net.minecraft.client.render.entity

public class ArmorStandRenderer

extends LivingEntityRenderer<ArmorStandEntity>

big
net.minecraft.class_2486
net.minecraft.client.render.entity.ArmorStandRenderer
net.minecraft.client.renderer.entity.ArmorStandRenderer

Field summary

Modifier and TypeField
public static final Identifier
a
field_11095
TEXTURE
TEXTURE_ARMOR_STAND

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
protected Identifier
a(um arg0)
method_10191(class_2636 arg0)
getTextureLocation(ArmorStandEntity entity)
getEntityTexture(EntityArmorStand entity)
public ArmorStandModel
a()
method_10190()
getModel()
getMainModel()
protected void
a(um arg0, float arg1, float arg2, float arg3)
method_10192(class_2636 arg0, float arg1, float arg2, float arg3)
applyRotation(ArmorStandEntity entity, float bob, float bodyYaw, float tickDelta)
rotateCorpse(EntityArmorStand bat, float arg1, float arg2, float partialTicks)
protected boolean
b(um arg0)
method_10193(class_2636 arg0)
shouldRenderNameTag(ArmorStandEntity entity)
canRenderName(EntityArmorStand entity)