net.minecraft.client.render.entity

public class ZombieRenderer

extends UndeadMobRenderer<ZombieEntity>

bkm
net.minecraft.class_1357
net.minecraft.client.render.entity.ZombieRenderer
net.minecraft.client.renderer.entity.RenderZombie

Field summary

Modifier and TypeField
private static final Identifier
j
field_6542
ZOMBIE_LOCATION
zombieTextures
private static final Identifier
k
field_6543
ZOMBIE_VILLAGER_LOCATION
zombieVillagerTextures
private final HumanoidModel
l
field_5219
zombieModel
field_82434_o
private final ZombieVillagerModel
m
field_5220
zombieVillagerModel
zombieVillagerModel
private final List<EntityRenderLayer<ZombieEntity>>
n
field_11139
zombieLayers
field_177121_n
private final List<EntityRenderLayer<ZombieEntity>>
o
field_11140
zombieVillagerLayers
field_177122_o

Constructor summary

ModifierConstructor
public (EntityRenderDispatcher arg0)

Method summary

Modifier and TypeMethod
public void
a(we arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_4357(class_982 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(ZombieEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
doRender(EntityZombie entity, double x, double y, double z, float entityYaw, float partialTicks)
protected Identifier
a(we arg0)
method_5816(class_982 arg0)
getTextureLocation(ZombieEntity entity)
getEntityTexture(EntityZombie entity)
private void
b(we arg0)
method_4356(class_982 arg0)
updateModels(ZombieEntity zombie)
func_82427_a(EntityZombie zombie)
protected void
a(we arg0, float arg1, float arg2, float arg3)
method_4359(class_982 arg0, float arg1, float arg2, float arg3)
applyRotation(ZombieEntity entity, float bob, float bodyYaw, float tickDelta)
rotateCorpse(EntityZombie bat, float arg1, float arg2, float partialTicks)