net.minecraft.block

public class Block

afh
net.minecraft.class_197
net.minecraft.block.Block
net.minecraft.block.Block

Field summary

Modifier and TypeField
private static final Identifier
a
field_9282
AIR_KEY
AIR_ID
public static final DefaultedIdRegistry<Identifier, Block>
c
field_9283
REGISTRY
blockRegistry
public static final CrudeIncrementalIntIdentityHashMap<BlockState>
d
field_9284
STATE_REGISTRY
BLOCK_STATE_IDS
private CreativeModeTab
b
field_372
creativeModeTab
displayOnCreativeTab
public static final Block$Sounds
e
field_483
DEFAULT_SOUNDS
soundTypeStone
public static final Block$Sounds
f
field_484
WOOD_SOUNDS
soundTypeWood
public static final Block$Sounds
g
field_7261
GRAVEL_SOUNDS
soundTypeGravel
public static final Block$Sounds
h
field_486
GRASS_SOUNDS
soundTypeGrass
public static final Block$Sounds
i
field_487
STONE_SOUNDS
soundTypePiston
public static final Block$Sounds
j
field_7262
METAL_SOUNDS
soundTypeMetal
public static final Block$Sounds
k
field_7263
GLASS_SOUNDS
soundTypeGlass
public static final Block$Sounds
l
field_7264
CLOTH_SOUNDS
soundTypeCloth
public static final Block$Sounds
m
field_7265
SAND_SOUNDS
soundTypeSand
public static final Block$Sounds
n
field_7266
SNOW_SOUNDS
soundTypeSnow
public static final Block$Sounds
o
field_7267
LADDER_SOUNDS
soundTypeLadder
public static final Block$Sounds
p
field_7268
ANVIL_SOUNDS
soundTypeAnvil
public static final Block$Sounds
q
field_9285
SLIME_SOUNDS
SLIME_SOUND
protected boolean
r
field_7269
opaqueCube
fullBlock
protected int
s
field_7270
opacity
lightOpacity
protected boolean
t
field_7271
isTranslucent
translucent
protected int
u
field_7272
light
lightValue
protected boolean
v
field_7273
useNeighborLight
useNeighborBrightness
protected float
w
field_467
miningTime
blockHardness
protected float
x
field_468
blastResistance
blockResistance
protected boolean
y
field_470
stats
enableStats
protected boolean
z
field_471
ticksRandomly
needsRandomTick
protected boolean
A
field_472
hasBlockEntity
isBlockContainer
protected double
B
field_473
minX
minX
protected double
C
field_474
minY
minY
protected double
D
field_475
minZ
minZ
protected double
E
field_476
maxX
maxX
protected double
F
field_477
maxY
maxY
protected double
G
field_478
maxZ
maxZ
public Block$Sounds
H
field_479
sounds
stepSound
public float
I
field_480
gravity
blockParticleGravity
protected final Material
J
field_481
material
blockMaterial
protected final MapColor
K
field_9279
mapColor
blockMapColor
public float
L
field_482
slipperiness
slipperiness
protected final StateDefinition
M
field_9280
stateDefinition
blockState
private BlockState
N
field_9281
defaultState
defaultBlockState
private String
O
field_425
key
unlocalizedName

Constructor summary

ModifierConstructor
public (Material material, MapColor mapColor)
protected (Material material)

Method summary

Modifier and TypeMethod
public static int
a(afh arg0)
method_6445(class_197 arg0)
getId(Block block)
getIdFromBlock(Block blockIn)
public static int
f(alz arg0)
method_8677(class_2232 arg0)
serialize(BlockState state)
getStateId(IBlockState state)
public static Block
c(int arg0)
method_6448(int arg0)
byId(int id)
getBlockById(int id)
public static BlockState
d(int arg0)
method_8672(int arg0)
deserialize(int blockdata)
getStateById(int id)
public static Block
a(zw arg0)
method_6442(class_1069 arg0)
byItem(Item item)
getBlockFromItem(Item itemIn)
public static Block
b(String arg0)
method_6446(String arg0)
byKey(String key)
getBlockFromName(String name)
public boolean
o()
method_6451()
isOpaque()
isFullBlock()
public int
p()
method_6452()
getOpacity()
getLightOpacity()
public int
r()
method_6454()
getLight()
getLightValue()
public boolean
s()
method_6455()
usesNeighborLight()
getUseNeighborBrightness()
public Material
t()
method_6456()
getMaterial()
getMaterial()
public MapColor
g(alz arg0)
method_8680(class_2232 arg0)
getMapColor(BlockState state)
getMapColor(IBlockState state)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int metadata)
getStateFromMeta(int meta)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState state)
getMetaFromState(IBlockState state)
public BlockState
a(alz arg0, adq arg1, cj arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState state, WorldView world, BlockPos pos)
getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
protected Block
a(afh$b arg0)
method_401(class_197$class_200 arg0)
setSounds(Block$Sounds sounds)
setStepSound(Block$SoundType sound)
protected Block
e(int arg0)
method_6450(int arg0)
setOpacity(int opacity)
setLightOpacity(int opacity)
protected Block
a(float arg0)
method_6441(float arg0)
setLight(float light)
setLightLevel(float value)
protected Block
b(float arg0)
method_430(float arg0)
setBlastResistance(float blastResistance)
setResistance(float resistance)
public boolean
u()
method_6458()
blocksAmbientLight()
isBlockNormalCube()
public boolean
v()
method_6459()
isSolid()
isNormalCube()
public boolean
w()
method_8688()
isViewBlocking()
isVisuallyOpaque()
public boolean
d()
method_441()
isCube()
isFullCube()
public boolean
b(adq arg0, cj arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView world, BlockPos pos)
isPassable(IBlockAccess worldIn, BlockPos pos)
public int
b()
method_429()
getRenderType()
getRenderType()
public boolean
a(adm arg0, cj arg1)
method_8638(class_1150 arg0, class_2552 arg1)
canBeReplaced(World world, BlockPos pos)
isReplaceable(World worldIn, BlockPos pos)
protected Block
c(float arg0)
method_442(float arg0)
setStrength(float strength)
setHardness(float hardness)
protected Block
x()
method_474()
setUnbreakable()
setBlockUnbreakable()
public float
g(adm arg0, cj arg1)
method_8679(class_1150 arg0, class_2552 arg1)
getMiningTime(World world, BlockPos pos)
getBlockHardness(World worldIn, BlockPos pos)
protected Block
a(boolean arg0)
method_440(boolean arg0)
setTicksRandomly(boolean ticksRandomly)
setTickRandomly(boolean shouldTick)
public boolean
y()
method_476()
ticksRandomly()
getTickRandomly()
public boolean
z()
method_478()
hasBlockEntity()
hasTileEntity()
protected final void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_394(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setShape(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)
setBlockBounds(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)
public boolean
b(adq arg0, cj arg1, cq arg2)
method_8665(class_1158 arg0, class_2552 arg1, class_1354 arg2)
isFaceSolid(WorldView world, BlockPos pos, Direction face)
isBlockSolid(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
method_8642(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5)
addCollisions(World world, BlockPos pos, BlockState state, Box shape, List<Box> collisions, Entity entity)
addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World world, BlockPos pos, BlockState state)
getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
a(alz arg0, boolean arg1)
method_400(class_2232 arg0, boolean arg1)
canRayTrace(BlockState state, boolean allowLiquids)
canCollideCheck(IBlockState state, boolean hitIfLiquid)
public boolean
A()
method_469()
canRayTrace()
isCollidable()
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World world, BlockPos pos, BlockState state, Random random)
randomTick(World worldIn, BlockPos pos, IBlockState state, Random random)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World world, BlockPos pos, BlockState state, Random random)
updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
public void
d(adm arg0, cj arg1, alz arg2)
method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onBroken(World world, BlockPos pos, BlockState state)
onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World world, BlockPos pos, BlockState state, Block neighborBlock)
onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
public int
a(adm arg0)
method_4789(class_1150 arg0)
getTickRate(World world)
tickRate(World worldIn)
public void
c(adm arg0, cj arg1, alz arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World world, BlockPos pos, BlockState state)
onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World world, BlockPos pos, BlockState state)
breakBlock(World worldIn, BlockPos pos, IBlockState state)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random random)
quantityDropped(Random random)
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState state, Random random, int fortuneLevel)
getItemDropped(IBlockState state, Random rand, int fortune)
public float
a(wn arg0, adm arg1, cj arg2)
method_405(class_988 arg0, class_1150 arg1, class_2552 arg2)
getMiningSpeed(PlayerEntity player, World world, BlockPos pos)
getPlayerRelativeBlockHardness(EntityPlayer playerIn, World worldIn, BlockPos pos)
public final void
b(adm arg0, cj arg1, alz arg2, int arg3)
method_8660(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
dropItems(World world, BlockPos pos, BlockState state, int fortuneLevel)
dropBlockAsItem(World worldIn, BlockPos pos, IBlockState state, int forture)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World world, BlockPos pos, BlockState state, float luck, int fortuneLevel)
dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
public static void
a(adm arg0, cj arg1, zx arg2)
method_8649(class_1150 arg0, class_2552 arg1, class_1071 arg2)
dropItem(World world, BlockPos pos, ItemStack item)
spawnAsEntity(World worldIn, BlockPos pos, ItemStack stack)
protected void
b(adm arg0, cj arg1, int arg2)
method_8658(class_1150 arg0, class_2552 arg1, int arg2)
dropXp(World world, BlockPos pos, int size)
dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount)
public int
a(alz arg0)
method_8655(class_2232 arg0)
getDropItemMetadata(BlockState state)
damageDropped(IBlockState state)
public float
a(pk arg0)
method_404(class_864 arg0)
getBlastResistance(Entity entity)
getExplosionResistance(Entity exploder)
public HitResult
a(adm arg0, cj arg1, aui arg2, aui arg3)
method_414(class_1150 arg0, class_2552 arg1, class_236 arg2, class_236 arg3)
rayTrace(World world, BlockPos pos, Vec3d start, Vec3d end)
collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end)
private boolean
a(aui arg0)
method_402(class_236 arg0)
containsX(Vec3d pos)
isVecInsideYZBounds(Vec3 point)
private boolean
b(aui arg0)
method_432(class_236 arg0)
containsY(Vec3d pos)
isVecInsideXZBounds(Vec3 point)
private boolean
c(aui arg0)
method_443(class_236 arg0)
containsZ(Vec3d pos)
isVecInsideXYBounds(Vec3 point)
public void
a(adm arg0, cj arg1, adi arg2)
method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2)
onExploded(World world, BlockPos pos, Explosion explosion)
onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
public boolean
a(adm arg0, cj arg1, cq arg2, zx arg3)
method_8646(class_1150 arg0, class_2552 arg1, class_1354 arg2, class_1071 arg3)
canBePlaced(World world, BlockPos pos, Direction face, ItemStack item)
canReplace(World worldIn, BlockPos pos, EnumFacing side, ItemStack stack)
public boolean
b(adm arg0, cj arg1, cq arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World world, BlockPos pos, Direction face)
canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side)
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World world, BlockPos pos)
canPlaceBlockAt(World worldIn, BlockPos pos)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7)
use(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction face, float faceX, float faceY, float faceZ)
onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
public void
a(adm arg0, cj arg1, pk arg2)
method_437(class_1150 arg0, class_2552 arg1, class_864 arg2)
onSteppedOn(World world, BlockPos pos, Entity entity)
onEntityCollidedWithBlock(World worldIn, BlockPos pos, Entity entityIn)
public BlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World world, BlockPos pos, Direction dir, float dx, float dy, float dz, int metadata, LivingEntity entity)
onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
public void
a(adm arg0, cj arg1, wn arg2)
method_420(class_1150 arg0, class_2552 arg1, class_988 arg2)
startMining(World world, BlockPos pos, PlayerEntity player)
onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn)
public Vec3d
a(adm arg0, cj arg1, pk arg2, aui arg3)
method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3)
applyMaterialDrag(World world, BlockPos pos, Entity entity, Vec3d velocity)
modifyAcceleration(World worldIn, BlockPos pos, Entity entityIn, Vec3 motion)
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView world, BlockPos pos)
setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
public final double
B()
method_4189()
getMinX()
getBlockBoundsMinX()
public final double
C()
method_4190()
getMaxX()
getBlockBoundsMaxX()
public final double
D()
method_4191()
getMinY()
getBlockBoundsMinY()
public final double
E()
method_4192()
getMaxY()
getBlockBoundsMaxY()
public final double
F()
method_4193()
getMinZ()
getBlockBoundsMinZ()
public final double
G()
method_4183()
getMaxZ()
getBlockBoundsMaxZ()
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
method_8653(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getSignal(WorldView world, BlockPos pos, BlockState state, Direction dir)
getWeakPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
public boolean
i()
method_466()
isSignalSource()
canProvidePower()
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity)
onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
method_8664(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getDirectSignal(WorldView world, BlockPos pos, BlockState state, Direction dir)
getStrongPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
public void
j()
method_456()
resetShape()
setBlockBoundsForItemRender()
public void
a(adm arg0, wn arg1, cj arg2, alz arg3, akw arg4)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4)
afterMinedByPlayer(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity)
harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te)
protected boolean
I()
method_475()
hasSilkTouchDrops()
canSilkHarvest()
protected ItemStack
i(alz arg0)
method_8682(class_2232 arg0)
getSilkTouchDrop(BlockState state)
createStackedBlock(IBlockState state)
public int
a(int arg0, Random arg1)
method_397(int arg0, Random arg1)
getDropCount(int fortuneLevel, Random random)
quantityDroppedWithBonus(int fortune, Random random)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3, zx arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World world, BlockPos pos, BlockState state, LivingEntity entity, ItemStack item)
onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
public boolean
g()
method_8678()
canRespawnIn()
canSpawnInBlock()
public Block
c(String arg0)
method_433(String arg0)
setKey(String key)
setUnlocalizedName(String name)
public String
f()
method_480()
getName()
getLocalizedName()
public String
a()
method_392()
getTranslationKey()
getUnlocalizedName()
public boolean
a(adm arg0, cj arg1, alz arg2, int arg3, int arg4)
method_435(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3, int arg4)
doEvent(World world, BlockPos pos, BlockState state, int type, int data)
onBlockEventReceived(World worldIn, BlockPos pos, IBlockState state, int eventID, int eventParam)
public boolean
J()
method_481()
hasStats()
getEnableStats()
protected Block
K()
method_482()
disableStats()
disableStats()
public int
k()
method_453()
getPistonMoveBehavior()
getMobilityFlag()
public void
a(adm arg0, cj arg1, pk arg2, float arg3)
method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3)
onFallenOn(World world, BlockPos pos, Entity entity, float fallDistance)
onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
public void
a(adm arg0, pk arg1)
method_8650(class_1150 arg0, class_864 arg1)
beforeCollision(World world, Entity entity)
onLanded(World worldIn, Entity entityIn)
public int
j(adm arg0, cj arg1)
method_8683(class_1150 arg0, class_2552 arg1)
getPickItemMetadata(World world, BlockPos pos)
getDamageValue(World worldIn, BlockPos pos)
public Block
a(yz arg0)
method_406(class_1041 arg0)
setCreativeModeTab(CreativeModeTab tab)
setCreativeTab(CreativeTabs tab)
public void
a(adm arg0, cj arg1, alz arg2, wn arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player)
onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
public void
k(adm arg0, cj arg1)
method_8685(class_1150 arg0, class_2552 arg1)
randomPrecipitationTick(World world, BlockPos pos)
fillWithRain(World worldIn, BlockPos pos)
public boolean
N()
method_4187()
acceptsImmediateTicks()
requiresUpdates()
public boolean
a(adi arg0)
method_4184(class_1147 arg0)
shouldDropItemsOnExplosion(Explosion explosion)
canDropFromExplosion(Explosion explosionIn)
public boolean
b(afh arg0)
method_6447(class_197 arg0)
is(Block block)
isAssociatedBlock(Block other)
public static boolean
a(afh arg0, afh arg1)
method_6443(class_197 arg0, class_197 arg1)
areEqual(Block block1, Block block2)
isEqualTo(Block blockIn, Block other)
public boolean
O()
method_4797()
isAnalogSignalSource()
hasComparatorInputOverride()
public int
l(adm arg0, cj arg1)
method_8686(class_1150 arg0, class_2552 arg1)
getAnalogSignal(World world, BlockPos pos)
getComparatorInputOverride(World worldIn, BlockPos pos)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public StateDefinition
P()
method_8632()
stateDefinition()
getBlockState()
protected final void
j(alz arg0)
method_8684(class_2232 arg0)
setDefaultState(BlockState state)
setDefaultState(IBlockState state)
public final BlockState
Q()
method_8633()
defaultState()
getDefaultState()
public static void
S()
method_6457()
init()
registerBlocks()
private static void
a(int arg0, jy arg1, afh arg2)
method_8637(int arg0, class_1653 arg1, class_197 arg2)
register(int id, Identifier key, Block block)
registerBlock(int id, ResourceLocation textualID, Block block_)
private static void
a(int arg0, String arg1, afh arg2)
method_8636(int arg0, String arg1, class_197 arg2)
register(int id, String key, Block block)
registerBlock(int id, String textualID, Block block_)
public boolean
q()
method_6453()
isTranslucent()
isTranslucent()
public int
c(adq arg0, cj arg1)
method_8670(class_1158 arg0, class_2552 arg1)
getLightColor(WorldView world, BlockPos pos)
getMixedBrightnessForBlock(IBlockAccess worldIn, BlockPos pos)
public boolean
a(adq arg0, cj arg1, cq arg2)
method_8654(class_1158 arg0, class_2552 arg1, class_1354 arg2)
shouldRenderFace(WorldView world, BlockPos pos, Direction face)
shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
public Box
b(adm arg0, cj arg1)
method_8657(class_1150 arg0, class_2552 arg1)
getOutlineShape(World world, BlockPos pos)
getSelectedBoundingBox(World worldIn, BlockPos pos)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
method_8669(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomDisplayTick(World world, BlockPos pos, BlockState state, Random random)
randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()
public int
H()
method_470()
getColor()
getBlockColor()
public int
h(alz arg0)
method_8681(class_2232 arg0)
getColor(BlockState state)
getRenderColor(IBlockState state)
public int
a(adq arg0, cj arg1, int arg2)
method_438(class_1158 arg0, class_2552 arg1, int arg2)
getColorTint(WorldView world, BlockPos pos, int tint)
colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass)
public final int
d(adq arg0, cj arg1)
method_8675(class_1158 arg0, class_2552 arg1)
getColorTint(WorldView world, BlockPos pos)
colorMultiplier(IBlockAccess worldIn, BlockPos pos)
public float
h()
method_6440()
getAmbientOcclusionLight()
getAmbientOcclusionLightValue()
public Item
c(adm arg0, cj arg1)
method_8667(class_1150 arg0, class_2552 arg1)
getPickItem(World world, BlockPos pos)
getItem(World worldIn, BlockPos pos)
public void
a(zw arg0, yz arg1, List<zx> arg2)
method_399(class_1069 arg0, class_1041 arg1, List<class_1071> arg2)
addToCreativeMenu(Item item, CreativeModeTab tab, List<ItemStack> inventory)
getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
public CreativeModeTab
L()
method_483()
getCreativeModeTab()
getCreativeTabToDisplayOn()
public boolean
M()
method_4188()
hasPickItemMetadata()
isFlowerPot()
public BlockState
b(alz arg0)
method_8666(class_2232 arg0)
getStateForItemModel(BlockState state)
getStateForEntityRender(IBlockState state)
public Block$OffsetType
R()
method_8634()
getOffsetType()
getOffsetType()