| protected PathNodeNavigator | | createPathFinder(int maxVisitedNodes) | | createPathFinder(int maxVisitedNodes) | | method_6336(int arg0) | | createPathNodeNavigator(int arg0) |
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| protected boolean | | canUpdatePath() | | canUpdatePath() | | method_6358() | | isAtValidPosition() |
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| protected Vec3d | | getTempMobPos() | | getTempMobPos() | | method_6347() | | getPos() |
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| public Path | |
| final BlockPos | |
| public Path | | createPath(Entity target, int reachRange) | | createPath(Entity target, int reachRange) | | method_6349(class_1297 arg0, int arg1) | | findPathTo(Entity arg0, int arg1) |
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| private int | | getSurfaceY() | | getSurfaceY() | | method_6362() | | getPathfindingY() |
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| protected void | | trimPath() | | trimPath() | | method_6359() | | adjustPath() |
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| public boolean | | canNavigateGround() | | canNavigateGround() | | method_70686() | | canControlOpeningDoors() |
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| protected boolean | |
| public void | | setAvoidSun(boolean avoidSun) | | setAvoidSun(boolean avoidSun) | | method_6361(boolean arg0) | | setAvoidSunlight(boolean avoidSunlight) |
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| public void | | setCanWalkOverFences(boolean canWalkOverFences) | | setCanWalkOverFences(boolean canWalkOverFences) | | method_46645(boolean arg0) | | setCanWalkOverFences(boolean canWalkOverFences) |
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| public void | | setCanPathToTargetsBelowSurface(boolean canPathToTargetsBelowSurface) | | setCanPathToTargetsBelowSurface(boolean canPathToTargetsBelowSurface) | | method_74874(boolean arg0) | | setSkipRetarget(boolean skipRetarget) |
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