net.minecraft.client.resource.model

public enum ModelRotation

bxm
net.minecraft.class_2529
net.minecraft.client.resource.model.ModelRotation
net.minecraft.client.renderer.block.model.ModelRotation

Enum constant summary

Enum Constant
a
field_11273
X0_Y0
X0_Y0
b
field_11274
X0_Y90
X0_Y90
c
field_11275
X0_Y180
X0_Y180
d
field_11276
X0_Y270
X0_Y270
e
field_11277
X90_Y0
X90_Y0
f
field_11278
X90_Y90
X90_Y90
g
field_11279
X90_Y180
X90_Y180
h
field_11280
X90_Y270
X90_Y270
i
field_11281
X180_Y0
X180_Y0
j
field_11282
X180_Y90
X180_Y90
k
field_11283
X180_Y180
X180_Y180
l
field_11284
X180_Y270
X180_Y270
m
field_11285
X270_Y0
X270_Y0
n
field_11286
X270_Y90
X270_Y90
o
field_11287
X270_Y180
X270_Y180
p
field_11288
X270_Y270
X270_Y270

Field summary

Modifier and TypeField
private static final Map<Integer, ModelRotation>
q
field_11289
BY_INDEX
MAP_ROTATIONS
private final int
r
field_11290
index
combinedXY
private final org.lwjgl.util.vector.Matrix4f
s
field_11291
rotation
matrix4d
private final int
t
field_11292
stepsX
quartersX
private final int
u
field_11293
stepsY
quartersY

Constructor summary

ModifierConstructor
private (int arg0, int arg1)

Method summary

Modifier and TypeMethod
private static int
b(int arg0, int arg1)
method_10382(int arg0, int arg1)
getIndex(int x, int y)
combineXY(int arg0, int arg1)
public org.lwjgl.util.vector.Matrix4f
a()
method_10378()
getRotationVector()
getMatrix4d()
public Direction
a(cs arg0)
method_10380(class_1354 arg0)
clockwise(Direction dir)
rotateFace(EnumFacing facing)
public int
a(cs arg0, int arg1)
method_10381(class_1354 arg0, int arg1)
apply(Direction dir, int vertex)
rotateVertex(EnumFacing facing, int vertexIndex)
public static ModelRotation
a(int arg0, int arg1)
method_10379(int arg0, int arg1)
by(int x, int y)
getModelRotation(int x, int y)