| public void | | a(alo arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | method_4364(class_1311 arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | render(SkullBlockEntity blockEntity, double dx, double dy, double dz, float tickDelta, int blockMiningProgress) | | renderTileEntityAt(TileEntitySkull te, double x, double y, double z, float partialTicks, int destroyStage) |
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| public void | | a(float arg0, float arg1, float arg2, cq arg3, float arg4, int arg5, GameProfile arg6, int arg7) | | method_10108(float arg0, float arg1, float arg2, class_1354 arg3, float arg4, int arg5, com.mojang.authlib.GameProfile arg6, int arg7) | | render(float x, float y, float z, Direction facing, float rotation, int skullType, com.mojang.authlib.GameProfile profile, int blockMiningProgress) | | renderSkull(float arg0, float arg1, float arg2, EnumFacing arg3, float arg4, int arg5, com.mojang.authlib.GameProfile arg6, int arg7) |
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