean
e(aug arg0)
method_3692(class_231 arg0)
containsFireSource(Box bounds)
isFlammableWithin(AxisAlignedBB bb)
public boolean
a(aug arg0, arm arg1, pk arg2)
method_3610(class_231 arg0, class_63 arg1, class_864 arg2)
applyLiquidDrag(Box bounds, Material material, Entity entity)
handleMaterialAcceleration(AxisAlignedBB bb, Material materialIn, Entity entityIn)
public boolean
a(aug arg0, arm arg1)
method_3609(class_231 arg0, class_63 arg1)
containsMaterial(Box bounds, Material material)
isMaterialInBB(AxisAlignedBB bb, Material materialIn)
public boolean
b(aug arg0, arm arg1)
method_3659(class_231 arg0, class_63 arg1)
containsLiquid(Box bounds, Material material)
isAABBInMaterial(AxisAlignedBB bb, Material materialIn)
public Explosion
a(pk arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
method_3629(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
explode(Entity source, double x, double y, double z, float power, boolean destructive)
createExplosion(Entity entityIn, double x, double y, double z, float strength, boolean isSmoking)
public Explosion
a(pk arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
method_3630(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
explode(Entity source, double x, double y, double z, float power, boolean createFire, boolean destructive)
newExplosion(Entity entityIn, double x, double y, double z, float strength, boolean isFlaming, boolean arg6)
public float
a(aui arg0, aug arg1)
method_3612(class_236 arg0, class_231 arg1)
getBlockDensity(Vec3d pos, Box bounds)
getBlockDensity(Vec3 vec, AxisAlignedBB bb)
public boolean
a(wn arg0, cj arg1, cq arg2)
method_8518(class_988 arg0, class_2552 arg1, class_1354 arg2)
extinguishFire(PlayerEntity player, BlockPos pos, Direction face)
extinguishFire(EntityPlayer player, BlockPos pos, EnumFacing side)
public BlockEntity
s(cj arg0)
method_8581(class_2552 arg0)
getBlockEntity(BlockPos arg0)
getTileEntity(BlockPos arg0)
public void
a(cj arg0, akw arg1)
method_8504(class_2552 arg0, class_226 arg1)
setBlockEntity(BlockPos pos, BlockEntity blockEntity)
setTileEntity(BlockPos pos, TileEntity tileEntityIn)
public void
t(cj arg0)
method_8564(class_2552 arg0)
removeBlockEntity(BlockPos pos)
removeTileEntity(BlockPos pos)
public void
b(akw arg0)
method_3607(class_226 arg0)
unloadBlockEntity(BlockEntity blockEntity)
markTileEntityForRemoval(TileEntity tileEntityIn)
public boolean
u(cj arg0)
method_8565(class_2552 arg0)
isFullCube(BlockPos pos)
isBlockFullCube(BlockPos pos)
public static boolean
a(adq arg0, cj arg1)
method_8489(class_1158 arg0, class_2552 arg1)
hasSolidTop(WorldView world, BlockPos pos)
doesBlockHaveSolidTopSurface(IBlockAccess blockAccess, BlockPos pos)
public boolean
d(cj arg0, boolean arg1)
method_8547(class_2552 arg0, boolean arg1)
isSolidBlockingCube(BlockPos pos, boolean defaultValue)
isBlockNormalCube(BlockPos pos, boolean _default)
public void
B()
method_3731()
initAmbientDarkness()
calculateInitialSkylight()
public void
a(boolean arg0, boolean arg1)
method_3645(boolean arg0, boolean arg1)
setAllowedMobSpawns(boolean spawnMonsters, boolean spawnAnimals)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
public void
c()
method_3646()
tick()
tick()
protected void
C()
method_3594()
initWeather()
calculateInitialWeather()
protected void
p()
method_3722()
tickWeather()
updateWeather()
protected void
D()
method_3735()
purgeTickingChunks()
setActivePlayerChunksAndCheckLight()
protected abstract int
q()
method_6411()
getChunkViewDistance()
getRenderDistanceChunks()
protected void
a(int arg0, int arg1, amy arg2)
method_3605(int arg0, int arg1, class_1196 arg2)
tickAmbienceAndLight(int x, int z, WorldChunk chunk)
playMoodSoundAndCheckLight(int arg0, int arg1, Chunk chunkIn)
protected void
h()
method_3701()
tickChunks()
updateBlocks()
public void
a(afh arg0, cj arg1, Random arg2)
method_8492(class_197 arg0, class_2552 arg1, Random arg2)
tickBlockNow(Block block, BlockPos pos, Random random)
forceBlockUpdateTick(Block blockType, BlockPos pos, Random random)
public boolean
v(cj arg0)
method_8566(class_2552 arg0)
canFreeze(BlockPos pos)
canBlockFreezeWater(BlockPos pos)
public boolean
w(cj arg0)
method_8567(class_2552 arg0)
canFreezeNaturally(BlockPos pos)
canBlockFreezeNoWater(BlockPos pos)
public boolean
e(cj arg0, boolean arg1)
method_8550(class_2552 arg0, boolean arg1)
canFreeze(BlockPos pos, boolean needsAdjacentNonWaterBlock)
canBlockFreeze(BlockPos pos, boolean noWaterAdj)
private boolean
F(cj arg0)
method_8484(class_2552 arg0)
isWater(BlockPos pos)
isWater(BlockPos pos)
public boolean
f(cj arg0, boolean arg1)
method_8552(class_2552 arg0, boolean arg1)
canSnowFall(BlockPos pos, boolean checkLight)
canSnowAt(BlockPos pos, boolean checkLight)
public boolean
x(cj arg0)
method_8568(class_2552 arg0)
checkLight(BlockPos pos)
checkLight(BlockPos pos)
private int
a(cj arg0, ads arg1)
method_8501(class_2552 arg0, class_1161 arg1)
findLight(BlockPos pos, LightType type)
getRawLight(BlockPos pos, EnumSkyBlock lightType)
public boolean
c(ads arg0, cj arg1)
method_8539(class_1161 arg0, class_2552 arg1)
updateLight(LightType type, BlockPos pos)
checkLightFor(EnumSkyBlock lightType, BlockPos pos)
public boolean
a(boolean arg0)
method_3644(boolean arg0)
doScheduledTicks(boolean flush)
tickUpdates(boolean arg0)
public List<ScheduledTick>
a(amy arg0, boolean arg1)
method_3643(class_1196 arg0, boolean arg1)
getScheduledTicks(WorldChunk chunk, boolean remove)
getPendingBlockUpdates(Chunk chunkIn, boolean arg1)
public List<ScheduledTick>
a(aqe arg0, boolean arg1)
method_8497(class_1251 arg0, boolean arg1)
getScheduledTicks(StructureBox bounds, boolean remove)
func_175712_a(StructureBoundingBox structureBB, boolean arg1)
public List<Entity>
b(pk arg0, aug arg1)
method_3665(class_864 arg0, class_231 arg1)
getEntities(Entity exclude, Box bounds)
getEntitiesWithinAABBExcludingEntity(Entity entityIn, AxisAlignedBB bb)
public List<Entity>
a(pk arg0, aug arg1, com.google.common.base.Predicate<? super pk> arg2)
method_8516(class_864 arg0, class_231 arg1, com.google.common.base.Predicate<? super class_864> arg2)
getEntities(Entity exclude, Box bounds, com.google.common.base.Predicate<? super Entity> filter)
getEntitiesInAABBexcluding(Entity entityIn, AxisAlignedBB boundingBox, com.google.common.base.Predicate<? super Entity> predicate)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
method_8514(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getEntities(Class<? extends T> type, com.google.common.base.Predicate<? super T> filter)
getEntities(Class<? extends T> entityType, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
method_8536(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getPlayers(Class<? extends T> type, com.google.common.base.Predicate<? super T> filter)
getPlayers(Class<? extends T> playerType, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, aug arg1)
method_3617(Class<? extends T> arg0, class_231 arg1)
getEntitiesOfType(Class<? extends T> type, Box bounds)
getEntitiesWithinAABB(Class<? extends T> classEntity, AxisAlignedBB bb)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, aug arg1, com.google.common.base.Predicate<? super T> arg2)
method_8513(Class<? extends T> arg0, class_231 arg1, com.google.common.base.Predicate<? super T> arg2)
getEntitiesOfType(Class<? extends T> type, Box box, com.google.common.base.Predicate<? super T> filter)
getEntitiesWithinAABB(Class<? extends T> clazz, AxisAlignedBB aabb, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> T
a(Class<? extends T> arg0, aug arg1, T arg2)
method_3618(Class<? extends T> arg0, class_231 arg1, T arg2)
getNearestEntity(Class<? extends T> type, Box bounds, T entity)
findNearestEntityWithinAABB(Class<? extends T> entityType, AxisAlignedBB aabb, T closestTo)
public Entity
a(int arg0)
method_2133(int arg0)
getEntity(int networkId)
getEntityByID(int id)
public void
b(cj arg0, akw arg1)
method_8532(class_2552 arg0, class_226 arg1)
notifyBlockEntityChanged(BlockPos pos, BlockEntity blockEntity)
markChunkDirty(BlockPos pos, TileEntity unusedTileEntity)
public int
a(Class<?> arg0)
method_3616(Class<?> arg0)
getEntityCount(Class<?> type)
countEntities(Class<?> entityType)
public void
b(Collection<pk> arg0)
method_8537(Collection<class_864> arg0)
loadEntities(Collection<Entity> entities)
loadEntities(Collection<Entity> entityCollection)
public void
c(Collection<pk> arg0)
method_8544(Collection<class_864> arg0)
unloadEntities(Collection<Entity> entities)
unloadEntities(Collection<Entity> entityCollection)
public boolean
a(afh arg0, cj arg1, boolean arg2, cq arg3, pk arg4, zx arg5)
method_8493(class_197 arg0, class_2552 arg1, boolean arg2, class_1354 arg3, class_864 arg4, class_1071 arg5)
canPlace(Block block, BlockPos pos, boolean skipCollisionChecks, Direction face, Entity entity, ItemStack item)
canBlockBePlaced(Block blockIn, BlockPos pos, boolean arg2, EnumFacing side, Entity entityIn, ItemStack itemStackIn)
public int
F()
method_8483()
getSeaLevel()
getSeaLevel()
public void
b(int arg0)
method_8527(int arg0)
setSeaLevel(int seaLevel)
setSeaLevel(int arg0)
public int
a(cj arg0, cq arg1)
method_8576(class_2552 arg0, class_1354 arg1)
getDirectSignal(BlockPos arg0, Direction arg1)
getStrongPower(BlockPos arg0, EnumFacing arg1)
public WorldGeneratorType
G()
method_8575()
getGeneratorType()
getWorldType()
public int
y(cj arg0)
method_8569(class_2552 arg0)
getDirectNeighborSignal(BlockPos pos)
getStrongPower(BlockPos pos)
public boolean
b(cj arg0, cq arg1)
method_8534(class_2552 arg0, class_1354 arg1)
hasSignal(BlockPos pos, Direction dir)
isSidePowered(BlockPos pos, EnumFacing side)
public int
c(cj arg0, cq arg1)
method_8542(class_2552 arg0, class_1354 arg1)
getSignal(BlockPos pos, Direction dir)
getRedstonePower(BlockPos pos, EnumFacing facing)
public boolean
z(cj arg0)
method_8570(class_2552 arg0)
hasNeighborSignal(BlockPos pos)
isBlockPowered(BlockPos pos)
public int
A(cj arg0)
method_8478(class_2552 arg0)
getNeighborSignal(BlockPos pos)
isBlockIndirectlyGettingPowered(BlockPos pos)
public PlayerEntity
a(pk arg0, double arg1)
method_3628(class_864 arg0, double arg1)
getNearestPlayer(Entity entity, double range)
getClosestPlayerToEntity(Entity entityIn, double distance)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3)
method_3595(double arg0, double arg1, double arg2, double arg3)
getNearestPlayer(double x, double y, double z, double range)
getClosestPlayer(double x, double y, double z, double distance)
public boolean
b(double arg0, double arg1, double arg2, double arg3)
method_8526(double arg0, double arg1, double arg2, double arg3)
isPlayerWithinRange(double x, double y, double z, double range)
isAnyPlayerWithinRangeAt(double x, double y, double z, double range)
public PlayerEntity
a(String arg0)
method_3620(String arg0)
getPlayer(String name)
getPlayerEntityByName(String name)
public PlayerEntity
b(UUID arg0)
method_6408(UUID arg0)
getPlayer(UUID uuid)
getPlayerEntityByUUID(UUID uuid)
public void
I()
method_3579()
checkSessionLock()
checkSessionLock()
public long
J()
method_3581()
getSeed()
getSeed()
public long
K()
method_4678()
getTime()
getTotalWorldTime()
public long
L()
method_3583()
getTimeOfDay()
getWorldTime()
public void
b(long arg0)
method_3657(long arg0)
setTimeOfDay(long time)
setWorldTime(long time)
public BlockPos
M()
method_3585()
getSpawnPoint()
getSpawnPoint()
public void
B(cj arg0)
method_8479(class_2552 arg0)
setSpawnPoint(BlockPos pos)
setSpawnPoint(BlockPos pos)
public boolean
a(wn arg0, cj arg1)
method_8517(class_988 arg0, class_2552 arg1)
canModify(PlayerEntity player, BlockPos pos)
isBlockModifiable(EntityPlayer player, BlockPos pos)
public void
a(pk arg0, byte arg1)
method_3627(class_864 arg0, byte arg1)
doEntityEvent(Entity entity, byte event)
setEntityState(Entity entityIn, byte state)
public ChunkSource
N()
method_3586()
getChunkSource()
getChunkProvider()
public void
c(cj arg0, afh arg1, int arg2, int arg3)
method_3654(class_2552 arg0, class_197 arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block block, int type, int data)
addBlockEvent(BlockPos pos, Block blockIn, int eventID, int eventParam)
public WorldStorage
O()
method_3587()
getStorage()
getSaveHandler()
public WorldData
P()
method_3588()
getData()
getWorldInfo()
public GameRules
Q()
method_4679()
getGameRules()
getGameRules()
public void
d()
method_3669()
updatePlayersSleepingStatus()
updateAllPlayersSleepingFlag()
public float
h(float arg0)
method_3713(float arg0)
getThunder(float tickDelta)
getThunderStrength(float delta)
public float
j(float arg0)
method_3715(float arg0)
getRain(float tickDelta)
getRainStrength(float delta)
public boolean
R()
method_3589()
isThundering()
isThundering()
public boolean
S()
method_3590()
isRaining()
isRaining()
public boolean
C(cj arg0)
method_8480(class_2552 arg0)
isRaining(BlockPos pos)
isRainingAt(BlockPos strikePosition)
public boolean
D(cj arg0)
method_8481(class_2552 arg0)
isHumid(BlockPos pos)
isBlockinHighHumidity(BlockPos pos)
public SavedDataStorage
T()
method_8485()
getSavedDataStorage()
getMapStorage()
public void
a(String arg0, ate arg1)
method_3623(String arg0, class_92 arg1)
setSavedData(String id, SavedData data)
setItemData(String dataID, WorldSavedData worldSavedDataIn)
public SavedData
a(Class<? extends ate> arg0, String arg1)
method_3619(Class<? extends class_92> arg0, String arg1)
loadSavedData(Class<? extends SavedData> type, String id)
loadItemData(Class<? extends WorldSavedData> clazz, String dataID)
public int
b(String arg0)
method_3660(String arg0)
getSavedDataCount(String id)
getUniqueDataId(String key)
public void
a(int arg0, cj arg1, int arg2)
method_4689(int arg0, class_2552 arg1, int arg2)
doGlobalEvent(int type, BlockPos pos, int data)
playBroadcastSound(int arg0, BlockPos pos, int arg2)
public void
b(int arg0, cj arg1, int arg2)
method_8528(int arg0, class_2552 arg1, int arg2)
doEvent(int type, BlockPos pos, int data)
playAuxSFX(int arg0, BlockPos pos, int arg2)
public void
a(wn arg0, int arg1, cj arg2, int arg3)
method_3639(class_988 arg0, int arg1, class_2552 arg2, int arg3)
doEvent(PlayerEntity source, int type, BlockPos pos, int data)
playAuxSFXAtEntity(EntityPlayer player, int sfxType, BlockPos pos, int arg3)
public int
U()
method_3771()
getHeight()
getHeight()
public int
V()
method_3591()
getDimensionHeight()
getActualHeight()
public Random
a(int arg0, int arg1, int arg2)
method_3584(int arg0, int arg1, int arg2)
setRandomSeed(int x, int z, int seed)
setRandomSeed(int arg0, int arg1, int arg2)
public BlockPos
a(String arg0, cj arg1)
method_8515(String arg0, class_2552 arg1)
findNearestStructure(String type, BlockPos pos)
getStrongholdPos(String name, BlockPos pos)
public CrashReportCategory
a(b arg0)
method_4684(class_1 arg0)
populateCrashReport(CrashReport report)
addWorldInfoToCrashReport(CrashReport report)
public void
c(int arg0, cj arg1, int arg2)
method_3698(int arg0, class_2552 arg1, int arg2)
updateBlockMiningProgress(int id, BlockPos pos, int progress)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public Calendar
Y()
method_4680()
getCalendar()
getCurrentDate()
public Scoreboard
Z()
method_4711()
getScoreboard()
getScoreboard()
public void
e(cj arg0, afh arg1)
method_8549(class_2552 arg0, class_197 arg1)
updateNeighborComparators(BlockPos pos, Block block)
updateComparatorOutputLevel(BlockPos pos, Block blockIn)
public LocalDifficulty
E(cj arg0)
method_8482(class_2552 arg0)
getLocalDifficulty(BlockPos pos)
getDifficultyForLocation(BlockPos pos)
public Difficulty
aa()
method_8519()
getDifficulty()
getDifficulty()
public int
ab()
method_8520()
getAmbientDarkness()
getSkylightSubtracted()
public void
c(int arg0)
method_8538(int arg0)
setAmbientDarkness(int ambientDarkness)
setSkylightSubtracted(int newSkylightSubtracted)
public void
d(int arg0)
method_8545(int arg0)
setLightningCooldown(int ticks)
setLastLightningBolt(int lastLightningBoltIn)
public boolean
ad()
method_8522()
isSearchingSpawnPoint()
isFindingSpawnPoint()
public SavedVillageData
ae()
method_8523()
getVillages()
getVillageCollection()
public WorldBorder
af()
method_8524()
getWorldBorder()
getWorldBorder()
public boolean
c(int arg0, int arg1)
method_3671(int arg0, int arg1)
isSpawnChunk(int chunkX, int chunkZ)
isSpawnChunk(int x, int z)
public void
g()
method_3694()
resetSpawnPoint()
setInitialSpawnLocation()
public int
a(ads arg0, cj arg1)
method_8490(class_1161 arg0, class_2552 arg1)
getBrightness(LightType type, BlockPos pos)
getLightFromNeighborsFor(EnumSkyBlock type, BlockPos pos)
public int
b(cj arg0, int arg1)
method_8578(class_2552 arg0, int arg1)
getLightColor(BlockPos arg0, int arg1)
getCombinedLight(BlockPos arg0, int arg1)
public void
a(cy arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
method_8512(class_2562 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
addParticle(ParticleType type, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
spawnParticle(EnumParticleTypes yOffset, boolean arg1, double xCoord, double yCoord, double zCoord, double xOffset, double arg6, double arg7, int... arg8)
public void
b(ado arg0)
method_3666(class_1155 arg0)
removeEventListener(WorldEventListener listener)
removeWorldAccess(IWorldAccess worldAccess)
public float
b(float arg0)
method_3649(float arg0)
calculateAmbientLight(float tickDelta)
getSunBrightness(float arg0)
public Vec3d
a(pk arg0, float arg1)
method_3631(class_864 arg0, float arg1)
getSkyColor(Entity entity, float tickDelta)
getSkyColor(Entity entityIn, float partialTicks)
public int
x()
method_4726()
getMoonPhase()
getMoonPhase()
public Vec3d
e(float arg0)
method_3695(float arg0)
getCloudColor(float tickDelta)
getCloudColour(float partialTicks)
public Vec3d
f(float arg0)
method_3702(float arg0)
getFogColor(float tickDelta)
getFogColor(float partialTicks)
public float
g(float arg0)
method_3707(float arg0)
getStarBrightness(float tickDelta)
getStarBrightness(float partialTicks)
public String
z()
method_3728()
getDebugInfo()
getDebugLoadedEntities()
public String
A()
method_3729()
getChunkSourceDebugInfo()
getProviderName()
public List<Entity>
E()
method_3737()
getEntities()
getLoadedEntityList()
public void
H()
method_3577()
disconnect()
sendQuittingDisconnectingPacket()
public void
a(long arg0)
method_4683(long arg0)
setTime(long time)
setTotalWorldTime(long worldTime)
public void
h(pk arg0)
method_3711(class_864 arg0)
addEntityAlways(Entity entity)
joinEntityInSurroundings(Entity entityIn)
public void
i(float arg0)
method_6410(float arg0)
setThunder(float thunder)
setThunderStrength(float strength)
public void
k(float arg0)
method_3717(float arg0)
setRain(float rain)
setRainStrength(float strength)
public boolean
W()
method_3772()
isEmpty()
extendedLevelsInChunkCache()
public double
X()
method_3593()
getHorizonHeight()
getHorizon()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, dn arg6)
method_4681(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_322 arg6)
addFireworksParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, NbtCompound nbt)
makeFireworks(double motionZ, double y, double z, double motionX, double motionY, double arg5, NBTTagCompound arg6)
public int
ac()
method_8521()
getLightningCooldown()
getLastLightningBolt()