net.minecraft.client.render.entity

public class ItemRenderer

implements ResourceReloadListener

bjh
net.minecraft.class_560
net.minecraft.client.render.entity.ItemRenderer
net.minecraft.client.renderer.entity.RenderItem

Field summary

Modifier and TypeField
private static final Identifier
b
field_6498
ENCHANTMENT_GLINT_LOCATION
RES_ITEM_GLINT
private boolean
c
field_11114
applyColorTint
notRenderingEffectsInGUI
public float
a
field_2124
zOffset
zLevel
private final ItemModelShaper
d
field_2125
modelShaper
itemModelMesher
private final TextureManager
e
field_11115
textureManager
textureManager

Constructor summary

ModifierConstructor
public (TextureManager textureManager, ModelManager manager)

Method summary

Modifier and TypeMethod
public void
a(boolean arg0)
method_10246(boolean arg0)
setUseCustomDisplayColor(boolean useCustomDisplayColor)
isNotRenderingEffectsInGUI(boolean isNot)
public ItemModelShaper
a()
method_10224()
getModelShaper()
getItemModelMesher()
protected void
a(zw arg0, int arg1, String arg2)
method_10238(class_1069 arg0, int arg1, String arg2)
registerModel(Item item, int metadata, String key)
registerItem(Item itm, int subType, String identifier)
protected void
a(afh arg0, int arg1, String arg2)
method_10226(class_197 arg0, int arg1, String arg2)
registerModel(Block block, int metadata, String key)
registerBlock(Block blk, int subType, String identifier)
private void
a(afh arg0, String arg1)
method_10227(class_197 arg0, String arg1)
registerModel(Block block, String key)
registerBlock(Block blk, String identifier)
private void
a(zw arg0, String arg1)
method_10239(class_1069 arg0, String arg1)
registerModel(Item item, String key)
registerItem(Item itm, String identifier)
private void
a(boq arg0, zx arg1)
method_10237(class_2528 arg0, class_1071 arg1)
render(BakedModel model, ItemStack item)
renderModel(IBakedModel model, ItemStack stack)
private void
a(boq arg0, int arg1)
method_10235(class_2528 arg0, int arg1)
render(BakedModel model, int color)
renderModel(IBakedModel model, int color)
private void
a(boq arg0, int arg1, zx arg2)
method_10236(class_2528 arg0, int arg1, class_1071 arg2)
render(BakedModel model, int color, ItemStack item)
renderModel(IBakedModel model, int color, ItemStack stack)
public void
a(zx arg0, boq arg1)
method_10243(class_1071 arg0, class_2528 arg1)
renderItem(ItemStack item, BakedModel model)
renderItem(ItemStack stack, IBakedModel model)
private void
a(boq arg0)
method_10234(class_2528 arg0)
renderEnchantmentGlint(BakedModel model)
renderEffect(IBakedModel model)
private void
a(bfd arg0, bgg arg1)
method_10230(class_520 arg0, class_2437 arg1)
applyNormal(BufferBuilder bufferBuilder, BakedQuad quad)
putQuadNormal(WorldRenderer renderer, BakedQuad quad)
private void
a(bfd arg0, bgg arg1, int arg2)
method_10231(class_520 arg0, class_2437 arg1, int arg2)
renderQuad(BufferBuilder bufferBuilder, BakedQuad quad, int color)
renderQuad(WorldRenderer renderer, BakedQuad quad, int color)
private void
a(bfd arg0, List<bgg> arg1, int arg2, zx arg3)
method_10232(class_520 arg0, List<class_2437> arg1, int arg2, class_1071 arg3)
renderQuads(BufferBuilder bufferBuilder, List<BakedQuad> quads, int color, ItemStack item)
renderQuads(WorldRenderer renderer, List<BakedQuad> quads, int color, ItemStack stack)
public boolean
a(zx arg0)
method_10240(class_1071 arg0)
isGui3d(ItemStack item)
shouldRenderItemIn3D(ItemStack stack)
private void
b(zx arg0)
method_10248(class_1071 arg0)
prepareInHand(ItemStack item)
preTransform(ItemStack stack)
public void
a(zx arg0, bgr$b arg1)
method_10242(class_1071 arg0, class_2462$class_2464 arg1)
renderItemInHand(ItemStack item, ModelTransformations$Type transform)
renderItem(ItemStack stack, ItemCameraTransforms$TransformType cameraTransformType)
public void
a(zx arg0, pr arg1, bgr$b arg2)
method_10245(class_1071 arg0, class_1699 arg1, class_2462$class_2464 arg2)
renderItemInHand(ItemStack item, LivingEntity entity, ModelTransformations$Type transform)
renderItemModelForEntity(ItemStack stack, EntityLivingBase entityToRenderFor, ItemCameraTransforms$TransformType cameraTransformType)
protected void
a(zx arg0, boq arg1, bgr$b arg2)
method_10244(class_1071 arg0, class_2528 arg1, class_2462$class_2464 arg2)
renderItemInHand(ItemStack item, BakedModel model, ModelTransformations$Type transform)
renderItemModelTransform(ItemStack stack, IBakedModel model, ItemCameraTransforms$TransformType cameraTransformType)
private boolean
a(bgq arg0)
method_10233(class_2460 arg0)
shouldCullFrontFace(ModelTransformation transformation)
isThereOneNegativeScale(ItemTransformVec3f itemTranformVec)
public void
a(zx arg0, int arg1, int arg2)
method_10241(class_1071 arg0, int arg1, int arg2)
renderGuiItemModel(ItemStack item, int x, int y)
renderItemIntoGUI(ItemStack stack, int x, int y)
private void
a(int arg0, int arg1, boolean arg2)
method_10225(int arg0, int arg1, boolean arg2)
prepareGuiItemRender(int x, int y, boolean gui3d)
setupGuiTransform(int xPosition, int yPosition, boolean isGui3d)
public void
b(zx arg0, int arg1, int arg2)
method_10249(class_1071 arg0, int arg1, int arg2)
renderGuiItem(ItemStack item, int x, int y)
renderItemAndEffectIntoGUI(ItemStack stack, int xPosition, int yPosition)
public void
a(avn arg0, zx arg1, int arg2, int arg3)
method_1549(class_370 arg0, class_1071 arg1, int arg2, int arg3)
renderGuiItemDecoration(TextRenderer textRenderer, ItemStack item, int x, int y)
renderItemOverlays(FontRenderer fr, ItemStack stack, int xPosition, int yPosition)
public void
a(avn arg0, zx arg1, int arg2, int arg3, String arg4)
method_10228(class_370 arg0, class_1071 arg1, int arg2, int arg3, String arg4)
renderGuiItemDecorations(TextRenderer textRenderer, ItemStack item, int x, int y, String stackSizeText)
renderItemOverlayIntoGUI(FontRenderer fr, ItemStack stack, int xPosition, int yPosition, String text)
private void
a(bfd arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
method_10229(class_520 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
fill(BufferBuilder bufferBuilder, int x1, int y1, int x2, int y2, int r, int g, int b, int a)
draw(WorldRenderer renderer, int x, int y, int width, int height, int red, int green, int blue, int alpha)
private void
b()
method_10247()
registerGuiModels()
registerItems()
public void
a(bni arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)